2010 the system run game. pos.rule pstcovered- zone step to drive, uncovered- zone gap to lber,...

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2010 THE SYSTEM RUN GAME

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Page 1: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

2010 THE SYSTEM

RUN GAME

Page 2: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

PST Covered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T, Trey T-TE

PSG Same as PST

C Same as PST - Slip call if working back

BSG Same as PST - Create Dbl Team with Slip call to Center

BST Same as PST - Create Dbl Team With GOT call to Guard

X Zone Rule: RB to = Block outside run for QB RB away = Block inside run. Take flat angle & collision

Y D gap threat = Fuzz, No D gap = Trey call (double team with tackle)

Z Zone Rule: RB to = Block outside run for QB RB away = Block inside run. Take flat angle & collision

H Zone Rule: RB to = Block outside run for QB RB away = Block inside run. Take flat angle & collision

F Aiming pt. Guard outside leg, Read 1st DL play side of ball

QB Step up 6 inches presnap, Read last man with hand down on LOS

32 ZONE to TE

Page 3: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZONE to TEvs. 4-3 with 7 tech

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Page 4: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZONE to TEvs. 4-3 with 9 tech

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Page 5: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZONE to TEvs. Under (shade, 5, 9)

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NT E S

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Page 6: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZONE to TEvs. 3-3 stack

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Page 7: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZONE to TEvs. 3-2

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Page 8: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS RULE

PST Covered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T, Trey T-TE,

PSG Same as PST

C Slip call if working back, If not zone play side gap

BSG Create Dbl Team with Slip call to Center, If not zone play side gap

BST Create Dbl Team With GOT call to Guard, If not zone play side gap

X Zone Rule: RB to = Block outside run for QB RB away = Block inside run. Take flat angle & collision

Y Arc release for outside # – Block D gap, to Alley, to Safety

Z Zone Rule: RB to = Block outside run for QB RB away = Block inside run. Take flat angle & collision

H Zone Rule: RB to = Block outside run for QB RB away = Block inside run. Take flat angle & collision

F Aiming Pt. Guard outside leg, Read 1st DL play side of ball

QB Step up 6 inches presnap, Read last man with hand down on LOS

33 ZONE away from TE

Page 9: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZONE away from TEvs. 4-3 with 7 tech

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Page 10: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZACK vs. 4-3

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Page 11: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZACK vs. 4-3

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Page 12: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZONE away from TEvs. Under (shade, 5, 9)

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Page 13: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZONE away from TEvs. 3-3 stack

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51 0

1 52 0 2

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Q

B

Page 14: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZONE away from TEvs. 3-2

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Page 15: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS.

RULE

PST Covered- Flat step crossover work to outside shoulder. Uncovered- Flat Drop step crossover work to overtake play side DL

PSG Covered- Flat step crossover work to outside shoulder, Uncovered- Flat Drop step crossover work to overtake play side DL

C Covered- Flat step crossover work to outside shoulder, Uncovered- Flat Drop step crossover work to overtake play side DL

BSG Covered- Flat step crossover work to outside shoulder, Uncovered- Flat Drop step crossover work to overtake play side DL

BST Covered- Flat step crossover work to outside shoulder, Uncovered- Flat step crossover work to overtake play side DL

X Block Outside Run

Y Covered- Flat step crossover work to outside shoulder, Uncovered – Find LB: If inside = Give hand help to tackle and work up, If outside = Flat step and run to outside shoulder

Z Block Outside Run

H Block Outside Run

F Cheat alignment up to come across handoff flat (parallel to LOS), read block on EMOL

QB Step back 6 inches presnap, Read last man with hand down on LOS

38 STRETCH to TE

Page 16: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 STRETCH to TEvs. 4-3 with 7 tech

F

E

Y

51 0

1 52 0 2

01

51

05

NT E

SM

Q

M

H

Page 17: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 STRETCH to TEvs. 4-3 with 9 tech

F

E

Y

51 0

1 52 0 2

01

51

05

NT E

M S

Q

Page 18: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 STRETCH to TEvs. Under (shade, 5, 9)

F

E

Y

51 0

1 52 0 2

01

51

05

NT E

M

S

W

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Page 19: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 STRETCH to TEvs. 3-2

