3d virtual worlds and other cooperation technologies for learning

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Invited speech by Mikhail Fominykh at Learning and Educational Technology Research Unit, University of Oulu, Finland: 3D virtual worlds and other cooperation technologies for learning, March 13, 2013

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3D Virtual Worlds and Other Cooperation Technologies for

Learning

Invited speech @ Learning & Educational Technology Research UnitUniversity of Oulu, Finland

March, 13 2013

Mikhail FominykhNorwegian University of Science and Technology, Norway

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Outline

o Backgroundo R&D projects

– Constructionist approach in educational visualizations– Designing environments and tools in 3D virtual worlds– Supporting communities across real and virtual spaces– Role playing: cultural awareness in military operations– 3D recording: asynchronous but immersive experience

o Q&A

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Background

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Background

PhD, CS and IT

MS, IS and IT

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Constructionist approach in educational visualizations, PhDo RQ: How to facilitate learning by

means of educational visualizations in 3D VWs?

o RD: Cases studies 2, 3, and 4 + +o C: Typology of 3D Content and

Visualization Meanso C: Methodology for facilitating

collaborative work with 3D content

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Constructionist approach in educational visualizations, PhD

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Constructionist approach in educational visualizations, PhD

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Constructionist approach in educational visualizations, PhDo Technology

– Complex– Destructive

o Learning– Constructionism– Social constructivism– Challenging experience– Reflection

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Designing environments and tools in 3D virtual worlds, PhDo RQ: How to design tools and

environments in 3D VWs to benefit educational activities?

o RD: Cases studies 1, 2, 3, and 4 + +o C: Creative Virtual Workshop

frameworko C: Virtual campus and virtual city

frameworks

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Designing environments and tools in 3D virtual worlds, PhD

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Designing environments and tools in 3D virtual worlds, PhD

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Designing environments and tools in 3D virtual worlds, PhDo Technology

– Cooperation vs. privacy– Design needs meaning and functionality

o Learning– Learning tools have large improvement potential– Real live metaphors vs. functionality in 3D learning

environments

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Supporting communities across real and virtual spaces, PhDo RQ: How to support learning

communities in 3D VWs?o RD: Cases studies 1, 3, and 4 + +o C: Virtual research arenao C: Univers’city

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Supporting communities across real and virtual spaces, PhD

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Supporting communities across real and virtual spaces, PhD

Virtualcampus

VirtualResearch

ArenaVirtual

museum

Virtualclub

Multi-usergame

Contextualgame

Informationplace

Socializingplace

Virtuallab

Universcity

Entertainment layer

Layer of education and research

Cultural layerSoci

al la

yer

Virtualstage

Seriousgame

Communityfacilities

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Role playing: cultural awareness in military operations

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CAMO Goals

o Create an inexpensive and flexible simulation for training cultural awareness among military personnel

o Explore the advantages and limitations of 3D virtual worlds in this context

o Create methodological guidelines and tools for developing 3D educational simulations

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Role playing: cultural awareness in military operations

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CAMO Study Settings

o 14 cadets from Norwegian Army War Academy

o Eight students and teachers from Norwegian Defense Language and Intelligence School

o Pre- and posttests, interviews, observations

o Two walk-throughs, three debriefs

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CAMO Major Outcomes

o Cadets are positive to the use of 3D virtual worlds for training cultural awareness

o Learning outcomes related to the major topics in the scenarios

o Learning from taking different perspectives, facing dilemmas, and observing squad leader actions

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3D recording: asynchronous but immersive experience

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Synchronous/Asynchronous Challenge

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Synchronous classlive/online

Asynchronous classcontent

Synchronous/Asynchronous Proposal

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3D Recordings: easy to store

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3D Recordings: easy to edit

x x

R1 – 3D recordings of the classt

R2 – a new 3D recording based on R1

R1

R2

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3D Recordings: but still 3D

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3D Recording for training scenario implementation

PlayTeacherR1 TeacherRn

Environment and botsR

Learner1 Learnern

Learner2

Recording scenarioTeacher1 Teachern

Environment and bots

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3D Recording training use cases

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Thank you!

Mikhail Fominykhmikhail.fominykh@ntnu.no

http://www.idi.ntnu.no/~fominykh/

http://www.linkedin.com/in/fominykh

http://slideshare.net/mfominykh/

http://slurl.com/secondlife/NTNU/

http://slurl.com/secondlife/Akershus%20Fortress/

http://vacademia.com

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