1 modelling ii. 2 objects object – direct relationship with the real world object –memory ->...
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ModellingModelling II II
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Objects
• Object – direct relationship with the real world
• Object– memory -> data -> Attributes– processes -> Operations -> Messages
• Object - Organization – Hierarchy– aggregation– generalization
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Object Orientation
• Most famous:– Booch– OMT– Jacobson
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UMLBirth
• Several methods and techniques for OO, with many common aspects but using different notations
• Difficult to learn, to apply, to build and to use tools
• Diferences among different approaches (authors)
There was the need for a standard notation
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UML
• “Unified Method”• Grady Booch e Jim Rumbaugh
• First presented at OOPSLA’95
• Rational Software• Grady Booch, Jim Rumbaugh e Ivar Jacobson
• Rational Rose CASE tool
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UML
It is a Modelling language not a method !
• A method consists of notation language + process
• The proposed process is called Objectory
• We can use UML regardless the process we use
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UMLBasic Representation:
• Static Model– ERD evolution
• Internal Dynamic Model– Data Flow – State Machines
• External Dynamic Model– use cases– Languages for interconecting objects
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UML - Diagrams
• Use Case Diagrams
• Static Structure Diagrams
• Use Case Diagrams– Actors and their connections with
the system
• Textual description for the Use Case
• Class Diagram– Static Structure for the system
classes
• Object Diagram– Simplify the class diagram
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UML - Diagrams
• State Diagram • State Diagram– Possible states an object may have
and events that cause state change– Activity Diagram– Sequential flow of activities
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UML - Diagrams
• Interaction Diagrams
• Implementation Diagrams
• Sequence Diagram– Dynamic collaboration expressed as
messages exchanges among objects triggered by a function or a sequence in time
• Collaboration Diagram– Dynamic Collaboration using interaction
among objects (context)
• Component Diagram– Physical structure of the code in the form of
code components
• Distribution Diagram– Hardware and Software Physical
Architecture
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Use Cases
Sequence
Colaboration
Classes
States
Activity(object behavior,
operation algorithms)
Components
Distribution
Activity(work flow, use
cases)
Requirements Design Implementation
UML - Diagrams
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Use Case
Print Receipt
SalemanMake a Sale
Finance System
<<extend>>
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Use Case• An Use Case performs a broader aspect
of the product functionality:– Must produce one or more benefits for the
client or users– represent:
• User interaction
• User manual auxiliar
• Test cases
Filho, W.P.P em “Engenharia de Software: Fundamentos, Métodos e Padrões”
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Use Case
• Textual Part– Use Case << name>>
• pre-condition• Main flow • sub-flow<<name>>• Alternative flow
– pre-condition
– steps
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Use Cases
Open Cash Register
Manager
Close cash register
Stock Manager
Salesman
Manage stock Manually
Make a sale
Finance System
Exemplo:
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Use Cases • Example:
– Use Case << Make a Sale>>• pre-conditions: Every Product on sale must have been previously
registered in the system. The system must be in the Sale mode
• Main flow– Salesman start the sale.
– The System generates a code for the sale operation
– For each item to be sold call the sub-flow Register
– Salesman register form of payment
– Salesman finishes sale
– For each item call the sub-flow Print Receipt Line
Filho, W.P.P em “Engenharia de Software: Fundamentos, Métodos e Padrões”
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Use Cases • Identifying actors;
– Who is interested in the requirements– Who will benefit from the product;– Who will give information to the software;– Who will use the software;– Who will remove information from the software.
• Identifying use cases:– What are the actors’ tasks ;– Which information each actor creates, stores, consults,
changes or removes;– Which information each use case creates,consults, changes or
removes.
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Use Cases
• Determining use case flow– When and how a use cases starts.
– How the use case interacts with the actors.
– Standard Sequences (steps) for a use case.
– Exceptions Sequences and alternative sequences for a use case.
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Requirements and Use Cases
• Use cases are requirements. If written carefully they can be seen as requirements per se.
