2014 05-15--horizon report--astd-gg_chapter[1.2]
DESCRIPTION
This presentation about what trainer-teacher-learners can draw from the New Media Consortium 2014 Horizon Report > Higher Education Edition was prepared for members of the Golden Gate Chapter of the Association for Talent Development (ATD)--formerly the American Society for Training and Development (ATD) for delivery on May 15, 2014 in a blended event with Paul Signorelli onsite and Samantha Adams Becker co-presenting via a Google Hangout feed.TRANSCRIPT
Facilitated byPaul Signorelli/and
Samantha Adams [email protected]
Twitter: @[email protected]
May 15, 2014
Ed-Tech, Learning,
and NMC Horizon
Reports:What’s In It for
Us…And Our Learners?
New Media Consortium (NMC)
NMC Horizon Project
Key Trends
Key Trends
Key Trends
Fast Trend:Growing Ubiquity of Social
Media
Mid-Range Trend:Shift from Students as
Consumersto Students as Creators
Long-Range Trend:Evolution of Online Learning
Discussion #1: TrendsWhich of the trends are you already seeing in your workplace?
Discussion #1: TrendsWhich of the trends are you already seeing in your workplace?
How are you working with these trends?
Key Challenges
Key Challenges
Key Challenges
Solvable Challenge:Low Digital Fluency of Faculty
Difficult Challenge:Competition from New Models
of Education
Wicked Challenge:Keeping Education Relevant
Discussion #2: ChallengesWhich of the challenges are you already facing with your learners?
Discussion #2: ChallengesWhich of the challenges are you already facing with your learners?
How are you addressing these challenges?
Technology We’re Tracking
Technologies to Watch
2013ONE YEAR OR LESS:
•MOOCs•Tablet Computing
TWO TO THREE YEARS:
•Games & Gamification•Learning Analytics
FOUR TO FIVE YEARS:
•3D Printing•Wearable Technology
2014ONE YEAR OR LESS:
•Flipped Classrooms•Learning Analytics
TWO TO THREE YEARS:
•Games & Gamification•3D Printing
FOUR TO FIVE YEARS:
•Quantified Self•Virtual Assistants
One-Year Horizon:Flipped Classrooms
One-Year Horizon:Learning Analytics
Two- to Three-Year Horizon:Games & Gamification
Two- to Three-Year Horizon:3D Printing
Four- to Five-Year Horizon:Quantified Self
Four- to Five-Year Horizon:Virtual Assistants
Learning From the Report
Discussion #3: TechnologyWhat impact do you see the technology having on your and your learners?
Discussion #3: TechnologyWhat impact do you see the technology having on your and your learners?
What do you do to keep up with tech ?
Technologies to Watch (Summary)
2013ONE YEAR OR LESS:
•MOOCs•Tablet Computing
TWO TO THREE YEARS:
•Games & Gamification•Learning Analytics
FOUR TO FIVE YEARS:
•3D Printing•Wearable Technology
2014ONE YEAR OR LESS:
•Flipped Classrooms•Learning Analytics
TWO TO THREE YEARS:
•Games & Gamification•3D Printing
FOUR TO FIVE YEARS:
•Quantified Self•Virtual Assistants
Resources
From NMC:All available Horizon reports: http://www.nmc.org/publications
NMC Horizon Project Higher Ed wiki: http://horizon.wiki.nmc.org/homeNew Media Consortium Wiki-Thon wiki: http://wikithon.wiki.nmc.org/
From Building Creative Bridges Blog:Articles about Horizon reports:
http://buildingcreativebridges.wordpress.com/?s=horizon+report
Questions & Comments
For More Information
Paul Signorelli & Associates1032 Irving St., #514
San Francisco, CA 94122415.681.5224
[email protected]://paulsignorelli.comTwitter: @paulsignorelli
http://buildingcreativebridges.wordpress.co
m
Samantha Adams Becker1250 Capitol of Texas Hwy South,
Building 3, Suite 400 Austin, TX 78746
http://nmc.org
Credits & AcknowledgmentsHorizon Report Cover Photo: Matylda Czarneck’s Flickr account at
http://www.flickr.com/photos/61623410@N08/8650384822Starbucks as M-Learning Space: Photo by Paul Signorelli
Trends:Social Media Landscape: From FredCavazza’s Flickr photostream at
http://www.flickr.com/photos/fredcavazza/3428921418/sizes/m/Learning is Creation: From GCouros’s Flickr photostream at
http://www.flickr.com/photos/georgecouros/8120316401/sizes/m/
Challenges:Digital Fluency: From KMakice’s Flickr photostream at
http://www.flickr.com/photos/kmakice/6273724616/sizes/l/Skyping into the Unquiet Library: From TheUnquietLibrary’s Flickr photostream at
http://www.flickr.com/photos/theunquietlibrary/5391422881/sizes/m/Evolution: From PhOtOQuAntTIQuE’s Flickr photostream at
http://www.flickr.com/photos/photonquantique/1858685882/sizes/m/
Technologies:Technologies to Watch: Photo by Paul Signorelli
Flipped Classroom: From Ransomtech’s Flickr account at http://www.flickr.com/photos/ransomtech/7112676365/sizes/m/
Learning Analytics: From GrOuchO’s Flickr photostream at http://www.flickr.com/photos/groucho/8639994408/sizes/m/
Gamification: From Riedda82’s Flickr photostream at http://www.flickr.com/photos/lalie_mslee/13190508295/sizes/m/
3D Printing: From Michael Casey’s Flickr photostream at http://www.flickr.com/photos/michaelcasey/13150313685/sizes/m/
Quantified Self: From Bytemarks’ Flickr photostream at http://www.flickr.com/photos/bytemarks/5774678436/sizes/m/
Virtual Assistant (Siri): From King of Social Media’s Flickr photostream at
Question Marks: From Valerie Everett’s photostream at http://www.flickr.com/photos/valeriebb/3006348550/sizes/m/in/photostream/