2016 09 22 stem master slideshare
TRANSCRIPT
VFX Careers in the UK Film Industry
Delivered by
intofilm.org
Funded by
creativeskillset.org
Yen YauTalent Development Manager
Into Film
The Bigger Picture
Skills needed by the film industry• In-demand roles• Production Manager• 1st, 2nd & 3rd Ads
(assistant directors)• Costume Supervisors• Steadicam• DITs• Digital asset
management• Studio management• Script supervisors• 3D Rigging
• Priority skills• Make-up in HD• Wig application• Period hair• Prosthetics• Sound recording• Editing 3D• Pre-visualisation
What we associate with feature films
What we probably don’t imagine
Examples of technology impacting on film-making
• Cloud and collaborative workflows
• Drone cameras• Cinematic VR• Go Pros• 3D printing
Source of image: CosProp http://www.cosprop.com/
Stages of making a film
Careers in Film Primary
Did you know that there are several stages to making a film?
Connecting to the Curriculum Production accountants to make sure films come
in on budget (maths)
Production designers (art, design, architecture) to define and create every visual aspect of a film
Producers (law, business studies, maths) to develop projects, find the finance and pull the different players together
Script supervisors (English) to ensure that there is continuity in the script
Riggers and carpenters (construction) to build sets
DIT or digital imaging technicians (ICT, computer science, physics/STEM), to back up the camera and sound files, checking for technical errors
Compositors (STEM, art, computer science), to put together all the various layers of computer generated images in visual effects
Good time to be working in the sector
•Universal Pictures ©
•Walt Disney © •20th Century Fox ©
•Marvel Studios ©
design accounted for £131 million of services exported in 201110.
International Reputation/Award Winning
The Skills ShortageUK National Shortage Occupation ListRelates to jobs under Tier 2 of the new five-tier system.
If the job is on the shortage occupation list then an employer can offer the job to an overseas person without having first fulfilled the Resident Labour Market Test by advertising the vacancy in the UK. The list is current at 14 November, 2011 but is subject to change at any time..
Producers and directors in the following roles within visual effects and 2D / 3D computer animation for film, television or video games: 2D supervisor, 3D supervisor, computer graphics supervisor, producer, production manager, technical director, visual effects supervisor.
Graphic Designers roles within visual effects and 2D / 3D computer animation for film, television or video games: compositing artist, matte painter, modeller, rigger, stereo artist, texture artist
Elysium, thanks to TriStar Pictures, a contributor to the Skills Investment Fund
• Scientific • Technical• Engineering• Artistic• Maths
= Stunning scenes and effects
VFX is STEAM Driven
STEAM not STEM
Creative Industries Strategy 2014
Did you know…..
VFX is spreading
Film TelevisionGames VR/AREventsArchitectureScience/Medicine
Image courtesy of Double Negative VFX, © Property of Warner Bros
Routes InHistorically most of those entering the industry come in as university or private institute graduates but, as it's a young industry compared to the others in the creative industries, new entry routes are emerging.
Creative Skillset Tick that shows that degree courses are industry accredited. Runners don't tend to need any specific qualifications, but basic maths and English skills are recommended, along with a showreel or portfolio of work.
86% are educated to degree level41% hold a creative media related degree37% a post graduate degree
Highly Qualified Workforce
Disney's "MALEFICENT". Maleficent (Angelina Jolie). Photo Credit: Film Frame. ©Disney 2014
Unfilled jobs asVFX Designers
Technical Artists Technical Directors
Software Developers
61% of VFX employers report skill shortages including Maths,
Physics, Art & Design
Where is the science?
http://nofilmschool.com/2016/04/pixar-director-of-photography-danielle-feinberg
http://www.iop.org/publications/iop/2015/page_65434.html
Interstellar - the science behind the film
Visualizing Interstellar’s Wormhole – American Journal of Physics
Earlier this year saw the publication of Visualizing Interstellar’s Wormhole, co-authored by Professor Kip Thorne and Dneg’s Oliver James, Eugénie von Tunzelmann and Paul Franklin, in the prestigious American Journal of Physics (AJP).
“This is a wonderful article that provides some of the background and detailed calculations that went into creating the beautiful images seen in the movie.”
David P. Jackson, Editor – American Journal of Physics
•Walt Disney ©
Ideal Candidates• Enthusiasm• Teamwork • Communication• Problem Solving • Flexibility • Time Management• Determination & Resilience
Develop Yourself
The Foundry – VFX SoftwarePixologic Sculptris – VFX Software
Blender – 3D AnimationGimp – Design Software
Autodesk – 3D tools, Maya, AutoCAD, 3DS Max
Lightworks – Editing Software
Stages of making a filmVFX Careers Doc-2.jpg
VFX Film Resources
•The Core Skills of VFX http://www.skillset.org/animation/qualifications/article_8377_1.asp
•Breakdown showreelshttp://www.artofvfx.com/?p=6591
http://www.moving-picture.com/showreels/vfx-breakdowns/
•Individual Career Profiles and Case studieshttp://www.dneg.com/career_profiles/
Useful Websites
• BAFTA Guru• Double Negative• BBC Academy• Future Learn• Creative Skillset• BFI Academy
May 1, 2023
www.principia.org.uk@spacegovuk
Careers in space
Film and Science
Robotics, NASA and Film
Possible careersEngineers - mechanical and electrical, and technicians, to design and build spacecraft and instruments.
IT and software designers, mathematicians – developing software to control and monitor spacecraft, using space data to model complex systems for applications such as weather, navigation and communications
Scientists, researchers and technical specialists - in physics, geology, climatology, biology and many more subjects, designing experiments and using space data to learn more about the Earth, ourselves and the Universe.
In companies using space - from agriculture to resource exploration, disaster monitoring and risk evaluation, environmental protection to telecommunications, using physical sciences, maths and engineering
.
What skills are important?• Being good at solving problems
• Being able to work well with other people, in teams
• Being able to communicate your ideas to other people
• Being proficient with numbers
• Being able to communicate well and with people from other cultures
• Languages
• Managing money and budgets
Credit: ISIC