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TRANSCRIPT
9.
~PECULATIVE EVERYTHING
In Dream : Re-imaging Progressive Politics in an Age of Fantasy Stephen
Duncombe argues that the radical left has relied too heavily on reason,
ignoring th e place f antasy and fabricated r ealit ies play in our lives . From
theme park s to soap operas to brands , whether we li ke it or not, we now li ve
with in a mu lt itude of r ea li t ies . Duncombe argu es that radicals need to embrace
this and use it to critical effect, to subvert spectacle for public good and
progressive politics . This is particularly challenging for designers becau se we
are usually on the wrong side of spectacle, helping construct ones that
encourage people to consume more . Can speculative design t ake on a social
and possib ly political role , comb ining the poetic, cr it ical , and progressive by
app lying excessive ly imag inat iv e thinking to seriously large sc ale issues?
159 SPECULATIVE EVERYTHING
llllllOuqll op<' t'dting dL d sy <, Lcm ic l<>vcl, lc~r·q p sc<ll e !:. pcc uldLiv c Lhinking
is difr erenL from design Lhinking and soc ia l design . Design thinking is
concern ed with problem solving, and although social design moves away from a
purely commercial agenda to deal with more complex human problems, it too
focuses on fixing things . Large-scale speculat ive design contests "offic ial
reality " ; it is a form of dissent expressed through alternative design
proposals . It aims to be inspirational , infectious, and catalytic , zooming out
and stepping back to address values and ethics . It strives to overcome the
invisible wall separat ing dreams and imagination from everyday li fe , blurring
dist inctions between the " real " real and the "unreal " real . The former exists
in the here-and-now, whereas the latter l ies behind glass screens, within the
pages of books , and locked in people ' s imaginations . Design specu lations can
give form to the multiverse of worlds our world could be . Whereas it is
accepted that the present is caused by the past it is also possib le to th ink of
it being shaped by the future , by our hopes and dreams f or tomorrow .
FR EE AGENTS
Change can happen in a number of ways : 1 propaganda , semiotic and
subconscious communi cat ion, persuasi on and argument, art, terrorism , social
engineering, guilt, social pressure, changing lifestyles, legislation,
punishmen t , taxation , and individual ac tion . Design can be combined with any
of these but it is the last one- individual action- that we value most . We
believe change starts with t he indi vidua l and that the ind ividual needs to be
presented with many opt ions to form an opin ion .
When design is discussed in relat ion to change, the notion of " nudge " 2
often surfaces . The suggestion is that design ca n modify our behavior by
nudging us to make choices that someone , usually a client organization , wou ld
like us to make . To encourage schoolchildren to eat more healthily , for
example, junk food might be displayed on lower shelves in a shop and healthy
food would be placed at eye level . Stanford - based psychologist B. J Fogg has
worked in this area since the early 1990s , calling it captology . 3 His focus is on
the overlap between pe rsuasion and computers, usually applied to small-scale
interact ions rather than socia l change . But once it moves beyond interactions
with technology to the social or mass sca le , it can fee l more like social
engi neering . This i s on e of the difficul tie s we ha ve with design t h inking
applied by service designers to public service projects. It can be used to
modify our behavior in a slightly underhanded way . For example, on the UK
Government ' s Cabinet Office website , it says the follow ing : "The Behavioura l
Insights Team was set up in July 2010 with a remi t to find innovative way s of
160 CHAPTER 9
enrourd<Jinu, !•n.tl>lirt<J drHJ c,uppor ting people Lo mdk e I)CLt.rr c hoi ces for
th emse lv es . " 4
We be li eve that our behavior does need to change, but it should be up
to either ind ividua ls to make cha ng es in their behav ior (for examp le, in hea lt h
and exercise) or the government to ban some kinds of behavior (such as
smoking, which effects everyone, not just the smoker) . At both extremes
the rationale for change is explicit . Design can play a role in hig hlighting what
might happen if behavior does not cha nge, what can be achieved if i t does , or
simply commun icating what needs to change and how . Of course this is an
idealist ic view of human nature that does not allow for poor education or
other factors, but we prefer to base our design approach on this ideal rat her
than assume peop le have l itt le or no control over the choices they make . We
view peop le as free agents , not necessaril y r ationa l , but f r ee to make up
their own minds . As consumers we can choose not to buy products produced by
companies or countries whose values we disagree with ; as citizens we can
vote, demonstrate, protest, and in extreme cases , riot .
As Erik Olin Wright points out in Envisioning Real Utopias, "the act ua l
limits of what is achievable depend in part on the be liefs peop le ho ld about
what sorts of alternatives are viable . " 5 For us, this is where speculative
design steps in. It can make a whole range of viable and not so viable
possibilities tangible an d available f or consideration . Hright cont inues :
" Claims about socia l lim its of poss i bi lity are differ ent from [these ] cla ims
about physical and biological limits, for in the social case the beliefs people
hold about limits sys tematica lly affect what is possible . Developing
systematic , compelling accounts of viable alternat ives to ex ist ing socia l
structures and institution s of power and priv il ege , th er efore , is one
component of the soc ial proc ess through which the social limits on ach ievable
alternatives can t hems elves be chang ed. " 6
We believe that even nonviable alternatives, as long as they are
imaginative , are valuable and serve as insp irat ion to imagine one ' s own
alternat ives . Speculative design can be a catalyst for t hi s : it can insp ir
imagination and a feeling that, if not exactly anything, more is definite I
possib le. Speculative design contributes to the reimagining not only of 1
itself but also our relat ionship to reality . But for this to happen, we ne
move beyond specu lative des ign, to speculat ive everything-generating .
multitude of world views , ideologies, and possibi l ities . The way the wor ld
follows on from how we think; the ideas inside our heads shape the world
there. If our values , men t al models, and ethics change, then the world
flows from that worldvie w wil l be different, and we hope better .
