adding decibels. speed of sound in water depth salinity pressure temperature medium effects:...

Post on 21-Jan-2016

225 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

Adding DecibelsAdding Decibels

Speed of Sound in WaterSpeed of Sound in WaterD

epth

Dep

th

Dep

thD

epth

Dep

thD

epth

SalinitySalinity PressurePressure TemperatureTemperature

Medium Effects: Elasticity and DensityMedium Effects: Elasticity and Density

Salinity Pressure Temperature Salinity Pressure Temperature

Variable Effects of:Variable Effects of:

Speed of Sound Factors

• Temperature

• Pressure or Depth

• Salinity

speedin increase m/s 1.3 salinity in increaseppt 1

speedin increase m/s 1.7 depth of meters 100

speedin increase m/s 3 turein tempera increase C 1

Temperature, Pressure, and Salinity 2 2 4 3 2 2c t, z,S 1449.2 4.6t 5.5x10 t 2.9x10 t 1.34 10 t S 35 1.6x10 z

with the following limits:

0 t 35 C

0 S 45 p.s.u.

0 z 1000 meters

Sound Speed Variations with Temperature and Salinity (z = 0 m)

13801400142014401460148015001520154015601580

0 5 10 15 20 25 30 35 40

Temperature (C)

So

un

d S

pe

ed

(m

/s)

0

30

35

40

ppt salinity

Class Sound Speed Data

Class Sound Speed in Water Data

y = 0.0004x3 - 0.0807x2 + 6.2061x + 1393.4

1400

1420

1440

1460

1480

1500

1520

0 5 10 15 20 25

Temp (C)

So

un

d S

pee

d (

m/s

)

Series1

Poly. (Series1)

More Curve Fitting

2 2 4 3 6 4 9 5o

4 6 2 7 31

32 3 22

0 1 2 3

P Pressure from Leroy Formula

c 1402.388 5.03711t 5.80852x10 t 3.3420x10 t 1.478x10 t 3.1464x10 t

c 0.153563 6.8982x10 t 8.1788x10 t 1.3621x10 t 6.1185 1.362

c = c + c P+ c P + c P + AS+ BS + CS

10 4

5 6 8 2 10 3 12 42

9 10 12 23

2 3o 1 2 3

5 5 8 2 8 31

1x10 t

c 3.126x10 1.7107x10 t 2.5974x10 t 2.5335x10 t 1.0405x10 t

c 9.7729x10 3.8504x10 t 2.3643x10 t

A A A P A P A P

A 9.4742x10 1.258x10 t 6.4885x10 t 1.0507x10 t 2.01

10 4

7 9 10 2 12 32

10 12 13 23

2 5 5 7

6 3

22x10 t

A 3.9064x10 9.1041x10 t 1.6002x10 t 7.988x10 t

A 1.1x10 6.649x10 t 3.389x10 t

B = -1.922x10 -4.42x10 t 7.3637x10 1.7945x10 t P

C = -7.9836x10 P+1.727x10

3 6 2 4P 1.0052405 1 5.28 10 sin z 2.36 10 z 10.196 10 Pa

- latitude in degrees

z - depth in meters

Chen and Millero

Leroy

Expendable BathythermographExpendable Bathythermograph

LAUNCHER

RECORDER

Wire Spool

Thermistor

PROBE (XBT)

Canister Loading Breech

TerminalBoard

Stantion

Launcher RecorderCable (4-wireshielded)

Alternating Current PowerCable (3-wire)

OptionalEquipment

Depth/TemperatureChart

Canister Loading Breech

Typical Deep Ocean Sound Velocity Profile (SVP)

Typical Deep Ocean Sound Velocity Profile (SVP)

Sonic LayerDepth (LD)

Deep SoundChannel Axis

T PC

Refraction

A

B

D1

E

2

1 BD c t

2 AE c t

11cos

BD c t

AD AD

22cos

AE c t

AD AD

1 2

1 2

cos cos 1

c t c t AD

High c1

Low c2

1

1 2

1 2

cos cos

c c

Multiple Boundary Layers

1234

1

2

3

4

where c1 < c2 < c3 < c4 and 1 > 2 > 3 > 4

constant

cccc n

n

3

3

2

2

1

1

cos

....coscoscos

1234

1234

c1 c2 c3 c4

depth

Simple Ray Theory

1

1

c c cgradient g

z z z

z

c

(c,z)(c1,z1)

1c c gz

1

1

1

1 1

cos cos

c c

cos cos

c c gz

Snell’s Law

1

1

cR

g cos

1z R cos cos

Ray Theory Geometry

Positive gradient, g

z1

z2

x1 x2

c1

c2

1

2

R

The z (Depth) and x (Range) Directions

I=20

csurface=1500 m/s

1z R cos cos

1

1

cR

g cos

dz R sin d

z

x

1 1

z

zdz R sin d

1 1z z R cos cos

The z (Depth) and x (Range) Directions

I=20

csurface=1500 m/s

1z R cos cos

1

1

cR

g cos

dz R sin d

z

x

1 1 1 1

x z

x z

dz sin ddx R R cos d

tan tan

dztan

dx

1 1x x R sin sin

Why is R = Radius?

Positive gradient, g

z1

z2

x1 x2

c1

c2

1

2

R

1 1z z R cos cos

1 1x x R sin sin

px x R sin

p 1 1x x R sin

pz z R cos

p 1 1z z R cos

11R cos

1R sin p px , z

2 2 2 2 2 2p px x z z R sin R cos

2 2 2p px x z z R

Summary

Positive gradient, g

z1

z2

x1 x2

c1

c2

1

2

R

1 1x x R sin sin

1 1z z R cos cos

1

1

cR

g cos

1

1

cos cos

c c

1

1

c c cg

z z z

Negative Gradient

Negative gradient, g

z1

z2

x1 x2

c1

c2

1

2

R

1 1x x R sin sin

1 1z z R cos cos

1

1

cR

g cos

1

1

cos cos

c c

1

1

c c cg

z z z

Example 1

• Given: c1 = 964 m/s, c2 = 1299 m/s, 2 = 30o

z(between 1 and 0) = 3000m

• Find: 1, co, g (between pt 1 and 0), R

c0

1

2 0c1

c2

Example 2

• Find gradient, g• Find Radius of Curvature, R, for each ray.• Skip distance – i.e. the distance until the ray hits

the surface again• Max depth reached by each ray

I=20

II=30

csurface=1500 m/s

c100 m=1510 m/s

Backups

1

1

1

1 1

cos cos

c c

cos cos

c c gz

1z R cos cos

1 1 1 1c cos gz cos c cos

11

1

cz cos cos

g cos

1

1

cR

g cos

Slope = tan

x1

z1

z2

x2

2 1

2 1

z z z dztan

x x x dx

top related