architecting a sustainable experience design team for long-term growth
Post on 17-Aug-2014
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ARCHITECTING A SUSTAINABLE EXPERIENCE
DESIGN TEAM FOR LONG-TERM
GROWTH
@timcAynes
interaction design
design
I hate it when people
just put words on the screen and read them out
because that might get a bit, like, you
know, boring for
you, the audience
I might
I will
21
14
3
false pretence
(photo of impossibly happy conference goers)
actually, I did
spend hours
what are you
doing?
5
StructureFlat
StructureTall
StructureBalanced
Structure(Single extensible model)
Structure(Single extensible model with a number 3 on
it)
33
Structure(Extend diagram to show lines of
mentoring)
Structure(growing team diagram)
Structure(growing team diagram)
Structure(growing team diagram)
Structure(growing team diagram)
Structure(growing team diagram)
StructurePathways
(diagram of structure with roles)
(diagram of structure with accountability by roles)
massive thing about delivery
delivery
massive thing about delivery
change
Change
flexibility sustainability growth
hey. where’s my nose?
dude. I’m not sure.
Building a teamrule 2:
interaction dEsign InfroMatin Arhciekture Visual designering InnoVationating DREEMWEEVER
“I WAs involved in a project where we
designEd a chair
out of nuns where I was given the role
of nun direCtor”
?
this may not
be true
do I like you?
!
values & culture
for clarity,
!
for the long term,
!
i love you
!
people, not
process
architect the team find the people provide vision,
strategy & direction love the people let them do it
@timcAynes
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