04d raw media data - university of rhode...

2
CSC414 Computer System Fundamentals THINK BIG WE DO U R I http://www.forensics.cs.uri.edu Digital Forensics Center Department of Computer Science and Statics Raw Media Data Types Raw Media Data Types Raw Media Data Capturing an aspect of the real world and digitizing it. - Organized in a files Audio information - Voices, music, other sounds Visual information - Still images - Photos, drawings - Moving Images - Videos, movies, animations - Can include audio Storing raw media requires significant disk space. Audio Data Analog sound wave is sample multiple times a second - Height of save at the instant sampled is stored - 1000 samples per second = 1 KHz (kilohertz) - Audio CD sampling rate = 44.1KHz - Height of each sample saved as: - 8-bit number for radio-quality recordings - 16-bit number for high-fidelity recordings - 2 x 16-bits for stereo Stereo CD Quality 1.4 Mb / sec of music 176.4 KB / sec of music 31.8 MB for 3 minute song Audio Data Raw Audio Data - Stored in files along with descriptive information - Rate it was digitized - Audio Interchange File Format - .aiff, .aif - audio/aiff, audio/x-aiff - Waveform Audio File Format - .wav - audio/wav, audio/x-wav 01000010011011110110110101100010 1/44,100 th of a second of stereo music Images & Visual Data Capturing Visual Data - Camera or Scanner - CCD - Charge Coupled Device - CMOS - Complementary Metal Oxide Semiconductor - Convert light into electronic data - Pixel - Picture Element - Each pixel is stored as one to four (or more) bytes - Number of pixels in camera determines number of squares - 640 x 480 pixel image requires - 307 KB for 1 byte / pixel - but limited to only 256 colors! - 1.2+ MB for 4 bytes / pixel - 8-bits per color (red, green, blue) - 8-bits for alpha channel (opacity) Pixel Images & Visual Data Reducing Image Size - (not using compression) - results in loss of quality Reduce number of pixels - Results in a blocky/blurry image Reduce number of colors - Use fewer bits or bytes for each pixel - Results in a grainy image

Upload: phungdiep

Post on 17-Mar-2018

220 views

Category:

Documents


4 download

TRANSCRIPT

CSC414ComputerSystemFundamentals

THINK BIG WE DO

U R Ihttp://www.forensics.cs.uri.edu

Digital Forensics CenterDepartment of Computer Science and Statics

Raw MediaData TypesRaw MediaData Types

Raw Media DataCapturing an aspect of the real world and digitizing it.- Organized in a files

Audio information- Voices, music, other sounds

Visual information- Still images- Photos, drawings

- Moving Images- Videos, movies, animations

- Can include audio

Storing raw media requires significant

disk space.

Audio DataAnalog sound wave is sample multiple times a second- Height of save at the instant sampled

is stored- 1000 samples per second = 1 KHz

(kilohertz)

- Audio CD sampling rate = 44.1KHz

- Height of each sample saved as:- 8-bit number for radio-quality recordings

- 16-bit number for high-fidelity recordings

- 2 x 16-bits for stereo

Stereo CD Quality1.4 Mb / sec of music

176.4 KB / sec of music31.8 MB for 3 minute song

Audio DataRaw Audio Data- Stored in files along with descriptive

information- Rate it was digitized

- Audio Interchange File Format- .aiff, .aif

- audio/aiff, audio/x-aiff

- Waveform Audio File Format- .wav

- audio/wav, audio/x-wav 010000100110111101101101011000101/44,100th of a second of stereo music

Images & Visual DataCapturing Visual Data- Camera or Scanner- CCD - Charge Coupled Device- CMOS - Complementary Metal Oxide

Semiconductor- Convert light into electronic data- Pixel - Picture Element- Each pixel is stored as one to four (or

more) bytes- Number of pixels in camera determines

number of squares- 640 x 480 pixel image requires- 307 KB for 1 byte / pixel- but limited to only 256 colors!- 1.2+ MB for 4 bytes / pixel- 8-bits per color (red, green, blue)- 8-bits for alpha channel (opacity)

Pixel

Images & Visual DataReducing Image Size- (not using compression)

- results in loss of quality

Reduce number of pixels- Results in a blocky/blurry image

Reduce number of colors- Use fewer bits or bytes for each

pixel

- Results in a grainy image

Timothy Henry
00:00
Timothy Henry
Timothy Henry
00:18
Timothy Henry
01:18
Timothy Henry
Timothy Henry
02:56
Timothy Henry
04:45
Timothy Henry
07:00

Images & Visual DataRGBA 32-bit Color- Each byte represent a

percentage of the color- 0 is 0%

- 127 is 50%

- 255 is 100%

Alpha channel- if included, determines the

transparency of the pixel

Bitmaps store each pixel- .bmp

01000010011011110110110101100010

66 111 109 98

Red Green Blue Alpha

25% 44% 43% 38%

Images & Visual DataObject and Vector Images- Created by drawing packages or output

from spreadsheet data graphs

- Composed of lines and shapes in various colors

- Computer translates geometric formulas to create the graphic

- Storage space depends on image complexity- Number of instructions to create lines,

shapes, fill patterns

0

25

50

75

100

20072008

20092010

Region 1 Region 2

Video DataVideo and Movie Files- Can be uncompressed, but

require SIGNIFICANT disk space!

(300 s) x (1.2 MB per frame) x (30 fps)

Five minutes of Standard Definition (SD) video at 30 frames per second:

11 GB for 5 minutes!THINK BIG WE DO

U R Ihttp://www.forensics.cs.uri.edu

Digital Forensics CenterDepartment of Computer Science and Statics

Raw Media Data TypesRaw Media Data Types

Timothy Henry
08:32
Timothy Henry
10:06
Timothy Henry
11:19
Timothy Henry
12:42