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Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Agile Product Owner Workshop Ilan Kirschenbaum Agile coach co-founder @ practical-agile twitter: @kirschi_ email: [email protected] blog: http://practical-agile.com/our-blog

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Page 1: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Agile Product Owner

Workshop

Ilan Kirschenbaum Agile coach

co-founder @ practical-agile twitter: @kirschi_

email: [email protected] blog: http://practical-agile.com/our-blog

Page 2: Advanced PO Workshop
Page 3: Advanced PO Workshop
Page 4: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Connection before content

Page 5: Advanced PO Workshop

Respect the sticky noteOne item per sticky, use a sharpie

Page 6: Advanced PO Workshop

What questions do you have?

Page 7: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Parking lot

Page 8: Advanced PO Workshop

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Page 9: Advanced PO Workshop

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Page 10: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 11: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Express your preferences

Page 12: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The product Owner

Page 13: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 14: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The captain of the boat

Page 15: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Define the product

Page 16: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Focus on business results

Page 17: Advanced PO Workshop

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Communicate

Page 18: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Define standards

Page 19: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Define schedule

Page 20: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The captain of the boat

Page 21: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The painters game

• Decide who are the Artists and Designers. • Artists - please leave the room. • Designers - choose the messenger • Designers are not allowed to talk or gesture with

Artists • When using documents only simple text is allowed.

(NO speaking, drawing, or gesturing.

Page 22: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Round 1 8 minutes

Page 23: Advanced PO Workshop

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Page 24: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Round 2 8 minutes

Page 25: Advanced PO Workshop

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OutputInput

Page 26: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Round 3 8 minutes

Page 27: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 28: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Concept Change

• Traditionally throws content “over the fence”– no more!

• Takes an active role throughout the development lifespan.

• Needs to make decisions regarding ROI every sprint.

• The single wringable neck.

Page 29: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Guiding principles for the PO

• Talk directly and frequently with your customers

• Talk directly and frequently with your development teams

• Engage the development teams in creating value for your customers

• Maintain your product’s quality and agility – do not let technical debt accumulate

Page 30: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The Product Owner a-la Scrum Guide

• Responsible for maximizing the value of the product and the work of the Development Team.

• How this is done may vary widely across organizations, Scrum Teams, and individuals.

• The Product Owner is the sole person responsible for managing the Product Backlog.

Page 31: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The Product Owner a-la Scrum Guide

• Product Backlog management includes

• Clearly expressing Product Backlog items

• Ordering the items in the Product Backlog to best achieve goals and missions

• Optimizing the value of the work the Development Team performs

• Ensuring that the Product Backlog is visible, transparent, and clear to all, and shows what the Scrum Team will work on next

• Ensuring the Development Team understands items in the Product Backlog to the level needed

Page 32: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The Product Owner a-la Scrum Guide

• The Product Owner may do the above work, or have the Development Team do it.

• However, the Product Owner remains accountable.

• The Product Owner is one person, not a committee

• The Product Owner may represent the desires of a committee in the Product Backlog, but those wanting to change a Product Backlog item’s priority must address the Product Owner.

Page 33: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The Product Owner a-la Scrum Guide

• For the Product Owner to succeed, the entire organization must respect his or her decisions.

• The Product Owner’s decisions are visible in the content and ordering of the Product Backlog.

• No one is allowed to tell the Development Team to work from a different set of requirements

• the Development Team isn’t allowed to act on what anyone else says

Page 34: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

“Would you tell me, please, which way I ought to go from here?”

“That depends a good deal on where you want to get to,” said the Cat.

“I don’t much care where –,” said Alice.

“Then it doesn’t matter which way you go,” said the Cat

[Lewis Carrol – Alice in wonderland]

Page 35: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 36: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Create a lean canvas for your product

Page 37: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 38: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

MVP

“The minimum viable product is that version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort”

[Eric Reis, 2008]

Page 39: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

MVP

• A way to test the business assumptions: • What value does the product provide? • How much will people pay for it? • How long will it take to build the

complete solution?

