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ONLINE AGE Changes in Audience Behaviour How has the creation of the web changed the way in which audiences behave and interact with media?

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ONLINE AGE

Changes in Audience Behaviour

How has the creation of the web

changed the way in which

audiences behave and interact

with media?

SOCIAL MEDIA –WEB 2.0

1. What is social media?

2. What forms of social media do you use?

3. What do you use them for? –list the different ways

4. Who else uses social media?

5. Why/How?

CLAY SHIRKY

“Media is Global, Social,

Ubiquitous and Cheap”

Social Determinism

AUDIENCE ?

Media has always had an audience, whether it be film, TV,

newspapers, music…

However, is it correct to address a ‘player’ of a video game as part

of an audience?

The term consumer might be more appropriate.

Traditionally audiences were separate entities to producers. One

produced the media and the other consumed it.

Since the rise of the web there is an increasingly blurred

distinction between the two, as consumers are also producing

content and uploading it via the Internet.

The result is a demographic of prosumers

BEFORE YOU TUBE

SOCIAL MEDIA –WEB 2.0

• New media landscape

• Audience participation

• Technological capital Social capital

• Technological determinism Social determinism*

The Internet has generated the largest increase in expressive media

*audience interaction with media is now more social and this behaviour is having an

impact in determining what new technologies are being developed

SOCIAL MEDIAMARK ZUCKERBERG PRONOUNCED AT 2010’S WEB 2.0 SUMMIT IN

SAN FRANCISCO THAT,

"OVER THE NEXT FIVE YEARS, MOST INDUSTRIES ARE GOING TO GET RETHOUGHT TO BE SOCIAL, AND DESIGNED AROUND

PEOPLE.“

AS ZUCKERBERG SAYS,

"HUMANS ARE HARDWIRED TO BE INTERESTED IN PEOPLE."

How does Mark Zuckerberg’s quote relate to

what Clay Shirky says?

HENRY JENKINS PARTICIPATORY CULTURE

ON-LINE

TERMINOLOGY

Not only have we experience the evolving of new technologies, since the

introduction of the web, but also new terminology (producer & user lingo)

How many of the following terms can you give clarity of meaning to?

ACTIVITY

Numa numa http://www.newgrounds.com/portal/view/206373

Tay Zonday http://tayzonday.ning.com/

Memes http://www.freshnetworks.com/blog/2010/12/6-social-media-memes-of-2010/

Mashups http://videomashup.blogspot.com/

Pick one of the above and do a case study on a Googledoc Presentation

Include:

1. What it is (definition)

2. When and how it began

3. What was the response

4. Examples of how it has developed (via the Web)

5. Future? –what do you predict could follow as a result? [extension]

AUDIENCE THEORY

G RAT I F I C AT I O NS MO DEL

Blulmer and Katz (1974)

A further study by Blulmer & Katz said that audience media consumption is based on

choices so that an audience will seek out media that meets their desire / need /personal

preference. i.e. They are perhaps seeking media that endorses their already established

views and gratify a need/desire

•Diversion (escapism)

•Relationship (using e.g. soaps to replace family life)

•Personal Identity (finding sense of understanding self)

•Surveillance (seeking useful information)

DAVID GAUNTLETT

ANDREW KEEN

SBTV

Watch: SBTV

Who is Jamal Edwards?

Is he a professional? Is he trained, expert, earning a living

How did SBTV start?

SBTV – any up to date news / facts?

Who made the video?

What is the purpose of the video? consider google goldmine

(The Virtual Revolution)

GAUNTLETT VS KEEN DEBATE

David Gauntlett Andrew Keen

prosumer culture

UGC –greater creativity,

prosumer culture, everyone

can produce content. Social

platforms that connect

communities..

Rise of the citizen journalist

Greater distribution and

opportunity, not based on the

traditional conglomerates.

online democratic society

cult of the amateur

In today’s self broadcasting

culture, amateurism is

celebrated and anyone with

an opinion can publish a blog

or video.

He who shouts loudest – with

untrained ignorance

rumours abound rather than

carefully validated facts.

no responsibility

EVGENY MOROZOV

The Net Delusion

cultural utopianism

cyber idealism

techo utopia or techno dystopia

CITIZEN JOURNALISM

China earthquake

London Riots

Arab Springs

US / UK election

Consider how social media played a part in each of the above

What are the advantages / disadvantages of citizen journalism?

CITIZEN JOURNALISM VS OFFICIAL NEWS

Citizen Journalism Official News

• immediate

• accessible

• impartial

• not mediated

• irrelevant

• wider range of voices

• more information

• biased / unbiased (?)

• professional voice

• reliable

• accurate

• valid

• relevant

• factual

• biased / unbiased (?)

FAKE NEWS

What is fake news?

