1 mobile software development framework: mobile-cloud service 10/18/2012 y. richard yang

Post on 12-Jan-2016

216 Views

Category:

Documents

2 Downloads

Preview:

Click to see full reader

TRANSCRIPT

1

Mobile Software Development Framework: Mobile-Cloud Service

10/18/2012

Y. Richard Yang

2

Outline

Admin Mobile cloud service

Push notification service Storage service Track service Split service

3

Admin.

HW3 posted

Recap: Accessing Data in Cloud A typical design pattern is that a device updates/receives data in the cloud Cloud as a rendezvous point

Challenge: How do you keep data on a device fresh?

4

Recap: Solution Space

Mobile poll

Cloud push Each app push Shared (infrastructure) push

5

Shared Push Service

A single persistent connection from device to a cloud push service provider

Multiple application providers push to the service provider

Service provider pushes to a device using the persistent connection

Two examples Apple Push Notification Service (APNS) Google Cloud Messaging (GCM)

6

Design Requirements of a Shared Push Service

Security/Authorization Do not allow arbitrary app to push to a device

Scalability A large scale system may have millions of clients

Fault tolerance Client/device, push servers all can fail

Generality Can be used by diverse applications

7

Design Point: Authorization

8

App Device

Registration(DEV_ID, App_ID)Design 2: App query registered devices;

Multicast

Design 3: Device notifies registration ID to its server;

Design 1: App does not know registered devices. Broadcast to all.

Design Point: What to Push?

Option 1: Just push signal (data available) to devices and then devices fetch from app servers

Option 2: push app data

9

App Device

Design Point: Reliability (What Can Go Wrong)

10

App Device

RegID=Registration(DEV_ID, App_ID)App sends to

regIDs

Device notifies regID to its server;

Soft State Design

State at the third party is soft state if the the entity who sets up the state does not refresh it, the state will be pruned at the 3rd party

11

Apple Push Notification Service

12

iOS device maintains a persistent TCP connection to an Apple Push Notification Server(APNS)

A push notification from a provider to a client application

Multi-providers to multiple devices

APNS Authorization: Device Token

13

Device token Contains information that enables APNs to locate the device Client app needs to provide the token to its app provider Device token should be requested and passed to providers every time your application launches

Apple Push Notification Data Each push notification carries a payload 256 bytes maximum Best effort delivery

App provider provides a JSON dictionary object, which contains another dictionary identified by the key aps

aps specifies the following actions• An alert message to display to the user• A number to badge the application icon with• A sound to play

14

APNS Example: Client

15

1. - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions

2. {3. // Let the device know we want to receive push notifications4. [[UIApplication sharedApplication] registerForRemoteNotificationTypes:5. (UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound

| UIRemoteNotificationTypeAlert)];6. 7. return YES;8. }

9. - (void)application:(UIApplication*)application didReceiveRemoteNotification:(NSDictionary*)userInfo

10. {//userInfo contains the notification11. NSLog(@"Received notification: %@", userInfo);12. }

13. - (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken

14. {15. NSLog(@"My token is: %@", deviceToken);16. }

APNS Example: Server

16

1. $devicetoken ='f05571e4be60a4e11524d76e4366862128f430522fb470c46fc6810fffb07af7’;2. // Put your private key's passphrase here:3. $passphrase = 'PushChat';4. // Put your alert message here:5. $message = ’CS434: my first push notification!';

1. $ctx = stream_context_create();2. Stream_context_set_option($ctx, 'ssl', 'local_cert', 'ck.pem');3. stream_context_set_option($ctx, 'ssl', 'passphrase', $passphrase);

4. // Open a connection to the APNS server5. $fp = stream_socket_client(6. 'ssl://gateway.sandbox.push.apple.com:2195', $err,7. $errstr, 60, STREAM_CLIENT_CONNECT|STREAM_CLIENT_PERSISTENT, $ctx);

8. if (!$fp)9. exit("Failed to connect: $err $errstr" . PHP_EOL);

10. echo 'Connected to APNS' . PHP_EOL;

APNS Example: Server (cont’)

17

16. // Create the payload body17. $body['aps'] = array(18. 'alert' => $message,19. 'sound' => 'default'20. );

21. // Encode the payload as JSON22. $payload = json_encode($body);

23. // Build the binary notification24. $msg = chr(0) . pack('n', 32) . pack('H*', $deviceToken) . pack('n', strlen($payload)) . $payload;

25. // Send it to the server26. $result = fwrite($fp, $msg, strlen($msg));

27. if (!$result)28. echo 'Message not delivered' . PHP_EOL;29. else30. echo 'Message successfully delivered' . PHP_EOL;

31. // Close the connection to the server32. fclose($fp);

