1 learning. 2 definition learning is a relatively permanent change in an organism’s behavior due...
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Definition
Learning is a relatively permanent change in an organism’s behavior due to
experience.
Learning is more flexible in comparison to the genetically-programmed behaviors of
Salmon, for example.
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How Do We Learn?
We learn by association. Our minds naturally connect events that occur in
sequence. 2000 years ago, Aristotle suggested
this law of association. Then 200 years ago Locke and Hume reiterated
this law.
On your own paper, respond to the following questions and turn them in today:
• Can you remember some example from your childhood of learning through classical conditioning? Perhaps salivating at the sound or smell of some delicious food cooking in your family kitchen?
• Can you remember and example of operant conditioning, when you repeated (or decided not to repeat) a behavior because you liked or hated its consequence? Can you recall watching someone else perform some act and later repeating or avoiding that act?
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Ideas of classical conditioning originate from old philosophical theories. However, it was the Russian physiologist Ivan Pavlov who elucidated classical conditioning. His
work provided a basis for later behaviorists like John Watson and B. F. Skinner.
Classical Conditioning
Ivan Pavlov (1849-1936)
Sov
foto
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Pavlov’s Experiments
Before conditioning, food (Unconditioned Stimulus, US) produces salivation
(Unconditioned Response, UR). However, the tone (neutral stimulus) does not.
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Pavlov’s Experiments
During conditioning, the neutral stimulus (tone) and the US (food) are paired, resulting in
salivation (UR). After conditioning, the neutral stimulus (now Conditioned Stimulus, CS) elicits
salivation (now Conditioned Response, CR)
Directions:Rest for two minutes. Take pulse for 30 seconds
Pulse rate: ____x 2= ___
Tap Pencil 5 times
Participant hops on one foot for 30 seconds. Record pulse rate at the end of the hoping. Repeat 5 times.
After the fifth time, tap the pencil 5 times and immediately record the pulse rate (participant does not hop first).
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Make your paper look like this:You measure the heart rate for 30 seconds, and multiple it by 2*
Resting for one minute. Measure heart rate ___x 2=___
1) Tap Pencil. Hop 30 sec. Heart rate ___ x2 =_____
Wait 30 sec.
2) Tap Pencil. Hop 30 sec. Heart rate ___ x2 =_____
Wait 30 sec.
3) Tap Pencil. Hop 30 sec. Heart rate ___ x2 =_____
Wait 30 sec.
4) Tap Pencil. Hop 30 sec. Heart rate ___ x2 =_____
Wait 30 sec.
5) Tap Pencil. Hop 30 sec Heart rate ___ x2 =_____
Wait 30 sec.
6) Tap Pencil. DO NOT HOP Heart rate ___ x2 =_____
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• Complete the classical conditioning worksheets on your own paper, and turn them in today.
• Unconditioned Stimulus (UCS): A stimulus that automatically and naturally triggers a response.
• Unconditioned Response (UCR): A unlearned, naturally occurring response to the unconditioned stimulus, like salivation in the dog when food is in the mouth.
• Conditioned Stimulus (CS): Originally a neutral stimulus that, after association with an unconditioned stimulus, comes to trigger a conditioned response.
• Conditioned Response (CR): A learned response to a previously neutral conditioned stimulus.
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Classical Conditioning Presentations• You will be assigned a certain section of your text and provided a list
of questions to answer from the information found in your text.
• Answer each of the questions, and create a presentation to convey the information to your classmates.
• One the presentation include:– The facts that you obtained from answering each of the questions on your
worksheet.– At least one picture
• You have 40 minutes to COMPLETE this activity.• ALL members of your group must participate. I will be observing the
room to assess for participation and in-class work grades will be given in accordance with my observations.
• Presentations of the information will be today
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Acquisition
Acquisition is the initial stage in classical conditioning in which an association between a neutral stimulus and an
unconditioned stimulus takes place.
1. In most cases, for conditioning to occur, the neutral stimulus needs to come before the unconditioned stimulus.
2. The time in between the two stimuli should be about half a second.
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Extinction
When the US (food) does not follow the CS (tone), CR (salivation) begins to
decrease and eventually causes extinction.
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Spontaneous Recovery
After a rest period, an extinguished CR (salivation) spontaneously recovers, but if the CS
(tone) persists alone, the CR becomes extinct again.
