adult arm
TRANSCRIPT
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VI EW OF AN
Brenda Hoddinott
U-04 ADVANCED: FACES & FIGURES
In this project you explore the basic shapes of a shoulder,
arm, and hand, and then add graduated shading with hatching
and crosshatching to illustrate their three dimensional forms.
Skills incorporated into this lesson include: identifying
accurate proportions, drawing with contour lines, and adding
graduated values with hatching and crosshatching.
This project is divided into two sections:
OUTLINING SHAPES: You visually identify andsketch the exterior shapes and forms of a shoulder, arm,
and hand, as defined by bones, fat, and muscles.
DEFINING FORMS WITH SHADING: You identifywhere the highlights and the light and dark values are
located, and use hatching and crosshatching torealistically illustrate the various forms.
Suggested supplies include 2H, HB, 2B, 4B and 6B pencils,
vinyl and kneaded erasers, pencil sharpener, sandpaper block,
and good quality drawing paper, such as smooth hot-pressedwatercolor paper.
9 PAGES - 17 I LLUSTRATI ONS
This lesson is recommended for artists with advanced drawing skills and considerable
experience with hatching and crosshatching. The curriculum of this lesson is easilyimplemented into instructional programs for home schooling, academic and recreational
learning environments.
Published by Hoddinott Fine Art Publishers, Halifax, NS, Canada - 2007
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FIGURE 4-02FIGURE 4-01
OUTLI NI NG SHAPES
Every artist who aspires to include people in his or her drawings needs to become proficient in
drawing the various components of human anatomy.
Arms come in many shapes
and sizes, from the shortchubby arms of a tiny infant
to the long, well-defined,
muscular arms of an athleticadult. This lesson focuses on
the arm of an adult male with
highly defined anatomical
forms.
1) Use a ruler to outline along thin rectangular
drawing space, 2 by 8inches.
2) Add three horizontallines to divide the
rectangle into four
squares, 2 by 2 inches.
3) Lightly sketch theoutlines of the
individual shapes of
the shoulder in thefirst square.
Refer to Figure 4-01.
Visually measure the
proportions, how largeor small some parts are
when compared to
others.
4) Outline the upper armin the second square.
Refer to Figure 4-02.
5) Add a line to mark theedge of the tiny section
of the body on the
right.
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FIGURE 4-03 FIGURE 4-04
FIGURE 4-05
6) Add the outline of thelower section of the
arm.
Refer to Figure 4-03.
Most of the lower
section of the arm fallswithin the third square.
7) Outline the mainsection of the hand in
the fourth square.
Refer to Figure 4-04.
8) Add the thumb andfingers.
Refer to Figure 4-05.
9) Sketch an oval-shapeto mark the location of
the form of the side of
the hand.
10) Erase the horizontal grid lines (Refer to Figure 4-06).11) Lighten all your sketch lines with your kneaded eraser, until they are very faint.
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FIGURE 4-07FIGURE 4-06
FIGURE 4-08
12) Neatly outline the shapeof the arm and its
various forms in more
detail.
Refer to Figures 4-06 to
4-10. Use the roughsketch only as a
guideline. Very few ofthe sketch lines will be
the same as this outline.
The shapes inside the
outlines of the arm markthe locations of the forms
of muscles and bones.
As you draw, examine
the:
lengths of the lines
various directions inwhich the lines curve
proportions of the
various parts to one
another
At this point you can either leave the rough sketchlines visible, or you can carefully erase them.
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FIGURE 4-11FIGURE 4-09 FIGURE 4-10
13) Lighten your lines again with your kneaded eraser, as in Figure 4-11.
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FIGURE 4-12
FIGURE 4-13
Practice drawingshoulders, arms,
and hands from
real life every
chance you can.
If your friends
and family begin
running awaywhen you
approach them
with your
drawingsupplies, you can
always draw
your own.Set up yourdrawing
materials in front
of a large mirror,and draw your
shoulders, arm,
and hand fromvarious angles.
DEFI NI NG FORMS WI THSHADI NG
You need to be able to visually identify the exteriorshapes and forms of a shoulder, arm, and hand, as
defined by bones, fat, and muscles before you can drawthem realistically.
14) Use hatching lines and 2H and HB pencils toshade the light and medium values of the
shoulder, arm, and hand.
