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Copyright and DisclaimerProduct specifications are subject to change without notice and do not represent a commitment on the part of Avid Technology, Inc.
The software described in this document is furnished under a license agreement. You can obtain a copy of that license by visiting Avid's Web site at www.avid.com. The terms of that license are also available in the product in the same directory as the software. The software may not be reverse assembled and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any medium except as specifically allowed in the license agreement.
Avid products or portions thereof are protected by one or more of the following United States Patents: 4,746,994; 4,970,663; 5,045,940; 5,267,351; 5,309,528; 5,355,450; 5,396,594; 5,440,348; 5,452,378; 5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,568,275; 5,577,190; 5,584,006; 5,640,601; 5,644,364; 5,654,737; 5,715,018; 5,724,605; 5,726,717; 5,729,673; 5,745,637; 5,752,029; 5,754,851; 5,799,150; 5,812,216; 5,852,435; 5,905,841; 5,929,836; 5,930,445; 5,946,445; 5,987,501; 6,016,152; 6,018,337; 6,023,531; 6,058,236; 6,061,758; 6,091,778; 6,105,083; 6,118,444; 6,128,001; 6,134,607; 6,137,919; 6,141,691; 6,198,477; 6,201,531; 6,223,211; 6,249,280; 6,269,195; 6,317,158; 6,317,515; 6,330,369; 6,351,557; 6,353,862; 6,357,047; 6,392,710; 6,404,435; 6,407,775; 6,417,891; 6,426,778; 6,477,271; 6,489,969; 6,512,522; 6,532,043; 6,546,190; 6,552,731; 6,553,142; 6,570,624; 6,571,255; 6,583,824; D392,269; D396,853; D398,912. Other patents are pending.
Copyright © 2003 Avid Technology, Inc. and its licensors. All rights reserved. Printed in USA.
The following disclaimer is required by Apple Computer, Inc.APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED, REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of their TIFF library:Copyright © 1988–1997 Sam Leffler Copyright © 1991–1997 Silicon Graphics, Inc.
Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
The following disclaimer is required by the Independent JPEG Group:Portions of this software are based on work of the Independent JPEG Group.
The following disclaimer is required by Paradigm Matrix:Portions of this software licensed from Paradigm Matrix.
The following disclaimer is required by Ray Sauers Associates, Inc.:“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to derive a source code equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller’s failure to perform reseller’s obligation; or any damages arising from use or operation of reseller’s products or the software; or any other damages, including but not limited to, incidental, direct, indirect, special or
consequential Damages including lost profits, or damages resulting from loss of use or inability to use reseller’s products or the software for any reason including copyright or patent infringement, or lost data, even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such damages.
The following disclaimer is required by Videomedia, Inc.:“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product, including warranties with respect to its merchantability or its fitness for any particular purpose.”
“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0 products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties under license from Videomedia, Inc. Use of this software will allow “frame accurate” editing control of applicable videotape recorder decks, videodisc recorders/players and the like.”
The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win software and Sample Source Code:©1993–1998 Altura Software, Inc.
The following disclaimer is required by Ultimatte Corporation:Certain real-time compositing capabilities are provided under a license of such technology from Ultimatte Corporation and are subject to copyright protection.
The following disclaimer is required by 3Prong.com Inc.:Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.
Attn. Government User(s). Restricted Rights LegendU.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial computer software” or “commercial computer software documentation.” In the event that such Software or documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
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Footage
Arri — Courtesy of Arri™/Fauer — John Fauer, Inc.Bell South “Anticipation” — Courtesy of Two Headed Monster — Tucker/Wayne Atlanta/GMS.Canyonlands — Courtesy of the National Park Service/Department of the Interior.Eco Challenge British Columbia — Courtesy of Eco Challenge Lifestyles, Inc., All Rights Reserved. Eco Challenge Morocco — Courtesy of Discovery Communications, Inc.It’s Shuttletime — Courtesy of BCP & Canadian Airlines. Nestlé Coffee Crisp — Courtesy of MacLaren McCann Canada. Saturn “Calvin Egg” — Courtesy of Cossette Communications. “Tigers: Tracking a Legend” — Courtesy of www.wildlifeworlds.com.Windhorse — Courtesy of Paul Wagner Productions.
Arizona Images — KNX-TV Production — Courtesy of Granite Broadcasting, Inc., Editor/Producer Bryan Foote.Canyonlands — Courtesy of the National Park Service/Department of the Interior.WCAU Fire Story — Courtesy of NBC-10, Philadelphia, PA.Paragliding — Courtesy of Legendary Entertainment, Inc.
GOT FOOTAGE?
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Effects Reference for Avid Xpress Pro, Avid Xpress DV • Part 0130-05716-01 • September 2003
5
Contents
Using This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Who Should Use This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
About This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
If You Need Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
If You Have Documentation Comments . . . . . . . . . . . . . . . . . . . . . . . . . 17
How to Order Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Avid Educational Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Chapter 1 2D Effects Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2D Effects Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Global and Keyframeable Parameters. . . . . . . . . . . . . . . . . . . . . . . 21
Acceleration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Avid Pan & Zoom Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Other Options button for the Avid Pan & Zoom Effect. . . . . . . . 23
Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Display Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Position for the Avid Pan & Zoom Effect . . . . . . . . . . . . . . . . . . 24
Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Filtering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Background for the Avid Pan & Zoom Effect . . . . . . . . . . . . . . . 29
Advanced. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Cache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Color Effect Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Luma Adjust. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Luma Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
6
Luma Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Chroma Adjust . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Color Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Color Gain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Crop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Foreground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Illusion FX Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Core . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Glow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Illumination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Movement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Number . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Start Timecode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Key Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Secondary Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Spill Suppression . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Key Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Chroma Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Matte Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Color Correction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Matrix Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Traditional Motion Effect Parameters . . . . . . . . . . . . . . . . . . . . . . . . 98
Freeze Frame Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Variable Speed and Strobe Motion Parameters. . . . . . . . . . . . 100
Plug-in Effect Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
7
Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Scroll Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Region Stabilize Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Model. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Region of Interest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Auto Zoom. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Progressive Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Scaling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Transition Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
2D Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Blend Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Dip to Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Dissolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Fade from Color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Fade to Color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Picture-in-Picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Superimpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Box Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Bottom Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Bottom Left to Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
Bottom Right to Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
Left Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Right Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Top Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Top Left to Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Top Right to Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Conceal Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Bottom Left to Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Bottom Right to Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Bottom to Top . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Top Left to Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Top Right to Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Top to Bottom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
8
Edge Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Horizontal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
Horizontal Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Lower Left Diagonal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Lower Right Diagonal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Upper Left Diagonal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Upper Right Diagonal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Vertical . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Vertical Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Film Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
1.66 Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
1.85 Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
16:9 Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Anamorphic Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Blowup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Film Dissolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Film Fade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Illusion FX. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Color Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Crystal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Film Grain. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Flare . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
FluidBlur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
FluidColorMap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
FluidMorph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Iris . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
Kaleidoscope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
Lightning. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Melt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Page Curl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Particle Blast . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
Particle Orbit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
Particle Wind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
9
