a short story about entertainment, torpor and all things visceral

Post on 16-Apr-2017

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“A short story about entertainment, torpor and all things visceral”.

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Before we were even born, we were made to connect

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

As we become cyberbeings, the connection continues

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

One reason why gut feelings and clicks are connected

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Entertainment, torpor and all things visceral

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

from the moment of birth, our parents focused primarily on two main things to do to look after us...

to entertain us and to pacify us

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Our first playthings

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Recognise the similarities?

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Over the top shiny and there’s an app for that

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

A heist of the free mind?

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Entertainment, torpor and all things visceral- could it be that boring and reactionary instead of creative entertainment is everywhere?

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Entertainment, torpor and all things visceralUnlike our own networks, many social businesses aren’t great at incorporating external stimuli

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Entertainment, torpor and all things visceralInteraction and creative engagement is more than the stimulus and response play of our childhood

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

Entertainment, torpor and all things visceralEffective networked and gaming culture requires interactive and creative relationships not just in and

out of the centre but across participants collaboratively as peer-to-peer networks

Cyberbeing: What possibilities for sustainable wellbeing does networked and gaming culture bring us?

It’s a flow of ideas not just interactions, that can enhance wellbeing...

...encouraged by deep, meaningful relationships that make a difference to us at a visceral level

Thanks. I’m at @Annemcx www.visceralbusiness.com

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