111 statistics about learning
TRANSCRIPT
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LEARNING NUMBERS
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the 49% of pages views last less than four seconds
Bull city learning, 2015
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the average of the words read by users on a web page is
28% Bull city learning, 2015
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48% of web page views can jump up when content contains photos and video
Bull city learning, 2015
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between 2000 and 2013, from 12 seconds to 8 seconds is the dropped average transient attention span
Bull city learning, 2015
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between 2000 and 2013, the dropped average transient
attention span, is 33%
Bull city learning, 2015
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87% of teachers said modern technologies were creating an “easily distracted generation with short attention span”
Bull city learning, 2015
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the average office worker
checks his e-mail 30-40 of times per hour
Bull city learning, 2015
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the increase in the number of people using devices simultaneously, over the past three years, is 500%
Bull city learning, 2015
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21number of times the average person switches devices per hour
Bull city learning, 2015
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90% of people using multiple screens to accomplish a task over time, with smart phones
Bull city learning, 2015
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32% of consumer will start abandoning slow sites between one and five seconds
Bull city learning, 2015
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11% fewer page views as possibly result if there is a one second delay in web page load time
Bull city learning, 2015
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37% of the global workforce is expected to be “mobile” by the end of 2015
Bersin by Deloitte, 2015
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30% of full-time employees do most of their work somewhere other than the employee’s location
Bersin by Deloitte, 2015
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20% of workforce is composed by temps, contractors and freelancers
Bersin by Deloitte, 2015
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70% search engine access is what employees say that they need for their job
Bersin by Deloitte, 2015
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50-60% online courses access is what employees say that they need for their job
Bersin by Deloitte, 2015
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80% of workforce learning happens via on-the-job interactions with peers, teammates and managers
Bersin by Deloitte, 2015
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55% of training courses at Google are delivered by an ecosystem of 2,000+ peer learners
Bersin by Deloitte, 2015
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2,5 to 5 is the half-life (in years) of many professional skills
Bersin by Deloitte, 2015
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38% of workers who say they have opportunities for learning and growth at their workplace
Bersin by Deloitte, 2015
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62% of IT professionals who report having paid for training out of their own pockets
Bersin by Deloitte, 2015
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1% of a typical workweek is all that employees have to focus on training and development
Bersin by Deloitte, 2015
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41% of time workers spend on things that offer little personal satisfaction and do not help them get work done
Bersin by Deloitte, 2015
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up to 9 times every hours, people unlock their smartphones
Bersin by Deloitte, 2015
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2/3 of knowledge workers actually complain that they don’t have time to do their job
Bersin by Deloitte, 2015
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as frequently as 5 minutes ironically, often by work applications and collaboration tools, workers get interrupted
Bersin by Deloitte, 2015
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4 minutes is the time that most learners won’t watch videos
Bersin by Deloitte, 2015
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48% of companies identify as a priority the research of new learning technologies
Brandon Hall Group, 2016
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47% of companies recognize the necessity to develop a learning strategy
Brandon Hall Group, 2016
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42% of companies recognize the necessity of strengthening the link between training and performance
Brandon Hall Group, 2016
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71 is the mean rank higher on formal, informal and experiential learning environments, by users of technologies (not satisfied)
Brandon Hall Group, 2016
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39% of the budget on learning technologies is represented by LMS
Brandon Hall Group, 2016
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31% of companies estimate to increment the learning technology budget during the next 12-18 months
Brandon Hall Group, 2016
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18% of companies estimate to reduce the learning technology budget during the next 12-18 months
Brandon Hall Group, 2016
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61% of people would put in more time learning on their own if they got some kind of professional credit or reward for it
Degree The Importance of Informal Learning, 2015
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only 38% of L&D professionals think they’re ready to meet the needs of tomorrow’s learners
ATD Learners of the Future, 2015
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3,3 hours a week are spent by workers on learning on their own
Degree How the Workforce Learns, 2016
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70% of students report an increase in motivation to learn using mobile technology
Fishtree, 2014
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63% of students use their mobile phones to go online
Fishtree, 2014
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91% of US adults own a cell phone
Fishtree, 2014
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71% of top learning organizations are adopting some form of mobile learning
Fishtree, 2014
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80% of people will be using mobile device to access the internet by 2015
Fishtree, 2014
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36% of non-users plan to use MOOCs in the Future
TD, 2014
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Benefits: 72% expand Learning opportunities through MOOCs
TD, 2014
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Benefits: 59% provide E-Learning access through MOOCs
TD, 2014
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Benefits: 53% expand Leadership Curriculum through MOOCs
TD, 2014
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college semester 1 point below 270 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
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college semester 2 point between 270-345 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
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college semester 3 point between 346-328 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
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college semester 4 point above 428 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
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69% of students graduate with Traditional Learning Method
eLearning Industry, 2014
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31% students don’t graduate with Traditional Learning Method
eLearning Industry, 2014
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7,200 students each day drop out of school with Traditional Learning Method
eLearning Industry, 2014
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1,3 million students a year drop out of school with Traditional Learning Method
eLearning Industry, 2014
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+ 50% of freshman failed English before the Flipped Classroom
eLearning Industry, 2014
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44% of freshman failed math before the Flipped Classroom
eLearning Industry, 2014
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19% of freshman failed English after the Flipped Classroom
eLearning Industry, 2014