Pattern Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Pinch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Radial Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Random Blend. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Ripple . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Rollup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Shear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Sparkler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Sphere . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Swirl. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Timecode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Twist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Wave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Image Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Avid Pan & Zoom (AVX Plug-In Effect) . . . . . . . . . . . . . . . . . . 182
Color Correction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Color Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Flip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Flip-Flop. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
Flop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Region Stabilize. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Resize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
Submaster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
Key Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
Chroma Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Luma Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Matte Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
RGB Keyer (AVX Plug-in Effect) . . . . . . . . . . . . . . . . . . . . . . . 195
L-Conceal Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
10
Matrix Wipe Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
One-Way Row . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Speckle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Spiral . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Zig-Zag. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Motion Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Freeze Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Variable Speed and Strobe Motion . . . . . . . . . . . . . . . . . . . . . 206
Peel Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Bottom Left Corner. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
Bottom Right Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Bottom to Top. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212
Top Left Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
Top Right Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
Top to Bottom. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Push Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
Bottom Left to Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
Bottom Right to Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Bottom to Top. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
Top Left to Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
Top Right to Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
Top to Bottom. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Sawtooth Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Horizontal Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Horizontal Open Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Vertical Open Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Vertical Sawtooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Shape Wipe Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
4 Corners . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Center Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
11
Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
Clock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Diamond . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Ellipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Horizontal Bands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Horizontal Blinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
Vertical Blinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
Spin Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
X Spin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
Y Spin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Squeeze Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Bottom Centered . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Bottom Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Bottom Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
Bottom to Top . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
Centered Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
Horizontal Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247
Left Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Left to Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Right Centered . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Right to Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Top Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Top Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Top Right . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
Top to Bottom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Vertical Centered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Timewarp . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Timewarp: 0% To 100% . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Timewarp: 100% To 0% . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Timewarp: 50% Speed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
Timewarp: Trim to Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Timewarp: Reverse Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Timewarp: Speed Boost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Timewarp: Speed Bump . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
12
Title Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265
Comparison of Similar Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Chapter 2 3D Effects Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267
3D Effects Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
Global Versus Keyframeable Parameters . . . . . . . . . . . . . . . . . . . 269
The Hierarchy of Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270
Direct Manipulation of 3D Effect Parameters . . . . . . . . . . . . . . . . . 271
Acceleration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
Axis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
Border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Crop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Foreground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
Position. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279
Rotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
Scaling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281
Shadow. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282
Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
Target . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
Trail. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286
Xpress 3D Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
3D Shape Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
3D PIP Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
Page Fold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
Tips for Page Fold Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
3D Ball . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
Limitations to 3D Ball Shapes . . . . . . . . . . . . . . . . . . . . . . . . . 291
3D Slats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293
Using This Guide
Congratulations on your purchase of an Avid editing application. You can use it to create broadcast-quality output incorporating every possible production element from full-speed, high-resolution footage, to multimedia artwork and animation, to computer-generated effects and titling.
n The documentation describes the features and hardware of all models. Therefore, your system might not contain certain features and hardware that are covered in the documentation.
Who Should Use This Guide
This guide is intended for all Avid users, from beginning to advanced.
About This Guide
This guide contains reference material for your Avid application’s effects capabilities. It is a companion volume to the Effects Guide for Avid Xpress Pro, Avid Xpress DV, which contains a complete explanation of all the tools and techniques required to create, apply, and adjust various effects and graphics, including useful tips, shortcuts, and custom options.
Using This Guide
14
Symbols and Conventions
Unless noted otherwise, the material in this document applies to the Windows® XP and Mac® OS X operating systems. When the text applies to a specific operating system, it is marked as follows:
• (Windows) or (Windows only) means the information applies to the Windows XP operating system.
• (Macintosh) or (Macintosh only) means the information applies to the Mac OS X operating system.
The majority of screen shots in this document were captured on a Windows XP system, but the information applies to both Windows XP and Mac OS X systems. Where differences exist, both Windows XP and Mac OS X screen shots are shown.
The following terms are used in this document:
• “effects guide” refers to the Effects Guide for Avid Xpress Pro, Avid Xpress DV
• “user’s guide” refers to the User’s Guide for Avid Xpress Pro, Avid Xpress DV
• “supplement” refers to the User’s Guide Supplement for Avid Xpress Pro, Avid Xpress DV
• “online library CD-ROM” refers to the Avid Xpress Products Online Library CD-ROM
The effects guide, user’s guide, and supplement are all available on the online library CD-ROM.
Symbols and Conventions
15
Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n A note provides important related information, reminders, recommendations, and strong suggestions.
c A caution means that a specific action you take could cause harm to your computer or cause you to lose data.
w A warning describes an action that could cause you physical harm. Follow the guidelines in this document or on the unit itself when handling electrical equipment.
> This symbol indicates menu commands (and subcommands) in the order you select them. For example, File > Import means to open the File menu and then select the Import command.
t This symbol indicates a single-step procedure. Multiple arrows in a list indicate that you perform one of the actions listed.
k This symbol represents the Apple or Command key. Press and hold the Command key and another key to perform a keyboard shortcut.
Margin tips In the margin, you will find tips that help you perform tasks more easily and efficiently.
Italic font Italic font is used to emphasize certain words and to indicate variables.
Courier Bold font Courier Bold font identifies text that you type.
Click Quickly press and release the left mouse button (Windows) or the mouse button (Macintosh).
Double-click Click the left mouse button (Windows) or the mouse button (Macintosh) twice rapidly.
Using This Guide
16
If You Need Help
If you are having trouble using your Avid editing product:
1. Retry the action, carefully following the instructions given for that task in this guide. It is especially important to check each step of your workflow.
2. Check the release notes supplied with your Avid application for the latest information that might have become available after the hardcopy documentation was printed.
3. Check the documentation that came with your Avid application or your hardware for maintenance or hardware-related issues.
4. Visit the online Knowledge Center at www.avid.com/support. Online services are available 24 hours per day, 7 days per week. Search this online Knowledge Center to find answers, to view error messages, to access troubleshooting tips, to download updates, and to read/join online message-board discussions.
5. For Technical Support, please call 800-800-AVID (800-800-2843).
For Broadcast On-Air Sites and Call Letter Stations, call800-NEWSDNG (800-639-7364).
Right-click Quickly press and release the right mouse button (Windows only).
Drag Press and hold the left mouse button (Windows) or the mouse button (Macintosh) while you move the mouse.
Ctrl+keyk+key
Press and hold the first key while you press the second key.
Symbol or Convention Meaning or Action
If You Have Documentation Comments
17
If You Have Documentation Comments
Avid Technology continuously seeks to improve its documentation. We value your comments about this guide, the Help, the online library DVD, and other Avid-supplied documentation.
Simply e-mail your documentation comments to Avid Technology at
TechPubs@avid.com
Please include the title of the document, its part number, and the specific section you are commenting on in all correspondence.
How to Order Documentation
To order additional copies of this documentation from within the United States, call Avid Sales at 800-949-AVID (800-949-2843). If you are placing an order from outside the United States, contact your local Avid representative.
