2011 telangana model

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Page 1: 2011 telangana model

TELANGANA CONUNDRUM

The Predictioneer’s Game using Bruce Bueno de Mesquita Model

Page 2: 2011 telangana model

Problem Description

The separate statehood demand for Telangana erupted at regular intervals since its merger with Andhra region to form United

Andhra Pradesh state in 1956. This issue has been brought into the state and national political scene by Mr. K Chandra Shekhar

Rao in 2004. After the death of the Congress chief minister to Andhra Pradesh state, Mr. Y S Raja Shekhar Reddy, in Sept’2009

this issue gained new life resulting in a total administrative and political standstill in Andhra Pradesh.

In this exercise we to use Bruce Bueno de Mesquita’s Perdictioneer’s Game to predict the possible outcome for this problem.

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About Predictioneer’s Game

It is based loosely on Black’s voter theory, and it works like this: To predict how leaders will behave in a conflict, Bueno de Mesquita starts with a specific prediction he wants to make, then interviews four or five experts who know the situation well. He identifies the stakeholders who will exert pressure on the outcome (typically 20 or 30 players) and gets the experts to assign values to the stakeholders in four categories: What outcome do the players want? How hard will they work to get it? How much clout can they exert on others? How firm is their resolve? Each value is expressed as a number on its own arbitrary scale, like 0 to 200.

Then the math begins, some of which is surprisingly simple. If you merely sort the players according to how badly they want a bomb and how much support they have among others, you will end up with a reasonably good prediction. But the other variables enable the computer model to perform much more complicated assessments. In essence, it looks for possible groupings of players who would be willing to shift their positions toward one another if they thought that doing so would be to their advantage. The model begins by working out the average position of all the players — the ―middle ground‖ that exerts a gravitational force on the whole negotiation. Then it compares each player with every other player, estimating whether one will be able to persuade or coerce the others to move toward its position, based on the power, resolve and positioning of everyone else. (Power isn’t everything. If the most powerful player is on the fringe of an issue, and a cluster of less-powerful players are closer to the middle, they might exert greater influence.) After estimating how much or how little each player might budge, the software recalculates the middle ground, which shifts as the players move. A ―round‖ is over; the software repeats the process, round after round. The game ends when players no longer move very much from round to round — this indicates they have compromised as much as they ever will. At that point, assuming no player with veto power had refused to compromise, the final average middle-ground position of all the players is the result — the official prediction of how the issue will resolve itself. (Bueno de Mesquita does not express his forecasts in probabilistic terms; he says an event will transpire or it won’t.)

The computer model, in short, predicts coalitions.

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Solution Space

0 - No separate Telangana. KCR bought into United Andhra movement.

5 - 1969 Redux. Telangana movement in cold storage for atleast 20 years

10 - Telangana state without Hyderabad. Parts of Medak, Rangareddy become part of AP.

15 - Special Package for Telangana with significant timeline (15-20 years)

30 - Special Package for Telangana with short-timeline (5 yrs) for review

35 - Telangana state without Hyderabad. Parts of Medak, Rangareddy become part of AP.

38 - Three states - Telangana, SeemaAndhra, Hyderabad

45 - Telangana state. Hyderabad will be common capital for both Telangana & SeemaAndhra

47 - Telangana state with Hyderabad (after 10 years)

55 - Telangana state with Hyderabad (after 5 years).

80 - Telangana State with Hyderabad in 2014

95 - Telangana State with Hyderabad within 1 year

100 - Three states - Telangana (with Hyderabad), Rayalaseema, CostaAndhra

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Game Inputs

Position - The position preferred by each stakeholder on the issue, taking constraints into account. This position is not likely to be the outcome

the stakeholder expects or is prepared to accept, nor is it likely to be what the player wants in his or her heart of hearts. It is the position the

stakeholder favors or advocates within the context of the situation. Then, use a ruler to measure how far each player is from one end of the

line that reflects the range of choices. Let the left-hand end of the line equal 0. Then each other point on the line is simply its distance from 0

on the ruler.

Influence - The value assigned to each player in this column reflects the relative potential ability of each player to persuade other

stakeholders to adjust their approach to the issue to be more in line with the influencer’s perspective. The values typically will fall

between 0 and 100 but they are not restricted to this range. They can be larger or smaller than 100 but must be above 0. Here are

some useful rules of thumb for getting started in estimating player influence.

Salience - Salience assesses how focused a stakeholder is on the issue. Its value is best thought of in terms of how prepared the

stakeholder is to work on the issue when it comes up rather than some other issue on his or her plate. The range is from 0 – 100.

Flexibility - Every stakeholder is assumed to care about two dimensions when addressing an issue. The position variable, discussed

above, assesses the outcome the player currently advocates. Flexibility/Resolve evaluates the stakeholder’s preference for reaching an

agreement as compared to sticking to his or her preferred position even if it means failing to reach an agreement. The variable ranges

between 0 and 100. Higher values reflect greater flexibility; lower values greater resolve.

Veto -

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Players & Their Positions

Player Influence Position Salience Flexibility Veto Fixed Position

OU-Students-JAC 5 95 100 0 0 1

CPI (AP) 5 95 50 20 0 0

Maoists 5 100 80 5 0 0

Chiranjeevi 10 0 85 36 0 0

TDP(T) 10 45 50 50 0 0

MIM 10 55 70 80 0 0

INC(T) 10 85 100 25 0 0

BJP 10 95 60 15 0 0

KRosaiah 15 15 75 90 0 0

SharadPawar 15 15 20 90 0 0

YSJ-Group 20 5 80 35 0 0

TDP(AP) 25 0 90 40 0 0

CPI (National) 25 47 20 50 0 0

Player Influence Position Salience Flexibility Veto Fixed Position

TRS 25 95 100 0 0 0

CPM (National) 30 0 20 100 0 0

INC(AP) 30 5 90 30 0 0

CBN 30 15 70 55 0 0

AP-RE-Ind +Tel Film 35 45 70 10 0 0

KCR 40 95 90 30 0 0

DMK 50 5 55 45 0 0

Mamata 50 5 60 65 0 0

Pchidambaram 65 38 50 40 0 0

PranabM 75 4 60 80 0 0

INC 110 8 30 100 0 0

SoniaG 125 15 55 90 1 0

UPA 135 5 50 77 0 0

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Model Output – Run 1

Only Telangana-Vadi’s are allowed to have Fixed Positions with little/No Flexibility.

Game Ran for 12 Rounds.

No shocks allowed w.r.t Influence or Salience. Clean Run of the Model

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Model Output – Run 2

Both Telanganavadis and Samaikya Andhravadis are allowed little/No Flexibility.

Game Ran for 20 Rounds.

No shocks allowed w.r.t Influence or Salience. Clean Run of the Model

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Model Output – Run 3

The external players (UPA Partners) stick to fixed positions.

Game Ran for 12 Rounds.

No shocks allowed w.r.t Influence or Salience. Clean Run of the Model

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Analysis

When TELANGANA-vadi’s show NO/Little flexibility and SAMAIKYA ANDHRA-vadi’s show lot of flexibility

the model predicts Separate Telangana in next 2-5 years.

When both TELANGANA-vadi’s and SAMAIKYA ANDHRA-vadi’s show NO/Little flexibility the model

predicts the compromise scenario to have HYDERABAD as the common capital of two separate states

TELANGANA and SEEMANDHRA

Unless most of the influenced players divert their FOCUS on this issue and HARDEN their positions the

outcome doesn’t change much.