Google Cloud Messaging

Very similar to APNS

18

GCM Servers

See http://developer.android.com/guide/google/gcm/gs.htmlfor detailed steps

GCM Flow: App Developer Registration App developer registers a project at Google

Open API console: https://code.google.com/apis/console/

After Create project

19

Project ID; Sender ID

GCM Flow: Device App Registration Enable cloud to device messaging in your app Add permissions in Manifest App (on device) registers with Google to get registration ID

20

Device App Handle Events

21

The GCMBroadcastReceiver (defined in GCM library) handles the broadcast messages, and calls methods defined in .GCMIntentService, if you define this service

<receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND" > <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="my_app_package" /> </intent-filter></receiver>

GCMIntentService

22

// called after GCM library finishes registration// you need to send regId to your serveronRegistered(Context context, String regId);

onUnregistered(Context context, String regId);

// called after your server sends a msg to GCM, and// GCM sends to this deviceonMessage(Context context, Intent intent);

onError(Context context, String errorId);onRecoverableError(Context context, String errorId)

App Server If you use GCM server library

23

import com.google.android.gcm.server.*;

Sender sender = new Sender(myApiKey);Message message = new Message.Builder().build();MulticastResult result = sender.send(message, devices, 5);

Summary: GCM Flow Enabling cloud to device messaging

App (on device) registers with Google to get registration ID

App sends registration ID to its App Server Per message

App Server sends (authenticated) message to Google

Google sends message to device, which sends to app

Disabling cloud to device messaging App can unregister ID, e.g., when user no longer wants push

24

Additional Details See Thialfi: A Client Notification Service for Internet-Scale Applications, by Atul Adya, Gregory Cooper, Daniel Myers, Michael Piatek, ACM SOSP 2011.

25

Discussion: Mobile Cloud Services We have discussed push notification service. What other services can you think of?

26

Example Mobile Cloud Services Push notification service Storage and sync

Syncing and storage service (iCloud) Location based service

Track service (supporting location based services)

Proxy service (Kindle Split Browser) Recognition services

Speech to text/text to speech service Natural language processing service (open Siri API for 3rd party applications in the future)

27

Apple iCloud

Store content in cloud and sync to all registered devices Hosted by Windows Azure and

Amazon AWS iCloud Storage APIs support third-party app document syncing

28

29

Outline

Admin Mobile cloud service

Push notification service Track service

• StarTrack Next Generation: A Scalable Infrastructure for Track-Based Applications, by Maya Haridasan, Iqbal Mohomed, Doug Terry, Chandramohan A. Thekkath, and Li Zhang, in OSDI 2010.

Location-Based Applications

Many phones already have the ability to determine their own location GPS, cell tower triangulation, or proximity to WiFi hotspots

Many mobile applications use location information

Courtesy: Maya et al.

A Common Abstraction: TrackTime-ordered sequence of location readings

Latitude: 37.4013Longitude: -122.0730

Time: 07/08/10 08:46:45.125

Latitude: 37.4013Longitude: -122.0730

Time: 07/08/10 08:46:45.125

Application: Personalized Driving Directions

Goal: Find directions to new gym

32Courtesy: Maya et al.

A Taxonomy of Applications

Class of applications enabled by StarTrack

33

StarTrack System

ST Client

Insertion Application

Location Manage

r

• Retrieval• Manipulation• Comparison

Application

ST Client

• InsertionST Server

ST Server

ST Server

34

System Challenges

1. Handling error-prone tracks

2. Flexible programming interface

3. Efficient implementation of operations on tracks

4. Scalability and fault tolerance

35

Challenges of Using Raw Tracks

Advantages of Canonicalization: More efficient retrieval and comparison operations

Enables StarTrack to maintain a list of non-duplicate tracks 36

StarTrack API: Track Collections

TC JoinTrackCollections (TC tCs[], bool removeDuplicates) TC SortTracks (TC tC, SortAttribute attr) TC TakeTracks(TC tC, int count) TC GetSimilarTracks (TC tC, Track refTrack, float simThreshold) TC GetPassByTracks (TC tC, Area[] areas) TC GetCommonSegments(TC tC, float freqThreshold)

Manipulation

Creation TC MakeCollection(GroupCriteria criteria, bool removeDuplicates) TC MakeCollection(GroupCriteria criteria, bool removeDuplicates)

37

API Usage: Ride-Sharing Application

// get user’s most popular track in the morningTC myTC = MakeCollection(“name = Maya”, [0800 1000], true);TC myPopTC = SortTracks(myTC, FREQ);Track track = GetTracks(myPopTC, 0, 1);

// find tracks of all fellow employeesTC msTC = MakeCollection(“name.Employer = MS”, [0800 1000], true);