Avid Educational Services
For information on courses/schedules, training centers, certifications, courseware, and books, please visit www.avid.com/training or call Avid Sales at 800-949-AVID (800-949-2843).
Chapter 1
2D Effects Reference
This chapter describes all 2D effects parameters and then summarizes all 2D effects in alphabetical order within each effect category. For information on effects editing, see the chapter “Basics of Effects Editing” in the effects guide or the Help.
• 2D Effects Parameters
• 2D Effects
• Comparison of Similar Effects
Chapter 1 2D Effects Reference
20
2D Effects Parameters
This section provides a general description of all 2D parameters, in alphabetical order. Some parameters apply to a wide range of effects; others are specific to a small group of effects, such as keys or motion effects.
Effect parameters are grouped in the following categories:
• Acceleration
• Avid Pan & Zoom Parameters
• Background
• Border
• Color Effect Parameters
• Crop
• Foreground
• Illusion FX Parameters
• Key Parameters
• Matrix Parameters
• Traditional Motion Effect Parameters
• Plug-in Effect Parameters
• Position
• Region Stabilize Parameters
• Scaling
• Transition Parameters
For an explanation of how to change a parameter, see “Understanding Effect Parameters” in the effects guide or the Help.
2D Effects Parameters
21
Global and Keyframeable Parameters
The effects parameters are divided into two types:
• Global
Changes apply to all keyframes. When you change a global parameter, the system automatically sets the value for all keyframes in the effect.
• Keyframeable
Changes can be applied to individual keyframes. You can use keyframe parameters to alter an effect over time.
This distinction is noted throughout this section for each parameter.
Acceleration
Parameter Type Global
Description Adjusts the effect’s speed over time by having the effect ease in and ease out of every keyframe. This gives the effect a more natural appearance. The overall speed of an effect is determined by the duration of the effect, which is determined by the length of the clip in the sequence. If you want to slow down or speed up the movement of an effect, you will need to change the length of your effect or use add edits to limit the portion of the clip affected by the effect.
Use of Control Drag the slider to control ease in and ease out motion. When the slider is to the left (value of 0), there is no ease in and ease out motion. The effect maintains a constant speed throughout its path. As the slider moves to the right (toward a maximum value of 100), ease in and ease out motion increases.
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Avid Pan & Zoom Parameters
This section describes the parameter categories available for the Avid Pan & Zoom AVX plug-in effect.
Other Options button
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Other Options button for the Avid Pan & Zoom Effect
Parameter type: Global
The Other Options button opens a file selection dialog box. Use it to specify the image file for the Avid Pan & Zoom effect.
n If you move the image file after importing it into the Avid Pan & Zoom effect, the effect will not be able to locate the file and you must reimport the image.
Display
Parameter type: Global
The Display Fast menu lets you choose how you view the image as you work on it.
• Source shows you the entire image scaled to fit inside the Effect Preview monitor. Use Source as you draft the effect.
• Target shows you the results of your pan and zoom settings. Use Target for previewing your moves.
For more information, see “Viewing the Image While You Work” in the effects guide or the Help.
Display Options
Parameter type: Global
Show Action Safe in the Display Options parameter category selects or deselects the display of the safe action area. When Show Action Safe is selected, the safe action area appears as a rectangle superimposed on the field of view.
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Size
Parameter type: Keyframeable
The Size parameter category contains the Zoom Factor slider. This slider controls how far you zoom into or out from the source image.
The Zoom Factor ranges from .1 to 20. At .1, the application scales down the image to one-tenth the original. At 1, the application applies no magnification to the source image. At 20, the application scales up the image 20 times - that is, by 2,000%.
The larger the Zoom Factor, the smaller the field of view rectangle appears when you use Source mode.
Position for the Avid Pan & Zoom Effect
Parameter type: Keyframeable
You control pan by either using the X and Y Position parameters or dragging the field of view across the source image.
The Position parameters refer to the center of the field of view. A Position of 0, 0 centers the field of view over the center of the image.
For more information, see “Panning Over the Source Image” in the effects guide or the Help.
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Velocity
Parameter type: Keyframeable
The Avid Pan & Zoom effect uses Velocity In and Velocity Out at each keyframe to modify apparent camera speed as it pans across the image between keyframes. It modifies changes in the Zoom Factor setting in the same way.
The Velocity parameters divide the time between keyframes in half. Velocity In controls the rate of movement in the first half; Velocity Out controls the rate of movement in the second half.
Table 1 Velocity Parameter Options
Parameter Option Description
Velocity In Linear For the first half of the time between the selected keyframe and the next keyframe (starting at the selected keyframe and ending at the midpoint between keyframes), the effect makes no modification to the pan and zoom movement. This results in apparent camera movement that begins immediately with no ease in.
Constant The effect does not use the keyframe’s Position parameters to calculate the speed of the effect. However, the effect still uses the keyframe’s Position parameters to determine the path of the effect (the pan) and the keyframe’s Zoom Factor to calculate the zoom between the selected keyframe and the next keyframe. For more information on using the Constant option, see “Creating a Path with Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity In, the effect automatically selects Constant for Velocity Out, and vice versa.
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Ease In For the first half of the time between the selected keyframe and the next keyframe (starting at the selected keyframe and ending at the midpoint between keyframes), the effect modifies the pan and zoom movement by providing a slight acceleration. To ease in and ease out of the entire effect, see “Using Ease In and Ease Out” in the effects guide or the Help.
Velocity Out Linear For the second half of the time between the selected keyframe and the next keyframe (starting at the midpoint and ending at the next keyframe), the effect makes no modification to the pan and zoom movement. This results in parameters that change at a constant rate up to the next keyframe.
Ease Out For the second half of the time between the selected keyframe and the next keyframe (starting at the midpoint and ending at the next keyframe), the effect modifies the pan and zoom movement by providing a slight deceleration. To ease in and ease out of the entire effect, see “Using Ease In and Ease Out” in the effects guide or the Help.
Constant The effect does not use the keyframe’s Position parameters to calculate the speed of the effect. However, the effect still uses the keyframe’s Position parameters in determining the path of the effect (the pan) and the keyframe’s Zoom Factor to calculate the zoom between the selected keyframe and the next keyframe. For more information on using the Constant option, see “Creating a Path with Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity Out, the effect automatically selects Constant for Velocity In, and vice versa.
Hold At the midpoint between the selected keyframe and the next keyframe, the image freezes (pan and zoom movement stops). Movement resumes at the next keyframe. The effect disregards the Velocity In value of the next keyframe.
If you have Background set to Video, the background continues to update.
Table 1 Velocity Parameter Options (Continued)
Parameter Option Description
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Path
Parameter type: Global
The Path parameter controls how the Avid Pan & Zoom effect interpolates Position parameter changes between keyframes.
• Linear interpolation creates straight-line changes from one keyframe to the next.
• Spline interpolation smooths out changes between keyframes to create a more natural movement.
The Avid Pan & Zoom effect calculates a Spline path so that it is smooth through all points. If you move a point the effect recalculates the entire path.
n If you combine a Spline path with Constant velocity, when you move a keyframe the path recalculation might result in a change to the velocity of the effect.