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Stimulus Generalization
Tendency to respond to stimuli similar to the CS is called generalization. Pavlov conditioned the dog’s salivation (CR) by
using miniature vibrators (CS) on the thigh. When
he subsequently stimulated other parts of the dog’s body, salivation
dropped.
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Stimulus Discrimination
Discrimination is the learned ability to distinguish between a conditioned stimulus and other stimuli that do not signal an unconditioned
stimulus.
https://youtu.be/yJulnBmHtjQ (4:31)classical conditioning video
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Extending Pavlov’s Understanding
Pavlov and Watson considered consciousness, or mind, unfit for the
scientific study of psychology. However, they underestimated the importance of
cognitive processes and biological constraints.
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Cognitive Processes
Early behaviorists believed that learned behaviors of various animals could be
reduced to mindless mechanisms.
However, later behaviorists suggested that animals learn the predictability of a
stimulus, meaning they learn expectancy or awareness of a stimulus (Rescorla, 1988).
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Biological Predispositions
Pavlov and Watson believed that laws of learning were similar for all animals.
Therefore, a pigeon and a person do not differ in their learning.
However, behaviorists later suggested that learning is constrained by an
animal’s biology.
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Biological Predispositions
John Garcia
Garcia showed that the duration between the CS and the US may be long (hours), but yet result in
conditioning. A biologically adaptive CS (taste) led to
conditioning and not to others (light or sound).
Courtesy of John G
arcia
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Pavlov’s greatest contribution to psychology
is isolating elementary behaviors from more
complex ones through objective scientific
procedures.
Pavlov’s Legacy
Ivan Pavlov(1849-1936)
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• Little Albert
• https://www.youtube.com/watch?v=Xt0ucxOrPQE (2:35)
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Watson used classical conditioning procedures to
develop parenting strategies and advertising campaigns for a number of
organizations, including Maxwell House, making
the “coffee break” an American custom.
Applications of Classical Conditioning
John B. Watson
Brow
n Brothers
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Operant & Classical Conditioning
1. Classical conditioning forms associations between stimuli (CS and US). Operant conditioning, on the other hand, forms an association between behaviors and the resulting events.
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Operant & Classical Conditioning
2. Classical conditioning involves respondent behavior that occurs as an automatic response to a certain stimulus. Operant conditioning involves operant behavior, a behavior that operates on the environment, producing rewarding or punishing stimuli.
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Skinner’s ExperimentsSkinner’s experiments extend Thorndike’s
thinking, especially his law of effect. This law states that rewarded behavior is likely to
occur again.
Yale U
niversity Library
law of effect
• https://www.youtube.com/watch?v=BDujDOLre-8#action=share (2:21)
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Operant Chamber
Using Thorndike's law of effect as a starting point, Skinner developed the
Operant chamber, or the Skinner box, to study operant conditioning.
Walter D
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Skinner Conditioning
• https://www.youtube.com/watch?v=TtfQlkGwE2U (1:21)
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Operant Chamber
The operant chamber, or Skinner box, comes with a bar or key that
an animal manipulates to obtain a reinforcer like food or water. The bar or key is connected to devices that record
the animal’s response.
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Shaping
Shaping is the operant conditioning procedure in which reinforcers guide behavior towards
the desired target behavior through successive approximations.
A rat shaped to sniff mines. A manatee shaped to discriminateobjects of different shapes, colors and sizes.
Kham
is Ram
adhan/ Panapress/ Getty Im
ages
Fred Bavendam
/ Peter Arnold, Inc.
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Types of Reinforcers
Any event that strengthens the behavior it follows. A heat lamp positively reinforces a
meerkat’s behavior in the cold.
Reuters/ C
orbis
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1. Primary Reinforcer: An innately reinforcing stimulus like food or drink.
2. Conditioned Reinforcer: A learned reinforcer that gets its reinforcing power through association with the primary reinforcer.
Primary & Secondary Reinforcers
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1. Immediate Reinforcer: A reinforcer that occurs instantly after a behavior. A rat gets a food pellet for a bar press.
2. Delayed Reinforcer: A reinforcer that is delayed in time for a certain behavior. A paycheck that comes at the end of a week.
Immediate & Delayed Reinforcers
We may be inclined to engage in small immediate reinforcers (watching TV) rather than large
delayed reinforcers (getting an A in a course) which require consistent study.
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Reinforcement Schedules
1. Continuous Reinforcement: Reinforces the desired response each time it occurs.
2. Partial Reinforcement: Reinforces a response only part of the time. Though this results in slower acquisition in the beginning, it shows greater resistance to extinction later on.