How does it compare to your researched Citizen Journalism?

In contrast to Citizen Journalism what advantages / disadvantages are there to fake news?

Sir Tim Berners-Lee

http://www.bbc.co.uk/news/technology-39246810http://www.bbc.co.uk/news/blogs-trending-37846860

https://www.buzzfeed.com/craigsilverman/viral-fake-election-news-outperformed-real-news-on-facebook?utm_term=.djNA57VMN#.sf6Rag21o

http://www.bbc.co.uk/newsbeat/article/38827101/how-facebook-is-starting-to-tackle-fake-news-in-your-news-feed

http://www.bbc.co.uk/news/blogs-trending-38769996

FAKE NEWS

The man who set up fake news site Southend News Network

told Newsbeat that two million people a month read his spoof

articles.

In the final three months of the US

presidential campaign, the top-

performing fake election news stories on

Facebook generated more engagement

than the top stories from major news

outlets such as the New York Times,

Washington Post, Huffington Post, NBC

News

20 top-performing false election stories

from hoax sites and hyperpartisan blogs

generated 8,711,000 shares, reactions,

and comments on Facebook.

EDWARD SNOWDEN

Critical thinking matters

– not censorship –

is the answer to fake news

THE COST OF FREE WEB3.0

Analytics

Algorithms

Advertising

THE WEB

NO WEB WEB 1.0 WEB 2.0 WEB 3.0 WEB 4.0

PAST PRESENT FUTURE

limited

communication

methods

the information

web

websites

bulletin boards

e.g. Pinterest

The Web

Evolution

the social web

social media

e.g. Facebook,

You Tube

participatory culture

prosumers

personalised

webno web

tailor made

search

semantics

e.g. Google

AdWords

intelligent web

human & technology

integration

symbiotic

e.g. Alexa

CASE STUDY EXAMPLES

Life in A Day - 24th July 2010 (Ridley Scott) example

80,000 clips from 192 different countries

Filmed for you Tube – free (DVD later)

CASE STUDY EXAMPLES

Example of Participatory Culture* – Henry Jenkins theory

Cross media platforms Presidential online Campaign – use of

social media and interactive audience participation (mobile app)

– sense of voice being heard example

Enables people to experience different cultures they’d never

able to do in the past- getting an insider’s view debate

Voyeuristic society – entertaining ourselves by watching other

people’s private lives (now public)

Case study. Laughing Chewbacca Mask Lady (May 2016) – over

135 million views in a week - Most viewed Facebook Live

Holly Willoughby and Philip Schofield wore the mask on ‘This

Morning’

CASE STUDY EXAMPLES

Viral memes were then spread of the mask – creating an engaged active audience around the world debate

Clay Shirky –“Media is social, global, ubiquitous and cheap” supportive theory

Discussion – viral videos, memes, blogs, social media, live video, collaboration* vloggers, crowdfunding, crowdsourcing,

Case study Technology since the online age has enabled participatory culture e.g. We recreated a ‘life in a day experience’. As a class we were each able to use our own mobile phones, camera, go-pros – we edited using fcpx on iMacs in the class. We could download sound from online websites to add to our film.

CASE STUDY EXAMPLES

Viral memes were then spread of the mask – creating an engaged active audience around the world debate

Clay Shirky –“Media is social, global, ubiquitous and cheap” supportive theory

Discussion – viral videos, memes, blogs, social media, live video, collaboration* vloggers, crowdfunding, crowdsourcing,

Case study Technology since the online age has enabled participatory culture e.g. We recreated a ‘life in a day experience’. As a class we were each able to use our own mobile phones, camera, go-pros – we edited using fcpx on iMacs in the class. We could download sound from online websites to add to our film.

CASE STUDY EXAMPLES

David Gauntlett – Web 2.0 – ‘making is creating’ supportive argument- theory

The Big Gods (Media Conglomerates) – the little people (consumer audience) – passive – becoming an interactive audience of –Prosumers -user generated content

Gardens = collaboration – all contributing to content online* - You Tube

Andrew Keen – cult of the Amateur –he who shouts loudest counter argument

Idealised ideology of democratisation– hippies & techie geeks vs realism –making a difference

Charlie bit my finger / cute cat videos etc. not making a difference to society (only entertainment) example

Sir Tim Berners Lee – 1989 created the web (1991) link to the past

Free – dream of levelling, (Aleks Krotoski ‘The Virtual Revolution’)

MAP OF ONLINE COMMUNITIES

WEB 2.0

U.G.C.

TAGGING

BLOGGING

VLOGGING

MEMES

OPEN

SOURCE

VIRTUAL

MECASTING

GATEKEEPERS

CITIZEN

JOURNALISM

BRANDS

STRATEGY

GEO-

TAGGING

SEMANTIC