• Use cases are not ALL requirements. They don’t detail external interfaces, data format, business rules NFR…
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Class Diagrams
• Describe system objects and their static relations
• Objects can be part of the real world or conceptual entities
• Objects are connected to other objects through relationships (association, agregation…)
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Class/Object
• Class:• Describe a set of objects that share the same
properties (Attributes), behavior (operation), relationships with other objects and semantics
• Object:• An Object is an instance or occurrence of a class
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Class / Object
car B
instanciation
instanciationcar A
Properties: Fuel capicityKm/galonavailabilitykm
Behavior:travelrefuel
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Car FuelCapacity: Integerkmpergalon: Realavailability: RealKm: Integer
travel (Kms: Real)Refuel (quantity: Real)
name
attributes
operations
Class
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Class whit attributes
Car - FuelCapcity: Integer- Kmpergalon: Real- availability: Real = 0- km: Real = 0
...
rj5015: Car FuelCapacity: 200kmpergalon: 40Availability: 40km: 1400
Object with Values
Class
• Attributes• Examples:
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Inheritance • Inheritance
• A subclass inherits attributes, operations, state diagram and associations from a superclass
• Inherited properties may be reused from the superclass or redefined in the subclass
• New properties can be added to the subclass
• Can be• Simple: only one superclass
• Multiple: more than one superclass
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Inheritance
• Multiple• A class inherits attributes, operations and
association from multiple classes
• Offers a greater modelling power but leads to a greater complexity
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Example
• Multiple
Vehicle
land water
Car Amphibian Boat
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Inheritance
Employee
YeartoDate: Real
calculatePay() {abstract}
MonthlyBasis
Normalhours: RealExtraHours: Real
calculatePay()
HourBasis
Normalhours: RealExtraHours: Real
calculatePay()
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Class Schema • Example: Company
Employee
Company Managers
Association
Agregation
HourBasis MonthlyBasis
Generalization
Class0..N
10..N
Project
Employee schedule
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Problems with OO
• Disadvantages (Jackson):– The idea of objects comes from programming
languages and it is not suitable to most of the individuals in a real worlds.
• When have someone sent a message to the pay check?
• When have a doctor sent a message to Patient’s Record?
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Communication
• It is necessary to have a good communication between user/stakeholder and developers
Compreender modelo
AnlysisIs my understanding (vision) correct?
CenáriosDomínio do problemaProblem Domain
Understand the Models
Scenarios
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Scenarios• Easy to understand (written using the problem
language)• Help to unify criteria• Stimulate thinking• Help with training• Help on tracking/traceability• Help identifying Non-Functional Requirements
Scenarios are situations
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Scenarios
Mundo RealReal World
Universe of Discourse
Situations
List of Situations
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Scenarios
• Situation’s Characteristics – Purpose – A situation deals with the satisfaction of a goal.– Actors – A situation encompass a certain and identifiable numbers of
actors (people or devices within organizations).– Resources – Elements that are necessary in one particular situation.– Time – represent a specific moment.– Place – Situations take place within a geographical context.– Constraints – There might be pre-conditions to a situation to happen. – Independent – need to be understood alone.– Inter-related – Are related to other situations, although still independent.– Concrete – Are anchored in reality.– Alternatives – May lead to alternative actions.
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Write Scenarios
• Describe situations of the macro system
• Describe situations and their relationship with the system-to-be
• May be used to describe interaction between system components
• Use a semi-structured natural language
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Why Semi-Structured?
• Avoid confusion
• Provide an homogeneous description style
• Works as a reminder of the several aspects that might be considered within a scenario
• Facilitates to validate it with the users/stakeholders
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Scenarios
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Scenarios• Title: Store clerk checks client’s registration• Goal : Verify if information on client’s registration is correct• Context: Client hand over client’s registration and show a photo id • Actors: Store clerk, Client.• Resources: photo id, client’s registration • Episodes
– Store Clerk verifies id number on client’s registration against the one in the photo id
– Constraint: id number must comply with standards– Store Clerk verifies address and phone number calling the number in
client’s registration
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Identifying Scenarios
• List Situations– 1. Is there a goal? Is it general (abstract)
enough)? Are there different outputs or is it a sole case?
– 2. Who is involved? Are there other important artifacts or important structures?
– 3. Are there any information or physical elements that are important to this situation?
– 4. Organize identified situations in a list.
