7.0 epic referance sheets

Upload: daniel-buckberry-biran

Post on 28-Feb-2018

226 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/25/2019 7.0 Epic Referance Sheets

    1/5

    IMPERIALNAV

    YREFERENCESHEET

    STRATEGYRATINGn/a

    INITIATIVE2+

    NAME

    TYPE

    SPEED

    AR

    MOUR

    CC

    FF

    WEAPONS

    RANGE

    FIREPOWER

    NOTE

    S

    Empero

    rBattlesh

    ip

    SC

    n/a

    n/a

    n/a

    n/a

    Orb

    ital

    Bom

    bar

    dment

    n/a

    8BP,MW

    SlowandSteady

    LunarC

    ruiser

    SC

    n/a

    n/a

    n/a

    n/a

    Orb

    ital

    Bom

    bar

    dment

    n/a

    3BP,MW

    Pin

    -Point

    Attac

    k

    n/a

    MW2+

    ,TK(D3)

    Thunde

    rbo

    ltFighter

    AC

    Fighter

    Bom

    ber

    6+

    n/a

    n/a

    Storm

    Bo

    lters

    15cm

    AP4+/AA5+

    ,Fx

    F

    Fx

    F,

    +5AA/+6TA/+5PA

    mc03

    resalitlu

    M Un

    derw

    ing

    Rockets

    30cm

    AT4+

    ,Fx

    F

    Maraud

    er

    Bom

    ber

    AC

    Bom

    ber

    4+

    n/a

    n/a

    2x

    Twin

    Heavy

    Bo

    lters

    15cm

    AA5+

    TwinLa

    scannon

    45cm

    AT4+/AA4+

    ,Fx

    F

    Bom

    bRac

    ks

    15cm

    2BP,Fx

    F

    TITANLEGIONREFERENCESHEET

    STRATEGYRATINGn/a

    INITIATIVE1+

    NAME

    TYPE

    SPEED

    AR

    MOUR

    CC

    FF

    WEAPONS

    RANGE

    FIREPOWER

    NOTE

    S

    War

    lord

    Titan

    WE

    15cm

    4+

    2+

    3+

    2x

    Turbo-L

    aser

    Destructors

    60cm

    4x

    AP5+/AT3+

    ,Fx

    F

    Fearles

    s,Reinforced

    Gat

    ling

    Blaster

    60cm

    4x

    AP4+/AT4+

    ,Fw

    A

    Armour,ThickRear

    Vo

    lcano

    Cannon

    90cm

    MW2+

    ,TK(D3),Fw

    A

    Armour,Walker,D

    C8,6Sh

    Reaver

    Titan

    WE

    20cm

    4+

    3+

    3+

    2x

    Turbo-L

    aser

    Destructors

    60cm

    4x

    AP5+/AT3+

    ,Fw

    A

    Fearles

    s,Reinforced

    Rocket

    Launcher

    60cm

    3BP,Fx

    F

    Armour,Walker,D

    C6,4Sh

    War

    hou

    ndTitan

    WE

    30cm

    5+

    4+

    4+

    Vu

    lcan

    Mega-

    Bo

    lter

    45cm

    4x

    AP3+/AT5+

    ,Fw

    A

    Fearles

    s,Reinforced

    Plasma

    Blastgun

    45cm

    2xMW2+,Slw,FwA

    Armour,Walker,D

    C3,2Sh

    REFEREN

    CESHEETS

    ThissectionoftheEpicrulesincludesreferencesheetsforeachorthearmiescoveredintherulebook

    ,plusaplaysheett

    hatgroupsallofthegametablestoge

    therintooneplace.

    Although

    notreallyasubstituteforthefullrulesordatasheets,

    experiencedplayers

    willbeabletogetbywithjustthereferencesheetsninty-n

    inepercentofthetime.

    Shouldyou

    findadis

    crepancybetweenthereferenceshee

    tandtherules,thentherulesalways

    takeprecedence.

    Thefollowingabbr

    eviationsareuseonthereferencesheets:

    AC

    -Aircraft

    AV

    -ArmouredVehicle

    CH

    -Character

    INF

    -Infantry

    LV

    -LightVehicle

    S

    C

    -Spacecraft

    C

    C

    -CloseCombat

    F

    F

    -Firefight

    B

    P

    -BarragePoints

    +

    1A

    -+1ExtraAttack

    FxF

    -FixedForwardArc

    FwA

    -ForwardFireArc

    RrA

    -RearFireArc

    Ind

    -IndirectFire

    MW

    -Macro-weapon

    Slw

    -Slow-f

    iring

    TK

    -TitanKiller

    DC

    -DamageCapacity

    Crit

    -CriticalDam

    age

    Sh

    -Shields

    188

  • 7/25/2019 7.0 Epic Referance Sheets

    2/5

    SPACEMARINE

    REFERENCESHEET

    STRATEGYRATING

    5

    INITIATIVE1+

    NAME

    TYPE

    SPEED

    ARMOUR

    CC

    FF

    WEAPONS

    RANGE

    FIREPOWER

    NOTES

    Command

    er

    CH

    n/a

    n/a

    n/a

    n/a

    Power

    Weapon

    Basecontact

    Assau

    ltWpn

    ,MW

    ,+1A

    Inv.Save,

    Leader,

    A1+

    ,WM

    ,smr

    Allam

    S

    mc51

    etim

    S

    Captain=Com

    mander

    Librarian=Sm

    ite,

    Chaplain=Insipring

    Sup.