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Filtering
Parameter type: Global
Filtering controls the method by which the Avid Pan & Zoom effect renders and determines the quality of the rendered result. The various filtering methods allow you to trade off the clarity or sharpness of the resized image and the speed at which the effect renders.
The following illustration ranks the Filtering options from fastest render time and lowest quality image to longest render time and highest quality image. For more information, see “Filtering” in the effects guide or the Help.
Lowest Image Quality Highest Image Quality
Shortest Render Time
Longest Render Time
Real Time
Avid Ultra Qual
Triangle
Quadratic
Cubic
B-Spline Catmull
Gaussian
Avid Hi Qual
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Background for the Avid Pan & Zoom Effect
Parameter type: Global
With the Avid Pan & Zoom effect you can select a field of view from the original image that does not fill the entire screen. The Background parameter determines what appears outside the field of view.
• Color lets you select a background color using one of the following methods:
t Manipulate the RGB sliders directly, or use the numeric keypad to enter values.
t Click the Other Options button to use the Windows Color dialog box or the Macintosh Color Picker.
t Click the Color Preview window, and use the eyedropper.
For more information, see “Adjusting a Color Parameter” in the effects guide or the Help.
• Video uses the video from the segment upon which you placed the Avid Pan & Zoom effect.
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Advanced
Parameter type: Global
The Advanced parameter category provides controls to compensate for differences in pixel shape between source and output, and to select input color levels.
• Source Has Square Pixels is enabled by default. The Avid Pan & Zoom effect makes the calculations necessary to produce results compatible with rectangular pixels.
When you deselect Source Has Square Pixels, the Avid Pan & Zoom effect makes no changes to the pixel shape.
• The Level setting tells the effect how to treat the color levels in the image.
- RGB is for images with a black level of 0 and a white level of 255. Most images you import into the Avid Pan & Zoom effect (except those from a video source) use RGB values. The effect maps colors to video black and white levels, which are 16 and 235 respectively. RGB is the default Level setting.
- 601 refers to the ITU-R-601 standard for video black and white levels. Select 601 in the rare case when you use images from a video source. When you select 601 for the Level setting, the effect makes no adjustment to color levels.
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Cache
Parameter type: Global
The Cache parameter gives you control over the amount of memory used to store your images for playback. A full resolution image is always used for rendering.
• Video Resolution — The effect stores the resized source image at 720 x 480 pixels, using about 1 MB per image. Use Video Resolution if you have many images in your sequence and you need to limit how much memory they occupy.
• Image Resolution — The effect stores the resized source image at its original resolution. The amount of memory used varies with the size of the image.
• Multi-Resolution — The effect stores several versions of the image: original image resolution, half resolution, quarter resolution, and so on, for 8 versions of the image. The result is higher quality real-time preview and faster rendering. Multi-Resolution uses about twice the memory of Image Resolution.
• Free Current Cache — The effect frees all memory used for image storage and then reverts to Image Resolution. Use this setting to free up memory after you have rendered the clip.
• Cache All — The Cache All settings are shortcuts for setting the same parameter for all instances of the effect in a sequence. The descriptions are the same as above.
• Free All Caches — Frees the caches for all instances of the plug-in in that sequence.
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Background
Parameter Type Global
Description Sets the color for the background in effects that display a background. For example, the background parameters determine the color to be used in a Fade to Color, Fade from Color, or Dip to Color effect.
Use of Controls Other Options button
Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see “Using the Windows Color Dialog Box” and “Using the Macintosh Color Picker” in the effects guide or the Help.
Hue Identifies the background color. The Hue parameter is measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red.
Sat (saturation)
Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
Lum (luminance)
Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness or white.
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Border
Parameter Type Keyframeable
Description Allows you to place a border on the inner or incoming picture in many effects. The Border parameters allow you to specify the color, softness, and width of the border. Some effects also include Blend Color parameters for blending border color.
Use of Controls Other Options button
Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see “Using the Windows Color Dialog Box” and “Using the Macintosh Color Picker” in the effects guide or the Help.
Hue Identifies the border or blend color. The Hue parameter is measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red.
Sat (saturation) Specifies the intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
Lum (luminance)
Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness or white.
Width Specifies the width of the border. Values range from 0 (no border) to 63 (widest border).
Soft (softness) Blends the border with the background image. Values range from 0 (no softness) to 63 (maximum softness).
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Color Effect Parameters
The Color Effect parameters, which apply to the Color Effect only, allow you to perform color correction or to create certain colorization effects such as posterization or solarization.
Luma Adjust
Parameter Type Global
Description Allows you to adjust the luminance characteristics of the image.
Use of Controls Bright (brightness)
Changes the brightness of the image. The parameter ranges from –100 to +100, where a value of 0 indicates no change. A value of –100 darkens the image; a value of +100 brightens the image.
Cont (contrast) Controls the contrast of light and dark areas in the image. Values range from –100 to +100, where a value of 0 indicates the image is unchanged. A negative value is less contrast; a positive value is more contrast.
Invert Reverses the image’s brightness, such that the brightest parts become the darkest and the darkest parts become the lightest.
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Brightness Example
Contrast Example
Luma Range
Original – Brightness 0 Brightness –50 Brightness +50
Original – Contrast 0 Contrast –50 Contrast +50
Parameter Type Global
Description Allows you to adjust the range of brightness of the image.
Use of Controls Fast menu: 16 to 235
The default for video images.
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Fast menu: 0 to 255
Allows you to map normal video to alpha ranges. This is useful if you have a high-contrast image that you want to expand to the full dynamic range. For example, use this value when you want to convert video to alpha for Matte Key effects.
n When you change the Luma Range to 0 to 255, the system attempts to go from 0 to 255 but will be clipped by the Low Clip and High Clip values in the Luma Clip parameter category. If it is your intent to “open up” the image to the full dynamic range, you need to change the Low Clip and High Clip values to 0 and 255, respectively.
W Point (white point)
Allows you to set the white point in the image. All pixels with that value become white, and all pixels with higher values are also clipped to white. The default is 235 (the broadcast value for white).
Raising the black point and lowering the white point values increase the contrast by reducing the number of shades of gray in an image. The number of shades is reduced because you map some to extreme black and others to extreme white.
B Point (black point)
Allows you to set the black point in the image. All pixels with that value become black, and all pixels with lower values are also clipped to black.
For example, you could use the eyedropper to select a shadow on the floor and change it from gray to black, clipping everything below that shade to black. The default is 16 (the broadcast value for black).
Raising the black point and lowering the white point values increase the contrast by reducing the number of shades of gray in an image. The number of shades is reduced because you map some to extreme black and others to extreme white.
n Black point control does not change the Black setup level. To adjust the Black setup level, use the Video Output tool. For more information, see “Output Options” in the Help.
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Luma Clip
Gamma Allows you to adjust the midtones in an image without affecting the extreme white or black values. Lowering the value darkens midtones and brings the image closer to black. Raising the value lightens the midtones and brings the image closer to white.
