14 zen glove_pitch_deck

6
futuristic. intuitive. seamless

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Post on 12-Jul-2015

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futuristic. intuitive. seamless

THE PROBLEM? �  Real-time immersive and intuitive user experience

�  Real time data gathering and analytics

�  Current input devices/controllers/consoles (w.r.t. form factor of glove) �  Keyboard and mouse �  Joystick �  Playstations/Xbox �  Motion/Gesture based devices like Kinect Issues with the above: �  Lack perfect real-time experience (latency and lag) �  Non intuitive (buttons buttons everywhere) �  Require practice and training �  Issues with range and ease of operation

PRODUCT COMPARISON

ZenGlove provides higher precision that MYO. The placement of sensors on palm makes the resolution much higher than that can be detected at the elbow. Resistive sensors are more accurate than muscle sensors.

ZenGlove provides mobility, users can move around wirelessly wearing ZenGlove whereas Leap Motion restricts users. Also the detection of Leap motion is not accurate and gives false results.

ZenGlove provides mobility and much higher precision than is possible by Kinect depth sensing. Kinect is bulky and limited in field of view which makes it inconvenient for wide variety of applications

The ring only measures the orientation and movement of fingers, not the Flex. The glove models the whole hand and gives a wider application range. The rings functions can be replicated by glove.

POSITIONING High Precision

Low Precision

Low Mobility High Mobility

MYO KINECT

WHERE WE ARE

�  Built and tested v1.0 of the product for glove form factor

�  Currently building and testing prototypes for glove form factor v2.0

�  Generated market feedback and interest from gaming and biomedical industry vertical

�  Identified key verticals/areas for developing the platform technology for first set of applications

THANK YOU!