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15.561 Information Technology Essentials Thomas Malone Acknowledgments: Slides marked “SM” are adapted from Stuart Madnick, MIT. Copyright © 2005 Thomas Malone, Chris Dellarocas, Stuart Madnick Slides marked “CD” are adapted from Chris Dellarocas, U. Md.

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15.561 Information Technology

Essentials

Thomas Malone

Acknowledgments: Slides marked “SM” are adapted from Stuart Madnick, MIT.

Copyright © 2005 Thomas Malone, Chris Dellarocas, Stuart Madnick Slides marked “CD” are adapted from Chris Dellarocas, U. Md.

Why bother?

• Why should you, as a manager, care aboutinformation technology?

BuzzwordsBuzzwords

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BuzzwordsBuzzwords

Technological reality

Main Course Objectives

• Become comfortable with the technologiesthat are shaping business today

• Acquire tools that will help you assesstechnological trends long after you have leftSloan

CD

Course overview

• Technology

• Applications of Technology

A Typical Computer

Keyboard Mouse

Central Processing

Unit (CPU)

Memory

Monitor

CD Laser printer

A Simplified Computer

INPUT/OUTPUTINPUT/OUTPUT

INPUT CONVEYOR

OUTPUT CONVEYOR

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421 00 01 02 03

98 97 … 05 04

99

602 311 006 007 212 134

BLACKBOARD CALCULATORLITTLE

MAN

PROCESSORPROCESSOR MEMORYMEMORY

SM

010203

0504

PROCESSORPROCESSOR MEMORYMEMORYINPUT/OUTPUTINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421 00

98 97 …

99

602 311 006 007 212 134

BLACKBOARD CALCULATOR

REGISTER

STORELOAD

MEMORY • There are 100 “locations” on the blackboard • Each location identified by number from 00 to 99 • Each location has room for one 3-digit number • Load moves number from blackboard to register. Example: LOAD 01 • Store moves number from register to blackboard. Example: STORE 00

SM

PROCESSOR MEMORYINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421 00 01 02 03

98 97 … 05 04

99

602 311 006 007 212 134

BLACKBOARD CALCULATORPUT

GET REGISTER

INPUT/OUTPUT • Input and Output conveyors hold 3-digit numbers • GET moves number from INPUT to REGISTER • PUT moves number from REGISTER to OUTPUT

SM

PROCESSOR MEMORYINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421 00 01 02 03

98 97 … 05 04

99

602 311 006 007 212 134

BLACKBOARD CALCULATOR

REGISTER

PROCESSOR/CALCULATOR • Register has room for one 3-digit number • Calculator can add and subtract numbers from memory to

registerExamples: ADD 02

SMSUBTRACT 03

LMC INSTRUCTIONS

PROCESSORPROCESSOR MEMORYMEMORYINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421 00 01 02 03

98 97 … 05 04

99

602 311 006 007 212 134

BLACKBOARD CALCULATOR

INPUT/OUTPUT

REGISTERGET

PUT

ADD

STORE

SUB

LOAD

1. Get 2. Put 3. Load x (Load 01) 4. Store x (Store 05) 5. Add x (Add 02) 6. Sub x (Sub 03) 7. Stop

SM

SYMBOLIC LMC ADDRESSES

PROCESSORPROCESSOR MEMORYMEMORYINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

CALCULATOR

INPUT/OUTPUT

REGISTER 00

98 97 96

99

596

400 030 000 006

WAGE BONUS PAY

Label Loc Contents

EXAMPLE INSTRUCTION SEQUENCE Optional 2-digit 3-digit number number

Calculate Pay = Wage + Bonus (permanent) (optional) 1. Load Wage 2. Add Bonus 3. Store Pay

SM 4. Stop

Program to: 1) Read WAGE and BONUS amount from INPUT 2) Compute total PAY 3) Output total PAY

PROCESSORPROCESSOR MEMORYMEMORYINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