Page 40: Advanced PO Workshop

MF Workshop for Product Managers at Cisco Security, March 2017

Additional MVP Questions

• What is the customers’ need? • How much will the feature cost? • What is the feature’s revenue potential? • How good is the direction of this solution? • Will our technology support this feature? • What is the minimum we should do to make

this marketable?

Page 41: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

MVP Examples

Page 42: Advanced PO Workshop

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Page 43: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 44: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 45: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 46: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 47: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

https://dl.dropboxusercontent.com/u/27532820/original_screencast.html

Page 48: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Spiral vs. Iterative

!@#

Page 49: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

MVP and Incremental Product Development

MVPe.g. PoC

PSP

PSPMMF

MMF

Minimum Viable Product Potentially Shippable Product Minimal Marketable Feature

Next

Page 50: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Come up with an MVP for your product

Page 51: Advanced PO Workshop

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The marshmallow challenge

Page 52: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

3 simple rules

• Build the Tallest Freestanding Structure

• The Entire Marshmallow Must be on Top

• Use as Much or as Little of the Kit

Page 53: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The marshmallow Challenge

Page 54: Advanced PO Workshop

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Size Matters

Page 55: Advanced PO Workshop

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Page 56: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Building the wrong product

Wave

Page 57: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 58: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 59: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 60: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 61: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 62: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Building the right products

Page 63: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

User personas

Page 64: Advanced PO Workshop

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User persona template

Page 65: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Create your own personas exercise

Page 66: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 67: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

User Stories

Page 68: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

CCC

• Card

• Conversation

• Confirmation

Page 69: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

User Stories

• A recommended practice to write requirements

• Are not use cases!

• Describe requirements from the user’s POV

• Suggested formats:a) As a …. I would like to…. [so that….] b) In order to {achieve something} a {persona/user} would like to {do something}

• “If you can’t fit the story on an index card, get smaller cards!”

• Modelled for discussion, to overcome the communication gap

Page 70: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Investing in User Stories

• Independent

• Negotiable

• Valuable

• Estimate-able

• Short/Simple

• Testable

Page 71: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

User Story Examples

• As a customer I want to be able to check my current balance

• As Margaret I would like to be able to see the overall balance of the customers

• A report showing last week sales vs. current week

• In order to stay connected, as Joe I want to get all my social-media notifications in one app

• As a network admin, I want to see a visual map of faulty network elements, so I can analyze errors quickly

Page 72: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

In order to work effectively with User Stories, as a Product Owner, I want to reserve space

for some meta data

Size Priority

Best Before End Ep

ic

This is just an example

Page 73: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Functional vs. Non Functional

• Functional - anything that the product is intended to do to serve its purpose

• Non functional - anything else

• What is non functional tends to be elusive

Page 74: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Examples for Non-Functional Requirements

• Usability - e.g. number of clicks

• User experience - e.g. scroll acceleration

• Performance - e.g. latency and throughput

• Sizing - e.g. period of transactions to keep

• Scalability - e.g. multithreading/multiprocessing/multi-whatever-ing

• Availability e.g. 3-9s/4-9s/5-9s

• Also security, certifications, legal, and so on

Page 75: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Examples for Non-Functional Requirements

• In order to compete in the market, 3,000 sales-agents should get a quote in less than 1 second, 24x7

• Scroll acceleration in list boxes should feel like on iPhone

• In order to avoid data-loss, the recording module must handle 1,000 concurrent calls

• In order to reduce hardware costs, the system must meet 5-9s availability with 140% peak-time resources

Page 76: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Improve your User Stories

Page 77: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Write Some User Stories for Your Product

Page 78: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Tools for generating requirement

Page 79: Advanced PO Workshop

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Page 80: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Based on personas

