a collaborative idea sharing tool based on online solution for ... (1)
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A Collaborative Idea Sharing ool Based on
Online Solution or Mobile Application
Assoc.
Pro. Dr Sulaiman Mohd Nor1,
Assoc. Pro. Zamani Md Zain2 ,
Mr Muhammad Haikal Satria3
Tis research is unded under the Instructional Develoment Grant (no 6016),
Universiti eknologi malaysia
1. Research Fellow, Centre or Inormation and Communicationechnology, Universiti eknologi Malaysia, Lecturer Faculty o
Electrical Engineering, Universiti eknologi Malaysia
2. Lecturer, Faculty o Electrical Engineering, Universiti eknologi
Malaysia
3. h.D candidate, Faculty o Electrical Engineering, Universiti
eknologi Malaysia
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Abstract
Idea sharing ability in educational institutions is one o the most intangible assets or innovating
and sustaining competitive advantages. Idea sharing capability when integrated with the existing
e-learning systems available in an educational institution will enhance knowledge cognitively
through the social interaction between peers and teachers. However, problems in communication
in time and space create barriers o communicating ideas between the involved entities. Tere
is a need to provide support by removing the time and space barrier and representing ideas as
structured inormation. Based on the theory o Social and Collaborative Constructionism,
weintroduce an Idea Sharing Application with enriched mind mapping eatures as an asynchronous
collaborative tool to solve the need on knowledge and idea sharing. Tis tool visualizes ideas or
other inormation organized around a central key idea. It structures the knowledge in a hierarchical
connection and provides tracking o changes and history rom each involved entities. Relevant
documents, pictures and related links can be embedded within the ramework to support the ideas.
It is based on online solution or mobile application which could be accessed anywhere with one-
to-one or one-to-many access. Tis tool has been tested to support research ideas and ramework
between students and supervisors,
especially at the postgraduate level in UM. Initial incubatedideas and inormation are processed collaboratively between researchers and supervisors.
INRODUCION
Nowadays, the acceptance o teaching and learning through the electronic media has been
common amongst students and teachers. A study conducted by Universiti eknologi Malaysia
discovered that most second year undergraduate Education course majoring in Computer and
Science have a high level o knowledge or their readiness in using e-learning with a min o 4.14.
Te attitude o students in their readiness towards e-learning is also positive with a min o 3.67.However, the study also showed that the students motivation is low with a min o around 3.38[1].
Te existing e-learning system can be urther enhanced with new technologies to enhance the
experience o learning through online. Tis includes lectures which can be recorded by students and the
contents uploaded to a content server (an example being UM video server, http://utmmotion.utm.my).
Te purpose o this paper is to share on the development o an enhanced collaborative on-line
mind map system or idea sharing and problem solving. Te application can be used anytime and
anywhere by groups o registered users. Tis system can be augmented into the existing e-learning
system used at the university.
Te motivation o the research centres on these questions;
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weblogs as online learning logs can aect students learning perormance.
As an initial step towards realizing the project, a study on existing mind map system which are
used has been done. Te purpose o the study is as such to see whether any o the existing systemcan be used instead o having to build the system rom scratch. Sixteen idea sharing applications
have been identied as a reerence to study. Tese applications are either online or oine system,
most o which are based on fash using asynchronous group transaction. Te table 1.0 below shows
the list with the development technology and the type o licensing.
No Name Developed Platorm Authentication License Group ransaction
1 MindMeister Java, VML
Browser based,
agent (standalone,
mobile)
Signup,
crosssitecommercial synchronous
2Mindjet,
MindManagerFlash, .Net
Agent standalone,
(Windows)Sign up commercial
Asynchronous
(push/pop)
3 Bubblus Flash Browser based Sign up commercialAsynchronous
(push)
4 Mindomo Flash
Browser based,
agent,(Windows,
Apple)
Signup,
crosssitecommercial
Asynchronous
(push/pop)
5 Mind42 Java Browser based Sign up Free Realtime
6 Dabbleboard Flash,
Ajax
Browser based Sign up commercial Realtime
7 WiseMappingJava, SVG,
VLBrowser based Sign up Open source
asynchronous
(push/pop)
8 Ekpenso FlashWeb browser,
standalone agent
Sign up,
OpenIDFree
asynchronous
(push/pop)
9 XMind Java Agent standalone Sign up commercial asynchronous(push/pop)
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10 iMindMap Flash
Browser based,
agent (standalone,
mobile)
Sign up commercial synchronous
11 SpicyNodes Flash Browser based Sign up commercialasynchronous
(push/pop)
12 MAPMYsel.Net,
Silverlight
Browser based
SignupSign up commercial
asynchronous
(push)
13 Spider scribe FlashBrowser based
Signup
Sign up Free synchronous
14 Comapping FlashBrowser based,
standalone agentSign up commercial synchronous
15
3D opicscape
mindmaps.Net
Standalone
agent (Winbase
OpenGL)
License commercial Oine
16
Seavus
DropMindFlash
Web browser,
standalone
agent
Signup,
crosssitecommercial synchronous
able 1.0
Available Mind map applications
Based on the study done, it was discovered that the way orward is to develop a customized
idea sharing system that can be easily integrated with the existing inrastructure.