For example, a person shot in front of a window in daylight may be very dark, almost in silhouette. You can use gamma correction to increase the midtones without changing the blacks or whites. Values range from –100 to +100 with 0 being no change.
The W Point, B Point, and Luma Clip sliders determine the number of shades of gray. The Gamma point allows you to move the distribution of the shades closer to black or closer to white. Negative values move the distribution closer to black. Positive values move the distribution closer to white.
Parameter Type Global
Description Allows you to determine the levels at which the effect limits the brightness or darkness in the picture.
Use of Controls High Provides a simple clip function for brightness values. When you specify a value for High, no pixel in the image can be brighter than that value. The default is 235 (the broadcast value for white).
Low Provides a simple clip function for darkness values. When you specify a value for Low, no pixel in the image can be darker than that value. The default is 16 (the broadcast value for black).
When preparing video for broadcast, normally you do not adjust these values. They allow you to adjust the brightness and contrast (using other controls in the Color Effect) while still maintaining legal broadcast values for black and white.
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Chroma Adjust
Color Style
Parameter Type Global
Description Allows you to adjust the chrominance characteristics of the entire image.
Use of Controls Invert Invert reverses the colors in both Hue and Saturation such that all colors display as their complement.
Hue Hue varies the tint of all colors in the image. The Hue parameter is measured as degrees on a color wheel from –180 to +180, where 0 does not change the hue. Changing the value of the Hue causes all colors in the image to rotate around the color spectrum. For example, a Hue setting of –20 causes skin tones to look more red, while a Hue setting of +20 causes skin tones to look more green.
Sat (saturation) Saturation varies the amount of all colors in the image. The Saturation parameter has a value of –100 to +100. Zero is the default. A value of –100 displays as gray tones. Positive values display all colors with more saturation.
Parameter Type Global
Description Allows you to create effects by limiting or inverting the color values of the image.
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Posterization Example
Solarization Example
Use of Controls Post (posterization)
Posterization allows you to limit the number of colors in the image by controlling the number of luminance steps that are displayed. This gives the image a graphic appearance. The range of values is 0 to 25, where 0 displays all colors and 25 displays the least number of colors.
Solar (solarization)
Solarization allows you to make the lightest points in the image dark to achieve a partial inversion of the luminance. Values above the threshold set for the parameter will be inverted. Solarization can have a value of 0 to 255, where 0 is normal luminance and 255 inverts all luminance values in the picture. Values of 0 to 127 display the lightest points in the image as dark. Values of 128 to 255 display both the lightest points as dark and the darkest points as light, which gives the appearance of a film negative.
Original image Posterization 10 Posterization 20
Original image Solarization 100 Solarization 200
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Color Gain
Parameter Type Global
Description Allows individual control of the Color Gain for each of the three color components: red, green, and blue.
Use of Controls Red Changes the amount of red in the whole image. The parameter value is a percentage of the range from 0 to 200, where a value of 100 indicates that the color is unchanged.
Green Changes the amount of green in the whole image. The parameter value is a percentage of the range from 0 to 200, where a value of 100 indicates that the color is unchanged.
Blue Changes the amount of blue in the whole image. The parameter value is a percentage of the range from 0 to 200, where a value of 100 indicates that the color is unchanged.
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Crop
Parameter Type Keyframeable
Description Removes material from the top, bottom, left, and right edges of the video.
Use of Controls T (top) Removes video from the top of the inner or incoming video. Values range from 0 to 999; 0 is the top of the screen, 500 is the middle of the screen, and 999 is the bottom of the screen.
B (bottom) Removes video from the bottom of the inner or incoming video. Values range from –999 to 0; 0 is the bottom of the screen, –500 is the middle of the screen, and –999 is the top of the screen.
L (left) Removes video from the left side of the inner or incoming video. Values range from 0 to 999; 0 is the left side of the screen, 500 is the middle of the screen, and 999 is the right side of the screen.
R (right) Removes video from the right side of the inner or incoming video. Values range from –999 to 0; 0 is the right side of the screen, –500 is the middle of the screen, and –999 is the left side of the screen.
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Foreground
Parameter Type Keyframeable
Description Used, together with keyframes, to set the relative amount of the effect to be displayed over time. The additional options included with the Level slider vary, depending on the effect.
Use of Controls Level Controls the opacity of the foreground image. A Level of 0 is 0 percent opacity (the foreground is transparent), a Level of 50 is 50 percent opacity, and a Level of 100 is 100 percent opacity (no transparency).
Swap Sources This option applies to key effects (such as Chroma Key or Luma Key) and the PIP (Picture-in-Picture) effect only.
Click Swap Sources to swap the image source for the foreground and background layers of the effect.
Reverse Animation
This option is available for all effects.
Click the Reverse Animation button to cause the entire effect to be reversed, including the direction of movement as well as the incoming and outgoing sources.
This maintains the shot continuity while reversing the movement. For example, instead of the outgoing shot peeling off from the top left corner, the incoming shot peels on from the bottom right corner. This option effectively creates a mirror image of the sequence of keyframes for the effect as they appear in the Effect Preview monitor’s position bar.
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Invert Key This option applies to key effects only (such as Chroma Key or Luma Key). Select Invert Key to reverse the key.
In the case of a Chroma Key effect, inverting the key displays the key color regions while showing the background image source through the foreground image area.
In the case of a Luma Key effect, inverting the key displays the background image source through the darker areas rather than the lighter areas of the foreground image source.
In the case of a Matte Key effect, inverting the key effectively reverses the black and white areas of the alpha channel so that foreground and background are reversed.
Show Alpha This option applies to key effects only (such as Chroma Key or Luma Key).
Displays the grayscale alpha channel used to apply the key effect to the foreground and background source. This allows you to examine the problem areas of the key while making adjustments.
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Illusion FX Parameters
This section describes the parameter categories available for the Illusion FX AVX plug-in effects.
Background
Parameter Type Keyframeable
Description The Background parameter category is available only for the Pattern Generator effect. For more information, see “Pattern Generator” on page 168.
Pattern Type Fast menu
Axis Fast menu
Base Color
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Use of Controls Axis Fast menu
• X axis
• Y axis
Selects whether color bars are drawn horizontally (X axis) or vertically (Y axis).
Pattern Type Fast menu
• Solid color
• EBU bars (75%)
• Color bars (75%)
• Color bars (100%)
• EIA bars
• SMPTE bars
• Color ramps
• Cross ramp
• Grid
Sets the pattern to be used.
If you select the Grid option, the background color is black if Base Color has 50% or greater luminance, or white if Base Color has less than 50% luminance.
R, G, B (Base Color)
Sets the color of the clip when the Pattern Type is set to Solid Color
Sets the color of the grid lines when the Pattern Type is set to Grid.
Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
The background color of the grid is black if Base Color has 50% or greater luminance, or white if Base Color has less than 50% luminance.
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Border
Center
Parameter Type Keyframeable
Description Use the Left, Right, Top, and Bottom sliders to prevent black edges of the source clip from warping into the effect.