Page 81: Advanced PO Workshop

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Story mapping

Page 82: Advanced PO Workshop

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Examine the timeline

Page 83: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Story Mapping Example

TimeA website for freelancers to find customers

Register Post offering get leads Close deals Get paidCreate account

Edit account

Register company

Delete account

Invite friends

Forgot password

Offer service

Offer package

Discount codes

Affiliates

In-site ads

Tagging

Contact via mail

Contact form

Page visitors

Analytics

Search leads

Update site with deal details

In-site contract templates

Get behaviour analytics per

customer

In-site mail system

Publish free content

Update offline payment

Secure credit card

Paypal support

Automatic invoice

Customize invoice

Page 84: Advanced PO Workshop

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Create a story map for your product

Page 85: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Page 86: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Why Prioritize?

• Deciding what will be developed in each iteration/release

• Reacting to

• Requirements / needs (market)

• Actual development capability (size)

• Technology / Feasibility (risk)

Page 87: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

How to Prioritize?

• If it is not hard, it is probably not good enough!

• Several methods exists:

• Focus on ROI (e.g. MoSCoW)

• Risk analysis

• Survey users to understand value (e.g Kano)

• Focus on Value and Speed (e.g WSJF, CD3)

Page 88: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

MoSCoW

• Introduced with early concepts of agility (DSDM, RAD)

• Intended to quickly analyze desired scope for the short time-boxes ahead

Page 89: Advanced PO Workshop

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MoSCoW

• Must have Must have at least one Must

• Should have As important as Must, but not necessarily time critical

• Can have Maybe some low hanging fruit, for example

• Won’t haveEither dropped, or not now. Not necessarily not important

Page 90: Advanced PO Workshop

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MoSCoW

Put chart from NSN PPT

0 20 40 60 80 100 1200

1

2

3

4

5

6

7

8

A

BC

D

E

F

G

H

K

L

M

N

Cost

Value

Won’tMust Should Could

Page 91: Advanced PO Workshop

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High Risk Low Value

High Risk High Value

Low Risk Low Value

Low Risk High Value

ValueLow

High

Low

High

Risk

1

3 2

x

Risk-Driven: The objective is to start with the most important and riskiest features – better early than late. Tackling hard, problematic issues early is difficult and painful

Simple Risk analysis

Page 92: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Kano Model

• A model to understand and classify users’ needs

• Classify to Mandatory, Linear, Exciters, Neutral, Indifferent

• Mandatory - Must haves, can’t sell without them

• Linear - The more the better

• Exciters - Great if there, no problem if not

• Reverse - May satisfy some users, but dissatisfy others

• Indifferent - Most users don’t care

Page 93: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Classification Example

• Mandatory - Can make phone-calls

• Linear - Memory size, Battery performance

• Exciters - Holographic display

• Reverse - Automatic Facebook check-in

• Indifferent - Built-in IDE

Page 94: Advanced PO Workshop

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Kano Diagram

(Exciters)

(Linear)

(Mandatory)

Page 95: Advanced PO Workshop

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Kano Survey

• For each feature ask participants two questions:

• What if the feature will be there?

• What if the feature will not be there?

Page 96: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Kano Survey - Example

Question

How would you feel if your phone featured a compass?

If your phone did not have a compass, would you like it?

I dis

like

it

It’s

OK

I’m N

eutra

l

It m

ust b

e

I Lik

e it

Page 97: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Analyzing a Single Requirement

Question

Q E E E L

R I I I M

R I I I M

R I I I M

R R R R QI d

islik

e it

It’s

OK

I’m N

eutra

l

It m

ust b

e

I Lik

e it

I dislike it

It’s OK

I’m Neutral

It must be

I Like it

M Mandatory

L Linear

E Exciter

I Indifferent

R Reverse (can be either way)