161 SPECULATIVE EVERYTHING
Wr iting about the value of literature in Such Stuff as Dreams, Keith
Oatley states, " In art we experience the emotion, but with it the possibil ity
of something else, too . The way we see the world ca n change , and we
ourselves can change. Art is not simply taking a ride on preoccupat ions or
prejudices, using a sc hema that runs as usual. Art enab les us to experience
some emotions in contexts that we would not ord inarily encounter , and to
th ink of ourselves in ways that usua lly we do not . " 7
Can design achieve this , t oo, if it is decoup led from narrow commercial
agendas? We th ink so . By embody ing ide as , ideals, and ethics in speculative
proposals design ca n play a sign ificant role in broaden in g our conception of
what is possible .
ONE MILLION LITTLE UTOPIAS
Maybe each human being lives in a unique world, a private world, a world
different from those inhabited and experienced by all other humans.
And that led me wonder, if reality differs from person to person, c an we
speak of reality singular , or shouldn't we rea ll y be talking about plu r al
rea li tie s? And if there are plural rea li t ies , are so me more true (more
rea l ) than others? 8
Phil ip K. Dick wrote this in 1974 just as mass media was affecting rea lity and
blurring the boundaries between inner and outer worlds . We believe, like Phi lip
K. Dick does, that there is no longer one rea lity , but seven billio n different
ones . Th e challenge is to give them form. The individualisti c approac h,
although assoc iated with right- lean ing libera l ism, i s also an impe t us for highly
individua listic micromodifica tion s to reality, usua ll y to sat isfy some desire
that official culture is unable to meet, such as unconventional political views
or specialis t sexual fantasies and fetishes . Timothy Archibald's Sex Machines :
Photographs and lnterviews9 ( 2005) is a wonderful example of people tinkering
with the world around them to accommodate their desires . It is a sha me the
ma chi nes are so phallic and me c ha nical but nonetheless the techn ica l ingenuity
is fasci nat ing . Image Club ( 2003) by Tsuzuki Kyo ichi is a photograph ic
document of environments , props, and serv ices des igned to fac ilitate sexual
fantasies . These are more conceptual than Arch i ba ld's devices because they
work on the mind rather than the body . They are usually one -off
environments set up to aid sexual fan tas ies , specially const ru ct ed parall el
worlds whe r e the usua l ru les govern ing human interactions are suspended. No
matter what the setti ng- tube ca rria ge, c lass r oo m, forest , workp lace-there
is always a bed. Un like sex mach ines, the envi r onments are not we ll crafted ;
there is just enough detail to transport the c lient ' s imagination .
Timothy Arc hiba ld , Dwayne with the Two to Tango
Machine, 2004, from hi s book Sex Machines:
Photographs and Interviews ( Los Angeles : Daniel 13/
Process Media, 2005) . Photograph by Timothy
Archibald .
The const ru ction of one-off micro-utopias bui lt around the desires of a
singl e person or small group is something artists have explored, too. 10 Atelier
Van Lieshout has experimented with fantasy environments wi thin an artis ti c
context, although i t is never clear how mu ch is abou t sati sfying his own
fantasies and how much is commentary . His early work consisted of rooms and
environments designed to make orgies more comfortable and easy to run . In
2001 he took ov er an unu sed plot in the Rotterdam Harbor area , ca ll ed it
AVL - ville, and sought to have it recog ni zed as a free state . Du e to a throw
away remark in a lecture , AVL-ville attracted unwanted attention from
inspectors and the po l ice, creat ing vast amounts of bureaucracy . Eventua ll y
Van Lieshout decided to close AVL - ville so that he could concent rate on
producing art works rather than dealing with officials .
163 SPECULATIVE EVERYTHING
l>c rhdps Lh c mos L success ful f orm o f tlli ( t'o ul opi <t i ', liH' in LcnL ion cl l
community, or its mor e extreme fo rm, t he c ulL. Our fa vorite is Pa nawave .
Based in Japan , one of their core be liefs is th e harm f uln ess of
electromagnet ic radiation , and they go to great lengths to avoid it . Believ ing
that white protects them from harmful rays they cov er their vehic les, c amps,
and personal objects with white fabric . They travel in convoys seeking part s
of Japan with low levels of electromagnetic pollution . They first came t o
public attent ion in the early 2000s dur in g a standoff with police after causing
a huge traffic jam while searching for a safe haven . The i r use of white fabr ic,
tape, and uniforms to protect themselves and their leader from
electromagnetic radiation led to many striking images of their tempora r y camp
circulating in th e media .
Wh ether y ou view t hem as charming eccentrics or r est less idea lists, the
creators and users of these devices and environments defy the str ict rules
Western societies place on mixing different kinds of reality . They inspire us
to question why the real is " real " and the unreal is not; who decides? Is it
market forces , evil gen ius , chance , technology, or secret eli tes?
These projects ce lebrate people ' s ability to make their own imaginative
world views tangible . The days of designers dreaming on behalf of every on e
have passed but designers can still facilitate a dreaming process that unlocks
people's imaginat ions . Micro - utop ias li ke these serve as inspiration,
encouraging no t mega-utopias defined from the top down but seven billi on
little utopias emerging from t he bottom up, facilitated by, not deter mined
by, design .
BIG DE SIGN: THINKIN G THE UNTH INKAB LE
Although inspirational, these externalized dreams and fantasies are sti ll qui te
modest in scale-a disadvantage of working outside official systems, semi
underground, or in the privacy of one ' s home or studio . There are also
dreamers working within the system of industry, fund in g organ izations,
un ivers ities , and markets , who are attempt ing to imagine a better world for
all, even if sometimes they might reflect their own personal obsess ions .