F

E

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51 0

1 52 0 2

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Page 20: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 STRETCH to TEvs. 3-3 stack

F

E

Y

51 0

1 52 0 2

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W

Q

B

Page 21: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

PST Covered- Flat step crossover work to outside shoulder, Uncovered- Flat step crossover work to overtake play side DL

PSG Covered- Flat step crossover work to outside shoulder, Uncovered- Flat step crossover work to overtake play side DL

C Covered- Flat step crossover work to outside shoulder, Uncovered- Flat step crossover work to overtake play side DL

BSG Covered- Flat step crossover work to outside shoulder, Uncovered- Flat step crossover work to overtake play side DL

BST Covered- Flat step crossover work to outside shoulder, Uncovered- Flat step crossover work to overtake play side DL

X Block Outside Run

Y Cut-Off C Gap

Z Block Outside Run

H Block Outside Run

F Cheat alignment up to come across handoff flat (parallel to LOS), read block on EMOL

QB Step back 6 inches presnap, Read last man with hand down on LOS

39 STRETCH away from TE

Page 22: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

39 STRETCH away from TEvs. 4-3 with 7 tech

F

Y

51 0

1 52 0 2

01

51

05

TN E

M S

Q

E

Page 23: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

39 STRETCH away from TEvs. 4-3 with 9 tech

F

E

Y

51 0

1 52 0 2

01

51

05

TN E

M S

Q

Page 24: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

39 STRETCH away from TEvs. Under (shade, 5, 9)

F

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51 0

1 52 0 2

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Page 25: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

39 STRETCH away from TEvs. 3-2

F

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51 0

1 52 0 2

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Page 26: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

39 STRETCH away from TEvs. 3-3 stack

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Page 27: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

PST Double B Gap defender to BSLB-Unless Down call then block down on B Gap Defender

PSG Block A Gap to BSLB Unless no A Gap Threat then double B Gap Defender to BSLB

C Block back for pulling Guard. If bear front then make down call.

BSG Pull Play side and turn up off double team. Block 1st LB to show

BST Gap Hinge

X Block Inside run

Y Must know this is 1 back power. Vs. 7 tech = Down block. Vs. Head-up or 9 tech = Base block. Vs. 5 and 9 = Base block 9 tech

Z Block Inside run

H Block Inside run

F Drop step opposite: POA: A Gap-Out. Inside leverage on pulling Guard

QB Handoff, 3 step drop

26 POWER to TE – 1 Back Power

Page 28: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

26 POWER to TE – 1 Back Power vs. 4-3 with 7 tech

F

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Page 29: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

26 POWER to TE – 1 Back Power vs. 4-3 with 9 tech

F

E

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51 0

1 52 0 2

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TT E

M S

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Page 30: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

26 POWER to TE – 1 Back Power vs. Under (shade, 5, 9)

F

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51 0

1 52 0

2 0

1 5

1 0

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Page 31: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

26 POWER to TE – 1 Back Power vs. 3-2

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Page 32: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

26 POWER to TE – 1 Back Power vs. 3-3 stack

F

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51 0

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Page 33: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

PST Double B Gap defender to BSLB Unless no B Gap Threat then Double C Gap with TE to BSLBDown Call = Down Block B Gap Defender

PSG Block A Gap to BSLB Unless no A Gap Threat then double B Gap Defender to BSLBDown Call = Down Block Nose

C Block back for pulling Guard. If Bear front then make “Down” call.

BSG Pull Play side for FSLB

BST Gap Hinge Protect Backside B-Gap

X Block Inside Run

Y Block C gap defender. Vs. 7 tech = Down block. Vs. Head-up or 9 tech = Base block. Vs. 5 and 9 = Double with tackle to LB (middle of 3 or backside of 2)

Z Block Inside Run

H Block Sam LB. Must recognize DE alignment on TE. Vs. 9 = Release inside of TE to Sam LB. Vs. 7 = Release outside to Sam LB. Vs. 5 & 9 = Dig out Sam LB that is in 9 tech.

F Take inside out angle – Kick out 1st guy outside TE. Be ready to adjust.

