#04-2020-1003-107 lecture3 multimedia technology i · 2020. 10. 1. · the involvement of...

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01.10.20 11:49 CSCI 101 Connecting with Computer Science Lecture 3: Multimedia Technology I Jetic Gū 2020 Fall Semester (S3)

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Page 1: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

01.10.20 11:49

CSCI 101 Connecting with Computer Science Lecture 3: Multimedia Technology I

Jetic Gū2020 Fall Semester (S3)

Page 2: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Overview• Focus: Digital Media

• Architecture: von Neumann

• Readings: 2, 3

• Core Ideas:

1. Concepts

2. Digital as Medium

Page 3: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Digital Multimedia

Summary

P1 Media Concept

Page 4: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What is Media & Medium?

Concep

t

P1 Media Concept

Page 5: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What is Media & Medium?

• Media

Concep

t

P1 Media Concept

Page 6: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What is Media & Medium?

• Media

• Means of Mass communication

Concep

t

P1 Media Concept

Page 7: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What is Media & Medium?

• Media

• Means of Mass communication

• Plural of Medium

Concep

t

P1 Media Concept

Page 8: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What is Media & Medium?

• Media

• Means of Mass communication

• Plural of Medium

• Multimedia

Concep

t

P1 Media Concept

Page 9: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What is Media & Medium?

• Media

• Means of Mass communication

• Plural of Medium

• Multimedia

• Using more than one medium of expression or communication

Concep

t

P1 Media Concept

Page 10: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?

Concep

t

P1 Media Concept

Page 11: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

Concep

t

P1 Media Concept

Page 12: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

• Paintings

Concep

t

P1 Media Concept

Page 13: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

• Paintings

• Book

Concep

t

P1 Media Concept

Page 14: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

• Paintings

• Book

• Mass printed books, Newspapers

Concep

t

P1 Media Concept

Page 15: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

• Paintings

• Book

• Mass printed books, Newspapers

• Photographs, Motion pictures

Concep

t

P1 Media Concept

Page 16: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

• Paintings

• Book

• Mass printed books, Newspapers

• Photographs, Motion pictures

• Internet Media

Concep

t

P1 Media Concept

Page 17: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

What Are These Media?• Music

• Paintings

• Book

• Mass printed books, Newspapers

• Photographs, Motion pictures

• Internet Media

• Future: VR, AR, and all those other weird things

Concep

t

P1 Media Concept

Page 18: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology

Concep

t

P1 Media Concept

Page 19: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

Concep

t

P1 Media Concept

Page 20: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

• Pen/Pencil, Printing press

Concep

t

P1 Media Concept

Page 21: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

• Pen/Pencil, Printing press

• Analogue / Digital Photography + Motion Pictures

Concep

t

P1 Media Concept

Page 22: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

• Pen/Pencil, Printing press

• Analogue / Digital Photography + Motion Pictures

• etc.

Concep

t

P1 Media Concept

Page 23: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

• Pen/Pencil, Printing press

• Analogue / Digital Photography + Motion Pictures

• etc.

• For content distribution

Concep

t

P1 Media Concept

Page 24: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

• Pen/Pencil, Printing press

• Analogue / Digital Photography + Motion Pictures

• etc.

• For content distribution

• Vinyl, CD/DVD, Internet

Concep

t

P1 Media Concept

Page 25: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

The Involvement of Technology• For content creation

• Pen/Pencil, Printing press

• Analogue / Digital Photography + Motion Pictures

• etc.

