5 big ideas to keep control of indie transmedia projects

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5 BIG IDEAS TO KEEP CONTROL OF INDIE TRANSMEDIA PROJECTS

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UPDATE October 15: Here is the video of my keynote at Colombia 3.0. At 48 minutes its not a quick watch. But it's definitely the best record to date of what I'm attempting creatively. The talk starts after the first 2'20. http://www.youtube.com/watch?v=aBvrDBBZ1oY&list=PLhTx9maDqE9JJzsKjXIwTBDAohs327-ED I've also embedded the video after the last slide here on Slideshare, just click to watch. 5 Ideas: Be Excited, Selective Control, Communicate Your Vision, Be Practical, Your 
Creative Focus. This deck supported Ian Ginn's presentation during Colombia 3.0 in Bogotá. Ian spoke to an audience of 1100 delegates, plus many more via a live stream to Brazil, Argentina, and Chile.

TRANSCRIPT

Page 1: 5 Big Ideas to Keep Control of Indie Transmedia Projects

5 BIG IDEAS TO

KEEP CONTROL OF

INDIE TRANSMEDIAPROJECTS

Page 2: 5 Big Ideas to Keep Control of Indie Transmedia Projects

WHY AN INDIE TRANSMEDIA

PROJECT?

Page 3: 5 Big Ideas to Keep Control of Indie Transmedia Projects

The conservative reality of mainstream entertainment

creatively stunts transmedia projects.

Page 4: 5 Big Ideas to Keep Control of Indie Transmedia Projects

‘Indie transmedia’ raises very provocative

questions about entertainment and creativity.

Page 5: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Transmedia projects can deliver

rich original experiencesusing easily available tools.

Page 6: 5 Big Ideas to Keep Control of Indie Transmedia Projects

The goal is to realisea new aesthetic

from the construction of a complex whole.

Page 7: 5 Big Ideas to Keep Control of Indie Transmedia Projects

WORK ON INDIE PROJECTS THAT

EXCITE YOU.

1

Page 8: 5 Big Ideas to Keep Control of Indie Transmedia Projects

YOU CANNOT CONTROL

EVERYTHING.

Page 9: 5 Big Ideas to Keep Control of Indie Transmedia Projects

What do you want to Keep Control of?

Page 10: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Vision・key decisions on story.

Creative process・development.

Intellectual Property Rights.

Channels・platforms・media mix.

Page 11: 5 Big Ideas to Keep Control of Indie Transmedia Projects

What are you trying to Achieve with your project?

Page 12: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Is it an experiment?

Will you create valuable IP?

Do you aim for social awareness?

Will it establish your company?

Something else?

Page 13: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Be Prepared to Share Strategically!

Page 14: 5 Big Ideas to Keep Control of Indie Transmedia Projects

DECIDE WHAT YOU NEED TO

CONTROL.

2

Page 15: 5 Big Ideas to Keep Control of Indie Transmedia Projects

KNOW WHATPROJECT SUCCESS

MEANS.

Page 16: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Establishes your property.

Establishes your authorship.

Shows what you can do.

Increases value to sources of finance.

Attracts audience to test your assumptions.

Provides input for business model and ROI.

Page 17: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Describe your Project Vision.

Intentions. Goals. Strategy.

Page 18: 5 Big Ideas to Keep Control of Indie Transmedia Projects

DESCRIBE &COMMUNICATE YOUR

VISION.

3

Page 19: 5 Big Ideas to Keep Control of Indie Transmedia Projects

SALIGIA-7

TRANSMEDIA SCI-FI THRILLER

Page 20: 5 Big Ideas to Keep Control of Indie Transmedia Projects

SALIGIA-7 TRANSMEDIA SCI-FI THRILLER

IMMERSIVE LOCATIVE THEATRE

PERVASIVE STORY & GAME EVENTS

SOCIAL MEDIA NARRATIVES - WEB SERIES

NOVELS - E-BOOKS - GRAPHIC NOVELS

MOBILE

FEATURE FILMS

Page 21: 5 Big Ideas to Keep Control of Indie Transmedia Projects

STORYTELLING+ GAMEPLAY+ LIVE - SPECTACLE+ SOCIAL - DIGITAL

Page 22: 5 Big Ideas to Keep Control of Indie Transmedia Projects

WHAT’S THE PLAN?

