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Releasing Your Unity Game: How to Turn it into a Product 2Tons, March 2016

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Releasing Your Unity Game:How to Turn it into a Product

2Tons, March 2016

1

ABOUT ME

2Tons, March 2016

Game Developerat Gram Games

Developing games professionally for 3 years,

Worked on 14 titles, 6 of them in Unity.

2

AGENDA

Analytics

Ad Monetization

Localization

Data Persistence

Local & Remote Notifications

2Tons, March 2016

3

ANALYTICS

Be data-driven, critical to success

Gathering data about your game

Installations, retention, churn andgame play statistics

See what’s wrong or doesn’t work

2Tons, March 2016

4

ANALYTICS SOLUTIONS

Adjust

Upsight

PAID

Google Analytics

Flurry Analytics

FREE

2Tons, March 2016

5

ANALYTICS

Initialize

On Event Track

Send to Server

2Tons, March 2016

6

AGENDA

Analytics

Ad Monetization

Localization

Data Persistence

Local & Remote Notifications

2Tons, March 2016

7

MONETIZATION

Ad Revenue• Banner• Interstitial• Native Ads• Rewarded Video

In-App Purchases• Energy• Consumable• Vanity Items• Durable/Premium Items

2Tons, March 2016

8

AD MONETIZATION

Use Ad Mediation

AdMob or MoPub• Unity Support• 30+ supported ad networks

2Tons, March 2016

9

AD MONETIZATION

Load AdAd Request

1

2

3

Ad Networks

On Ad Load

AdMobAd

Show Ad

2Tons, March 2016

10

AGENDA

Analytics

Ad Monetization

Localization

Data Persistence

Local & Remote Notifications

2Tons, March 2016

11

LOCALIZATION

Adaptation to a region or country

Not just translation of text

Audio, texture, currency, date and time

2Tons, March 2016

12

LOCALIZATION

Localization Manager

EN“OK” = “Ok”

TR“OK” = “Tamam”

DE“OK” = “In Ordnung”

2Tons, March 2016

14

AGENDA

Analytics

Ad Monetization

Localization

Data Persistence

Local & Remote Notifications

2Tons, March 2016

15

DATA PERSISTANCE

Storing data to save state

High Score

Player Level

Last state of game

2 Options

Local file persistence

Cloud persistence

2Tons, March 2016

16

LOCAL FILE PERSISTANCE

Easier to reason

Less secure. May need encryption for sensitive information

Lost after player uninstalls the app

Suitable for basic data storage

2Tons, March 2016

17

CLOUD PERSISTENCE

More complex to integrate

Costs money

Requires internet access

Persists even though player uninstallsthe app

You have access to data

2Tons, March 2016

18

AGENDA

Analytics

Ad Monetization

Localization

Data Persistence

Local & Remote Notifications

2Tons, March 2016

19

LOCAL & REMOTE NOTIFICATIONS

Display information when game is not running

Can send reminders, campaign info etc.

Helps increase retention & engagement

Platform-specific

2Tons, March 2016

20

LOCAL NOTIFICATIONS

Scheduled by the app & delivered on same device

Usually scheduled at a later time

Unity provides iOS version, but no Android

ELAN for Android

2Tons, March 2016

22

REMOTE NOTIFICATIONS

Sent by your server, pushed to device

Unity provides iOS version, but no Android

Great control over what to send to each player

2Tons, March 2016

THANKS!MURAT GÜREL

Game Developer at GRAM [email protected]