MEHODOLOGYTis project is divided into two phases. Te rst phase is to do a comprehensive requirement
analysis, to develop a prototype system that can be deployed in a controlled environment with
identied group o users. Te second phase is to study the eectiveness o the project in the light
o Social Constructionism and Collaborative Constructionism theory complemented by Creative
Problem Solving Process (CPS). Sets o questionnaires will be developed to the identied targetgroups using the system and the results analyzed with the given ramework as stated beore.
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Sotware Requirements Specifcation or UM Idea Sharing SystemTe Sotware Requirement Specication provides a complete description o all the unctions
and specications o UM Idea Sharing system. It explains the purpose and eatures o the system,
the interaces o system, what the system will do and the constraints under which it must operate.
Te purpose o UM Idea Sharing system is to develop a web based and online application o
management and idea mapping between students, lecturers or amongst them, augmenting the
current UM elearning system. Modeling o requirement analysis, system designs and ramework
design is based on Unied Modeling Language (UML) version 2.1. Te system was designed
and developed to augment UM e-learning system and to allow users to login using ACID ,
add / create the idea, update the idea, manage the idea and share the ideas either by One to
One sharing or One to Many sharing. ACID or Academic Computing ID (Identication) o
UM is a centralized user account and password management system or all academic users in the
university. Te description o ACID can be obtained rom http://acid.utm.my/ino.php. Te idea
sharing data will be deployed in a server provided by Computer Centre. Te system also provides
Add/Delete Object on childparent object, AutoSave workspace, Cut and Copy Object, Export/
Import enable, viewing with Navigator, Print Enable, Relation Generator with AutoBackup
unction. Te group transaction type is asynchronous
Requirement Analysis
Functional Requirements are those that reer to the unctionality o the system, i.e., what
services it will provide to the user. Te requirements can be broken up into three distinctive
measureable sub unctional requirement o the application.
Te rst sub requirement Asynchronous Online Application
Te UM idea sharing application will be implemented as an online web based application.
Te server application will be placed in UM intranet, and ollows the networking rule o UM.
Te application is a crossmajor web browser platorm as an attribute conerred to computersotware or computing methods and concepts that are implemented and interoperate on multiple
web browser platorms. Platorms identied as major web browsers are Mozilla, Google Chrome
and Saari. Te users login is provided by ACID login, where application are provided with scripts
to pass login message rom or to Academic Computing ID (Identication) o UM.
Te second sub requirement Idea mapping
Te UM idea sharing application will be implemented as a mind map diagram. Te diagram
starts with the display o a (center) parent with an oval shape containing a key text o the topic.
Tis is typical in any mind map program. Te diagram is a hierarchical tree map o child node rom
the center parent. Te child node is a key text with no shape and contains note. A note contains a
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paragraph based description text, image and hyperlink.
Te third sub requirement Project Management
A project is a single generated mind map diagram created by a user. Te user can delete savedmap, generate new map, alter saved map and share saved map to other user. Each o users could see
the list o saved or shared projects generated by him/her and shared project provided by other users.
able 2.0
summarizes these requirements
Sub Requirement Online System:
Cross Platorm browser : Mozilla,
Google,
Chrome and Saari
Server side script to provide client side interace
Provide Login and security based on ACID UM
Sub Requirement Idea Mapping
Center parent as rectangular shape
Extensible size o child node tree
Notes inside each child node
Notes provides test, image and hyperlink text
Add/Delete child node
Auto arrange child node tree
ext Sizing and ormatting
Hide/Unhide child node.
Teme selection
Sub Requirement Project Management
List o project belong to User
List o project shared by other user to a User
Description o each project
Snapshot o project
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able 2.0
Summary o requirements
Te use case scenario or newproject depicts many o the use case scenarios in developing
the application.
