1 avl trees (10.2) cse 2011 winter 2011 22 april 2015

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1 AVL Trees (10.2) CSE 2011 Winter 2011 March 21, 2022

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1

AVL Trees (10.2)

CSE 2011

Winter 2011

April 18, 2023

2

AVL Trees• AVL trees are

balanced.

• An AVL Tree is a binary search tree such that for every internal node v of T, the heights of the children of v can differ by at most 1.

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17 78

32 50

48 62

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An example of an AVL tree where the heights are shown next to the nodes

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Height of an AVL Tree

• Proposition: The height of an AVL tree T storing n keys is O(log n).

Proof: • Find n(h): the minimum number of internal nodes of

an AVL tree of height h• We see that n(1) = 1 and n(2) = 2• For h ≥ 3, an AVL tree of height h contains the root

node, one AVL subtree of height h1 and the other AVL subtree of height h2.

• i.e. n(h) = 1 + n(h1) + n(h2)

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Height of an AVL Tree (2)

• Knowing n(h-1) > n(h-2), we get n(h) > 2n(h-2)n(h) > 2n(h-2)n(h) > 4n(h-4)…n(h) > 2in(h-2i)

• Solving the base case we get: n(h) ≥ 2 h/2-1

• Taking logarithms: h < 2log n(h) +2

• Thus the height of an AVL tree is O(log n)

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Insertion in an AVL Tree• Insertion is as in a binary search tree.• Always done by expanding an external node.• Example: 44

17 78

32 50 88

48 62

54w

b=x

a=y

c=z

44

17 78

32 50 88

48 62

before insertion after insertion

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Insertion: rebalancing

• A binary search tree T is called balanced if for every node v, the height of v’s children differ by at most 1.

• Inserting a node into an AVL tree involves performing insertAtExternal(w, e) on T, which changes the heights of some of the nodes in T.

• If an insertion causes T to become unbalanced, we travel up the tree from the newly created node w until we find the first node z that is unbalanced.

• y = child of z with higher height (Note: y = ancestor of w)• x = child of y with higher height

(Note: x = ancestor of w or x = w)• Since z became unbalanced by an insertion in the subtree

rooted at its child y, height(y) = height(sibling(y)) + 2

Insertion: restructuring

• Now to rebalance...

• To rebalance the subtree rooted at z, we must perform a restructuring.

• Two methods:1. cut/link restructuring (not in textbook)

– Given 7 integer keys 1, 2, 3, 4, 5, 6, and 7, how do we build a balanced BST?

2. tri-node restructuring (textbook)

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Cut/Link Restructure Algorithm

• Any tree that needs to be balanced can be grouped into 7 parts: x, y, z, and the 4 subtrees anchored at the children of those nodes (T0, T1, T2, T3).

• Any of the 4 subtrees can be empty (one dummy leaf).

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7850

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54T0

T1

T2

T3

y

x

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Cut/Link Restructure Algorithm

• Number the 7 parts by doing an inorder traversal.• x,y, and z are now renamed based upon their order within

the inorder traversal.

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7850

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54T0

T1

T2

T3

z (a)

y (b)

x (c)

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Cut/Link Restructure Algorithm

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b4

• Now we can re-link these subtrees to the main tree.• Link in node 4 (b) where the subtree’s root was.

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Cut/Link Restructure Algorithm

• Link in nodes 2 (a) and 6 (c) as children of node 4.

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b4

44 78

a c2 6

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Cut/Link Restructure Algorithm• Finally, link in subtrees 1 and 3 as the children of node 2,

and subtrees 5 and 7 as the children of 6.

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y4

44 78

z x

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T0

2 6

50

48 54

T1

3 588

T3

7T2

1

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Tri-node Restructuring

• To rebalance the subtree rooted at z, we must perform a restructuring.

• We rename x, y, and z to a, b, and c based on the order of the nodes in an in-order traversal (see the next slides for 4 possible mappings).

• z is replaced by b, whose children are now a and c whose children, in turn, consist of the 4 other subtrees formerly children of x, y, and z.

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Tri-node Restructuring (2)Single rotations

T0T1

T2

T3

c = xb = y

a = z

T0 T1 T2

T3

c = xb = y

a = zsingle rotation

T3T2

T1

T0

a = xb = y

c = z

T0T1T2

T3

a = xb = y

c = zsingle rotation

T0T1 T2

T3

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Tri-node Restructuring (3)Double rotations

double rotationa = z

b = xc = y

T0T2

T1

T3 T0

T2T3T1

a = zb = x

c = y

double rotationc = z

b = xa = y

T0T2

T1

T3 T0

T2T3 T1

c = zb = x

a = y

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Single/Double Rotations• let (a,b,c) be an inorder listing of x, y, z• perform the rotations needed to make b the topmost node of the

three

b=y

a=z

c=x

T0

T1

T2 T3

b=y

a=z c=x

T0 T1 T2 T3

c=y

b=x

a=z

T0

T1 T2

T3b=x

c=ya=z

T0 T1 T2 T3

case 1: single rotation(a left rotation about a)

case 2: double rotation(a right rotation about c, then a left rotation about a)

(other two cases are symmetrical)

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Restructuring Example

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1

T0T2

T3

x

y

z

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3

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5

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1

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7832 50

48

622

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2 2

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1

T0 T1

T2

T3

x

y z

unbalanced...

...balanced

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Restructure AlgorithmAlgorithm restructure(x):

Input: A node x of a binary search tree T that has both a parent y and a grandparent zOutput: Tree T restructured by a rotation (either

single or double) involving nodes x, y, and z.

1. Let (a, b, c) be an inorder listing of the nodes x, y, and z, and let (T0, T1, T2, T3) be an inorder listing of the the four subtrees of x, y, and z, not rooted at x, y, or z.

2. Replace the subtree rooted at z with a new subtree rooted at b3. Let a be the left child of b and let T0, T1 be the left and right

subtrees of a, respectively.4. Let c be the right child of b and let T2, T3 be the left and right

subtrees of c, respectively.

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Cut/Link vs. Tri-node Restructuring

• Both methods give the same results.• Both methods have the same time complexity.• Time complexity = ?• Cut/link method:

– Advantage: no case analysis; more elegant.– Disadvantage: can be more code to write.

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Removal• First remove the node as in a BST.• Performing a removeExternal(w) can cause T to

become unbalanced.• Let z be the first unbalanced node encountered while

travelling up the tree from w. • y = child of z with higher height (y ancestor of w)• x = child of y with higher height, or either child if two

children of y have the same height.• Perform operation restructure(x) to restore balance at

the subtree rooted at z.• As this restructuring may upset the balance of another

node higher in the tree, we must continue checking for balance until the root of T is reached.

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Removal Example

88

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78

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50

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1T0

T1

T2

T3

y

x

0

Oh no, unbalanced!

8817

78

50

48

62

1

1

2

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1

541

T0

T2

T3

y

x44

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z

0 Whew, balanced!

Choose either 78 or 50 as node x.

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Removal Example (2)

Whew, balanced!

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1

T0 T1 T2

y

x

0

442

z

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1T0

T1 T2 T3

z

y

x

0

Oh no, unbalanced!

Choose 50 as x.

Next time …

• Heaps (8.3)

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