QB Jab step away or show ball, Attack A gap out

(Deuce Personnel) 26 Power Q to TE – 2 Back Power

Page 34: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

Deuce Early 26 Power Q to TE – 2 Back Power

vs. 4-3 with 9 tech

X

F

E

Q

Z

Y

51 0

1 52 0 2

01

51

05

H

N T E

MW CSS

FS

C

E

*** Same as Deuce H Move 26 Power Q

S

Page 35: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

Deuce Early 26 Power Q to TE – 2 Back Power

vs. 4-3 with 7 tech

X

F

E

Q

Z

Y

51 0

1 52 0 2

01

51

05

H

N T E

MW S CSS

FS

C

E

*** Same as Deuce H Move 26 Power Q

Page 36: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

Deuce Early 26 Power Q to TE – 2 Back Power

vs. Under (shade, 5, 9)

X

F

E

Q

Z

Y

51 0

1 52 0 2

01

51

05

H

T N E

MW

S

CSSFSC

E

*** Same as Deuce H Move 26 Power Q

Page 37: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS.

RULE

PST Double B Gap defender to BSLB Unless no B Gap Threat then Double C Gap with TE to BSLBDown Call = Down Block B Gap Defender

PSG Block A Gap to BSLB Unless no A Gap Threat then double B Gap Defender to BSLBDown Call = Down Block Nose

C Block back for pulling Guard. If Bear front then make “Down” call.

BSG Pull Play side for FSLB

BST Gap Hinge Protect Backside B-Gap

X Block Inside Run

Y Block C gap defender. Vs. 7 tech = Down block. Vs. Head-up or 9 tech = Base block. Vs. 5 and 9 = Double with tackle to LB (middle of 3 or backside of 2)

Z Block Inside Run

H Block Inside Run

F Take inside out angle – Kick out 1st guy outside TE. Be ready to adjust.

QB Jab step away or show ball, Attack A gap out

YO Personnel 26 Power Q to TE – 2 Back Power

Page 38: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel 26 Power Q to TE vs. 4-3 with 7 tech

F

E

Y

51 0

1 52 0 2

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TN E

M S

Q

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Page 39: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel 26 Power Q to TE –vs. 4-3 with 9 tech

F

E

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51 0

1 52 0 2

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51

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TT E

M S

Q

SS

Page 40: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel 26 Power Q to TE – 2 Back Power

vs. Under (shade, 5, 9)

F

E

Y

51 0

1 52 0 2

01

51

05

NT E

M

S

Q

W

Page 41: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel 26 Power Q to TE – 2 Back Power vs. 3-2

F

E

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Page 42: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel 26 Power Q to TE – 2 Back Power

vs. 3-3 stack

F

E

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51 0

1 52 0 2

01

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N E

M SW

Q

Page 43: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

PST Base Defensive End

PSG B gap Defender= Base Block. A Gap Defender= Double to MLB to BSLB

C Double A Gap Defender To MLB to BSLB

BSG A Gap Defender= Double to MLB to BSLB. B Gap Defender = Block B Gap

BST Pull for Play Side LB

X Block Inside run

Y Cut off Defensive End

Z Block Inside run

H Block Inside run

F Open Jab Step Away. Stay inside of pulling tackle, Read block from inside-out

QB Sprint to RB, Carry out fake

Dart away from TE

Page 44: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel Dart away from TE vs. 4-3 with 7 technique

X

F

E

Z

Y

51 0

1 52 0 2

01

51

05

H

N T E

MW S

Q

SS

FSC

E

Page 45: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

PST Base Defensive End

PSG B gap Defender= Base Block. A Gap Defender= Double to MLB to BSLB

C Double A Gap Defender To MLB to BSLB

BSG A Gap Defender= Double to MLB to BSLB. B Gap Defender = Block B Gap

BST Pull for Play Side LB

X Block Inside run

Y Cut Off Defensive End

Z Block Inside run

H Block Inside run

F Play Fake and clean up back side

QB Play Fake, Follow Tackle, Read B gap out

Dart Q away from TE

Page 46: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

YO Personnel Dart Q away from TE 4-2 Nickel with 7 technique

X

F

E

ZY

51 0

1 52 0

2 0

1 5

1 0

5

H

N T E

MW S

Q

SS

FSC

E

C

Page 47: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

BLUE 95 H-SHUFFLE

X

H FQ

ZY

51 0

1 52 0

1

2 0

1 5

1 0

5

S

Page 48: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

BLUE 95 F-SHUFFLE POS. RULE

LT 90 set

LG 60 Pro 3 tech; Set tight w/center & 60 pro shade if comes to you

C Set tight w/center & 60 pro shade if comes to you if not work to LBER.