Before you begin, examine Figures 4-12 and 4-13,
and visually locate the highlights (left the white ofthe paper), and the light and medium values.
Take note of how progressions of graduated
values from dark to light or from light to darkrealistically illustrate the various forms.
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FIGURE 4-15
FIGURE 4-14
By emphasizing the more
complicated parts of a human body thatcharacterize movement, (such as the
elbow and wrist) with detailed, high
contrast shading, they become important
points of interest.
15) Use crosshatching and 2B and 4Bpencils to build up the darker values
to further accentuate the forms.
Crosshatching lines beautifully illustrate
anatomical forms. Refer to Figures 4-14,
4-15, and 4-16.
Ive added dark lines around the edges of theshoulder, arm, and hand to exaggerate their
shapes. Naturally there are no such outlines in
real life, so feel free to leave them out.
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FIGURE 4-16 FIGURE 4-17
16) Take a fewminutes to
compare your
drawing to
mine (Figures
4-16 and 4-
17), fix any
areas that
youre not
happy with,
and sign your
name!
CHALLENGE
Becoming familiarwith how individual
parts of bodies connect to one another helps you draw the
human figure more realistically. Drawing from life is thebest possible way to develop strong skills in this integral
aspect of human anatomy.
Find a willing model to pose for you or set up your
drawing materials in front of a mirror and use yourself asa model. First of all, draw the shoulder and upper arm
paying special attention to the sections where they seem
to join. Next do a drawing of the elbow showing how itconnects the upper and lower arm. Finally, sketch a hand
and lower arm, with a focus on the wrist, which connects
the arm to the hand.
Dont worry if your drawings look all wrong at first. Justdo your best and in time, you will get better! There are
only three ways to improve your drawing skills
Practice, practice and more practice!
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Brenda Hoddinot t
As a self-educated teacher, visual artist, portraitist, forensic artist, and illustrator, Brenda utilizes
diverse art media including graphite, technical pen, colored pencil, chalk pastel, charcoal, cont
crayon, and oil paints.
My philosophy on teaching art is to focus primarily on the enjoyment
aspects while gently introducing the technical and academic. Hence, in
creating a passion for the subject matter, the quest for knowledge also
becomes enjoyable.
Brenda Hoddinott
Biography
Born in St. Johns, Newfoundland, Brenda grew up in the small town of Corner Brook. She
developed strong technical competencies with a personal commitment to self directed learning,and the aid of assorted Learn to Draw books. During Brendas twenty-five year career as a
self-educated civilian forensic artist, numerous criminal investigation departments haveemployed Brendas skills, including Royal Canadian Mounted Police and municipal police
departments. In 1992, Brenda was honored with a commendation from the Royal Canadian
Mounted Police, and in 1994, she was awarded a Certificate of Membership from Forensic
Artists International.
Her home-based art career included graphic design, and teaching recreational drawing and
painting classes. As supervisor of her communitys recreational art department, Brenda hired and
trained teachers, and designed curriculum for several childrens art programs. In 1998, Brenda
chose to end her eighteen-year career as an art educator in order to devote more time to writing,
drawing, painting, and developing her websites.
Drawspacehttp://www.drawspace.comincorporates her unique style and innovative approach to
curriculum development. This site offers downloadable and printable drawing classes for
students of all abilities from the age of eight through adult. Students of all ages, levels andabilities have praised the simple step-by-step instructional approach. This site is respected as a
resource for fine art educators, home schooling programs, and educational facilities throughout
the world.
Learn-t o-draw books
Drawing for Dummies: Wiley Publishing, Inc., New, York, NY, this 336 page book is available
on various websites and in major bookstores internationally.
The Complete Idiots Guide to Drawing People: Winner of the Alpha-Penguin Book of theYear Award 2004, Alpha - Pearson Education Macmillan, Indianapolis, IN, this 360 page book
is available on various websites and in major bookstores internationally.
mailto:[email protected]://www.finearteducation.com/http://www.drawspace.com/http://www.drawspace.com/http://www.finearteducation.com/http://www.finearteducation.com/http://www.finearteducation.com/http://www.finearteducation.com/http://www.drawspace.com/http://www.finearteducation.com/mailto:[email protected]