Bu c kminster Fuller would usually spring to mind as an example of t his but
his visions are a little too technolog ical and rat iona l for us . Norman Be l
Geddes , however , mixed mod ern, everyday techno logies wit h dreams ,
fantasy, and the irrational . He went well beyond problem solving , usi ng design
to give form to dreams . In his Highways & Horizons exhibit , better kno wn as
Futurama, for the General Motors pavilion in the 1939 New York World's Fair ,
Bel Geddes designed an env i ronment of large-scale mode ls featu r ing a nationa l
164 CHAPTER 9
ne Lwork 0 f CX fH' <'~,WdY'• , i II usL r il Li n 9 i Ls imp I i t. a L ion •, d ncJ PO '>'> i IJ i I i l i <' '> t. \-JCII Ly
y ears into the r uture . r or exampl e , by speed ing up trarfic flow and reducing
j ourney t ime s , commuters could l ive fu r ther away from city centers , which in
turn affects the workable size of cit ies . At the time Futurama was viewed
very muc h as an America of the near futu r e , a realizable dream r at her than a
fantasy . Other projects wer e c loser to fa ntasy . His Airliner Number 4 ( 192 9 )
was a nine-story, amph ib ian pl ane t wi ce the size of a Boe ing 747 ju mbo j et . It
had room for deck ga mes , an orc hestra , a gymnas ium , a solarium , ai rpl ane
hangars, and could sleep 606 passengers . Bel Geddes intended it to be built
and flown between Chicago and London , but sadly , was unab le to r aise the
necessary f und ing .
Norman Bel Geddes , Airliner No . 4, 1929 . Image courtesy of t he Edith Lutyens
and Norman Bel Geddes Foundation.
165 SPECULATIVE EVERYTHING
In Lh e shddowl ands o f bi g Lhinkinq is t.lw RAND Lo r·pora Lion and IIer man
Kahn. 1 he RAND Corporation developed many o r Lhe Lec hniques used Loday f or
scenario building . 11
Kahn , who coined the phra se " thinking the unth inka ble ,"
more than many, really did think the unthinkable . At one point he
recon ceptualized the practicalities of nuc lear war by th inking t hrough the
aftermath in a rational way : what the costs wou ld be and how America cou ld
rebuild itself after a nuclear war . This alarmed many people because it shifted
t he possibility of a nuc lear war from the realm of the completely unimag inab le
to something much closer to everyday life, even if at an extraordina r i ly high
human and pl anetary cost.
Interview with Herman Kahn , May 11 , 1965 . Photograph by
Thomas J . 0 ' Hal loran . Photogr aph courtesy of Library of Congress
Prints and Photographs Division Washington, DC 20540 USA .
From the post-war years to the 1970s , rather than only being put to
work so lving prob lems, technology wa s also used to ign ite excessive imag in ings
and audacious dreams for how life could be , and not just on earth ; th ere were
many proposals for space co lonies , too . This was not limited to Europe and the
Unit ed States . Dur ing t he same per iod the Sov iet Union dev elope d ma ny
techno logies embodying the dreams, values, and ideals of a parallel communist
world. The Ekranop/an was a heroic attempt to create a novel plane that
166 CHAPTER 9
•, ki mlll t'CiliH' 'd lt ' ldc (' o l Ill (' WdL (' r' u•, inu w ·o und (' if C't l Lo fly dl urcclL !> IH'ctl
de l iv ering v c~•, L numiH'rs or marin es Lo baLt le zo nes separat ed by lar ge lakes .
So vi e t tec hnology, developed outs ide Western ideals and contexts , shows
Lhat techno logy is as much an embod im ent of ideo logy , po li t ics , and c ult ure
as science . One can't help but wo nd er if ideology12
is at the source of true
innovation in the sense that new id eas and thinking come from new and
different ways of viewing the world .
16 7 SPE CU LAT IVE EV ERYTHIN G
The Lun -class Ekranoplan ,
Kaspiysk, 2009 .
Photograph by Igor
Ko lokolov .
The Lun-class Ekranoplan ,
Kaspiysk, 2009 .
Pho tograph by Igor
Kolokolov .
Wi t h a f ew gov ernmenLal excepLions, suc h <l S DARPA wt1rr r some of Lhe
most imag inat ive , boldes t , and ad mirably r idicu lous tll in king is to be found,
invisibility cloaks and holes in time , for examp le-and com mercial exceptions
suc h as Goog le ' s X Lab , whi c h is currently working on space elevators an d
asteroid mining , it feels today as if t he era of big ideas and fantast ic dreams
has passed . Much of today ' s dreaming around technology is shaped by mil itary
pr iorit ies or a short-term, market - led view of the world based on
st and ar dized consumer dreams and desires . And bo ld v isions put f o r wa rd by
arc hitects suc h as Terreform ONE and BIG (Bj arke Inge ls Group) don ' t seem to
include the underlying alternative worldviews and ideology of ea rlier big
t hinkers . Even t he dream of spac e tra ve l has been hypercommod ifi ed ,
becoming just another commercial offer , someth ing artist Joseph Popper
addresses in hi s proj ect One-Way Ticke t (2012) : a pr oposal t o send one perso n
on a voyage in to deep space from which he or she would never return . He made
a short fi lm of ep isodes transmitt ed from t he spacecraft at key moments ,
suggesting unique psyc hological phenomena that might occur on a one - way trip
into deep spa ce . But who would t hi s astronaut be-a volun t ee r with a termin al
i l lness , a lifer opt ing to die for science rather than in prison? Alt hough in this
project, spa ce travel is being cons idered once ag ain , it is anyt hing but
r oma nti c . The messy human details-ethi cal , psychological, and physical-a r e
right in the for eg r ound .