2011 201720142012 2013 2015 2016

ZA#1

2018 2019 2020

PILOT

R&D +PLAYTESTING

NOVELS. E-BOOKS.GRAPHIC NOVELS

IMMERSIVE THEATRE

FEATUREFILMS

Page 23: 5 Big Ideas to Keep Control of Indie Transmedia Projects

2011 201720142012 2013 2015 2016

ZA#1

2018 2019 2020

WHAT WILL IT TAKE?

PILOT

Page 24: 5 Big Ideas to Keep Control of Indie Transmedia Projects

DEVELOP YOURREADINESS.

Page 25: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Adopt an Instalment Approach.

Story episodes. Game levels.

Page 26: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Instalment-based design is a Practical Solution to complexity.

Each instalment is fundable.You only know so much.Your thinking will change and develop.The project horizon is manageable.

Page 27: 5 Big Ideas to Keep Control of Indie Transmedia Projects

ZOMBIE ALARM #1

TRANSMEDIA PILOTRESEARCH AND DEVELOPMENT

Page 28: 5 Big Ideas to Keep Control of Indie Transmedia Projects

STORY

Page 29: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Teenagers in Amsterdam who display symptoms of an unknown illness.

3 NARRATIVES

Page 30: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Self-styled zombie hunters intent on finding out what’s going on.

3 NARRATIVES

Page 31: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Reactions of society to the threat of a zombie outbreak.

3 NARRATIVES

Page 32: 5 Big Ideas to Keep Control of Indie Transmedia Projects

print

newsNews stories

get confused between fiction and reality

broadcast

fictional current affairs show

the story of2 of the teens

story of 100 missing teens

MissingChristelCommunity

Facebook narrative

Facebook narratives

ZombieAlarmFacebook narrative

ZombieAlarmstory blog

2 become ourprotagonists

webisodes

Twitter updates

featuring a pack of 7 teen-zombies

z-leaksstory blog

SWATsquad

reveals evidence

VUPs get involved

UGC

spread via twitter

gather atevents

society reactsand deploys a

ZOMBIE SWAT SQUAD

teens becomeZOMBIES

genre fans raise a

ZOMBIE ALARM

live events:pervasive story

meetsalternate reality game

Page 33: 5 Big Ideas to Keep Control of Indie Transmedia Projects

www.youtube.com/watch?v=m5Tqm3mewnM

Page 34: 5 Big Ideas to Keep Control of Indie Transmedia Projects

BREAK DOWN YOUR PROJECT INTO

INSTALMENTS.

4

Page 35: 5 Big Ideas to Keep Control of Indie Transmedia Projects

WORK TOWARDSCREATIVE CLARITY.

Page 36: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Clarity of form cannot be achieved until there is first clarity in the designer’s mind and actions.

architect Christopher Alexander

Page 37: 5 Big Ideas to Keep Control of Indie Transmedia Projects

XDWEXPERIENCE DESIGN for game- and story- WORLDS

TRANSMEDIA STORYTELLING+ EXPERIENCE DESIGN

Page 38: 5 Big Ideas to Keep Control of Indie Transmedia Projects

EXPERIENCE DESIGN. Audiences create meaningTRANSMEDIA STRUCTURE.TRANSMEDIA ARCHITECTURE.

Page 39: 5 Big Ideas to Keep Control of Indie Transmedia Projects

EXPERIENCE DESIGN. Time / Duration Interactivity Intensity Breadth / Consistency Sensorial Cognitive Triggers Significance / MeaningTRANSMEDIA STRUCTURE.TRANSMEDIA ARCHITECTURE.