Conditioning
• https://youtu.be/qy_mIEnnlF4 (2:45)
• https://youtu.be/EWyZHSZf3TM (1:44)
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Ratio Schedules
1. Fixed-ratio schedule: Reinforces a response only after a specified number of responses. e.g., piecework pay.
2. Variable-ratio schedule: Reinforces a response after an unpredictable number of responses. This is hard to extinguish because of the unpredictability. (e.g., behaviors like gambling, fishing.)
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Interval Schedules
1. Fixed-interval schedule: Reinforces a response only after a specified time has elapsed. (e.g., preparing for an exam only when the exam draws close.)
2. Variable-interval schedule: Reinforces a response at unpredictable time intervals, which produces slow, steady responses. (e.g., pop quiz.)
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Punishment
1. Results in unwanted fears.2. Conveys no information to the organism.3. Justifies pain to others.4. Causes unwanted behaviors to reappear
in its absence.5. Causes aggression towards the agent.6. Causes one unwanted behavior to appear
in place of another.
Although there may be some justification for occasional punishment (Larzelaere & Baumrind,
2002), it usually leads to negative effects.
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Extending Skinner’s Understanding
Skinner believed in inner thought processes and biological underpinnings, but many psychologists criticize him for
discounting them.
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Cognition & Operant Conditioning
Evidence of cognitive processes during operant learning comes from rats during
a maze exploration in which they navigate the maze without an obvious
reward. Rats seem to develop cognitive maps, or mental representations, of the
layout of the maze (environment).
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Latent Learning
Such cognitive maps are based on latent learning, which becomes apparent when an incentive is given (Tolman & Honzik, 1930).
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Motivation
Intrinsic Motivation: The desire to perform a behavior for its own sake.
Extrinsic Motivation: The desire to perform a behavior due to promised rewards or threats of punishments.
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Biological Predisposition
Biological constraints predispose organisms to learn associations
that are naturally adaptive.
Breland and Breland (1961) showed that
animals drift towards their biologically
predisposed instinctive behaviors. Marian Breland Bailey
Ph
oto
: Bob
Baile
y
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Skinner’s Legacy
Skinner argued that behaviors were shaped by external influences instead of inner thoughts and
feelings. Critics argued that Skinner dehumanized people by neglecting their free will.
Falk/ Photo Researchers, Inc.
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Applications of Operant Conditioning
Skinner introduced the concept of teaching machines that shape learning in small steps and provide reinforcements
for correct rewards.
In School
LW
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Applications of Operant Conditioning
Reinforcement principles can enhance athletic performance.
In Sports
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Applications of Operant Conditioning
Reinforcers affect productivity. Many companies now allow employees to share
profits and participate in company ownership.
At work
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Applications of Operant Conditioning
In children, reinforcing good behavior increases the occurrence of these behaviors. Ignoring
unwanted behavior decreases their occurrence.
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Learning by Observation
Higher animals, especially humans,
learn through observing and
imitating others.
The monkey on the right imitates the
monkey on the left in touching the pictures in a certain order to
obtain a reward.
© H
erb Terrace
©H
erb Terrace
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Mirror Neurons
Neuroscientists discovered mirror neurons in the brains of animals and humans that are active during observational learning.
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Imitation Onset
Learning by observation begins early in life. This
14-month-old child imitates the adult on TV
in pulling a toy apart.
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Bandura's Experiments
Bandura's Bobo doll study (1961)
indicated that individuals
(children) learn through imitating
others who receive rewards and punishments.
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Applications of Observational Learning
Unfortunately, Bandura’s studies
show that antisocial models (family,
neighborhood or TV) may have
antisocial effects.
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Positive Observational Learning
Fortunately, prosocial (positive, helpful) models may have prosocial effects.
Bob
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Television and Observational Learning
Gentile et al., (2004) shows that children
in elementary school who are
exposed to violent television, videos, and video games express increased
aggression.
Ron
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Modeling Violence
Research shows that viewing media violence leads to an increased expression of aggression.