• For content distribution

• Vinyl, CD/DVD, Internet

• Computer has revolutionised BOTH content creation and distribution

Concep

t

P1 Media Concept

Page 26: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Digital as Medium

Summary

P2 Medium

For content representation and distribution

Page 27: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium

Concep

t

P2 Medium

Page 28: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• JPEG/JPEG 2000

Concep

t

P2 Medium

Page 29: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• JPEG/JPEG 2000

• MPEG-1/2/4 H.264/265/HEVC 4K; UHD 3D/freeview

Concep

t

P2 Medium

Page 30: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• JPEG/JPEG 2000

• MPEG-1/2/4 H.264/265/HEVC 4K; UHD 3D/freeview

• 3G/4G/5G mobile communications

Concep

t

P2 Medium

Page 31: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• JPEG/JPEG 2000

• MPEG-1/2/4 H.264/265/HEVC 4K; UHD 3D/freeview

• 3G/4G/5G mobile communications

• Multimedia-enabled smartphone, tablets

Concep

t

P2 Medium

Page 32: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• JPEG/JPEG 2000

• MPEG-1/2/4 H.264/265/HEVC 4K; UHD 3D/freeview

• 3G/4G/5G mobile communications

• Multimedia-enabled smartphone, tablets

• Social media, Cloud media, Crowd media

Concep

t

P2 Medium

Page 33: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• JPEG/JPEG 2000

• MPEG-1/2/4 H.264/265/HEVC 4K; UHD 3D/freeview

• 3G/4G/5G mobile communications

• Multimedia-enabled smartphone, tablets

• Social media, Cloud media, Crowd media

• Online gaming

Concep

t

P2 Medium

Page 34: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium

Concep

t

P2 Medium

Page 35: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• Main Content

Concep

t

P2 Medium

Page 36: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• Main Content

• Text

Concep

t

P2 Medium

Page 37: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• Main Content

• Text

• Graphics

Concep

t

P2 Medium

Page 38: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• Main Content

• Text

• Graphics

• Sound

Concep

t

P2 Medium

Page 39: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• Main Content

• Text

• Graphics

• Sound

• Multimedia: combinations of above

Concep

t

P2 Medium

Page 40: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Medium• Main Content

• Text

• Graphics

• Sound

• Multimedia: combinations of above

• Interactive: combinations of above, plus user involvement

Concep

t

P2 Medium

Page 41: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Text

Tech

nical

P2 Medium

• How are text represented in computers?

• Methods: character by character encoding

• ASCII

• UTF

Page 42: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Text

Tech

nical

P2 Medium

• How are text represented in computers?

• Methods: character by character encoding

• ASCII: each character is represented as 8-bit binary code

• American Standard Code for Information Interchange

• Assign each character with a 8-bit binary code (e.g. '0'-'9', 'A'-'Z', 'a'-'z')

• UTF

Page 43: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Text

1. https://3.bp.blogspot.com/-EmmXIc6wNRI/WauyBOCusUI/AAAAAAAAAk8/Wodt0iDmaQowu3XuaHcIGCVes-75E7URgCLcBGAs/s1600/ASCII%2Bcode.png

'0' = 48'A' = 65

Demo

'a' = 970-31: control chars

P2 Medium

Page 44: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Text

• Content of 1.txt on your hard disk (if encoded with ASCII)

• Text: Hello

• Hex: 4865 6C6C 6F0A // 0A is the end of file symbol

• Bin: 01001000 01100101 01101100 01101100 01101111 00001100

Demo

P2 Medium

Page 45: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

UTF8

Demo

• Unicode Transformation Format

• Extends ASCII with more characters, including accented letters (e.g. ’Ä’, 'Ö', 'Ü'), most languages (e.g. Chinese), and emoji

• Variable width character encoding (8bit to 32bit)

• First 128 characters of Unicode exactly the same as ASCII

• valid ASCII text is valid UTF-8-encoded Unicode

P2 Medium

Page 46: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

UTF8Number of bytes

Bits for code point

First code point

Last code point Byte 1 Byte 2 Byte 3 Byte 4

1 7 U+0000 U+007F 0xxxxxxx

2 11 U+0080 U+07FF 110xxxxx 10xxxxxx

3 16 U+0800 U+FFFF 1110xxxx 10xxxxxx 10xxxxxx

4 21 U+10000 U+10FFFF 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx

Demo

P2 Medium

Page 47: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

P2 Medium

• How are Pictures represented in computers?

• RGB!