Planetary Res ources Inc ., Astero id Mining , 2012. Swarms of low
cost ro botic spacecraft will enable extraction of resources from
near-earth asteroids .
168 CHAPTER 9
·.~ \
Joseph Popper, The One-Way Ticket , 2012 . Film still .
SOCIAL DREAMING
The social dimension to big thinking has vanished, replaced by science ,
technology , and logic . Where can new world views be developed, how can they
be used to generate new v isions for everyday li fe? Think tanks are supposed
to do this , but as Adam Curtis writes ,
the question is whether most Think Tanks may actua l ly be prevent ing
people th inking of new visions of how society could be organised-and
made fairer and freer . That in reality they have become the armoured
shell that surrounds all politics, constantly setting the agenda through
their PR operations which they then feed to the press , and t hat
prevents genuine ly new ideas break ing through . 13
Other organizations such as The Seasteading Institute t ry t o develop
new possibilities within existing systems by identifying legal loopho les for
establishing new economic zones . One of t he i r proposals is to moor a ship just
off the Californian coast as a base for high-skilled workers who want to
participate in Silicon Valley but are unable to secure work visas . 14
Although
we like the legal cleverness of this proposal we are not so co nvinced by the
ends it serves. Bruce Mau ' s Massive Change Project C 2006) has as i ts motto ,
" It ' s not about the world of design . It's about the design of the world ."
169 SPECULATIVE EVERYTH ING
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the promi se and pow er of des ign in improvin g Lh e welfare of humanity . "15
But
aga in, weighed down by the gravity of reality , the focu s is on probl em
solving . The website for the Centre for Des ign and Geopo li tic s based at the
Univer sity of California, San Diego , says it views Cal iforn ia as a design
problem , which ni ce ly captures the scale, ambition, and spirit of their miss ion
to r edes ign geopolitics rather than trying to solve problems within existing
political st ru ctures . 16 This is much close r to our interest in prov iding new
perspectives , spa r king fresh thinking, and broadening th e imaginative scope
of thinking in t his area .
But of course writ ers have been doing this for a long t ime , and many
utopias (and dystopias) are forms of political fiction . One of the first by a
des igner is William Morris's News from Nowhere in 1890, which set out his v ision
for an alternative England set in a ut opian future . 17 Since 2000 there has
been a spate of des ign books explori ng ideas arou nd alternati ve models of
everyd ay life from economics to language . Architect Ben Nicolson ' s The Wor ld :
Who Wants It (2004) sets out a new world order funded by t he United States
t hat addresses some of the world's more complex problems in imaginative ly
impracti cal ways . More recent ly , Ste rn be r g Press ' s Solution Series in vit es
authors to reimagine exist ing countr ies . In Solution 239-246 : Finland : The
Welfare Game ( 2011) , Mart ti Kalliala , Jenna Sutela , and Tuomas Toivonen set
out eight and one-half ideas for a new Fin la nd includ ing host ing t he world's
nuclear waste and sending its young around the world as gap -year ambassadors
of Finn ish my thol ogy to boost the tou r ist trade . In Solution 77-767 : The Book
of Scot lands ( Every Lie Creates a Parallel World. The World in Which It Is True J,
Mom us describes hundreds of Scotlands , all fictional , some more bizarre than
others . The series applies imagination to issues ranging f ro m national identity
and mythology to contemporary soc ial and economic prob lems in ways that
inspire the reader to spe cu late and imagine , t oo . Although they do not offer
des ign proposals they do provide fascinat ing briefs .
Can des ign operate in this way, borrowing methods f rom litera t ure and
art and applying them to the real world as thought experiments? The desig n
collective Metahaven has developed a susta ined crit ique of neolibe r alism
through a series of uncorp or at e ident it ies for imaginary corporat e
government stat es by subverting branding and corporate identity strateg ies
f rom a graphic design perspecti ve . 18 Their Face state ( 2011) instal lati on for
Graphic Design : Now in Production at t he Walk er Art Center explored parallel s
betw/en soc ial software and the state : " It is about politicians hailing the
entrepreneurship of Mark Zuckerberg, about the neol i beral dream of minimal
170 CHAPTER 9
SOLUTION 186-195 DUBAI DEMOCRACY
INGONIOtrU.HH
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SOLUTION 239-246 FINLAND
THE WELFARE GAM E WAITTIKALlWA
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the people
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SOLUTION 1-10 UMBAULAND
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government interference, about the governance of social networks , about
face recognition , about debt , about the future of money and currency in
so cia l ne t work s , and abou t t he dream of total participation 0 "
19 Metahaven
combines extensive research with the setting out of fictional corporate
governmen t hybrids t hrough design 0
171 SPECULATIVE EVERYTH ING
Wh er eas Metah aven goes st r aigh t t o t he heart of the system pr oducing
political fictions expressed through corporate brand and identities , we are
interested in exploring how the consequences of different political sys t ems
might affect things such as food production, transport, energy, and wor k ,
ideally with surprising and unexpected outcomes or how different political
systems could create very different experiences of everyday life . Eneropa
(2010) by Rem Koolhaas ' s think tank AMO is part of a study for the Euro pea n
Climate Foundation called Roadmap 2050 looking at energy strategies for
Europe . The main idea is to run Europe on a shared grid of renewable energy .
Although the project consists of a substantial report, it is one image that
catches our attention, a fictional map of an alternative Europe wit h region s
renamed according to the ir main source of renewable energy-Isles of Winds ,
Tidal States, Solaria , Geothermalia, Biomassburg, and so on . It is a simple
image for a complex idea but it is effective and can easily facilitate debate
and discussion about shifting European identities due to shared ene r gy
sources among the public, pol icy makers, and the energy industry .
r---
\lap of
ENEROPA
Rem Koolhaa s , AMO , Roadmap 2050 Eneropa , 2010 . © OMA .