    Comm.=

    Sup.

    Comm

    T

    smr

    Allam

    S

    mc51

    retlo

    Bmrot

    S

    +3

    +3

    +4

    mc51

    FNI

    srotanimre

    ReinforcedArmour,

    +5TA/+5PA

    mc03

    nonna

    Ctluass

    Ax

    2

    Teleport,T

    hickRear

    Power

    Weapons

    basecontact

    Assau

    ltWpn

    ,MW

    ,+1A

    Armour

    T

    smr

    Allam

    S

    mc51

    sretlo

    B

    +4

    +4

    +4

    mc51

    FNI

    lacitca

    +6TA/+5PA

    mc54

    rehcnua

    Lelissi

    M

    smr

    Allam

    S

    mc51

    lotsi

    Ptlo

    B

    +5

    +3

    +4

    mc03

    FNI

    tluass

    A

    JumpPacks

    Chainsword

    basecontact

    Assau

    ltWeapon

    +6TA/+5PA

    mc54

    re

    hcnua

    Lelissi

    Mx

    2

    +3

    +5

    +4

    mc51

    FNI

    rotatsave

    D

    smr

    Allam

    S

    mc51

    nugto

    hS

    +5

    +4

    +5

    mc51

    FNI

    stuoc

    S

    Scouts

    +5PA

    mc03

    retlo

    Byvae

    H

    Infiltrators

    +6TA/+5PA

    mc54

    rehcnua

    Lelissi

    M

    +4

    +4

    +4

    mc51

    VA

    thguon

    daer

    D

    Walker

    T

    +4TA

    mc54

    nonnacsa

    LniwO

    RPower

    Fist

    basecontact

    Assau

    ltWpn

    ,MW

    ,+1A

    +5TA/+5PA

    mc03

    nonna

    Ctluass

    A

    smr

    Allam

    S

    mc51

    lotsi

    Ptlo

    B

    +4

    +3

    +4

    mc53

    FNI

    ekiB

    Mounted

    Chainsword

    basecontact

    Assau

    ltWeapon

    A

    +5PA

    mc03

    retlo

    Byvae

    H

    +4

    +5

    +4

    mc03

    VL

    ekiBkcatt

    WM

    ,smr

    Allam

    Sro

    +5WM

    mc51

    atlem-itlu

    M

    +5

    +6

    +4

    mc53

    VL

    re

    d

    eepSdna

    L

    Skimmer,

    Scout

    +5TA/+5PA

    mc03

    nonna

    Ctluass

    A

    +5

    +6

    +4

    mc53

    VL

    re

    d

    eepSdna

    L

    Skimmer

    T

    +5PA

    mc03

    retlo

    Byvae

    H

    odanro

    Scout

    +5TA/+3PA

    mc54

    elis

    siMnoo

    hpy

    TniwT

    +5

    +6

    +4

    mc53

    VL

    re

    d

    eepSdna

    L

    Skimmer

    T

    +5PA

    mc03

    retlo

    Byvae

    H

    noo

    hpy

    Scout

    V

    revo

    CerongI

    ,+4TA/+3PA

    mc03

    re

    hsilome

    D

    +4

    +6

    +4

    mc02

    VA

    rotacidni

    eriFtcei

    dnI

    ,PB1

    mc54

    dniwlri

    hW

    +5

    +6

    +5

    mc03

    VA

    dniwlri

    hW

    +4AA/+4TA

    mc06

    relli

    K-retnu

    H

    +6

    +6

    +5

    mc03

    VA

    retnu

    H

    +4TA

    mc54

    n

    onnacsa

    LniwTx

    2

    +5

    +6

    +4

    mc52

    VA

    re

    diaRdna

    L

    ReinforcedArmour

    +4PA

    mc03

    retlo

    Byvae

    H

    ThickRearArmour

    Transport

    (1or2)

    smr

    Allam

    S

    mc51

    retlo

    Bmrot

    S

    +6

    +6

    +5

    mc03

    VA

    oni

    hR

    Transport

    (2)

    R

    +4PA

    mc03

    retlo

    Byvae

    HniwT

    +5

    +6

    +5

    mc03

    VA

    kcabroza

    Transport

    (1)