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Fill in the scenarios
• Don’t Guess !!! Stick to what you know and can validate
• Use the application vocabulary (LEL)
• Using the scenario grammar, fill in the candidate scenarios (pair working with clients is always best)
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Notation• Title
• [ Sentence | ( [ Actor | Resource ] + Verb + Predicate ) ]
• Example: Store Clerk checks client’s registration
• Objective• [ [ Subject ] + Verb + Predicate ]]
• Example:
• Verify if information on client’s registration is correct Where:
+ - composition{x} – zero or more occurrences of x( ) - group| - or[ ] - optional
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Notation
• Context– The context is described detailing time, place
and pre-conditions. At least one of them should appear
“Client hands over client’s registration and show a photo id “
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Notation
• Constraints on Context– local is Phrase +
{Constraint}
– Time is Phrase + {Constraint}
– Pre-condition is
• [Subject| Actor| Resource] + Verb + Predicate + {Restriction}
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Notation
• Resource– Relevant Physical elements or information that
should be available to the scenario
• [ Substantive + {Constraint} ]
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Notation
• Episodes– Main course of action– Includes variations and alternatives– Exceptions may happen, enforcing the presence
of obstacles to the goals (objectives)– Exceptions may be simple actions but can also
be other scenarios SUB SCENARIO
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Notation
• Episodes– There are 3 types of episodes
• Simple – needed to complete the scenario
• Conditionals – depend on essential conditions (If .. Then)
• Optional – May happen or not depending on the course of action
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Style
• Short phrases
• Try to avoid more than one verb per phrase
• The goal must be concrete and precise
• At least one of the components for the context must be filled
• Resources must be those directly involved in the episodes. Avoid trivial things
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Scenarios• Title: Add Book Exemplar to library collection • Goal: Expand library collection • Context: Number of Book exemplars available on library collection is not
sufficient• There is enough physical space to store new book exemplar• Book exemplar can be bought or donated• Library clerk is always present
• Library Management System is working
• Actors: Library clerks • Resources: Book Exemplar, book, library collection, library management
system• Episodes• 1 Library clerk gets book exemplar to be added to library collection
• 2. If book data is not yet filed in the library management system, library clerk must file book in library collection
• 3 Library clerk reserves a physical space to place book exemplar according to information retrieved from the library management system,
• 4. Library Clerk places book exemplar in the correct physical space
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Organization• Lexicon --> hypertext
• Scenarios --> Relations (complement, pre-condition, equivalent, exception, sub-set, possible, precedence, inclusion).
• Sentences (numerical itemization, chapters)
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Organization
Scenarios
Include client
Exclude client
Change clientinformation
Ask for quote
Change quote
Calculate quote
Approve quote
Fill orderform
Emit order form
Cancel form
Emit invoice
Receive payments
ComplementPre conditionEquivalenceexception
LEGEND
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Storage• To be helpful, scenarios must be organized in such
a way that makes it easy to find them when needed• We need
– Classification, – Indexing and– Presentation.
• Facet schemes (Reuse) : Functional Facets (function, object, way), Non-Functional Facet (type of the system, functional area, context)
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Lexicon• Identify symbols
– Apply elicitation techniques
– list
• Classify symbols
• Describe symbols– Apply elicitation techniques
– Follow rules
– Gather inputs
• Verify
• Validate
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Scenarios• Derivate
– identify actors
– identify scenarios
– create candidates
• Describe
– Use representation
– Follow tips
– gather scenarios
• Organize
– reorganize
– Define
– integrate
• Verify
• Validate
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Scenarios
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Scenarios• Short phrases• Maximize the use of LEL symbols• Use only one verb per phrase• Actors and resources must be LEL symbols• The objective must be concrete and precise• The context must have at least one item( place, time, pre-condition)• Resources must list all the resources used in the episodes, except for
those that will be used in sub-scenario• Actors must list all people/software involved in the episodes except for
those used in sub-scenarios• Each episode verb should be punctual • Episodes must happen within the limits/constraints imposed by the
context• Avoid using verbs such as “could”, “control”, “must”
“Tips”
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Requirement Sentences
• Derivate from scenarios
• Classify by type
• Number them (organization)
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Lexicon and Glossary
• +– Less ambiguity– Avoid “misunderstandings”– Increase specification accuracy– Improve communication
• Con– Time consuming– Needs validation