172 CHAPTER 9
THI: UN111 1) MI CI((J KIN GDO MS: 1\ TII OUGIII LX PI- RIM LNT?0
Inspired IJy dll lilh l> iq tllinking we dec id ed to try a des ign exper im ent to Ld ke
the literary imdgination behind the Sternberg Solution series, or The lvorld,
Who Wants It, and combine it with more concrete design speculations .
After finding the wonderfully titled The Beginner's Guide to Nation
Building published by the RAND Corporation in 200 7 ,21
we began to wonder ho w
nations were built and if states cou ld be designed . Architects ha ve long
developed master plans f or c ities and reg ions . Could we talk about bi g ideas
throu gh small th ings? The Design Museum in London invited us to try .
It is common in the design of technology products and services to start
with pe r sonas, then develop scenarios, all within existing r eal ity . Here , we
wanted to zoom out and start with new r ea li ties (ways of organi zi ng everyday
life through alternat ive be liefs, va lu es , pr ioriti es , and ideology) then
develop scenarios and poss ibly pe r sonas to bring it to life , to "tell worlds
rat her than stori es , " as Bruce Sterling so aptly puts it . 22 By presenting the
viewer with design proposals f or objects , would they imagine the world the
designs belong to and move from the specif ic to the general? This is ve ry
different from other world- making activit ies such as c inema and game des ign
in whi ch th e world itself is shown, and even arch itecture , which usually
presents an overview from whi ch the viewer has to imagine the specific .
SO YOU WANT TO DESIGN A STATE?23
We explored different ways of constructi ng alternative ideologica l syst em s
and came across a type of chart used to illustrat e different polit ical
positions. Th ere ar e sever al variation s but they typically hav e four points on
tw o axes : left , right , authoritarian, and libertarian. The left- right axis
usually defines economic f r eedom whereas the libertarian-authorit ar ian axis
defines personal freedom . 24
Based on these , we began to explore an
altern ati ve England divided into f our regions with different ideologies . We
used the Un ited Kingdom because a comp lete ly im agina r y place wou ld lack any
connect ion to the world we current ly occ upy. 25 We hoped calling th em micro
kingdoms rather t ha n mi cro-states or micro-nations would suggest t hey are
more li ke fables or tales based on imaginat ion rather than hard scenarios
based on analysis and reason-somewhere between sci-fi and foresight .
Not wanting to visualiLe the world in a cinematic way or use pieces of
evidence such as flags, documents , and ot her bi ts of everyday li fe but
instead to present it th rough one type of object that would allow fo r
co mparisons between th e different micro-k ingdoms, we needed to find an
appropri ate vehicle . We chose transport . Tr ansport involves not only
173 SPECULATIVE EV ERYTH IN G
Lcc ll llo louy dlld p rod u c L ~ l)uL also infrusLru c Lurr; we co uld Lhink big but
presen t our Lhin ki ng at t he more concrete sc ale of vehi c les . Eac h vehicle
would embody di fferent ideo log ies , values , priorities , and bel ief systems
essenti ally al ternat ive world views .
Many assume that when fossil fuels r un out Wes t ern poli ti cs will co ntinue
and simply apply itself to what ever new f orm of energy r ep laces fossi l fuels.
This is not necessaril y the case . We stern politi ca l sys t ems are intr icately
entan gled wi t h fossil fuels . As Timothy Mitchell writes in Hydrocarbon Utopia ,
" Th e lead ing indust riali zed count ries are also oil states . Without the energy
they derive from oil, their current forms of political and economic life wo uld
not exist. Their c iti zens have developed ways of eati ng , trave ling , hous in g
themselves , and consum ing ot her goods and serv ic es tha t r equi re ve ry large
amounts of energy from oi l and other foss i l f uel s. " 26
By working wit h veh icles we cou ld playful ly explore new combinations of
polit ical sys t ems and energy sou r ces in a post-fossil-fuel En gland divided into
fou r super sh ires , each exper imenting with different forms of energy,
economi cs, po li t ics , and ideology . Each one offers an alternative to a foss il
f uel -dependent world and is des igned to expose trade-offs : co nve nience
versus control , indiv idual freedom ve r sus hardship , unl imited ener gy versus a
limited population . Vehicles are also highly charged symbols of f r eedom an d
indiv iduality , which would al low us to explo r e how new dr eams might evo l ve f or
each mic ro-kingdom . Eac h vehicle would stand for something mor e t han itself,
not exactl y a metaphor, more a synecdoche .
Next we sketched out four regions and four combinations of t echnology
and ideology : communism and nucl ear energy , social democracy and
biotechno logy , neoliberalism and digital techno logy , and anarchy and se l f
experimentation .
The project narrative is as fol lows : In an effort to reinv ent itself for
the twenty-first century , England devolved in to fou r supershires inhabited
by dig ita rians , bioliber als , anarcho-evolutionists, and communo -nuclearists .
Each co unty became an experimental zone free to develop its own form of
governance , economy, and lifest yle . England became a deregulated laborator y
for competing soc ial, ideolog ical , and economic models . Its aim was to discover
through experimentation the best soc ial, pol itical , and eco nomi c structure
to ensure its ex istence in the new postcrash world order-a so r t of
preapocalyptic exper im ent des ig ned to avoid t he t hi ng itself , whic h
in creas ingly , seemed inev itable .
174 CHAPTER 9
Authoritarian
• Digitarians
Left
·Communonuclearists
• Bioliberals • Anarcho
evolutionists
Libertarian
Polit ical Chart . Ill us tra t ion by Kellen berger-White.