Q Questionable

Page 98: Advanced PO Workshop

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Analyzing Results - Medial

Requirement M L E I R Q Result

Requirement 1 50 35 7 8 0 0 M

Requirement 2 42 55 1 2 0 0 L

Requirement 3 20 25 45 8 2 0 E

… 12 15 11 62 0 0 I

M Mandatory

L Linear

E Exciter

I Indifferent

R Reverse (can be either way)

Q Questionable

Page 99: Advanced PO Workshop

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Analyzing Results - Average

Question

Q E E E L

R I I I M

R I I I M

R I I I M

R R R R QI d

islik

e it

It’s

OK

I’m N

eutra

l

It m

ust b

e

I Lik

e it

I dislike it

It’s OK

I’m Neutral

It must be

I Like it

1 2 3 4 5

1

2

3

4

5

Page 100: Advanced PO Workshop

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Prioritize using the kano model

Page 101: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Kano Categorization Table

Question

Q E E E L

R I I I M

R I I I M

R I I I M

R R R R QI d

islik

e it

It’s

OK

I’m N

eutra

l

It m

ust b

e

I Lik

e it

I dislike it

It’s OK

I’m Neutral

It must be

I Like it

M Mandatory

L Linear

E Exciter

I Indifferent

R Reverse (can be either way)

Q Questionable

Page 102: Advanced PO Workshop

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CD3 (Cost of Delay / Duration)

• Our default setting is to examine cost vs. schedule

• However a value vs. speed is more effective

• Check http://blackswanfarming.com/qualitative-cost-delay/

• Based on Don Reinertsen’s book Principles of Product Development Flow

Page 103: Advanced PO Workshop

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Cost vs. Schedule

Feature Duration (Sprints)

Cost (100K/Sprint)

Expected Annual

RevenuePriority

A 12 1.2M ~2M 2

B 4 400K ~1M 1

C 1 100K 260K 3

D 0.5 50K ~90K 4

Page 104: Advanced PO Workshop

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Cost vs. Schedule

Feature Duration (Sprints) CoD / Week CoD /

Dev-Duration Priority

A 12 40K 1.67K 4

B 4 20K 2K 2

C 1 5K 2.5K 1

D 0.5 1.7K 1.7K 3

Page 105: Advanced PO Workshop

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How to practice CD3 without ‘real’ numbers?

Categorize features according to value x urgency

Page 106: Advanced PO Workshop

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Qualitative CoD

Page 107: Advanced PO Workshop

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Qualitative CoD

Page 108: Advanced PO Workshop

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Qualitative CoD

Page 109: Advanced PO Workshop

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Prioritize your stories on a Qualitative CoD Chart

Exercise

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Estimate your stories using throw of dice

(1..6 sprints)

Exercise

Page 111: Advanced PO Workshop

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Estimate Stories’ Value Each teammate:

Distribute 10 chips on stories Single Blue chip == Killer value

Exercise

Page 112: Advanced PO Workshop

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Create a Qualitative CoD Flip-Chart

Exercise

Page 113: Advanced PO Workshop

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Now place stories on Qualitative CoD board

Exercise

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Page 115: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Sizing User Stories

• User stories become more granular over time.

• Usually the stories starts as very big items (Epics) and are split into smaller sized items.

• Optional size - 2 stories per team per week.

Page 116: Advanced PO Workshop

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When & How ?

• Requirements grooming \ Refactoring meeting

• Done by the PO with the team

• Grooming = Splitting, clarifying & estimating

Page 117: Advanced PO Workshop

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Splitting Stories

• Vague terms • Identify vague terms in your story and refine

them as different user stories • Conjunctions

• Split around AND, OR, WHEN, IF • Acceptance Criteria

• Each criteria can go to its own story • Workflow Steps

• Each step in the flow can be its own story

Page 118: Advanced PO Workshop

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Patterns for Story Splitting (cont.)

Operations (e.g. CRUD)As a user, I can manage my account.

...I can sign up for an account.

...I can edit my account settings.

...I can cancel my account.Business Rule VariationsAs a user, I can search for flights with flexible dates.

...as “n days between x and y.”

