a technology that creates a direct connection from our brains to our computers

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  • 7/27/2019 A Technology That Creates a Direct Connection From Our Brains to Our Computers

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    a technology that creates a direct connection from our brains to our computers

    - is beginning to reach the market via toys and game controllers. In the

    process, these thought-controlled sensors are inspiring innovations that, for

    instance, allow you to call someone on your phone by simply thinking about

    them.

    From the first-ever thought-generated tweet, to the U.S. military funding the

    development of advanced prosthetic limbs, to implantable brain sensors,

    advancements in BCI are not only transforming the lives of people who

    are locked inbecause of total paralysis, but are ushering in an era where we

    will be able to build the Internet as fast as we can think.

    Here's a snapshot of the stages of development that these technologies are

    currently in. Also see Marshall Kirkpatrick's post The Internet Brain Implant:

    Why We Should Say No. And if you have an opinion or a favorite BMI-based

    innovation not mentioned please post it in the comments below.

    First Person to Think a TweetOn April 1, 2009 University of Wisconsin doctoral studentAdam

    Wilson became the first person to think a tweet: "USING EEG TO SEND

    TWEET." Wilson was wearing a cap that was connected to a

    standard electroencephalographwhile staring at a screen of flashing letters.

    He wrote the software that connected his brain to Twitter in only a few days.

    According to the press release, "Wilson is among a growing group ofresearchers worldwide who aim to perfect a communication system for users

    whose bodies do not work, but whose brains function normally." Time

    magazine recognized his work as the ninth best invention of 2009.

    Ever Thought About Hacking a Thought-Sensing Toy?

    http://en.wikipedia.org/wiki/Locked-in_syndromehttp://en.wikipedia.org/wiki/Locked-in_syndromehttp://www.readwriteweb.com/archives/the_internet_brain_implant.phphttp://www.readwriteweb.com/archives/the_internet_brain_implant.phphttp://twitter.com/uwbcihttp://twitter.com/uwbcihttp://http/en.wikipedia.org/wiki/Electroencephalographyhttp://http/en.wikipedia.org/wiki/Electroencephalographyhttp://www.time.com/time/specials/packages/article/0,28804,1934027_1934003_1933954,00.htmlhttp://www.readwriteweb.com/archives/the_internet_brain_implant.phphttp://www.readwriteweb.com/archives/the_internet_brain_implant.phphttp://twitter.com/uwbcihttp://twitter.com/uwbcihttp://http/en.wikipedia.org/wiki/Electroencephalographyhttp://www.time.com/time/specials/packages/article/0,28804,1934027_1934003_1933954,00.htmlhttp://en.wikipedia.org/wiki/Locked-in_syndrome
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    Mattel's MindFlex is a toy where you use your thoughts to move objects on a

    gameboard. The device is a headband with sensors on each side, as well as

    wires that that clip to your ear lobes.

    Thought signals

    read by the sensors control the speed of a fan that levitates a styrofoam ball.

    Once you learn to keep the ball aloft you can turn a knob that will guide the

    ball around an obstacle course. While this toy doesn't yet connect to your

    computer it's one of the first inexpensive mass-produced devices, along

    withForce Trainer to use a thought controlled chip. Beginning last fall,hackers

    began looking for a way to alter the MindFlex, and by March of this year the

    device washacked to give users a severe electrical shock if they didn't stay

    relaxed.

    NeuroSky

    NeuroSky's first commercial product is a brainwave interface headset with

    medical-grade data acquisition capabilities. The device has a non-gel sensor

    and supports a Bluetooth headset with MP3 and VoIP capabilities. The first

    function of the headset was to help users pay attention and focus; subsequent

    upgrades now allow it to help users relax and meditate. If you're inclined to

    http://mindflexgames.com/http://en.wikipedia.org/wiki/Force_Trainerhttp://hackaday.com/2009/11/07/mindflex-teardown/http://hackaday.com/2009/11/07/mindflex-teardown/http://hackaday.com/2009/11/07/mindflex-teardown/http://www.youtube.com/watch?v=kofSYRB-vh4&feature=player_embedded/http://www.neurosky.com/http://mindflexgames.com/http://en.wikipedia.org/wiki/Force_Trainerhttp://hackaday.com/2009/11/07/mindflex-teardown/http://hackaday.com/2009/11/07/mindflex-teardown/http://www.youtube.com/watch?v=kofSYRB-vh4&feature=player_embedded/http://www.neurosky.com/
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    design your own programs based on this device you can download the SDK, as

    well as learn more,here.

    EPOC's NeuroheadsetWe featured the Emotive EPOC neuroheadset in our Smart Clothes You'll Be

    Wearing Soon post. The device features 14 saline-based sensors and a

    gyroscope. Primarily marketed to gamers, the device also helps people with

    disabilities regain control of their lives.

    Included with the device is the EmoKey, which is a lightweight application

    running in your computer's background. It allows you to map out thought-

    controlled keystrokes. This headset is the preferred device of the Dartmouth

    Mobile Sensing Group, which created a brain-to-mobile interface that allows

    you to call your friends by thinking about them.

    Injectable Brain Implants

    In the future, instead of wearing headsets we'll have the option of getting

    implants. One of the devices being developed is a 1.3mm "multi-contact brain

    probe" that is injected into you. Dr. Jon Spratleyfrom the University ofBirmingham says the device consists of four coiled antennas that are 1mm

    across. Once implanted, they unfurl on the surface of the motor cortex portion

    of the brain. Signals from the sensor are sent to a 16mm receiver that is placed

    in the hole left behind by the needle. Spratley says that this will allow "patients

    with conditions that lead to severe communications difficulties or muscle

    control problems to be able to control communications devices and other

    computer controlled aids."

    http://www.neurosky.com/mindset/devtools.htmlhttp://www.emotiv.com/apps/epoc/299/http://www.readwriteweb.com/archives/10_smart_clothes_youll_soon_be_wearingp2.phphttp://www.readwriteweb.com/archives/10_smart_clothes_youll_soon_be_wearingp2.phphttp://www.youtube.com/watch?v=tc82Z_yfEwc&feature=player_embeddedhttp://postgrad.eee.bham.ac.uk/jps875/http://www.neurosky.com/mindset/devtools.htmlhttp://www.emotiv.com/apps/epoc/299/http://www.readwriteweb.com/archives/10_smart_clothes_youll_soon_be_wearingp2.phphttp://www.readwriteweb.com/archives/10_smart_clothes_youll_soon_be_wearingp2.phphttp://www.youtube.com/watch?v=tc82Z_yfEwc&feature=player_embeddedhttp://postgrad.eee.bham.ac.uk/jps875/
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    Electrode Arrays, Prosthetics and MilitaryInvestment

    Tiny electrodes physically plugged into a person's brain

    was an idea made possible by the 100-electrode Utah Electrode Array at the

    University of Utah. This device literally plugs into the brains of people who are

    paralyzed so they can map out new ways to communicate. According to this

    month's Neurosurgical Focus, the university's latest research suggests that

    sensor advancements now make it possible for the instrument to sit on the

    surface of the brain rather than penetrating it. This new, less-invasive

    technique considerably extends the current 10-year life span of the previous

    100-electrode array. This research is funded in part by the Pentagon's $55

    million investment in thought-controlled prosthetic limbs. Some of the

    military's most advance thought-controlled software technologies might find

    their way to the public sector via this research program.

    http://thejns.org/loi/fochttp://www.darpa.mil/dso/thrusts/bio/restbio_tech/revprost/index.htmhttp://thejns.org/loi/fochttp://www.darpa.mil/dso/thrusts/bio/restbio_tech/revprost/index.htm