Children modeling after pro wrestlers
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Observational LearningArticle Review
• Review the articles provided and summarize the findings. Answer the following questions in your summary:
• 1. What is the problem or question's) this research concerns? You should be able to identify the central focus. If there are additional secondary problems, identify these too. (1-4 sentences)
2. What is the source of the data? (That is, questionnaire, intensive interview, documents, existing statistical information, observations, laboratory manipulations, field manipulations, etc.) In some studies there are two or more sources of data. Give a brief overview of how the data were acquired. (2-5 sentences)
3. Briefly, what do the key findings turn out to be? (1-5 sentences)
Different Types of Learners
• Temple Grandin, diagnosed with autism as a child, talks about how her mind works — sharing her ability to "think in pictures," which helps her solve problems that neurotypical brains might miss. She makes the case that the world needs people on the autism spectrum: visual thinkers, pattern thinkers, verbal thinkers, and all kinds of smart geeky kids.
• https://www.ted.com/talks/temple_grandin_the_world_needs_all_kinds_of_minds#t-61160
Kinesthetic Learning
• Kinesthetic Learning (also known as Tactile Learning) is a learning style in which learning takes place by the student carrying out a physical activity, rather than listening to a lecture or watching a demonstration. People with a preference for kinesthetic learning are also commonly known as "do-ers". Tactile/kinesthetic learners make up about five percent of the population.
Visual learning
• Visual learning is a teaching and learning style in which ideas, concepts, data, and other information are associated with images and techniques. It is one of the three basic types of learning styles in the widely used
Auditory learning
• Auditory learning is a learning style in which a person learns through listening. An auditory learner depends on hearing and speaking as a main way of learning. Auditory learners must be able to hear what is being said in order to understand and may have difficulty with instructions that are drawn but if the writing is in a logical order it can be easier to understand . They also use their listening and repeating skills to sort through the information that is sent to them
Take Learning Styles Assessment
• Total the score for each section. • A score of 21 points or more in a modality indicates a
strength in that area. The highest of the 3 scores indicates the most efficient method of information intake. The second highest score indicates the modality which boosts the primary strength.
• For example, a score of 23 in visual modality indicates a strong visual learner. Such a learner benefits from the text, from filmstrips, charts, graphs, etc.
• If the second highest score is auditory, then the individual would benefit from audio tapes, lectures, etc.
• If you are strong kinesthetically, then taking notes and rewriting class notes will reinforce information.
Three Types of Learners
Visual
· Mind sometimes strays during
verbal activities
· Observe rather than acts or
talks
· Likes to read
· Usually a good speller
· Memorizes by seeing graphics
or pictures
· Not too distractible
· Finds verbal instruction
difficult
· Has good handwriting
· Remembers faces
· Uses advanced planning
· Doodles
· Quiet by nature
· Meticulous, neat in appearance
· Notices details
Auditory
· Talks to self aloud
· Enjoys talking
· Easily distracted
· Has difficulty with written
directions
· Likes to be read to
· Memorizes sequentially
· Enjoys music
· Whispers to self while reading
· Distracted by noise
· Hums or sings
· Outgoing by nature
Kinesthetic
· Likes physical rewards
· In motion most of the time
· Likes to touch people when
talking
· Taps pencil or foot when
studying
· Enjoys doing activities
· Reading not a priority
· Poor speller
· Likes to solve problems by
physically working through
them
· Will try new things
· Outgoing by nature; expresses
emotions by physical means
· Uses hands while talking
· Dresses for comfort
Toy development
• You are a marketing psychologist and you have been hired to design and build a new educational toy. Your new toy will be marketed across the nation this summer.
• Your Design Team has 40 minutes to accomplish the following tasks:
• 1 – Think of a prototype of a new toy. You will need to decide the following:– What do you want to teach with your toy?– What method of learning will your toy use to teach whatever you have decided to teach with the toy? (Classical
conditioning, Operant Conditioning, or Observational Learning?– What learning style will the toy appeal to? (Visual, Tactile, Kinesthetic?)– What age group will the toy be geared towards?
• 2 – Create a poster-sized magazine ad with the following elements: • _____ The name of the new toy your group designed • _____ A hand-drawn picture of the toy • _____ The price of the toy • _____ The name of your Design Team • _____ The targeted age for your toy • (3-5 years; 6-8 years; 9-11 years; 12+ years) • _____ A slogan, jingle, or catch-phrase for your new toy • _____ Persuasive comments that would convince parents to purchase the new • toy for their child(ren). • _____ Remember: your poster should look like a magazine ad and should • convince parents to purchase your new toy! • • 4 – Be prepared to give a 2-3 minute oral presentation to the class, demonstrating your • your ad poster. Each member of the team should speak during this presentation.