...as “a weekend in December.”

...as “± n days of x and y

Major EffortAs a user, I can pay for my flight with VISA, MasterCard, Diners Club, or American Express.

...I can pay with one credit card type (of VISA, MC, DC, AMEX)....I can pay with all four credit card types (VISA, MC, DC, AMEX).

Data Entry MethodsAs a user, I can search for flights between two destinations.

...using simple date input.

...with a fancy calendar UI.

… …

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Choose the biggest user story you have and split it into smaller User stories

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Acceptance Criteria

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Acceptance Criteria

• The terms and conditions to be met in order to accept a requirement as Done

• Are not the Definition of Done

• Acceptance Criteria are specific for a requirement Represents the contract the team accepts with each

• Definition of Done is a set of standardsReflects the degree of engineering skills of the team

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Acceptance Criteria

• Are progressive towards a requirement being Done

• Are SMART

• Specific

• Measurable

• Attainable

• Relevant

• Timely

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Acceptance Criterion

• Is a simple to follow condition

• Reflects an incremental step within the requirement

• Helps the team visualize what will it look like when it gets Done

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Acceptance Criterion

• Is not:

• A set of instructions

• A design document

• A user-guide

• A use-case

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Acceptance Criterion

• Recommended format GIVEN a pre-condition WHEN an action happensTHEN an expected result occurs

• Some people call it a test [And some others resent the notion of tests in requirements]

• Can promote a test-first culture

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Acceptance Criteria Examples

• GIVEN login dialogWHEN user enters username=“Mickey” AND password=“Mouse”THEN user succeeds to login

• GIVEN login dialogWHEN user enters username=“Mickey” AND password=“TheMouse”THEN user fails to login

• GIVEN login dialogAND login_type=“secure”WHEN username=“Mickey” AND password=“Wrong”WHEN submit WHEN submit THEN user is blocked

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Acceptance Criteria Examples

• GIVEN order AND order_status=“New” AND number_of_items=1 AND … WHEN Submit_order THEN Result=“Order OK” AND Workflow_status=“bla bla" AND Processing_Time=500msAND …

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Acc. Criteria for Splitting Stories

• Login with username + password

• Failed login

• Enter wrong password 3 times

• Password expired

• 3-part login

• Session timeout

Basic

Secu

rity

Adv

ance

d

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Executable Specifications

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Executable Specifications

• Acceptance Criteria become actual tests

• Actual tests activate code-to-be-written via fixtures

• Code gets tested as soon as it gets written

GivenWhenThen

Test Framework Fixture Actual

Code

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Specification Workshops

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Specification Workshops

• A practice to enhance and improve acceptance criteria

• Increases team engagement

• Increases business-domain knowledge

• Good practice to eliminate Chinese Whispers

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Specification Workshops

• Performed as part of the backlog grooming

• Discuss specific examples

• Product owner contributes to understanding the business motivation

• Programmers contribute to technical edge-cases

• Testers contribute to behavioral edge-cases

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Problem Space vs. Solution Space game

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Defining the standards

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Definition of DONE

•Terms of satisfaction of the product owner.

•Defined by the PO with the team.

•Example:

•Design, code, tested, installer ready, documented, less than 10 known bugs.

• Identical for all items in the backlog.

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Beware of undone work

Undone Undone Undone Undone

Stabilization sprint(s)

Sprint 1 Sprint 2 Sprint 3 Sprint 4

Undone = riskUndone = no visibility Can we

release ?

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Technical Debt

Time

Work left

20

10 12 14 16 18

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Come up with the DoD for your product

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So… How

much will this MVP

cost?

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S U I C I D EPlease consider it

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There is no known way to accurately calculate the cost of a s/w project

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Estimating cost (in advance)

• Once you have estimated the scope you may try and put a price tag on it

• Since information is missing we can: • Use past data (experience) - Consult the experts • Educated Guess => Guesstimate • Use semi formal models (COCOMO , Wideband

Delphi,…) • Run a single cycle and roughly measure progress

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Educated guess (1)

•Estimate all User stories using story points (Relative estimate)

•Take several stories which you have relatively high confidence in.

