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  • 8/18/2019 10MM116 Limiting

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    Ten MinuteMaster No116

    LimitingIn the ongoing quest for ever-increasing

    loudness, is a limiter always thesimplest and most effective solution?Mark Cousins takes it to the limit...

    W hen you

    consider all the

    plug-ins

    developed over

    the years, it’s

    the humble limiter that has arguably

    had the most fundamental impact

    on the way we listen to,appreciate and produce music.

    In short, the limiter has played

    a lead role in the so-called

    ‘Loudness War’, where every last

    decibel of a track’s dynamic range

    is squeezed to within an inch of

    its life, resulting in a waveform

    that appears to ‘flatline’ at 0dBFS

    and an output level that demands

    your attention – whether you like it

    or not.

    But beneath the deceptively

    simple controls, what actually

    makes a limiter tick? Can limiting

    really achieve the perceived boost

    in output level that manufacturers

    claim, and, ultimately, is their

    impact on audio quality an

    acceptable one?

    Know your limitsThe limiter is based on the same

    technology as a compressor, with

    the signal being attenuated inresponse to movements above a

    given threshold. However, the

    fundamental distinction between

    compression and limiting is

    defined by the device’s ratio.

    In the case of a compressor,

    the intention is to preserve some

    of the original signal’s integrity. For

    example, if the input strays 8dB

    over the threshold, the amount of

    gain reduction is only -4dB – in

    other words, a 2:1 ratio (1dB

    reduction for every 2dB rise above

    the threshold). A limiter, on the

    other hand, has a ratio of infinity:1,

    so any movement above the

    A conventional brickwall limiter operates with a fixed threshold. Varying the amount of input gain, therefore, achieves differing amounts

    of limiting. Increasing the gain too far, though, may begin to generate audible distortion in the signal.

    Our perception of loudness is based on average signal levels. While the upper track has a

    higher peak level (0dBFS), its lower average level means that it’s perceived as quieter.

    threshold results in a corresponding

    reduction in gain. In the case of the

    previous example, an 8dB move

    above the threshold would result in

    8dB of gain reduction.

    Shaping up

    Given its somewhat brutal nature,the limiter was initially seen more

    as a preventative measure rather

    than a tool for deliberately shaping

    a mix in a creative way. For

    example, FM radio stations were

    originally equipped with limiters to

    prevent the programme output

    overloading the FM transmitter.

    Ideally, the limiter’s gain-

    reduction circuitry would rarely be

    called into action, but should

    excessive peaks occur, the

    station’s volume would be

    attenuated by the limiter rather

    than risk distorting the FM

    transmitter. In music production,

    the compressor was seen as the

    preferred tool for gain control, with

    limiters (such as those found on

    classic compressors like the Neve

    33609 and Urei 1176) used more

    to control stray transients or for

    extreme special effects, but

    certainly not as a solution forprocessing the entire mix.

    The sea change in attitude to

    limiting came in the mid-90s, when

    different approaches to mixing and

    mastering began to be explored.

    Fundamental to this change was

    the concept of loudness – the

    difference between the absolute

    level (the loudest metered point)

    and the audience’s perception of

    how ‘loud’ a mix sounds.

    Intriguingly, our ears have a

    clear bias towards averaged signal

    levels (also known as RMS) rather

    than short peaks. A track with a

    few scattered peaks at 0dBFS will

    sound subjectively quieter than a

    track that peaks at -2dB but has

    an average RMS level of -6dB.

    The problem in the early 90s

    was that the newly digitized

    recording process was very good

    at preserving absolute levels, but

    less effective at masking stray

    transient peaks than distortion or

    tape saturation – in other words,

    digital recordings and theirassociated CD masters sounded

    distinctly quieter than their

    analogue counterparts. By running

    the mix through a limiter, though,

    peaks could be ironed out,

    52 November 2007  MusicTechMAGAZINE   www.musictechmag.co.uk 

    Input gain -0dB

    Peak limited

    Input gain +3dB Input gain +8.25dB

    Threshold at 0dBFS

    Master without limiting

     Master with limiting

    Peak level (0dBFS)

    Average level (-12dB)

    Peak level (-4dBFS)

    Average level (-8dB)

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    Ten Minute MasterNo116 Limiting

    achieving a more satisfactory

    overall loudness. However, this

    kind of power was addictive,

    resulting in engineers pushing the

    limiter increasingly hard to

    produce output levels that were

    louder than the competition.

    Hitting the wallTo achieve these extreme average

    levels, a new breed of limiter was

    developed – the digital brickwall

    limiter. Riding the levels so close

    to 0dBFS means that the limiter

    needs a fast-acting response

    time plus super-precise amounts

    of gain reduction. Even the

    quickest movements above the

    threshold need to be matched by

    an instantaneous, corresponding

    amount of gain control.