DIGIT ARIANS
Right
As their name suggests, digitarians depend on digita l tec hnology and all its
impli c i t total itarianism-tagging , metric s , tota l surve i llance , track ing , data
logging , and 100 percent transpa r ency . Their society is org anize d ent irely by
market fo rces ; c iti zen and consu mer are t he same . For t hem , nature is t here
to be used up as necessary . They are gov erned by technocrats , or
algori t hms-no one is ent i r ely sure or cares-as long as everything r uns
smoothly and people are pr esent ed with c hoices , even if illusiona ry . It is t he
most dystop ian yet fam ili ar of all the mi c ro- k ingdoms .
Their main form of transport is t he digicar , a development of electric
se lf-d r ive ca rs be ing pionee r ed today by co mp anies such as Google . 27 Th e ca r
has evolved from being a vehicle for navigating space and tim e , to being an
interf ace for navigating tariffs and market s . Every squ are meter of r oad
surfa ce and ever y millisecond of access , at any moment, is mon et ized an d
optimi zed . Today , se lf-d ri ve cars are presented as soc ial spa ces f or rela xing
co mmut es , but digicars are c loser to economy airl ines , offering the most
basic but humane exper ience . It is essentially an app lian ce , or com puter,
co nstantly ca lculating the best , most economi c r oute . The dashboard doesn't
175 SPECULATIVE EVERYTHING
Dunne & Raby, Digicars , f r om United Micro Kingdoms , 2013 . Compu t er model by
Graeme Findlay .
have speed or rev cou nte r s but readouts for money versus t im e . Those on
pay-as-you-go contracts rather than prepaid ones must calcula t e in real
time : " move into the blue lane for 34 minutes t o save £15 . 48 on your current
trrp"-no mean feat .
These highly responsive, tailored pricing systems , ostensibly to meet
individual needs and opti mi ze road access, are really designed to maxrmize
profit . The roads are still owned by the state but companies bulk buy access
and offer it to their customers in the same way telecom compan ies today
manage the radio spectrum .
The digicar does allow for expression of status though . Power and speed
are replaced by footprint and pri v acy-how much space you take up and
whether it is shared or not . There ar e priority tariffs , and options for
sha r ing journeys whi le ma intaining privacy . Tarrffs are calculated according
to a P5 index : price , pace , pr oxemics , pr iority, and privacy . There is also a
sleeper optron in which the traveler is put to sleep and sent on his or her way
wi th all vital functions r emotely monrtored .
As dig icars are computer managed and contro ll ed , they rare ly crash or
coll ide, consequently their des igns are simple and utilitarian. They resemble
appliances : cute , cha rm ing, basic . The digicar stands for all that is wrong
with today' s services. It is the ideal solution for a society that promotes
freedom of c hoice and entitlement above all else, even in the face of ever
dimin ishing resources, such as road space .
176 CHAPTER 9
Dunne & Ra by , Digicars with Rock, from United Micro Kingdoms , 207 3 . CGI
by Tomma so Lanza .
Dunne & Raby , Digicars , f r om United Micr o Kingdoms , 207 3 . CGI by Tommaso
Lan za .
177 SPECU LATIV E EVERYT HING
Dunne & Raby, Digicars, from United Micro Kingdoms, 2013 . Photograph by
Jason Evans .
178 CHAPTER 9
As o 11 <' 111 i q 11 t I' x pI'< L , () i g i Ian d is Ill cl d c o f vas l , nev er - c 11 ding pI an c s of
larmac : a c. ro ss beLween airpo r l runway s , sport s fie lds, and ca r parks , dense
with mark ings no human can decode-a landscape exc lus ive ly for mach ines.
Clean electr ic cars mean distinctions between inside and outside are
minim ized ; roads flow through houses, shops , and factories .
Digitarians are already among us and their mind -set is shaping the world
around us . How far are we prepared to let it spread?
··---··· ... -· -··-···,.·--······ -· _., ....... _ ....... -· -····-.. ·-··· ... -· ·-····-····ii··· -· ·-····-···-······ .•.
'·· II ...• .-·-· , .• , • ...• - ..... ,. __ ,_ ··,· .. , __ . . . . -\ ··-·-·····,.
' ' • i • ' Q il ~ .. . 0 ' /.,·····--'"-···-·-· ,.. i • .;. ~~ ~ ~~~ 'il • = a' ._ ! !!l y• •· · • o • · .. •Q • J· ~ - ·'-!~' ' ; • tE I II j · ~ · '. £1:1 .. .. , 1!!!!!11 .
i -rl) ~~.~ l -=-·, , , , ! . ~ • . ' , , , . ..... a .... D ··---1 CL._. ....... • . ·-·• . .. _.
Dunne & Raby , Oigiland, from United Micro Kingdoms, 2073 . Video still from an
an imat ion by Nico las Mye r s .
179 SPECULATIVE EVERYTHING
I
BIOLIBERALS
Wherea s digitarians use digital techno logy to manage supply and demand of
diminishing resources and to create an illusion of un l imited access for all , t he
bioliberals who are soc ial democrats . pursue biotechnology , and with it, new
values . 28 They , t oo , want freedom and choice for all but they want it to last .
Biolibera ls l ive in a wor ld in wh ich t he hype of synthetic biology has come true
and de li vered on its prom ises . Ma ss ive govern ment investmen t in
bi otechnology has led to a society in sy mbios is with the natural world. Biology
is at the center of their world view , giving rise to a radi ca lly different
Dunne & Raby , Biocar , from United Micro Kingdoms, 2013 .
Photograph by Jason Evans .