Use of Controls Left, Right, Top, Bottom
Remove between 0 and 20 pixels from the edge of the image.
Parameter Type Keyframeable
Description Sets the center of the Kaleidoscope effect. The Center parameter category is available only for the Kaleidoscope effect. For more information, see “Kaleidoscope” on page 159.
Use of Controls X, Y The X and Y values range from –999 to +999, where 0, 0 is the center of the screen. Use the sliders, or click the corresponding marker and drag within the image, to set the center of the mirrors.
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Circle
Parameter Type Keyframeable
Description The Circle parameter category is available only for the Pattern Generator effect. For more information, see “Pattern Generator” on page 168.
Use of Controls Size Sets the radius of the circle.
Width Sets the width of the circle outline.
Opacity Sets the opacity of the circle.
R, G, B (Color) Sets the color of the circle. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
Color
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Core
Parameter Type Keyframeable
Description The Core parameter category is available for the Lightning effect and the Sparkler effect. For more information, see “Lightning” on page 160 and “Sparkler” on page 175.
Use of Controls Core Radius, Width
Sets the radius of the core in pixels.
R, G, B (Color) Sets the color of the core. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
Lightning Sparkler
Color Color
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Generation
Parameter Type Keyframeable
Description The Generation parameter category is available for the Lightning, Ripple, and Sparkler effects. For more information, see “Lightning” on page 160, “Ripple” on page 172, and “Sparkler” on page 175.
Use of Controls Parameter Effect Description
Amount Lightning Sets the proportion of the lightning to be displayed. A value of 0 is no lightning. 100 is the complete lightning bolt. Typical keyframing is 0 at the first keyframe to 100 at the last keyframe.
Anti-alias Ripple Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
Birth Rate Sparkler Sets the number of sparks generated every frame.
Branch Probability
Lightning Sets the likelihood that the lightning will have few or many branches. A value of 0 displays no branches. The higher the value, the more branches are likely.
Length Ripple Sets the distance between the wave peaks.
Lightning effect Sparkler effectRipple effect
Render Mode Fast menu
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Length Sparkler Sets the cumulative exposure of the sparks. For example, a value of 3 produces an image that looks as though you left a virtual camera shutter open for the last three frames.
Lifetime Sparkler Sets (in frames) how long each spark lives.
Link Speed Sparkler If you keyframe the center of the effect, Link Speed causes the movement of the center to be added to the movement of the sparks.
Number of Ripples
Ripple Sets the number of ripples.
Random Seed Lightning, Ripple
Sets the base number upon which all random values are calculated. Each value will result in a different random effect.
n This parameter is not keyframeable.
Render Mode Fast menu
• Quick
• Standard
• Anti-aliased
Lightning Sets the quality of the rendered lightning:
• Quick to view just the motion of the lightning.
• Standard to view the full lightning without anti-aliasing while editing the animation.
• Anti-aliased to ensure that fine branches do not break up.
Speed Bias X, Speed Bias Y
Sparkler Sets the bias to the direction of the sparks. The system adds these values to the initial random directions.
Strength Ripple Sets the height of the waves.
X, Y Sparkler Sets the center of the effect. The X and Y values range from –999 to +999, where 0, 0 is the center of the screen.
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Glow
Parameter Type Keyframeable
Description The Glow parameter category is available for the Lightning effect and the Sparkler effect. Use it to control the effect’s glow. For more information, see “Lightning” on page 160 and “Sparkler” on page 175.
Use of Controls Parameter Effect Description
Glow Radius Sparkler Sets the radius of the glow in pixels.
R, G, B (Color) Lightning, Sparkler
Sets the color of the glow. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
Width Lightning Sets the radius of the glow in pixels.
Lightning effect Sparkler effect
Color Color
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Illumination
Parameter Type Keyframeable
Description The Illumination parameter category is available only for the Ripple effect. Use it to highlight the ripples in the effect. For more information, see “Ripple” on page 172.
Use of Controls Angle Sets the source direction of the light. A value of 0 degrees is three o’clock; positive values move counterclockwise.
R, G, B (Color) Sets the color of the light. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
Color
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Input
The set of Input parameters varies between Illusion FX effects. Each set of parameters is listed in its own section:
• Color Mix Input Parameters
• Crystal Input Parameters
• Film Grain Input Parameters
• Flare Input Parameters
• FluidBlur Input Parameters
• FluidColorMap Input Parameters
• FluidMorph Input Parameters
• Iris Input Parameters
• Kaleidoscope Input Parameters
• Melt Input Parameters
• Motion Blur Input Parameters
• Page Curl Input Parameters
• Particle Blast Input Parameters
• Particle Orbit Input Parameters
• Particle Wind Input Parameters
• Pinch Input Parameters
• Radial Blur Input Parameters
• Random Blend Input Parameters
• Rollup Input Parameters
• Shear Input Parameters
• Sphere Input Parameters
• Swirl Input Parameters
• Timecode Input Parameters
• Twist Input Parameters
• Wave Input Parameters
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Color Mix Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Color Mix effect control the color and the color level. For more information, see “Color Mix” on page 153.
Use of Controls Color Level Sets the amount of color to add, from 0 (no color) to 100 (maximum color).
R, G, B (Color) Sets the color. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
Color
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Crystal Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Crystal effect control the size and randomness of the polygons. For more information, see “Crystal” on page 154.
Use of Controls Size Sets the radius of the polygons in pixels.
Jitter Sets the randomness of the shape of the polygons. A value of 0 creates regular hexagons — the higher the value, the more random the shapes.
Random Seed Sets the base number upon which all random values are calculated. Each value will result in a different random effect. This parameter is not keyframeable.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
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Film Grain Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Film Grain effect add a grainy texture to a video clip to simulate the imperfections present in some film footage. For more information, see “Film Grain” on page 155.
Use of Controls Level Sets the amount of graininess.
Size Sets the size of the individual grain elements.
Color Film footage often contains slight color and luminance imperfections caused by the chemical processes used to transfer the negative to the film. You can think of these as very small color smears on the film. The default setting applies a balanced combination of color and luminance imperfections. Increase the color value to add more color imperfections and fewer luminance imperfections. Decrease the value to increase the luminance imperfections and decrease the color imperfections.
Field Mode When selected, the grain pattern updates every field.
Hilite Grain Adds grain to the brighter areas of the image.
Shadow Grain Adds grain to the darker areas of the image.
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Flare Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Flare effect create a random flare ring. For more information, see “Flare” on page 156.
Use of Controls Brightness Sets the brightness of the flare, from 0 (no flare) to 100 (maximum brightness).
Size Sets the diameter of the flare ring.
Width Sets the distance between the inner and outer edges of the flare ring.
Amount Sets the amount of distortion to the flare ring; 0 is no distortion.
Random Seed Sets the base number upon which all random values are calculated. Each value will result in a different random effect.
n This parameter is not keyframeable.
X, Y Sets the center of the flare ring.
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FluidBlur Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the FluidBlur effect create a motion blur. For more information, see “FluidBlur” on page 156.
