2standards and protocols 2
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Communication ProtocolsCommunication ProtocolsDefinition- Protocol is a set of rules that govern all aspect of data
communication between computers on a network.
- These rules include guidelines that regulate the followingcharacteristics of a network: access method, allowed
physical topologies, types of cabling, and speed of datatransfer.
- A protocol defines what, how, when it communicated.- The key elements of a protocol are syntax, semantics and
timing.
- Protocols are to computers what language is to humans.Since this article is in English, to understand it you must beable to read English. Similarly, for two devices on anetwork to successfully communicate, they must bothunderstand the same protocols.
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Elements of protocolElements of protocol
i) Syntax
The structure or format of the data.
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ii)Semantics
- Refers to the meaning of each
section of bits.
- how is a particular pattern to beinterpreted, and what action is to betaken based on that interpretation.
Eg. Does an address identify the routeto be taken or the final of themessage?
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iii) Timing
Refers to two characteristics:
a. When data to be sent
b. How fast it can be sent
Eg. If a sender produces data at 100Mbps but the receiver can processdata at only 1 Mbps, thetransmission will overload the
receiver and data will be largelylost.
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Characteristics of protocolCharacteristics of protocol
a) Direct / indirect
- communication between two entitiesmaybe direct or indirect.i) point-to-point link
- connection provides a dedicated linkbetween two devices- the entities in these systems may
communicate directly that is data and
control information pass directlybetween entities with no interveningactive agent.
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ii) multipoint link
- connection more than two devices can
share a single link - The entities must be concerned with the
issue of access control and making the
protocol more complex.
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b) Monolithic / structured- The task of communicationbetween entities on different
systems is too complex to behandled as a unit.
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Eg. An electronic mail package runningon two computers connected by a
synchronous HDLC link. To bestructured, the package would needto include all of the HDLC logic. If the
connection were over a packet-switched network, the packagedwould still need the HDLC logic toattach it to the network.
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c) Symmetric / asymmetric
- Symmetric is the most use in
protocol and involve communication
between peer entities.
- Asymmetry may be dictated by the
logic of an exchange (eg; client and
a server process) the desire to keep
one of the entities or systems as
sim le as ossible.
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d) Standard / nonstandard
IfKdifferent kinds of information
sources have to communicate with Ltypes of information receivers, asmany as K x L different protocols are
needed without standards and a totalof2 x K x L implementations arerequired
If all systems shared a commonprotocol, only K+L implementationswould be needed.
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Common protocol usedCommon protocol usedProtocol Acronym Remarks
Point To Point PPP Used to manage networkcommunication over a modem
Transfer/Transmission Control Protocol TCP / IP Backbone protocol. The mostwidely used protocol.
Internetwork package exchange IPX Standard protocol for NovellNOS
NetBIOS extended user interface NetBEUI Microsoft protocol that doesnt
support routing to othernetwork. Running onlyWindows-based clients.
File transfer Protocol FTP used to send and received filefrom a remote host
Simple mail Transfer protocol SMTP Used to send Email over anetwork
Hyper text transfer protocol HTTPUsed for Internet to senddocument that encoded inHTML
Apple Talk Apple Talk Protocol suite to networkMacintosh computer and apeer-to-peer network protocol
OSI Model OSI Layers A way of illustrating how
information functions travelsthrough network of its 7layers.
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3. Network Protocols3. Network Protocolsa) Simple Network Management Protocol
(SNMP)
- Allows simple maintenance and remotemonitoring of any device on a network.
- With SNMP, administrators can address issues
such as problems with a network card in aserver, a program, or service on the server, ora device such as a hub or a router.
- When managing a network device using SNMP,an administrator can use the centralmanagement system and the managementinformation base.
- The management system allows theadministrator to view performance andoperation statistics of the network devices,enabling him to diagnose a network remotely.
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b) User Diagram Protocol (UDP) Relay
- A connectionless protocol that operates at
the transport layer of the TCP/IP and OSImodels.
- UDP is an unreliable delivery service, it
does not require receiving protocols toacknowledge the receipt of the packet.
- The advantage of UDP is; it does notconcentrate on establishing a connection,
it can transmit more information in asmaller amount of time than TCP.
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c) Virtual LAN(VLAN)
- A logical grouping of network devices
or users that are not restricted to aphysical switch segment.
- The devices or users in a VLAN can
be grouped by function, department,and application, regardless of theirphysical segment location.
- A VLAN creates a single broadcast
domain that is not restricted to aphysical segment and is treated likea subnet.
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d) Routing Information Protocol (RIP)
- A protocol supplied with UNIX BSD
systems.
- Used to transfer routing informationbetween routers that are located in the
same domain.- RIP uses hop count as a routing metrics.
- Allows the router to determine which pathit will use to send, based on a conceptknown as distance-vector routing.
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e) Open Shortest Path First (OSPF)
- A link-state routing protocol based onopen standards. A better description,might be determination of optimum pathbecause this interior gateway protocolactually uses several criteria to determinethe best route to a destination.
- These criteria include cost metrics, whichfactor in such things as route speed,traffic, reliability, and security.
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f) Quality Of Service (QoS)
- Network management traffic
- Provide traffic management onnetwork particularly during times ofcongestion or failure.
- QoS also give preferential treatmentif a node does not reach the worth
levels during the packetstransmission.