aims summary for dunnhumby
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linking minds203 Laws Hall | Miami University
Oxford | Ohioaims.muohio.edu
Office of AdmissionsAugust 29, 2012
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mission
AIMS empowers people to innovate
through digital disruption &
emerging technology.
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Using new media and digital technologies,
To bridge academia, industry, community organizations & society
To provide hands-on experience in real-world contexts
To enable team-based, process-driven work from diverse perspectives
To develop practical applications with theoretical expertise
To explore and repurpose existing and emerging mediaprinciples
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DirectorsGlenn Platt, Marketing/AIMSPeg Faimon, Graphic Design/AIMS
Joint and Assigned FacultyJim Coyle, Marketing/AIMSSean Duncan, Education/AIMSLindsay Grace, Fine Arts/AIMSEric Hodgson, Psychology/AIMSArtie Kuhn, AIMSJim Porter, English/AIMSBraxton Soderman,
Communication/AIMSJacob Tonski, Art/AIMSMichael Bailey-Van Kuren,
Engineering/AIMSFSB Chair (Fall 2012)
faculty
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Afflilate FacultyHelen Armstrong, Graphic
DesignWilliam Brinkman, Computer
ScienceShira Chess, CommunicationPer Bloland, MusicTodd Edwards, EducationJerry Gannod, Computer
ScienceJohn Humphries, ArchitectureHeidi McKee, EnglishJason Palmeri, EnglishSamantha Perkins, Graphic
DesignLisa Santucci, Libraries Bob Setlock, EngineeringJohn Weigand, ArchitectureUniversity Library Faculty
faculty
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IMS Minor (19 hrs.)IMS Game Studies Minor (18 hrs.)IMS Co-Major (37 hrs.)IMS Major (54 hrs.)IMS Graduate Certificate (16 hrs.) International Programs (6–8 hrs.)
IMS MS (joint with Tech Com)IMS MFA (joint with Graphic Design)IMS MS (joint with Marketing)
AIMS Curriculum
curriculum
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Strategic Centers
Center for Research in User ExperienceGames & Learning CenterSmale Interactive Visualization CenterMiami Design Collaborative (with SCA)Augmented Reality Center (with EAS)Mobile Learning Center (with EAS)
centers
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AIMS and Partner Facilities
3D Visualization Lab (FSB)Usability and Eye-Tracking Lab (FSB)Rapid Prototyping Lab (SEAS)Game Lab (ULB)Interactive Development Labs (SFA/ULB)Videoconferencing Classroom (SEAS)Huge Immersive Virtual Environ. (CAS)Motion Capture Lab (EHS)Suite of Mobile 3D Technology Immersive CAVE Life-Size Hologram Screen
resources
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engagement
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AIMS San Francisco: Digital Innovation Center