180 CHAPTER 9
Dunne & Raby, Biocars , from United Micro Kingdoms , 2013 .
technological landscape to our own . Nature is enhanced to meet gr owing human
needs but peop le also adjust their needs to match available resources . Each
person produces his or her own energy according to their needs . Bioliberals
are essentially farmers , cooks , and gardeners . Not just of plants and food ,
but of pr oducts too . Gardens , kitchens , and far ms replace facto rie s and
wo r ks hops .
Bio libera ls regard the use of huge amounts of energy to overcome
gravity and wind resistance to be counterproductive and primitive . Faster is
no longer better . People travel in extremely light organically grown ,
biofueled vehicles, each customized to its owner ' s dimensions and needs .
Fossil fuel and the combustion eng ine is an impressive combination that
dominates and shapes t he Western world today . Wh ole dreams of f r eedom have
grown f rom it . But it is unsustainable on so many f ronts . Wh at if we looked at
transport through a biotechnological lens : what would a true biocar be like?
Ones we have seen don't look so different . Current research into biof ue ls
such as algae aims to replace petrol so that little has to change .
181 SPECULATIVE EVERYTHING
If we were Lo fu ll y embra ce dll aiLcr· rr aLivc Lcc hnology like
biotechnology , soc iety and its infrastructure would hav e Lo substantially
change . Is it f ut il e to even cons ider designing a bi ocar from scrat ch? Based
on current values it seems t o make no sense at all, but perha ps that's the
po int .
The bioliberal car combin es two technologies : anaer obic digesters that
produce gas and fuel cells that use the gas to produce electri c i t y . Bag s of
uncompress ed gas ca nnot compete with the efficie ncy of fossil fuel s, a fu el
based on mill ions of years of preparation compared t o one that takes hours or
days . The resulting cars are sl ow, bulky , messy, sme lly, and made of skin,
bone , and mu sc le , not literal ly but in abst r acted forms . Wh eels , f or example,
are power ed ind ividual ly usin g jellyl ike art if ic ial muscles . 29
We wanted their vehicles t o be nonaerodyn ami c, big and unwieldy,
suggesting t hat a ve ry different logic in for ms their design, one that is
absurd f r om today' s perspective . But t hat's the point . Th is i s a visual
expr ession of what needs to c hange if we are to develop new ways of exist ing
based on new values .
ANARCHO - EV OLUT IONISTS
The anarcho-evolutionists abandon most tec hno logies , or at leas t stop
developing t hem , and concentrate on using sci ence to maxim ize thei r own
capabi li ties through training, DIY biohacking , and se lf- experim entation . They
believe t hat humans shou ld modify themse lves to exist with in the l imits of the
planet rather t han mod ify ing the planet to meet their ever-gro wing needs .
There is a high number of trans- and posthu man is t s among ana rcho
evolution ists . They essentia lly t ake evolut ion into their own hands . Very
little is regulated ; citizens can do as they please as long as it doesn ' t harm
anyone else .
The anarcho-evolutionists have little t rust in government and tend to
self-organize . Citizen's r ights ar e based only on trus t and agreement
between individuals and groups. They are the opposite of dig itarians . The
human is at the center of t heir world , along with freedom from being to ld what
to do .
The anarcho - evolution ist ' s world is a world without ca r s . Their
transport is either human , wind , or genetically modified animal powered . The
vehi c les are designed around t he princip le of organizat ion without hierarc hy
and em body their soci al order and va lues . Sociality and coopera t ion are mo r e
important t han speed and competiti veness . A misconcept ion about ana r chy is
that it is c haot ic ; in fact, anarchism depends on a high degree of
182 CHAPTER 9
Dunne & Raby, Very Large Bike (VLB J, from United Micro
Kingdoms , 2013 . Photography by Jason Evans .
organization . It's just t hat it is flexible, fluid, and nonhierarchical . The
anarcho-evolu t ion ists travel in groups , each doing what they are best at ,
and each is responsible for a bit of the vehicl e. The vehicles reflect their
social order and values . The bike is not as many would expect, a co l lection of
independ ent bikes , but a very large bike ( VLB) designed f or traveling long
distances in groups , pooling effort and resources . Traveling on abandoned
mo t orways , it is gently steered by leaning , each person knowing from
experience and practice just how much is required of them. Th e elderly ,
young , an d weak ar e carr ied along by the others and are experts at sing ing
and tel li ng stori es to entertain and motiva t e the cyclists .
183 SPECULATIV E EVERYTHING
Ill <' f tt1nily or < lc.lll is L11 e mos L imporld11L soc ial uniL. r amiti es evo lve
ar ound parLicular forms of tran sport using a co mbination of genetic
modification, training, and the pa ss ing down of knowledge and sk ill s from
generation to generation . A distinctive phys ique is associated with each clan
and is a matter of pride . Cyclists have well - developed thighs , balloonists are
tall and willo wy, and so on . As well as modifying themselves , anarcho
evolution ists have developed new forms of animal to satisfy their needs : the
hox is a mix of horse and ox , a hybrid animal br ed to move heavy loads and pull
carriages , while the pitsky is a co mbinat ion of pit bull terrie r and husky ,
designed for pulli ng smaller loads and personal protection .
Dunne & Raby , Balloonist , Cyclist, Hox , and Pit sky, from
United Micro Kingdoms , 2013 . Photograph by Jason Evans .
184 CHAPTER 9
COMM UNO NUCI I AHI ) I S
Th e co mn1 uno 11u c l rt~r i s L soc ieLy is a no - growLh, limiLed popu lation
experim ent. They li ve on a three - kilometer-long, nuc lear - powered, mobile
landscape t hat crawls from one end of t he country to the other, straddling
two sets of three-meter-wide tracks . Each carriage is twenty by forty
meters , an d there are seventy - f i ve of them. 30 The env iron men t surrounding
the tracks , like a demilitarized zone , is fully naturalized, a sort of nature
parad ise to be enjoyed by nature- lov ing comm uno-nuclearists from the sa f ety
of their train .