CALCULATOR

REGISTER 00

98 97 96

99

596

WAGE BONUS PAY

Label Loc Contents

INPUT/OUTPUT

BONUS WAGE

STEP INSTRUCTION STEP INSTRUCTION 1. 5. 2. 6. 3. 7. 4. 8. SM

Program0. Get1. Store 202. Add 193. Put4. Stop

LMC STORED PROGRAM CONCEPTS

IN

OUT

+030 +400

PROCESSORINPUT/OUTPUT

7 4 1 0

8

2 5

+

9 6

-3

CALCULATOR

00

98 97 …

99

Label Loc Contents

01 02 03 04

Program 0. Get 1. Store 20 2. Add 19 3. Put 4. Stop

MEMORY

REGISTER

ISSUES: • Where is LMC program stored? • How does LMC understand instructions like STOP? It only likes numbers. • How does LMC handle symbolic labels like A, B, C? ANSWERS (Stored Program Concept):

SM •

LMC MACHINE LANGUAGE AND ASSEMBLY LANGUAGEPROCESSOR MEMORY

op-code symbolic 000 stop 1xx add 2xx subtract 3xx store 5xx load 901 get 902 put

STEP INSTRUCTION 00 get01 store w 02 get03 store b 04 load w 05 06 07 stop

LOC INSTRUCTION 00 901 01 398 02 901 03 399 04 598 05 199 06 902 07 000

1 ASSEMBLY LANG (Source Program)

2 (Object Program)

INPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421

00 01 02 03

98

07 06 05 04

99

199 598 399 901 398 901

BLACKBOARD CALCULATOR

902 000

w b

INSTRUCTIONS

add b put

MACHINE LANG

SM

INSTRUCTION SEQUENCINGPROCESSOR MEMORY

op-code symbolic 000 stop 1xx add 2xx subtract 3xx store 5xx load 901 get 902 put

SEQUENCING

1. LOOK AT COUNTER 2. GET THAT INSTRUCTION 3. 4. PULL COUNTER CORD

)

INPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421

00 01 02 03

98

07 06 05 04

99

199 598 399 901 398 901

BLACKBOARD CALCULATOR

902 000

000 000

START BUTTON

NEXT INSTRUCTION COUNTER

INSTRUCTIONS INSTRUCTION

PERFORM THAT INSTRUCTION

(REPEATSM

INSTRUCTION SEQUENCINGMEMORYINPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421

00 01 02 03

98

07 06 05 04

99

199 598 399 901 398 901

BLACKBOARD CALCULATOR

902 000

000 000

START BUTTON

NEXT INSTRUCTION COUNTER

PROCESSOR

CONTROL FLOW • BRANCH always puts a new address in the instruction counter • BRANCH ZERO puts a new address in the instruction counter if the

REGISTER is 0. Otherwise it increases the instruction counter by 1. Examples: BRANCH 02

BRANCH ZERO 06 SM

PROCESSOR MEMORY

op-code symbolic 000 stop 1xx add 2xx subtract 3xx store 5xx load 6xx branch 7xx branch zero

INPUT/OUTPUT

IN

OUT

+030 +400 7 4 1 0

8

2 5

+

9 6

-3

421

00 01 02 03

98

07 06 05 04

99

199 598 399 901 398 901

BLACKBOARD CALCULATOR

902 000

000 000

START BUTTON

NEXT INSTRUCTION COUNTER

op-code symbolic 901 get 902 put

INSTRUCTIONS

So what are: MIPS and MHz all about?

SM

BASIC FACTS TO ASK ABOUT ANY COMPUTER

LMC ANSWERS

1. MEMORY (A) BASIC UNIT 3 DECIMAL DIGIT NUMBER (B) MAXIMUM SIZE 100 LOCATIONS

2. REGISTERS (A) HOW MANY 1 (B) NUMBERS 3 DECIMAL DIGIT NUMBER

3. INSTRUCTIONS (A) NUMBER 7 INSTRUCTIONS

SM

INTEL PENTIUM 4 ANSWERS1. MEMORY

(A) INDUSTRY 8 BINARY DIGITS (BITS) = 1 BYTE BASIC UNIT

8 BITS0 0 1 0 1 1 0 1

(B) BASIC UNIT 32 BITS = 4 BYTES

(C) TYPICAL SIZE MEMORY RAM: 128 MB – 1GB

2. REGISTERS (A) HOW MANY ABOUT 50 REGISTERS (B) NUMBERS VARIOUS TYPES

3. INSTRUCTIONS (A) NUMBER ABOUT 500

SM

Conclusions

1. There are many detailed facts about computers.

2. Many of them will change every year of your career.

3. You will never know them all.

4. That’s okay.

5. What you need to know is: – What kinds of questions to ask – How to make sense of the answers.

6. The basic concepts you have learned today will be useful for a long time.