RG 60 Pro 3 tech; Set tight w/center & 60 pro shade if comes to you

RT 90 pro the DE

X Stalk Block #1

Y Under Sam Over Mike 10-17

Z Stalk Block #1

H Step Up / Find biggest grass area and slide into to catch shovel pass from QB / if no grass opens sprint right and look for grass

F Iso Sam – and or edge blitz whichever is most dangerous

QB READS Begin 3 Step Drop and look for running back to attack grass / when he does throw shuffle pass / if not open begin to run right and throw when open

Page 49: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

ACE 95 F-SHUFFLE

X

F

H

Q

ZY

51 0

1 52 0

1

2 0

1 5

1 0

5

S

Page 50: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

ACE 95F SHUFFLE POS. RULE

LT 90 set

LG 60 Pro 3 tech; Set tight w/center & 60 pro shade if comes to you

C Set tight w/center & 60 pro shade if comes to you if not work to LBER.

RG 60 Pro 3 tech; Set tight w/center & 60 pro shade if comes to you

RT 90 pro the DE

X Stalk Block #1

Y Under Sam Over Mike 10-17

Z Stalk Block #1

H Mesh under to kick out Sam L.B.

F Step Up / Find biggest grass area and slide into to catch shovel pass from QB / if no grass opens sprint right and look for grass

QB READS Begin 3 Step Drop and look for running back to attack grass / when he does throw shuffle pass / if not open begin to run right and throw when open

Page 51: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

Empty Frank Razor Vs. Over

X

F

E

Q

ZY

51 0

1 52 0

2 0

1 5

1 0

5

H

N T E

MW S CSS

FS

C

Page 52: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

Empty Frank Razor Vs. Under

X

F

E

Q

ZY

51 0

1 52 0

2 0

1 5

1 0

5

H

NT E

MW S CSS

FS

C

Page 53: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

POS. RULE

LT 60 pro show hands, turn and run by

LG (w/ A gap defender) Deep set show hands work around center to LBER

C Quick set show hands block back on A gap defender

RG (w/out A gap defender) 60 pro show hands, turn and run by

RT 60 pro show hands, turn and run by

X Block M.O.M.

Y Block Alley – Take good angle, be aggressive

Z Block M.O.M.

H Block M.O.M.

F Block M.O.M.

QB

Empty Frank Razor Vs. Under

Page 54: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

0 TRAP

• LT- CHIP DE TO NEXT LEVEL• LG- PULL, TRAP 3 TECHNIQUE• RT- CHIP DE TO NEXT LEVEL• RG- BLOCK MIKE• C- BLOCK 1 TECHNIQUE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- TAKE BALL, FOLLOW PULLING GUARD• H- STALK #2• Q- GIVE TO F

H ZY

X

FQ

C CS

SS

M

FS

WDE 1 3 DE

Page 55: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

1 TRAP

• LT- BLOCK MIKE• LG- BLOCK 1 TECHNIQUE• RT- CHIP DE TO NEXT LEVEL• RG- PULL, TRAP DE• C- BLOCK BACK ON 3 TECHNIQUE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- TAKE BALL, FOLLOW PULLING GUARD• H- STALK #2• Q- GIVE TO F

H ZY

X

FQ

C CS

SS

M

FS

WDE 1 3 DE

Page 56: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

6 SMOKE DRAW

• LT- STEP BACK ONE STEP WITH LEFT FOOT, BLOCK ANYONE WHO CROSSES FACE• LG- STEP BACK ONE STEP WITH LEFT FOOT, BLOCK ANYONE WHO CROSSES FACE • RT- STEP BACK ONE STEP WITH LEFT FOOT, BLOCK ANYONE WHO CROSSES FACE