Dunne & Raby, Train, from United Micro Kingdoms, 2013 . CGI by Tommaso Lanza .
The st at e provides everything . They depend on nuclear energy for the ir
continued survival and , although they are energy rich it comes at a price-no
one wants to li ve near them and they are under co nstant threat of attack or
accident, even though their energy source uses a relat ive ly sa fe thorium
reactor . Consequently , they are organ ized as a highly disciplined mobile
mic r o-state . Ful ly centra l ized , everything is plann ed and reg ulated. They are
voluntary pr isoners of pleasure , free from the pressures of daily survival ,
commun ist s shar ing in lux ury not pover ty . Like a popular night club there is a
one - out one - in policy bu t for l ife .
185 SPECULATIVE EVERYTHING
Dun ne & Raby , Train , f rom United Micro Kingdoms , 2013.
Inhab itants l ive ins ide t he mountains , which co ntain labs , facto r ies ,
hyd r oponic gardens , gyms , dor ms , ki t chens, nightc l ubs , and eve r yt hing els e
th ey need . On the mounta ins ar e sw imm ing poo ls , f ish f arms , an d bookabl e
huts f or peri ods of i so lat ion .
Although inspi r ed by 1950s , 1960s , and 1970s dreams of space colonies ,
olde r UMK dwelle r s see echoes of early twenty - f i r st - century Duba i on tracks .
The t r ain all ows two ve ry different sides of t heir co l lective psycho logy to
flourish . At times i t i s a hedonis t ic p layground , a very loud , vast mobil e
pleasure pa r adise announced in advance by a slo w thu mpi ng sound , like a party
cruise boa t on t he Thames . Bu t mostly , like t he 1930s Californian
homesteader s it is a co mmunity seek ing isolation on the edges of civilizat ion,
away f r om t he det rimental effects of t he Anthropoce ne . An eco logica l
wilderness simil ar t o demil i ta r ized zones has emer ged along i ts route where an
absence of humans me an s an abunda nce of wild li fe , and rare speci es can
th r i ve. Anyon e who gets too close is za pped wit h a noise cannon . Their
surviva l r equ ires extraor di nary discipline , but t o mai nt ain mental well- being in
such a confined env i r onment, d iversit y is accommodated as mu ch as is
possib le .
186 CHAPTE R 9
lllP Jr dill 1·. oil I .lid I ()I' i llld(ji ll in(j till ('1' 11<11 ivP Wtl Y'• of orqdlli/iTH) ('V(I I'Y<i tl y
life with in t1 ; t•r·o qrowth sys t em. It is designed to be sugges tiv e , for people to
wonder whaL might lie in side t he mountains , how it would work, and what it would
be li ke to l ive on . The potential for t his kind of design-inspired by policy, soc ial
sc ience , and the wo r ld around us but expressed through imaginative design
specula t ions is beautifully put by t he Wel lcome Tr ust ' s Ken Arnold speak ing
abou t what des ign has to offer other disciplines such as science :
Dunne & Raby , Train , from United Micro Kingdoms ,
2013 . Photogr aph by Jason Evans .
187 SPECULATIVE EVERYTH ING
I Ocshm '"" be J lhe S[dblc Plalfoem on Which to entectain unusua l
bed f e/Jows . The glue foe things that may not be natuca/Jy St/c ky . The lubeicant that allows movement between ideas that don ' t quite cun
togethee. The medium theough Which we can make otheewise 'Wkwacd
connections and compacisons . The language foe teic ky con vecsatlons and translations . 3 '
Dunne & Raby , Train, from United Micro kingdoms, 2073 . Photograph by Jason Evans .
188 CHAPTER 9
NEW R~i\I II I I S
As we rapiclly III OV(' lowdrd a monoculture Lhat makes imagining genuine
alternat iv es almo st imposs ib le , we need to experiment wi t h way s of deve loping
new and distinctive world views that include different beliefs, values, idea ls,
hopes , and fears from today' s . If our belief systems and ideas don' t change ,
then rea lity won 't change either . It is our hope that spec ulating t hrough
design wi l l allow us to develop alternative socia l imaginaries that open new
perspect ives on the challenges facing us .
The idea of the "proposal" is at t he heart of this approach to des ign : to
propose , to suggest , to offer something . Th is is what design is good at. It
can sketch out possibilities . Althou-gh these proposals draw from rigorous
analysis and thorough research , it's important they do not lose their
imag inati ve , impr obab le , and provocat ive qua l ities . They are closer to
literature than social science, emphasize imagination over practicality, and
ask questions rather than provide answers . The project ' s value is not what it
ac hi eves or does but what i t is and how it ma kes people f eel , espec iall y if it
encourages peop le to question , in an imaginative, troubling, and thoughtfu l
way, everydayness and how things could be different . To be effective, the
work needs to co ntain contradictions and cognitive gl itches . Rather than
offering an easy way forwa r d , it highlights di lemmas and trade-offs between
imperfect alternatives . Not a solution , not a "better" way , just an other
way . Viewers can make up their own minds .
Thi s is wher e we be lieve specu lati ve des ign can f louri sh- pr ovid ing
complicated pleasure , enriching our mental lives , and broadening our minds in
ways that complement other media and di sc iplines . It ' s about mean ing and
cu l tu re , about addin g to wh at li fe cou ld be , challeng ing wh at it is , and
providing alternatives that loosen the ties rea lity has on our ability to dream .
Ultimately, it is a catalyst for social dreaming .
189 SPECULATIVE EVERYTHING