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Cubase LE Tutorial- How to create a session, choose
a recording device, and record audio
Note: If you are looking for the Cubase installation serial number, this will be found
on the CD label.
Initial Setup
1. Make sure that your Multimix is properly installed and has the latest drivers (for the
Multimix firewire. The Multimix USB mixers require no drivers to be installed as they run
off the USB Audio Codec built into Windows XP.)
2. Make sure you audio source is connected to your interface, and that you are getting signal
to it. You can check this by looking at the signal lights on your interface. And remember,
condenser mics need phantom power (+48V)
Opening a New Project in Cubase
1. Launch Cubase LE. Go to the File menu and choose New Project. (see below)
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3. After selecting the device, choose "Switch" when asked if you you want to switch
your ASIO driver. If you are using a Multimix USB mixer or IO/2 interface, click on
the Control Panel box. In the Direct Sound Inputs box, make sure the USB device is
the only option that is checked and uncheck your internal soundcard if this is checked.Do the same for the Direct Sound outputs section. (See below)
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4. Go to Devices again and select VST Inputs. You should now see all of your
available inputs from you interface. When the Active button is blue, the
corresponding input pair will be able to be used.
5. Go to Devices, then VST Outputs, and make sure all of the output ports on your
interface show up. Activate each output bus (the little blue light next to the busname) as needed.
6. You may wish to save your session from the File menu and restart Cubase at this
point. Upon restarting, your changes will fully take effect. When you restart Cubase,
go to File then Open and navigate to your saved session; highlight it and press OK.
Now Let's Record!
1. Create an audio track. Go to the Project menu, then select Add Track, and choose
Audio. You should see an audio track show up in the project window.
2. Locate the Inspector. The Inspector will be located in the far left column of the
project window. If you cannot see the Inspector, please refer to pages 52 and 53 of
the Operation Manual in Cubase's Help menu for pictures of what it looks like and
where to find it.
3. In the Inspector, under the main page, you will see two rows, one marked "in:"
for input, and the other, "out:" for output. Set the input to whatever input channels
that you want (input channels, as you recall, are determined and activated in the VST
Inputs window). To use the main outputs, leave out set on BUS 1.
4. At this point, once everything is selected and set up correctly, you can record-
enable your track by pressing the circular "Enable Record" button in the Inspector until it turns red.
5. Now, send signal from your audio source. You should see the green level meter on
your track move up and down with your signal. Press the record button on the
transport, and enjoy!
How to set up, and record the audio from a VSTinstrument using MIDI
Let's first understand how MIDI and virtual instruments interact.
MIDI
The Musical Instrument Digital Interface (MIDI) is a standardized code that deals with
communication between 2 or more musical devices. It is the data that generates notes. MIDI
is handled in Cubase on MIDI tracks (Project > Add Track > MIDI). If you do not have a
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MIDI controller (such as a keyboard), you can still use it in Cubase. MIDI tracks contain a
sub-window called the Key Editor , in which you are able to manually draw notes, and one
called the Score Editor, in which you can draw in notes as on a musical staff. Please see
chapter 19 in the Operation manual for more information.
VSTi
Virtual Studio Technology instruments (VSTi's) are software-based programs that convert
MIDI information into audio. They come in a wide variety of styles, sizes, shapes, and
complexity. VSTi's primarily work by either using sample playback to generate audio, or
synthesizing audio directly.
Setting up a VSTi
1. Create a MIDI track (explained above).
2. Insert a VSTi. Go to Devices > VST Instruments. Click on any one of the boxes that says
"No VST Instrument." A list of your VSTi's will pop up.
3. Select a VSTi. You will now see the name of the VSTi where "NO VST Instrument" used
to be, as well as some additional buttons. The circular button with a line in it activates and
deactivates the instrument. The "e" button opens the instrument's editing window.
4. Open the instrument and select a sound (or a sample, patch, program, etc.). Each
instrument will be different; consult the help files associate with it for more information.
Getting Sound
1. With a sound loaded, go to your MIDI track. Set the output to your VSTi (it will only
appear as an option after the instrument is loaded). Make sure the channel is the same as on
your VSTi. If you are not sure, channel 1 is a safe bet; if this doesn't work, try "ANY."
2. If you are using a keyboard to input MIDI data, make sure your MIDI track is record-
enabled. At this point, you should be able to play your keyboard and hear your VSTi if you
have speakers connected to your USB/Firewire mixer, IO/2 interface. You will need to have
speakers or headphones connected to your interface as this now becomes your default
“soundcard” and also since NO AUDIO TRAVELS OVER A MIDI CABLE.
3. If you are using the Key or Score Editor to manually draw notes, go back to the Project
window and press play. You should be able to hear your VSTi.
Recording to Audio
In the current configuration, there is no way to directly record the audio from your VSTi.
What you actually need to do is export a mixdown of the MIDI rack. Here's how:
1. Select the pencil tool from the toolbar.
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2. Click once in the ruler above your tracks. A white triangle should appear. Click and drag
the left half of the triangle to the beginning of what you want to export. Click and drag the
right half of the triangle to the end of what you want to export. This sets the left and right
margins. Your project should now be highlighted in blue.
3. Go to the "File" menu > "Export" > "Audio Mixdown..."
4. Choose a location to save you file ("Look in:") and give it a name.
5. The other settings in the window will default to your current project settings. See page58 of the operation manual for more information.
6. Make sure that you check the box next to "Audio Track" under the "Import to" section.
Press Save when you are ready.
7. The audio will process, and you will see an additional track be created that has your audio
mixdown on it.
Now your Midi tracks have been converted to audio!