RG- STEP BACK ONE STEP WITH LEFT FOOT, BLOCK ANYONE WHO CROSSES FACE• C- STEP BACK ONE STEP WITH LEFT FOOT, BLOCK ANYONE WHO CROSSES FACE • Z- STALK #1• X- STALK #1• Y- STALK #2• F- SIT WITH OPEN POCKET, TAKE BALL, FIND HOLE• H- KICKOUT RIGHT DE• Q- SPRINT RIGHT, GIVE TO F, CONTINUE RODEO LOOK

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 57: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

7 SMOKE DRAW

• LT- STEP BACK ONE STEP WITH RIGHT FOOT, BLOCK ANYONE WHO CROSSES FACE• LG- STEP BACK ONE STEP WITH RIGHT FOOT, BLOCK ANYONE WHO CROSSES FACE • RT- STEP BACK ONE STEP WITH RIGHT FOOT, BLOCK ANYONE WHO CROSSES FACE

RG- STEP BACK ONE STEP WITH RIGHT FOOT, BLOCK ANYONE WHO CROSSES FACE• C- STEP BACK ONE STEP WITH LEFT FOOT, BLOCK ANYONE WHO CROSSES FACE • Z- STALK #1• X- STALK #1• Y- STALK #2• F- KICKOUT LEFT DE• H- SIT WITH OPEN POCKET, TAKE BALL, FIND HOLE • Q- SPRINT LEFT, GIVE TO H, CONTINUE LASSO LOOK

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 58: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

10 ISO

• H,X,Z,Y- BASE BLOCK• RT- BLOCK DE• RG- BLOCK 3 TECHNIQUE• C- FOLD 1 TECHNIQUE• LG- FOLD 1 TECHNIQUE, UP TO WILL• LT- BLOCK DE• F- MAKE GOOD FAKE BLOCK MIKE• Q- RIDE FAKE TO F, THEN FOLLOW F THROUGH 0 HOLE

H ZYX

F Q

C CSRM

FS

W

DE 1 3 DE

Page 59: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

10 TRAP

• LT- CHIP DE TO NEXT LEVEL• LG- PULL, TRAP 3 TECHNIQUE• RT- CHIP DE TO NEXT LEVEL• RG- BLOCK MIKE• C- BLOCK 1 TECHNIQUE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- MAKE GOOD FAKE, PICK UP DE IF NEEDED• H- STALK #2• Q- FAKE TO F, FOLLOW PULLING GUARD

H ZY

X

FQ

C CS

SS

M

FS

WDE 1 3 DE

Page 60: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

14 LEAD

• H,X,Z,Y- STALK BLOCK• RT- BLOCK DE• RG- BLOCK MIKE• C- BLOCK NOSE• LG- BLOCK WILL• LT- BLOCK DE• F- GO THROUGH 4 HOLE AND BLOCK SAM• Q- FOLLOW F THROUGH 4 HOLE

H ZYX

FQ

C COLBOLBM

FS

W

DE N

S

DE

Page 61: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

15 LEAD

• F,X,Z,Y- BASE BLOCK• RT- BLOCK DE• RG- BLOCK 3 TECHNIQUE• C- BLOCK MIKE• LG- BLOCK 1 TECHNIQUE• LT- BLOCK DE• H- LEAD BLOCK WILL THROUGH 3 HOLE• Q- FOLLOW H THROUGH 3 HOLE

H

ZYX

F

Q

C CSSSM

FS

W

DE 1 3 DE

Page 62: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

12 ZACK

• LT- SCOOP TO WILL• LG- SCOOP A GAP• RT- BASE DE• RG- SCOOP THROUGH B GAP• C- SCOOP THROUGH A TO MIKE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- MAKE GOOD FAKE, SEAL BACKSIDE DE• H- STALK #2• Q- FAKE TO F, DOWNHILL TO 4 HOLE

H ZY

X

FQ

C CS

SS

MFS

W

DE 1 3 DE

Page 63: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

13 ZACK

• LT- BASE DE• LG- DOUBLE NOSE TO WILL• RT- SCOOP THROUGH B GAP• RG- SCOOP THROUGH A GAP• C- DOUBLE NOSE TO WILL• Z- STALK #1• X- STALK #1• Y- STALK #2• F- MAKE GOOD FAKE, SEAL BACKSIDE DE• H- STALK #2• Q- FAKE TO F, DOWNHILL TO 5 HOLE

