6 things i learned in one year of a-frame
Post on 13-Apr-2017
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Hi There!My name is Yoni Binstock and today I’ll be talking what I’ve learned in one year
of developing in A-Frame
Lesson 1Audio Matters
Lesson 2Pencil and Paper Before Code
Lesson 3Get Emotional
Lesson 4Code, Publish, Feedback, Iterate,
and Then Repeat
Lesson 5Stay Up to Speed
Lesson 6Record and Remix
Wrapping UpA Few Other Pointers for Developing
in A-Frame
Thank You
www.yonibinstock.comwww.frontenddev.yonibinstock.com
ResourcesAssets
Clara: https://clara.io/
360 Photos Flickr: https://www.flickr.com/groups/equirectangular/
Google Plus Photo Sphere Community: https://plus.google.com/u/0/communities/115970110085205516914
3D Warehouse: https://3dwarehouse.sketchup.com/
YouTube Audio Library: https://www.youtube.com/audiolibrary/music
ResourcesCommunities
Slack for WebVR: https://webvr.slack.com/messages/general/
Subreddit for WebVR: https://www.reddit.com/r/WebVR/
Slack for A-Frame: https://aframevr.slack.com/messages/general/
ResourcesOther Resources
A-Frame Examples and Documentation https://aframe.io/
VR material for devs https://github.com/thejourneydude/awesome_vr
Things made with A-Frame https://aframevr.tumblr.com/
A collection of awesome things regarding A-Frame https://github.com/aframevr/awesome-aframe
Things made with A-Frame https://aframevr.tumblr.com/
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