•Without looking at the points, estimate them in time units.

•Calculate average for a story point (A range)

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Educated guess (2)

• Now you have the time effort estimate (range) for a single point.

• Multiply the total points in your backlog with the “time per point” parameter.

• Send the price quote to your manager. • Pray.

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Educated guess (Example)

• We need to estimate cost for 500 points. • We choose 3 stories - A(8),B(13) & C(5) • A is estimated at 20 MD = 2.5 md/p • B is estimated at 40 MD => 3.07md/p • C is estimated at 10 MD => 2 md/p

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What do you tell your managers?

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Educated guess (Example)

•1 point = 2md — 3.07md

•Totals backlog is 500 points.

•The estimate is calculated : 2mdx500 — 3.07mdx500

•Estimate is 1000md — 1535md

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Page 151: Advanced PO Workshop

Product Owner workshop by Practical Agile is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.Source: https://pixabay.com/en/bread-occupied-eat-snack-food-793852/

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Reacting to Changes

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http://artparty4u.wix.com/xtremeaverage/apps/blog/wtc-ceo-andrew-messick-on-ironman-swim :מקור

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Progress

• Think WAZE

• Progress = (Remaining effort) / (Total Effort)

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Three Broad Strategies

• What can we complete in X time?

• How long do we need to complete Y?

• Can we finish Y within X time?

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Tracking progress

• To guess progress, you need to know: • Average completion rate

(aka Velocity, yesterday’s weather) • Total known remaining work • Definition of Done being followed

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Remaining Work, Done Value

0

35

70

105

140

1 2 3 4 5 6 7 8 9 10 11 12 13 14

Remaining Effort

Done stories

Aha!

May apear that there is no progress

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Burndown

• A simple way to visualize

• Done Scope Progress

• Schedule

• (Optional: Budget Consumption)

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Burndown

• Scope

• Total remaining scope - Accumulated done things (i.e. Done-Done stories)

• Schedule

• Plotting iterations on the X-axis

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Release Turndown Chart

Linear Regression

Remaining work each Sprint

Sprints

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Burndown Data

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Burndown with Scope Trend

Trend of scope burndown

Trend of scope additions

Intersection = Forecast end

sprint

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Long Term Planning

• Story mapping (By Scope)

• Velocity based (By Time)

• Don’t! Focus on continuous delivery of business goals

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Story Mapping Revisited

Time

A website for freelancers to find customers

Register Post offering get leads Close deals Get paidCreate account

Edit account

Register company

Delete account

Invite friends

Forgot password

Offer service

Offer package

Discount codes

Affiliates

In-site ads

Tagging

Contact via mail

Contact form

Page visitors

Analytics

Search leads

Update site with deal details

In-site contract templates

Get behaviour analytics per

customer

In-site mail system

Publish free content

Update offline payment

Secure credit card

Paypal support

Automatic invoice

Customize invoice

Release 1 Release 2 Release 3Explore Stabilize Stabilize

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Dont! Focus on business goals. How?

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Impact mapping

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Impact mapping

Business Goal

Who can help achieve the

goal

How can they help

What can i do to

encourage them to do it?

Who

Who

How

How

How

What

What

What

User Story

How could i do it?

User Story

User Story

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We want 1000 more freelancers

registered

Registered freelancers

Unregistered freelancers

Other site owners

Friends

Family

Invite friends

Posting about the site

Give bonus for invites

As a freelancer i would like to get 1 month free when i invite a friend

As site admin i would like to freelancers that

have more than 5 invited promoted on

search results

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Choose a goal (You can use the “key metrics” in your lean canvas)

And Create an impact map

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Questions? Parking lot

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FeedbackCan we quote you?

Can we use your name?