Use of Controls Blur Amount The level of blur for objects that are moving.
The amount of blur ramps linearly from 0 to Blur Amount as the pixel motion increases from the Lower Motion Threshold value to the Upper Motion Threshold value. This means that the faster an object moves, the more it is blurred.
Lower Motion Threshold, Upper Motion Threshold
Objects moving less than the Lower Motion Threshold number of pixels between frames or fields are not blurred. Objects moving more than the Upper Motion Threshold number of pixels between frames or fields are not blurred. Objects whose movement falls between the two values are blurred by the Blur Amount.
Trail Instructs the system to add an amount from the previous frame’s (or field’s) blur to the current frame. This produces smooth movement, especially as objects move along curved paths.
Sharpen Leading Edge
Allows you to keep the front edge of an object crisp and clear while other portions are blurred.
Progressive Source
Use this option if your footage was captured or converted to progressive footage (i.e., not interlaced). If your sources are progressive, enabling Progressive Source produces smoother results. This option has no effect in 24p projects because the system assumes that you are using progressive footage.
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FluidColorMap Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the FluidColorMap effect create a color representation of motion in a scene. For more information, see “FluidColorMap” on page 157.
Use of Controls Min Motion Threshold, Max Motion Threshold
Objects moving less than the Min Motion Threshold number of pixels between frames (or fields) will have the minimum saturation and luminance. Objects moving more than the Max Motion Threshold number of pixels between frames (or fields) receive the maximum saturation and luminance. The amount of saturation depends on the Constant Saturation value.
Brightness and color saturation increase as the motion of an object increases from the minimum threshold value to the maximum threshold value. The faster an object moves, the brighter and more color saturated it becomes.
Constant Saturation
This setting controls how much the Min Motion Threshold and Max Motion Threshold values affect the color saturation. The minimum and maximum values always control the luminance (brightness) of the image. However, for a low Constant Saturation value, the minimum and maximum values strongly affect saturation as well as luminance. For a high Constant Saturation value, the minimum and maximum values affect saturation to a lesser degree. If Constant Saturation is set to the maximum value, motion will have no effect on color saturation.
Progressive Source
Use this option if your footage was captured or converted to progressive footage (i.e., not interlaced). If your sources are progressive, enabling Progressive Source produces smoother results. This option has no effect in 24p projects because the system assumes that you are using progressive footage.
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FluidMorph Input Parameters
Parameter Type Global
Description The Input parameters for the FluidMorph effect control morphing between two clips. For more information, see “FluidMorph” on page 157.
Use of Controls Feature Match When selected, the system attempts to match features between the two clips when it creates the morph for each frame.
When deselected, the system creates the morph based on the brightness of the two images.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
Progressive Source
Use this option if your footage was captured or converted to progressive footage (i.e., not interlaced). If your sources are progressive, enabling Progressive Source produces smoother results. This option has no effect in 24p projects because the system assumes that you are using progressive footage.
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Iris Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Iris effect create a wipe transition. For more information, see “Iris” on page 158.
Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0 displays all of the foreground clip; a value of 100 displays all of the background clip. Typical keyframing would be from 0 at the first keyframe to 100 at the last keyframe.
Softness Sets the size of the area over which the pixels are faded from the foreground clip to the background clip.
X, Y Sets the center of the iris wipe.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Kaleidoscope Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Kaleidoscope effect create an image resembling a kaleidoscope using the input video. For more information, see “Kaleidoscope” on page 159.
Use of Controls Symmetry Sets the number of mirrors.
Angle Sets the angle of the mirrors.
Scale Sets the scale of the image.
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Melt Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Melt effect control a transition effect that “melts” the foreground image away to reveal the background image. For more information, see “Melt” on page 161.
Use of Controls Bleed Changes the melt image to a more dramatic effect.
Melt Up Reverses the direction of the melt.
Amount Sets the progression of the effect. A value of 0 is no effect; all of the foreground clip shows. The higher the value, the more of the foreground clip melts away, and more of the background clip shows. Typical keyframing would be from 0 at the first keyframe to 100 at the last keyframe.
Strength Sets the strength of the distortion; the higher the value, the greater the distortion.
Random Seed Sets the base number upon which all random values are calculated. Each value results in a different random effect.
n This parameter is not keyframeable.
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Motion Blur Input Parameters
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
Parameter Type Keyframeable
Description The Input parameters for the Motion Blur effect allow you to blur the edges of moving objects. For more information, see “Motion Blur” on page 162.
Use of Controls Amount Sets the length of the blur.
Direction Sets the direction of the blur. A value of 0 degrees is three o’clock; positive values move counterclockwise.
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Page Curl Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Page Curl effect create a transition effect that peels the foreground video off the background video. For more information, see “Page Curl” on page 163. For examples of the Page Curl parameter combinations, see Table 2 on page 66.
Use of Controls Turn Left Controls the direction of the page curl.
Reverse When selected, incoming video peels on. When deselected, outgoing video peels off.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Table 2 describes the possible combinations of the three parameters and shows an example of the results.
Table 2 Page Curl Parameter Combinations
Turn Left Reverse Swap Sources Result
Off Off Off
Off Off On
On Off Off
On Off On
Outgoing video peels off
Incoming video peels off
Outgoing video peels off
Incoming video peels off
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Off On Off
Off On On
On On Off
On On On
Table 2 Page Curl Parameter Combinations (Continued)
Turn Left Reverse Swap Sources Result
Incoming video peels on
Outgoing video peels on
Incoming video peels on
Outgoing video peels on
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Particle Blast Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Particle Blast effect create a transition effect that turns the foreground video into particles that blow off to reveal the background video. For more information, see “Particle Blast” on page 164.
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Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens.
Size Sets the radius of the particles.
Spacing Sets the space between the center of the original position of the particles.
n This parameter is not keyframeable.
Front Speed Controls whether the particles in the center of the blast start to move before the particles at the outside edges.
Front Randomness
Allows particles nearest the center to move at different speeds.
Speed Sets the speed at which particles move apart.
Speed Randomness
Allows particles to move at different speeds to give a more natural effect.
Acceleration Controls how quickly a particle reaches the full speed of the blast. The higher the value, the more quickly the particle reaches full speed.
Bumpiness Adds a shadow to the edge of the particles.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Particle Orbit Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Particle Orbit effect create a transition effect that turns the foreground video into circular particles that orbit around their original position. For more information, see “Particle Orbit” on page 165.
Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens.
Size Sets the radius of the particles.
Spacing Sets the space between the center of the original position of the particles.
n This parameter is not keyframeable.
Bumpiness Adds a shadow to the edge of the particles.
Speed Sets the speed at which particles orbit.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Particle Wind Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Particle Wind effect create a transition effect that turns the foreground video into circular particles that blow off to reveal the background video. For more information, see “Particle Wind” on page 167.
Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens.
Size Sets the radius of the particles.
Spacing Sets the space between the center of the original position of the particles.
n This parameter is not keyframeable.
Front Speed Controls whether the particles near the front edge (where the wind first hits) start to move before the particles at the outside edge.
