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(Super) Gummy Wars Alfred Lam James McConchie Qiang Wang

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This aint what we doin...... but Anezka wants it anyway.

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(Super) Gummy

WarsAlfred Lam

James McConchieQiang Wang

What is it

- Digital Game

- Mobile App, Android

- Google Play, Steam

Alfred Lam James McConchie

Game Concepts and Dilemma- Humans v. Human Waste

- Tug of War style

- Casual game- Single player campaign

- Aimed to spread awareness through "choice"

Alfred Lam James McConchie

Our Motivation

- We really want to create and develop games in our future

- We want something to put in our portfolios that can really show people what we can do

Alfred Lam James McConchie

Precedents

Peta's Pokemon Parodyhttp://features.peta.org/pokemon-black-and-white-parody/- An example of a game that has heavily integrated its message into its game play.

-Pandemichttp://www.crazymonkeygames.com/fullscreen.php?game=pandemic-2

- Telling the story from the other side of a problem (virus)

Alfred Lam James McConchie

Demographic - Casuals

Alfred Lam James McConchie

Prototype and Game Play

Alfred Lam James McConchie

Concept art - Combat

Alfred Lam James McConchie

Expansion & Tech Tree

Alfred Lam James McConchie

What's Next?

- Fleshing campaign & narrative- Fleshing out the core gameplay- Continue balancing numbers - Animated Sprites- Backgrounds- Get the city map integrated - Start working with our sound designer

Alfred Lam James McConchie

Inquiries

- Is a game a good method to convey the message? How can this concept be pushed?

- Are we pacing our project correctly?

- Directness v. Subliminal

Alfred Lam James McConchie