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CONCEPTS OF DESIGN Massachusetts Institute of Technology, Subject 2.017 

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CONCEPTS OF

DESIGN

Massachusetts Institute of Technology, Subject 2.017 

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MIT Subjects 2.017 & 2.019

Design of Systems for Random Environments

Design of Ocean Systems

CHALLENGE STATEMENT FOR 2006

Your goal is to create a new capability in ocean observation, by

constructing a small, autonomous surface vessel system capable of 

tracking a subsurface acoustic source. In the first part of the subject

(2.017), you will perform modeling tasks to support informed decisions,

conduct experiments, test hardware, and build working subsystems. In the

second part of the course (2.019), you will complete integration, perform

field tests, and quantify the performance of the system.

PROJECT TECHNICAL GOALS (descending priority)

Demonstrate a small, autonomous surface vessel homing to a subsurface

acoustic beacon.

• Demonstrate this in Sea State 3 conditions.

• Demonstrate navigation in a global frame, e.g., GPS, compass.

• Demonstrate waypoint autopilot capability.Massachusetts Institute of Technology, Subject 2.017 

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Tradeoffs

• Everything interesting that you do in LIFE and indesign is a tradeoff – getting what you want at 

the expense of something else.

Industrial

machines

  p

  u  r  c   h  a  s  e  c  o  s   t

  w  e   i  g   h   t

Buildingmaterials

steel

Brand A

B

C carbonfiber 

 Al

Motor servo

  p  o  w  e

  r  c  o  n  s  u  m  p   t   i  o  n

 A smarter 

controller!

breakdowns/year strength positioning error 

Old vs. used? Cost? Fatigue? Complexity?

Maintenance? Heterogeneous? Robustness? Cost?

Finish? Corrosion?Massachusetts Institute of Technology, Subject 2.017 

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Fundamentals of Design

• A process of 

 – Creating solutions – Evaluating solutions

 – Making revisions and

refinements – Detailed design

Need/Goal

Problem Statement

Candidates

Best Candidate

Product

Clarify

functions and

objectives

Create

Evaluate

Detail

DOCUMENTATION THROUGHOUT ! 

 – Understanding the problem

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Other Views of Design …

 payload 

sea-

keeping

 propulsion

 power

Math, Science,Engineering

Fundamentals

Practical

Knowledge

Quantitative

Design Analysis,Optimization

Pragmatic

Design Analysis

Product

“formal”

“modeling”

“hands-on”

“what works”

“organization”

“classwork”

“planning”

design

freedom

knowledge

geometry 

control 

sensors

testing 

Design

Spiral

timeMassachusetts Institute of Technology, Subject 2.017 

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The Objectives Tree

Æ   HOW ? Æ  Broad objectives… … specific objectivesÅ   WHY ? Å  

Have a

positive

experiencein 2.017

Get a good grade

Learn a lot

Have fun

Participate, innovate, initiate

Do assigned work

Take advantage

of resources

Request lectures

Use the shop

 Apply prior knowledge

Get along

Plan ahead

Establish responsibilities

Use design methods!

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 A Decision Matrix: Flettner Rotorship

What is the impact of these ENGINEERING ATTRIBUTES, relative to REQUIREMENTS?

  A: High rotary speed B: Large rotor diameter C: Stiff inner structureD: Number of rotors E: Height of rotor 

REQUIREMENTS Weight

Propels the boat 40

Robust to damage 10

Easy to fabricate 30

High boat stability 20

 A B C D E

2 2 0 2 2

-1 0 2 -1 -1

-1 0 -1 -1 -1

0 -1 -1 0 -2

Weighted sums: 40 60 -30 40 -40

• Attribute B (a large rotor diameter) is most important to meeting the requirements.• Attributes C and E (stiff inner structure, tall rotors) have negative impact on meeting

the requirements.

• The calculation helps identify and document priorities and the direction of the design.

• It suggests areas where further clarification of requirements or attributes is needed.

• Related to “House of Quality” and “Quality Function Deployment”

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Knowledge vs. Confidence

• Knowledge about an idea and confidence in it are not thesame thing!

• Target : a specification, criterion, requirement

• Idea: one possible solution

• A measure of knowledge: what is the probability of yougetting a true/false question right about the idea?

Clueless: K = 0.5 Expert: K = 1.0

• A measure of confidence: what is the your certainty that

the idea will meet the target?Impossible Æ   Doubtful  Æ   Likely  Æ   Perfect

C = 0.0 C = 0.3 C = 0.7 C = 1.0

Confidence is subjective!

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Combine Knowledge and

Confidence: Belief• A measure of belief: confidence that an idea meets thetarget, based on current knowledge.

• Using the above numerical values and Bayesian analysis, Ullman (2001) computes

Belief = 2KC - K - C + 1,

knowledgehigh

leading to a “belief map” Æ  

low

  c  o  n   f   i   d  e  n  c  e   h   i

  g   h

   l  o  w

0.5

0.8

0.2

0.6

0.4

Belief:

Decisions should be

based on a high

have to have

knowledge of the

idea AND

confidence that it

meets the target

EO

EP 

level of belief – you

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Function Analysis

Flow-Chart:  Algorithm design, Processes

Drive robot

toward targetRange rate?

Go in a straight

line for one

minute

Turn

around

Captured!

 _ 

+

0 Autonomous underwater vehicle homing to an

acoustic beacon

Layered Functions:  A complex system having multiple functions

 Allows a person to write andedit words or images on paper 

Makes mark on paper  Fits in hand

comfortably

Erases own marks

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Understanding Complexity

• Complexity is often what causes the hardest problems –and solutions that are time-consuming and expensive.

• High costs of errors once a product is out the door.

• Piecemeal vs. Holistic design.

• Fundamental rules of design – e.g. grounding &

isolation, stainless steel, well-known vendors, etc.• Basic rule: Layered Sub-functionsΠComplexity.

Main function Level 1

2

3

Subfunction 1 Subfunction 2 Subfunction 3

Subfunction 1.1 Subfunction 1.2 Subfunction 3.1

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Why does it take so long!?

Person-hours design effort can be estimated as

H = A * B * C  where

 A = a constant depending on communication and size of engineering group: values typically in the range 30-150

in commercial world – it may be lower or higher for students!

B = sum of products of level number and number of subfunctions at that level (1+6+9 = 16 in figure).

C = difficulty (1 is easy – known technologies, 3 is hard –

many unknown technologies)Æ Even a seemingly simple project easily runs into

hundreds of hours

Æ Role of complexity should be kept in mind when

milestones are defined and set Massachusetts Institute of Technology, Subject 2.017 

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Gantt Charts: a Graphical Schedule

Documentation

Clarify problem

Modelling

Brainstorming

First design iteration

Experiments & research

Test candidate solutionsSecond design iteration

Finalize design choices

Order parts

Make machine drawings

Fabricate subsystems

 Assemble systemIntegrated testing

Field tests

Documentation

Quarter 1 2 3 4 time

What are the

dependencies

among tasks?

What tasks are

concurrent?

What is the

order of 

tasks?

Is the time

allotted for each

task appropriate?

Does the division of 

effort make sense?

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References

• D.G. Ullman. The mechanical design process (Third edition). NewYork: McGraw-Hill. 2003.

• N. Cross. Engineering Design Methods: Strategies for productdesign (Third edition). New York: Wiley. 2000.

Massachusetts Institute of Technology, Subject 2.017