H ZY

X

FQ

C CS

SS

MFS

W

DE 1 3 DE

Page 64: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

18

• LT- SCOOP THROUGH B GAP• LG- SCOOP THROUGH A GAP• RT- REACH DE• RG- CUT 3 TECHNIQUE• C- PLAYHSIDE A GAP• Z- STALK #1• X- STALK #1• Y- STALK #2• F- SEAL PLAYSIDE BACKER• H- STALK #2• Q- RUN TO NUMBERS

H ZY

X

FQ

C CS

SS

MFS

W

DE 1 3 DE

Page 65: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

19

• LT- REACH DE• LG- DOUBLE 1 TO WILL• RT- SCOOP THROUGH B GAP• RG- SCOOP THROUGH A GAP• C- DOUBLE 1 TO WILL• Z- STALK #1• X- STALK #1• Y- STALK #3• F- STALK #2• H- STALK #2• Q- RUN TO NUMBERS

H ZY

XF

Q

C CSSSM

FS

W

DE 1 3 DE

Page 66: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

16 OPTION

• Z,Y- STALK BLOCK• H,X- STALK BLOCK • RT- BLOCK MIKE• RG- BLOCK 3 TECHNIQUE• C- BLOCK WILL• LG- BLOCK 1 TECHNIQUE• LT- BLOCK DE• F- 2 STEPS TO Z’S FRONT FOOT THEN UPFIELD KEEP PITCH RELATIONSHIP• Q- RUN RIGHT AT DE, READ DE, KEEP OR PITCH

H ZYX

FQ

C CSR

M

FS

W

DE 1 3 DE

Page 67: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

17 OPTION

• Z,Y- STALK BLOCK• H,X- STALK BLOCK • RT- CHIP DE UP TO NEXT LEVEL• RG- BLOCK 3 TECHNIQUE• C- BLOCK MIKE• LG- BLOCK 1 TECHNIQUE• LT- BLOCK WILL• F- 2 STEPS TO X’S FRONT FOOT THEN UPFIELD KEEP PITCH RELATIONSHIP• Q- RUN RIGHT AT DE, READ DE, KEEP OR PITCH

H ZYX

F Q

C CSR

M

FS

W

DE 1 3 DE

Page 68: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

30 DIVE

• LT- CHIP UP TO BACKER• LG- FOLD AROUND CENTER TO MIKE• RT- CHIP UP TO BACKER OR NEXT LEVEL• RG- BLOCK 3 TECHNIQUE• C- BLOCK 1 TECHNIQUE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- DOWNHILL, READ FOLDING GUARD• H- LEAD UP TO WILL• Q- GIVE TO F

H

ZYX

FQ

CCS

SS

M

FS

W

DE 1 3 DE

Page 69: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

34 LEAD RIGHT

• H,X,Z,Y- STALK BLOCK• RT- BLOCK DE• RG- BLOCK 3 TECHNIQUE• C- BLOCK NOSE (1 TECH) TO WILL• LG- BLOCK 1 TECHNIQUE TO WILL• LT- BLOCK DE• F- LEAD BLOCK THROUGH 4 HOLE AND BLOCK MIKE• Q- FOLLOW F THROUGH 4 HOLE

H

ZYX

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 70: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

35 LEAD LEFT

• RT- BLOCK DE• RG- BLOCK 3 TECHNIQUE• C- BLOCK MIKE• LG- BLOCK 1 TECHNIQUE• LT- BLOCK DE• Z- STALK #1• Y- STALK #2• H- LEAD BLOCK WILL THROUGH 3 HOLE• F- SLIDED TO Q, DOWNHILL, FOLLOW H• Q- GIVE TO F

H

ZYX

FQ

C C

SS

SM

FS

W

DE 1 3 DE

Page 71: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZONE TO 3 TECHNIQUE

• LT- SCOOP THROUGH B GAP• LG- SCOOP THROUGH A GAP• RT- BASE DE• RG- PLAYSIDE B GAP• C- PLAYHSIDE A GAP• Z- STALK #1• X- STALK #1• Y- STALK #2• F- SWING• H- PRESS OUTSIDE LEG OF GUARD, LOOK TO CUT• Q- GIVE TO H, READ BACKSIDE DE

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 72: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZONE TO 1 TECHNIQUE