    ORT

    +4TA

    mc54

    n

    onnacsaLniw

    P

    +4TA

    mc54

    nonnacsa

    LniwT

    +5

    +6

    +4

    mc03

    VA

    rota

    der

    +5TA

    mc54

    nonnacsa

    Lx

    2

    rotali

    hinn

    A P

    +6TA/+5PA

    mc54

    nonnacotu

    A

    +5

    +6

    +4

    mc03

    VA

    rota

    der

    +5PA

    mc03

    retlo

    Byvae

    Hx

    2

    rotcurtse

    D

    PB5

    a/n

    tne

    mdrabmo

    BlatibrO

    a/n

    a/n

    a/n

    a/n

    CS

    resiur

    Ce

    kirtS

    Transport

    (20)

    PB41

    a/n

    tne

    mdrabmo

    BlatibrO

    a/n

    a/n

    a/n

    a/n

    CS

    egra

    Beltta

    B

    Transport

    (60)

    +4TA

    mc54

    n

    onnacsa

    LniwTx

    2

    +3

    +5

    +4

    re

    bmo

    B

    EW

    tfarCgni

    dna

    L

    DC4,Planetfall

    +5AA/+4PA

    mc51

    retl

    oByvae

    HniwTx

    3

    ReinforcedArmour

    smr

    Allam

    S

    mc51

    retlo

    Bmrot

    S

    Fearless,T

    ransport(12+4/6)

    Fx

    F,

    +4TA/+4PA

    mc57

    nonna

    Celtta

    B

    +4

    +6

    +4

    re

    bmo

    B

    A/EW

    kwa

    hrednu

    hT

    Planetfall

    Fx

    F,

    +5AA/+4PA

    mc03

    retl

    oByvae

    HniwTx

    2

    Transport

    crAt

    hgi

    R,

    +5AA/+4PA

    mc51

    retl

    oByvae

    HniwTx

    1

    DC2,Crit

    -seedatasheet

    crAtfe

    L,

    +5AA/+4PA

    mc51

    retl

    oByvae

    HniwTx

    1

    ReinforcedArmour

    to

    hseno

    ,+5TA/+5PA

    mc51

    dniw

    htae

    D

    enon

    enon

    +5

    elibommI

    VA

    doPpor

    D

    Seedatasheetforrules

    189

  • 7/25/2019 7.0 Epic Referance Sheets

    3/5

  • 7/25/2019 7.0 Epic Referance Sheets

    4/5

  • 7/25/2019 7.0 Epic Referance Sheets

    5/5

    EPIC GAME REFERENCE SHEET

    Blast Markers Result Effect

    Each Blast Marker UnitSuppressed May not shoot

    One BM per unit Formation Broken Withdraw

    Blast Marker Table

    I Strategy Phase: Strategy roll for first action

    II Action Phase: Carry out actions with formations

    III End Phase: Rally and check victory considitons

    Sequence Of Play

    Advance:One move, then shoot

    Engage:One charge move, then assault

    Double:Two moves, then shoot with -1 to hit

    March:Three moves, may not shoot

    Marshal:One move, or shoot with -1 to hit, then regroup

    Overwatch:May shoot after opponent has moved

    Sustained Fire:Shoot with +1 to hit

    Hold:One move, or shoot, or regroup

    Actions

    Formation has at least one Blast marker -1

    Formation is trying to retain the initiative -1

    Action Test Table

    T enignEraWelciheVyrtnafnIniarre

    Buildings 4+ Cover Save Impassable Impassable

    elbassapmIelbassapmIelbassapmIsffilC

    Fortifications 3+ Cover Save (see rules) See rules Impassable

    suoregnaDelbassapmIevaSrevoC+4elgnuJ

    suoregnaDsuoregnaDsuoregnaD,evaSrevoC+6hsraM

    Open Ground, Hill Slopes No Effect No Effect No Effect

    tceffEoNelbassapmIsuoregnaD,evaSrevoC+6reviR

    selureeSselureeSselureeSsdaoR

    Ruins, Rubble 4+ Cover Save Dangerous Dangerous

    tceffEoNtceffEoNevaSrevoC+6burcS

    W suoregnaDsuoregnaDevaSrevoC+5sdoo

    Terrain Effects Table

    T 1-revocnisitegra

    Attacker is carrying out a double -1or marshal action

    Attacker is carrying out a +1sustained fire action

    To Hit Modifier Table

    Barrage Points Extra Templates Extra Blast Markers To Hit Rolls

    AP AT

    1 None None 6+ 6+2 None None 5+ 6+3 None None 4+ 5+

    +5+4enoNenO5-4+5+4enOenO7-6+5+4enOowT9-8+5+4owTowT21-01+5+4eerhTowT51-31+5+4ruoFowT81-61

    Barrage Table

    For each kill you have inflicted +1

    Y 1+stinueromevahuo

    You have more than twice as many units +1

    Your formation has no Blast markers +1

    Enemy has more Blast markers +1

    Led byinspiringcharacter +1

    Assault Modifiers

    Formation is broken -2

    There are enemy units within 30cms -1

    Rally Test Modifiers

    192