2012 04-19 (educon2012) emadrid urjc hybrid educational worlds - merging virtual worlds and the real...
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2012 04-19 (educon2012) emadrid urjc hybrid educational worlds - merging virtual worlds and the real world to efficiently create serious games with smartphonesTRANSCRIPT
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Hybrid Educational WorldsMerging virtual worlds and the real world to efficiently create
serious games with smartphones
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro
[email protected]/LibreSoft, Universidad Rey Juan Carlos
Marrakech, Morocco, April 19th, 2012
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
c©2012 Gregorio Robles, Jorge Fernandez,Jesus M. Gonzalez-Barahona, Julio Ramiro
All figures are ours, except when the original source is specified.
Some rights reserved. This presentation is distributed under the“Attribution-ShareAlike 3.0” license, by Creative Commons, available at
http://creativecommons.org/licenses/by-sa/3.0/
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Outline
1 Hybrid educational worlds
2 Examples of hybrid worlds
3 Experiment
4 Conclusions
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Introduction
Figure: Complete virtual worlds. Source: InsideGoogle
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Introduction (II)
Figure: Parallel Worlds. Source: UC3M
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Introduction (and III)
Figure: Hybrid worlds
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
In this presentation... our thesis is that
To achieve learning goals often the creation ofcomplete virtual worlds is not needed
In some cases, when students are given the necessary means andinformation to acquire the knowledge, skills and abilities, less rich
virtual worlds could be sufficient.
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Outline
1 Hybrid educational worlds
2 Examples of hybrid worlds
3 Experiment
4 Conclusions
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Example #1: LibreSoft Gymkhana
Figure: LibreSoft Gymkhana.
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Example #2: Los Conquistadores
Figure: Conquistadores. Risk-like game.
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Creating a partial virtual world
A preliminary explanation about the game
A smartphone
A social network built by the smartphones
Geo-localization of the smartphones
Monitoring (by the game admin)
Other elements that enrich the experience: QR codes, AR...
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Potential benefits
Lower development costs
Lower hardware requirements
Lower time investment by educators creating the activity
Students have to face a lower complexity
Same (or even major) learning outcomes?
Supports other capabilities? (team work, etc.)
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Technicalities
Figure: General architecture of serious m-learning games developed bythe GSyC/LibreSoft research group that make use of the hybrid worldconcept.G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Outline
1 Hybrid educational worlds
2 Examples of hybrid worlds
3 Experiment
4 Conclusions
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Experiment: Learning objectives
Goal: To introduce freshmen into the Campus
1 To gain knowledge of the campus, studies and academia
2 To gain knowledge of the location, structure and services ofthe Campus
3 To improve teamwork and foster get to know other teammates
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Three approaches
Approach #1Hybrid world: 30 students in 5 groups played a m-gymkhanawith mobile phones
Approach #2Virtual world: 30 students played an adventure game usingeAdventure
Approach #3Traditional: 15 students in 3 groups guided each by a teacher
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Comparison of effort
Guided tour eAdventure m-gymkhana
Platform development No High Medium
Platform learning No 4h 4h
Creation activity No 40h 1h
Table: Comparison of effort invested in preparing a learning activity.
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Comparison of learning outcomes
Learning outcome Guided tour eAdventure m-gymkhana
Campus knowledge Low High Medium
Location knowlegde Medium Medium High
Teamwork Low Low High
Best choice Guided tour Guided tour Guided tour
Table: Comparison of the outcomes of each learning activity. Best choiceis the answer students gave to the answer ”With which activity do youthink you would have learned more?”
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Outline
1 Hybrid educational worlds
2 Examples of hybrid worlds
3 Experiment
4 Conclusions
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Conclusions
Hybrid worlds can some times meet ambitious learningobjectives, being more simple and faster to design and toimplement.
For certain aspects complete virtual worlds have shown betterresults.
Educational scientists should consider the time devoted byteachers in their virtual world activities.
Students often prefer the usual activity, even if the learningoutcomes are poorer.
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds
Hybrid educational worldsExamples of hybrid worlds
ExperimentConclusions
Hybrid Educational WorldsMerging virtual worlds and the real world to efficiently create
serious games with smartphones
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro
[email protected]/LibreSoft, Universidad Rey Juan Carlos
Marrakech, Morocco, April 19th, 2012
G. Robles, J. Fernandez, J. M. Gonzalez-Barahona, J. Ramiro Hybrid Educational Worlds