• LT- CHBASE DE• LG- DOUBLE 1 TO WILL• RT- SCOOP THROUGH B GAP• RG- SCOOP THROUGH A GAP• C- DOUBLE 1 TO WILL• Z- STALK #1• X- STALK #1• Y- STALK #2• F- DOWNHILL TO B GAP, READ GUARD• H- SWING• Q- GIVE TO F READ BACKSIDE DE

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 73: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

32 ZACK TO 3 TECH

• LT- SCOOP TO WILL• LG- SCOOP A GAP• RT- BASE DE• RG- SCOOP THROUGH B GAP• C- SCOOP THROUGH A TO MIKE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- SHUFFLE RECEIVE BALL CUT BACK• H- SEAL BACKSIDE DE• Q- GIVE TO F

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 74: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

33 ZACK TO 1 TECHNIQUE

• LT- BASE DE• LG- DOUBLE NOSE TO WILL• RT- SCOOP THROUGH B GAP• RG- SCOOP THROUGH A GAP• C- DOUBLE NOSE TO WILL• Z- STALK #1• X- STALK #1• Y- STALK #2• F- SEAL BACKSIDE DE• H- SHUFFLE, RECEIVE BALL, CUT BACK• Q- GIVE TO H

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 75: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

34 COUNTER

• X,Z,Y- BASE BLOCK• RT- CHIP UP TO MIKE• RG- BLOCK 3 TECHNIQUE• C- BLOCK 1 TECHNIQUE• LG- PULL, STAY SQUARE KICK OUT DE• LT- PULL LEAD UP IN 6 HOLE, LOOK INSIDE• F- MAKE GOOD FAKE BLOCK DE• H- COUNTER STEP, COME BACK TO Q, TAKE BALL FOLLOW OT• Q- RIDE FAKE TO F, GIVE TO H

H

ZYX

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 76: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

35 COUNTER

• LT- BLOCK WILL• LG- BLOCK 1 TECHNIQUE• RT- PULL, STAY FLAT, TURN UP INTO FIRST HOLE PAST CENTER• RG- PULL, TRAP DE• C- BLOCK BACK ON 3 TECHNIQUE• Z- STALK #1• X- STALK #1• Y- STALK #2• F- COUNTER STEP, TAKE BALL, FOLLOW PULLING TACKLE• H- MAKE FAKE, BLOCK BACKSIDE DE• Q- FAKE TO H, GIVE TO F

H

ZY

X

FQ

C CS

SS

M

FS

WDE 1 3 DE

Page 77: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 STRETCH

• LT- SCOOP THROUGH B GAP• LG- SCOOP THROUGH A GAP• RT- REACH DE• RG- CUT 3 TECHNIQUE• C- PLAYHSIDE A GAP• Z- STALK #1• X- STALK #1• Y- STALK #2• F- SEAL PLAYSIDE BACKER• H- RUN FOR SIDELINE• Q- GIVE TO H

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 78: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

39 STRETCH

• LT- REACH DE• LG- DOUBLE 1 TO WILL• RT- SCOOP THROUGH B GAP• RG- SCOOP THROUGH A GAP• C- DOUBLE 1 TO WILL• Z- STALK #1• X- STALK #1• Y- STALK #2• F- TAKE BALL, RUN TO NUMBERS• H- SEAL PLAYSIDE BACKER• Q- GIVE TO F READ BACKSIDE DE

H

ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE

Page 79: 2010 THE SYSTEM RUN GAME. POS.RULE PSTCovered- zone step to drive, Uncovered- zone gap to LBER, Create Dbl Team when can with calls, Ace C-G, Deuce G-T,

38 SPEED SWEEP

• LT- SCOOP THROUGH B GAP• LG- SCOOP THROUGH A GAP• RT- REACH DE• RG- CUT 3 TECHNIQUE• C- PLAYSIDE A GAP• Z- STALK #1• X- STALK #1• Y- STALK #2• F- SEAL PLAYSIDE BACKER• H- MOTION, BE FULL SPEED ON SNAP, SPRINT TO NUMBERS• Q- GIVE TO H, DON’T MAKE H SLOW DOWN

H ZY

X

FQ

C CS

SS

M

FS

W

DE 1 3 DE