    For example, although ‘soft’

    analogue limiters have a fast

    attack (in the region of a few

    nanoseconds) it isn’t uncommon

    for fragments of loud transients to

    slip through the net. In contrast,

    a digital brickwall limiter has a

    look-ahead buffer that stores a

    few milliseconds of the audio

    input ahead of the gain reduction

    circuitry. This enables it to

    respond quickly and precisely to

    movements over the threshold.

    On the attack Given the importance of a fast

    response time when it comes tobrickwall limiting, you’ll rarely find

    any controls to vary the attack

    time. However, varying the release

    is vital to achieving a result that is

    sympathetic to the programme

    material. Ideally, the release

    should be optimised to be fast

    enough to restore the signal level

    between peaks, yet not too fast

    so as to produce signal distortion

    when catching low-frequency

    sounds. In some cases, a

    programme-dependant Auto

    Release control will automatically

    configure the release setting, with

    the limiter setting the time in

    response to the input it is

    presented with.

    Finally, a limiter’s threshold

    value is often fixed (usually just

    below 0dBFS), with increasing

    amounts of gain reduction – and,

    therefore, loudness – defined

    solely by how hard you drive the

    input level.

     As one of the last processors in

    the mastering signal path, some

    limiters also incorporate dithering

    controls. Technically, dithering isn’t

    part of the limiting process, but it’s

    useful if you intend to render your

    16-bit masters direct from the

    limiter’s output, taking advantage

    of the additional perceived

    resolution dithering offers. (For

    more information, see the Ten

    Minute Master on dithering in

    Issue 39, June 2006.)

     Alternatively, you could use a

    dithering plug-in after the limiter, or

    use the dithering options in your

    DAW’s ‘bounce to disk’ feature.

    Side effectsWhat is difficult to assess are the

    cumulative negative effects that

    heavy peak limiting can bring.

    Undoubtedly, the squaring-off of

    transients produces small levels of

    distortion, although the ear is

    relatively forgiving when this

    occurs over a short duration.

    Pushed even harder, the

    aggressive, quick movements in

    and out of gain reduction can also

    create their own form of distortion,

    which is particularly evident in the

    low frequencies. Ultimately, what

    you’ll find is that different limiters

    deal with these issues with varying

    degrees of success, which is why

    well-respected third-party limiters

    tend to see far more professional

    use than the majority of those

    included with DAWs.

    One such plug-in is Waves’

    L3-16, which splits the signal into

    16 frequency bands before

    individually limiting each band and

    summing them to form the final

    output. Until now, conventional

    wisdom has suggested that a

    single broadband limiter provides

    more than enough gain reduction

    for the required amount of volume.

    But as musicians yearn for

    ever-hotter masters, it has become

    apparent that the current

    technology is being pushed well

    beyond accepted levels of gain

    reduction. By focusing on specific

    frequency bands rather than the

    mix as a whole, the limiter can

    cope better with peak energy

    without the entirety of the mix

    being aggressively attenuated.

    The end of the War? Although it’s hard to imagine

    contemporary music production

    and mastering completely

    foregoing the limiter, it is

    interesting to see at least some

    individuals finally growing weary of

    its effect. While heavy limiting and

    mp3 file compression might have

    made music louder and more

    convenient than ever before, we

    may well begin to see a return of

    older values as the progressive

    solution for making your music

    stand out from the crowd. MTM

     Tech Terms■ 0dBFS 

    Indicates the maximum peak levelavailable in a digital system – in otherwords, a digital byte that has all itscomponent bits set to 1.

    ■ RMS  An RMS reading is an averaged signallevel rather than the peak reading,providing a figure that has closer parityto our ear’s perception of loudness.

    ■ Tape saturation Tape saturation is the process ofdeliberately overloading a signal beingrecorded to tape to impart smalllevels of distortion and peak limitingas the signal is recorded.

    FURTHER INFO■ For a detailed examination of

    the principles and approaches toloudness in mastering, visit:www.musictechmag.co.uk/mtm/ features/mastering-the-quest-for-loudness

    ■ For expert insight into theLoudness War, visit:www.soundmirror.com/articles.html

    ■ For more information oncompression in general, see:www.musictechmag.co.uk/ mtm/features/the-ultimate-

    guide-to-compression-part-1-compression-essentials

    ■ For more information on pro-level brickwall limiters, visit:www.waves.comwww.uaudio.com

    Waves’ L3-16 splits the input into multiple bands, enabling a greater amount of limiting to be

    applied. Gain reduction is applied to problematic frequencies rather than the mix as a whole.

     The humble limiter has had a fundamentalimpact on the way we produce music.

    The principal difference between compression and limiting is defined by ratio. A

    compressor will use a soft ratio, whereas a limiter uses a hard, infinity:1 ratio.

    MusicTechMAGAZINE  November 2007 53www.musictechmag.co.uk 

    Compression – 2:1 ratio Limiting – infinity:1 ratio