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13% of freshman failed math after the Flipped Classroom
eLearning Industry, 2014
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lecture vs peer instruction flip course proficiency averages – calculus lecture : 71,285< peer instruction flip: 80
Research and Innovation Network, 2014
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lecture vs peer instruction flip course proficiency averages – pre-calculus lecture : 74,23< peer instruction flip: 84,923
Research and Innovation Network, 2014
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lecture vs peer instruction flip course proficiency averages – algebra 2lecture : 82,909< peer instruction flip: 95,091
Research and Innovation Network, 2014
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subjects most frequently flippedscience: 46%math: 32%English Language Arts: 12%
Classroomwindow, 2015
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88% of teachers improved job satisfaction through the flipped classroom
Classroomwindow, 2015
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46% of teachers improved significantly Job satisfaction through the flipped classroom
Classroomwindow, 2015
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43% of teachers have put 50% or more of their instruction online through the Flipped Classroom
Classroomwindow, 2015
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28% of teachers reporting more than 75% online through the Flipped Classroom
Classroomwindow, 2015
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67% report test score of students’ improvement through the flipped classroom
Classroomwindow, 2015
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80% report students attitudes improving through the flipped classroom
Classroomwindow, 2015
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91% of teachers have used the flipped model less than 2 years
Classroomwindow, 2015
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95% of the survey’s respondents are secondary school teachers
Classroomwindow, 2015
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$ 184 M (across 11 deals) in the first 4.5 months of 2016 is the worth PE/VC investments attracted by Education related companies
PE/VC Investments in Education spike up, 2016
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$ 3,7 M are raised by Tabor - App based Math Tutoring firm - Series A led by Syven Capital
PE/VC Investments in Education spike up, 2016
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$ 70 M attracted by Byjus in March 2016 led by Belgium-based Sofina marks the largest investment for a startup education company
PE/VC Investments in Education spike up, 2016
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$ 26 M are raised by text book publishing company S. Chandled by IFC in 2016, has become an active strategic investor
PE/VC Investments in Education spike up, 2016
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91% HR and training professionals planned to increase virtual training use in 2013
Virtual communications, 2015
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33% HR and training professionals plan to increase virtual training use by more than 25%
Virtual communications, 2015
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74% HR and training professionals considering virtual learning environments in next 6-12 months
Virtual communications, 2015
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72% HR and training professionals considering training webinars
Virtual communications, 2015
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64% customer/product training is the best virtual environment application
Virtual communications, 2015
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62% new hire on-boardings is the best virtual environment application
Virtual communications, 2015
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57% administrative topics is the best virtual environment application
Virtual communications, 2015
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48% sales training is the best virtual environment application
Virtual communications, 2015
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41% IT training is the best virtual environment application
Virtual communications, 2015
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83% convenience as one of primary benefits of virtual training
Virtual communications, 2015
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83% travel time as one of primary benefits of virtual training
Virtual communications, 2015
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79% cost as one of primary benefits of virtual training
Virtual communications, 2015
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52% expert involvement as one of primary benefits of virtual training
Virtual communications, 2015
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43% participation as one of primary benefits of virtual training
Virtual communications, 2015
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38% consistency as one of primary benefits of virtual training
Virtual communications, 2015
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82% of respondents want to offer more engaging training materials
Virtual communications, 2015
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88% of virtual trainers use of quizzes, polls, and social media
Virtual communications, 2015
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83% facilitations skills as a characteristic of a virtual trainer
Virtual communications, 2015
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74% voice inflection as a characteristic of a virtual trainer
Virtual communications, 2015
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69% technology expertise as a characteristic of a virtual trainer
Virtual communications, 2015
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60% topic expertise as a characteristic of a virtual trainer
Virtual communications, 2015
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50% funny as a characteristic of a virtual trainer
Virtual communications, 2015
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64% of L&D professional are aware of the neurochemistry of learning (6% use it)
Knowing about the brain helps L&D people Train, 2014
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65% of L&D professional are aware of brain plasticity (12% use it)
Knowing about the brain helps L&D people Train, 2014
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65% of L&D professional are aware of learning through deep practice (13% use it)
Knowing about the brain helps L&D people Train, 2014
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76% of L&D professional are aware of generational changes in brain function affect learning (13% use it)
Knowing about the brain helps L&D people Train, 2014
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78% of L&D professional are aware of cognitive issues around decision making (16% use it)
Knowing about the brain helps L&D people Train, 2014
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71% of L&D professional are aware of mentalising system (16% use it)
Knowing about the brain helps L&D people Train, 2014
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71% of L&D professional are aware of unconscious thought theory (18% use it)
Knowing about the brain helps L&D people Train, 2014
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70% of L&D professional are aware of learning states during game-based learning (24% use it)
Knowing about the brain helps L&D people Train, 2014
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81% of L&D professional are aware of the correlation between physical exercise and increased learning performance (25% use it)
Knowing about the brain helps L&D people Train, 2014
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77% of L&D professional are aware of human reasoning and logic affect how we learn (25% use it)
Knowing about the brain helps L&D people Train, 2014
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64% of L&D professional are aware of mirror neurons help embed learning (27% use it)
Knowing about the brain helps L&D people Train, 2014
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SMART MACHINE ERADIGITAL MESHdevice meshambient user experience3D printing materials
GARTNER symposium 2015
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SMART MACHINE ERASMART MACHINEinformation of everythingadvanced machine learningautonomous agent and things
GARTNER symposium 2015
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SMART MACHINE ERAMESH NEW IT REALITYadaptive security architecture ambient user experiencemesh App & Service Architecture IoT Architecture and Platforms
GARTNER symposium 2015
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