Figure 1.0 Use case or new project scenario
able 3.0
summarizes the steps in the case o a new project being created by the user.
Brie Description Te creation o a new project and sharing mechanism
Initial Steps
For this use case to be initialized, students must be connected to the internet and connected
to the application website with authenticated credential rom the authentication process.
One o the student has already initialized / create new project at project management page
Steps Description
1. A Student creates new project or alter an available saved project created by they own
authentication account.
2. Student then proceed to save the new project or alter the project then proceed to the projectmanagement page
3. Student click the project and get the project description at the ino panel
4. At the ino panel, the student clicks share button and the system displays a message box with
text input.
5. Student flls up the text input with some username (email address) separated by semiolon.
6. When the student clicks the OK button, all o listed students get notifcation via their account
and shared project at their project list page.
7. For every alteration, amendments done by a user, notifcation will be send to other users in
the group.
able 3.0 Steps based on the use case or new project
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RESULS AND DISCUSSION
Te gure 2.0,
3.0 and 4.0 shows typical display o the system.
Figure 2.0 User login interace
Once a user goes to UM idea sharing page,
the page as shown in gure 2.0 is displayed. Inthe specication, user account management will be integrated with UM ACID system. However,
or the prototype, user account is created via an interace not shown here.
Figure 3.0 User management interace
Once a user has successully login, the user management interace is displayed. Here, the user
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can open an existing (or create) a project, delete an existing one or share with other members the
project. By clicking on the panel, the ollowing display will be shown (gure 4.0).
Te user can now rename the New Mind Map with an appropriate title. Te bubble representsnodes which can be added or deleted as needed. It can be moved accordingly and links, documents
and images inserted.
Figure 4.0 User idea interace
As mentioned earlier, the system can unction as an on-line mind map system with multiple
users sharing and collaborating ideas. Tis reduces having local physical interaction. Tus a student
(or lecturer/supervisor) can initiate a project and share with his/her peers. raditionally the group
have to meet to initiate this sort o activity. Now it can be initiated by anyone with invitation to other
participants via e-mail. Te session might not be interactive in real time as needed in the traditional
method. Whenever an idea crops up, the participant can put the idea with the ramework, update the
idea etc provided he or she is on line. With the current version,
the idea can also be viewed o-line.Also as mentioned earlier, images can also be inserted in the nodes to enrich the ideas.
Te prototype system has been successully implemented on a Dell Poweredge 1U rack
mounted server with Windows 2003 operating system, single CPU and 2 GB RAM. Te database
uses MySQL with Apache omcat as the servlet and JSP Web Server.
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CONCLUSION AND FUURE WORK
Te system developed is not ully complete. Te login part is still not integrated with UM
ACID system so as to allow all users in the university to use the system without having to create
an account. Te system has also to be ully tested according to all the eatures mentioned with the
ability to support a maximum number o users concurrently. Tus the supporting hardware, the
tools must be able to do so. In essence, perormance consideration has to be really taken care o.
From experience, users tend to nd alternatives once the system starts to degrade in perormance,
no matter how good and extensive the eatures are. In addition,
the eectiveness o the system basedon the aorementioned theories has to be established. Based on the current practice still carried
out by many students and project supervisors, the system is expected to enhance the learning
experience through the collaborative on-line mind map system.
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REFERENCESYahaya ,Noraandy and Ling, Ning Ning, Te readiness to use e-learning amongst second year
Education degree students majoring in Science and Computer, Faculty o Education, Universiti
eknologi Malaysia A study (Kesediaan Penggunaan E-Learning Di Kalangan Pelajar ahun
Kedua Kursus Sarjana Muda Sains, Komputer Serta Pendidikan, Fakulti Pendidikan, Universiti
eknologi Malaysia - Satu injauan), (2010) accesible through http://eprints.utm.my/10960/
http://creativeproblemsolving.com/ accessed on 24th April 2011
Vivekananthamoorthy, N et. al, An eective E-learning ramework model - a case study ,
Proceedings 2009 Seventh International Conerence on IC and Knowledge Engineering, pages
8 14, 1-2 Dec 2009
H. S. Du dan C. Wagner, Learning With Weblogs: Enhancing Cognitive and Social
Knowledge Construction, pages 1-18, IEEE RANSACIONS ON PROFESSIONAL
COMMUNICAION, VOL. 50, NO. 1, MARCH 2007