affordances of gaming virtual environments for second language development

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Affordances of gaming virtual environments for Second language development

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Page 1: Affordances of gaming virtual environments for Second language development

Affordances of gaming virtual environments for Second language development

Page 2: Affordances of gaming virtual environments for Second language development

Second language Theories

Internationalist hypothesis: Comprehensive input Negotiation of meaning

Sociocultural theory: Mediation of meaning Interaction with Peers Zone of proximal Development

Page 3: Affordances of gaming virtual environments for Second language development

Learning Affordances

Learning: autonomous, individual, learner-centered, immersive, customized, collaborative, task-based

Access: NS, cultural artifacts & values, linguistic competence, incidental voc. Acq.

Environment: input-rich, realistic, engaging, interactive

Communication: Authentic, purposeful , socially contextualized

Page 4: Affordances of gaming virtual environments for Second language development

Challenges

Digital literacy Attitude towards gaming Gaming experience Cost of Equipment Overlap between game-play and

learning

Page 5: Affordances of gaming virtual environments for Second language development

Example

http://www.youtube.com/watch?v=UhfaGbtW4Sg&feature=related