Page 48: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

P2 Medium

• Pixel

• stands for Picture Element

• My monitor is 4k, 3840 x 2160 pixels

• Each pixel on a modern LED panel has 3 coloursRed, Green, Blue (RGB)

Page 49: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

P2 Medium

• Pixel

• stands for Picture Element

• My monitor is 4k, 3840 x 2160 pixels

• Each pixel on a modern LED panel has 3 coloursRed, Green, Blue (RGB)

Page 50: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

1. This is a complicated concept

P2 Medium

• ! There are different colour systems for different uses

• Grey-scales: monochrome imagery

• RGB: for displaying colour

• CMYK: for image compression, convert RGB to CMYK, then compress to retain more detail1

Page 51: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

1. This is a complicated concept

P2 Medium

• RGB colour

• Each colour is represented with 8-bit binary (0-255)

• Red: 255, 0, 0; Green: 0, 255, 0; BLUE: 0, 0, 255;

• Yellow: 255, 255, 0; Orange: 255, 128, 0; Purple: 255, 0, 255;

• Also referred to as 24bit colour (3 bytes per pixel)

Page 52: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

P2 Medium

• 1056 x 1478 pixels in TIFF (no compression)

• 4,683,436 bytes

• 1056 x 1478 x 3 = 4,682,304 bytes

• 1132 bytes for meta information

Page 53: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

P2 Medium

• 1056 x 1478 pixels in TIFF (no compression)

• 4,683,436 bytes

• 1056 x 1478 x 3 = 4,682,304 bytes

• 1132 bytes for meta information

Page 54: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Digital Imagery

Tech

nical

P2 Medium

• Mov format: essentially RGB, but 3 bytes per pixel, 23-60 fps!

Page 55: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Audio Signal Representation

Tech

nical

P2 Medium

Page 56: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Audio Signal Representation

Tech

nical

P2 Medium

Page 57: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Audio Signal Representation

Tech

nical

P2 Medium

Page 58: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Audio Signal Representation

Tech

nical

P2 Medium

Page 59: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Audio Signal Representation

Tech

nical440 Hz = 440 cycles per sec

One cycle

P2 Medium

Page 60: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Case Study: Audio Signal Representation

Tech

nical

010101010 010100101

440 Hz = 440 cycles per sec

P2 Medium

Page 61: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

P2 Medium

Page 62: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

P2 Medium

Page 63: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

P2 Medium

Page 64: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 64 x 440 = 31,680 = 32kps

P2 Medium

Page 65: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

P2 Medium

Page 66: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

-200m

P2 Medium

Page 67: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

=(-11001000)2-200m

P2 Medium

Page 68: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

=(-11001000)2-200m

Signed 16bit: '1000000011001000'

P2 Medium

Page 69: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

440 Hz = 440 cycles per sec, Sample rate 36 x 440 = 15,840 = 16kps

=(-11001000)2-200m

Signed 16bit: '1000000011001000'

Bitrate: 16kps x 16bit = 256Kbps (= 32KBps)

P2 Medium

Page 70: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Tech

nical

Case Study: Audio Signal Representation

• Standard Mp3 audio file

• Sampling rate: 44,100

• Bitrate: 256 kBit/s (Kbps)

• 4 min audio file size? > 4 × 60 × 256 ÷ 8 = 7680KB

P2 Medium

Page 71: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

P2 Medium

Page 72: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=PgWoAUb7vO0

P2 Medium

Page 73: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=PgWoAUb7vO0

P2 Medium

Page 74: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=aPQ7OPy8T2w

P2 Medium

Page 75: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=aPQ7OPy8T2w

P2 Medium

Page 76: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=aPQ7OPy8T2w

P2 Medium

Page 77: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=aPQ7OPy8T2w

P2 Medium

Page 78: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=aPQ7OPy8T2w

P2 Medium

Page 79: #04-2020-1003-107 Lecture3 Multimedia Technology I · 2020. 10. 1. · The Involvement of Technology • For content creation • Pen/Pencil, Printing press • Analogue / Digital

Research Topics

• History of Printing Press

• Digital Photography vs Analogue Photography

• How analogue motion pictures where edited

• Reading Report: Amusing Ourselves to Death

Resea

rch

1. https://www.youtube.com/watch?v=aPQ7OPy8T2w

P2 Medium