Page 40: 5 Big Ideas to Keep Control of Indie Transmedia Projects

EXPERIENCE DESIGN.TRANSMEDIA STRUCTURE. Game design & Gameplay Narrative & Story structure Interaction design Theatre & PerformanceTRANSMEDIA ARCHITECTURE.

Page 41: 5 Big Ideas to Keep Control of Indie Transmedia Projects

EXPERIENCE DESIGN.TRANSMEDIA STRUCTURE.TRANSMEDIA ARCHITECTURE. Timing, Pacing, Phasing Choice of media, Sequencing

Page 42: 5 Big Ideas to Keep Control of Indie Transmedia Projects

DEFINE YOUR LONG TERMCREATIVE FOCUS.

5

Page 43: 5 Big Ideas to Keep Control of Indie Transmedia Projects

1 2

3 4

BEEXCITED.

SELECTIVECONTROL.

COMMUNICATEYOUR VISION.

BEPRACTICAL.

5 YOUR CREATIVE FOCUS.

Page 44: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Thank You@IANGINN TWITTER Cover Image Cover Image Trey Ratcli!f

via Compflight

Iconsfrom The Noun Project Book: Piotrek Chuchla

Theater: Björn AnderssonGame Plan: Scott Lewis

Digital Play: Juan Pablo BravoMovie: Erik Vullings

Play: Gilad FriedSocial Media: Joris Hoogendoorn

Clapperboard: Fabio GrandeGears: Gustavo Cordeiro

Mobile Content: San Salido MartínezWriting: Korokoro

Signpost: Parker Martin

Slide Deck InspirationthanksEmiland de Cubber

Page 45: 5 Big Ideas to Keep Control of Indie Transmedia Projects

Cover Image

THIS DECK SUPPORTED IAN’S PRESENTATION DURING COLOMBIA 3.0 IN BOGOTÁ, WHERE HE SPOKE TO AN

AUDIENCE OF 1100 DELEGATES, PLUS MANY MORE VIA A LIVE STREAM TO BRAZIL, ARGENTINA, AND CHILE.

HTTP://COLOMBIA30.CO/INDEX.PHP/EN/CONTENTS/TRANSMEDIA-ENG

“Incredibly exciting - do not miss Ian’s masterclass or workshop!” Cross Video Days

“A marathon of knowledge, innovation and open-mindedness.” Workshop Participant

“Tore up some walls in my head - not only on transmedia itself, but also about the possibilities on how to approach it” Workshop Participant

“The best presentation I have heard on a real transmedia project.” European Association of Animation Film

Page 46: 5 Big Ideas to Keep Control of Indie Transmedia Projects

IAN GINN IS A EUROPEAN CONSULTANT, TRANSMEDIA STORY ARCHITECT AND EXPERIENCE DESIGNER. CONSULTING ENGAGEMENTS CURRENTLY INCLUDE ADVISING INTERNATIONALLY TO FUNDS, INNOVATION HUBS, AND PUBLIC COMMISSIONS ON STRATEGY AND STRUCTURE FOR PROGRAMMES SUPPORTING TRANSMEDIA, DIGITAL MEDIA AND FEATURE FILM.

HE SHARES HIS EXPERTISE WIDELY, AND IS A FREQUENT SPEAKER IN CONFERENCES AND THINK TANKS WORLDWIDE, INCLUDING: MIP CUBE, CANNES; CROSS VIDEO DAYS, PARIS; LONDON BOOK FAIR; CARTOON CONNECTION, QUEBEC; CARTOON DIGITAL, PAU; EBU TV SUMMIT, LUCERNE; TEDXTRANSMEDIA, GENEVA & ROME; STORYWORLD, LA AND SF; DIY DAYS, LA; CANNES FILM FESTIVAL; SAN SEBASTIAN FILM FESTIVAL; MOBILE 2.0, BARCELONA; AND MANY OTHERS.

[email protected]

+31 6 53 285 110

IAN WOULD BE HAPPY TO DISCUSS YOUR SPEAKING EVENT OR

AN OPPORTUNITY TO HELP YOU INNOVATE.