// pick tracks from the community most similar to user’s popular trackTC similarTC = GetSimilarTracks(msTC, track, 0.8);Track[] similarTracks = GetTracks(similarTC, 0, 20);

// Verify if each track is frequently traveled by its respective ownerUser[] result = FindOwnersOfFrequentTracks(similarTracks);

Track Similarity

S1-4

S5 S6-7

Tracks A, B

s1

s2

s3

s4

s5

Track D

s8

s9

Track C

s6 s7

Summary

The Track abstraction is simple but quite interesting

Think about abstractions in your project

40

Amazon Silk Split-Browser

Accelerates web access Learns user behavior and precache

Intelligently partion work between local and Amazon cloud

41http://www.extremetech.com/mobile/97587-amazon-silk-bridging-the-gap-between-desktop-and-tablet-web-browsers

Example Benefit of Cloud (RTT -> Server)

42

Generalization: mCloud

Basic questions What architecture best supports mcloud?• What resources at where

What programming model best support mcloud?

43

Example: MAUI

44

Maui serverSmartphone

Application

Client Proxy

Profiler

Solver

Maui Runtime

Server Proxy

Profiler

Solver

Maui Runtime

Application

RPC

RPC

Maui Controller

How Does a Programmer Use MAUI?

Goal: make it dead-simple to MAUI-ify apps Build app as a standalone phone app Add .NET attributes to indicate “remoteable”

Follow a simple set of rules

Maui serverSmartphone

Application

Client Proxy

Profiler

Solver

Maui Runtime

Server Proxy

Profiler

Solver

Maui Runtime

Application

RPC

RPC

Maui Controller

Intercepts Application CallsSynchronizes State

Chooses local or remote

Handles Errors

Provides runtime information

Profiler

ProfilerCallgraphCallgraph

Execution TimeExecution Time

State sizeState size

Network LatencyNetwork Latency

Network BandwidthNetwork Bandwidth

Device ProfileDevice ProfileCPU CyclesCPU Cycles

Network Power CostNetwork DelayComputational Delay

Computational Power Cost

Computational Delay

Annotated

Callgraph

B900 mJ15ms

C5000 mJ3000 ms

1000mJ25000 m

J D15000 mJ12000 ms

1000

0 m

J

A

Computation energy and delay for execution

Energy and delay for state transfer

A sample callgraph

FindMatch

900 mJ

InitializeFace

Recognizer5000 mJ

1000mJ25000 m

J DetectAndExtract Faces15000 mJ

1000

0 m

J

UserInterfa

ceCheaper to do local

FindMatch

900 mJ

InitializeFace

Recognizer5000 mJ

1000mJ25000 m

J DetectAndExtract Faces15000 mJ

1000

0 m

J

UserInterfa

ce

Cheaper to do local

Cheaper to do local

FindMatch

InitializeFace

Recognizer

1000mJ

DetectAndExtract Faces

UserInterfa

ce20900mJ

Cheaper to offload

MAUI Implementation

Platform Windows Mobile 6.5 .NET Framework 3.5 HTC Fuze Smartphone Monsoon power monitor

Applications Chess Face Recognition Arcade Game Voice-based translator

Questions

How much can MAUI reduce energy consumption?

How much can MAUI improve performance?

Can MAUI Run Resource-Intensive Applications?

Big savings even on 3G

An order of magnitude

improvement on Wi-Fi

Face Recognizer

Improvement of around an order of

magnitude

Face Recognizer

Up to 40% energy savings on Wi-Fi

Solver would decide not to

offload

Arcade Game

CPU Intensive even on a Core 2 Duo PC

Can be run on the phone with MAUI

Translator

Adapt to: Network Bandwidth/Latency Changes Variability on method’s computational requirements

Experiment: Modified off the shelf arcade game application

Physics Modeling (homing missiles) Evaluated under different latency settings

DoLevel

HandleMissilesHandleMissiles

DoFrame

HandleEnemies

HandleBonuses

11KB + missiles

11KB +

missiles

missil

es

*Missiles take around 60 bytes each

11KB + missiles

Required state is smaller

Complexity increases with # of missiles

DoLevel

HandleMissiles

DoFrame

HandleEnemies

HandleBonuses

*Missiles take around 60 bytes each

Zero MissilesLow latency (RTT < 10ms)

Computation cost is close to zero

Offload starting at DoLevel

DoLevel

HandleMissiles

DoFrame

HandleEnemies

HandleBonuses

*Missiles take around 60 bytes each

5 MissilesSome latency (RTT = 50ms)

Most of the computation cost

Very expensive to offload everything

Little state to offload

Only offload Handle Missiles

Roadmap

Motivation MAUI system design

MAUI proxy MAUI profiler MAUI solver

Evaluation Conclusion

top related