Front Randomness
Allows particles nearest the front to move at different speeds.
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Speed Sets the wind speed.
Speed Randomness
Allows particles anywhere within the effect to move at different speeds, giving a more natural effect.
Acceleration Controls how quickly a particle reaches the full speed of the wind. The higher the value, the more quickly the particle reaches full speed.
Angle Sets the source direction of the wind. A value of 0 degrees is three o’clock; positive values move counterclockwise.
Bumpiness Adds a shadow to the edge of the particles.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Pinch Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Pinch effect create an effect that pinches the image in toward or pushes it out from a user-defined point. For more information, see “Pinch” on page 169.
Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens.
Size Sets the diameter of the affected area.
X, Y Sets the center of the effect.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
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Radial Blur Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Radial Blur effect create an effect that blurs the image inward or outward from a user-defined point. For more information, see “Radial Blur” on page 170.
Use of Controls Zoom Sets the scaling of the blur. Smaller values zoom in and larger values zoom out.
Angle Sets the rotation of the blur.
n This effect can take a long time to render. The greater the angle, the more time the rendering takes.
X, Y Sets the center of the effect.
Render Mode Fast menu
• Locate
• Render Low Quality
• Render Medium Quality
• Render High Quality
Sets whether only the center marker shows, or how the effect is rendered.
Select Locate to show the center marker. Use it while setting up the center.
Render Mode Fast menu
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Random Blend Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Random Blend effect control a random pattern to blend incoming and outgoing video. For more information, see “Random Blend” on page 171.
Use of Controls Amount Sets the amount of blend.
Random Scale Sets the amount of randomness. This allows the system to blend different portions of the image at different rates.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Rollup Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Rollup effect control a transition effect that rolls up the foreground video to reveal the background video. For more information, see “Rollup” on page 173.
Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0 displays all of the foreground clip; 100 displays all of the background clip. Typical keyframing is from 0 at the first keyframe to 100 at the last keyframe.
Curl Size Sets the size of the roll.
Direction Sets the direction of the roll. A value of 0 degrees is three o’clock; positive values move counterclockwise.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
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Shear Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Shear effect control a transition effect that divides the foreground video into strips and slides them away in opposite directions to reveal the background video. For more information, see “Shear” on page 174.
Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0 displays all of the foreground clip; 100 displays all of the background clip. Typical keyframing is from 0 at the first keyframe to 100 at the last keyframe.
Min Width, Max Width
Sets the minimum and maximum possible width of the slats.
Width Randomness
Controls the variety of sizes of slats. The system creates slats of various widths in between the minimum and maximum width value.
Spread Sets the randomness of when individual strips start moving. A value of 0 causes all strips to start at the same time.
Angle Sets the direction of the effect. A value of 0 degrees is three o’clock; positive values move counterclockwise.
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Sphere Input Parameters
Random Seed Sets the base number upon which all random values are calculated. Each value results in a different random effect.
n This parameter is not keyframeable.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
Swap Sources Specifies whether to apply the effect to incoming or outgoing video.
n This parameter is not keyframeable.
Parameter Type Keyframeable
Description The Input parameters for the Sphere effect control a spherical distortion in the image. For more information, see “Sphere” on page 176.
Use of Controls Amount Sets the scale of the distortion. Negative values distort the image inward; positive values distort it outward.
Size Sets the diameter of the circle as a normalized proportion of the vertical size of the image.
X, Y Sets the center of the effect.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
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Swirl Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Swirl effect control a distortion in the image where pixels swirl within a circular area. For more information, see “Swirl” on page 177.
Use of Controls Amount Sets the scale of swirl. Negative values swirl the image counterclockwise; positive values swirl it clockwise.
Size Sets the diameter of the circle as a normalized proportion of the vertical size of the image.
X, Y Sets the center of the effect.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
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Timecode Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Timecode effect control burn-in timecode. For more information, see “Timecode” on page 178.
Use of Controls Timecode Color Fast menu
Select a color and background for the timecode text.
• White no background
• Black no background
• White on Black
• Black on White
Timecode Font and Size Fast menu
Select a font and size for the timecode text.
X, Y Sets the position of the lower left corner of the effect.
n You can also drag the marker in the Effect Preview monitor.
Timecode Color Fast menu
Timecode Font and Size Fast menu
Timecode Type Fast menu
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Timecode Type Fast menu
Selects the timecode type:
• Non-drop — Uses a colon (:) as a separator
• Drop frame — Uses a semicolon (;) as a separator (applies only to NTSC projects)
• Feet and Frames — Uses either a plus sign (+) or an ampersand (&) symbol as a separator.
The separator changes from + to & between the values 24 and 25. The + sign is used for 16mm projects and the & symbol is used for 35mm projects.
Frames per Foot Use the slider to specify the number of frames per foot. This option applies when you select Feet and Frames from the Timecode Type Fast menu.
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Twist Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Twist effect create an effect that distorts the image by twisting the two ends in opposite directions. For more information, see “Twist” on page 179.
Use of Controls Amount Sets the amount of twist.
X, Y Sets the center of the effect.
Axis Fast menu
• X axis
• Y axis
Sets whether the twist applies horizontally (X axis) or vertically (Y axis).
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
Axis Fast menu
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Wave Input Parameters
Parameter Type Keyframeable
Description The Input parameters for the Wave effect create an effect that distorts the image by applying waves to it. For more information, see “Wave” on page 180.
Use of Controls Amount Sets the scale of swirl. Negative values swirl the image counterclockwise; positive values swirl it clockwise.
Minimum Size, Maximum Size
Sets the minimum wavelength and the maximum wavelength.
Horizontal Factor, Vertical Factor
The amount of horizontal distortion and vertical distortion, where 0 is no distortion and 100 is maximum distortion.
Number of Waves
Sets the number of waves. Wave effects are superimposed upon each other.
Speed Sets the progress of the effect.
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Motion
Random Seed Sets the base number upon which all random values are calculated. Each value results in a different random effect.
n This parameter is not keyframeable.
Anti-alias Sets whether or not transformed areas are smoothed.
n This parameter is not keyframeable.
Parameter Type Keyframeable
Description The Motion parameter category is available only for the Ripple effect. Use it to control the ripples in the effect. For more information, see “Ripple” on page 172.
Use of Controls Amount Sets the progression of the effect. The larger the difference in the time value between keyframes, the faster the effect will happen.
Wave Speed Sets how fast the waves move.
Ripple Spread Sets the width of the ripple from the inner ring to the outer ring.
Reflections When selected, waves reflect off the edges of the image, as though hitting a wall.
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Movement
Parameter Type Keyframeable
Description The Movement parameter category is available only for the Sparkler effect. Use it to control the movement of the sparkler in the effect. For more information, see “Sparkler” on page 175.
Use of Controls Speed Sets the value around which the speed of the sparks is randomized.
Gravity Sets the attraction of the sparks downward or upward. The greater the value, the more the sparks are attracted downward.
Air Resistance Sets the air resistance. The higher the value, the less the sparks radiate outward.
Wind X, Wind Y Sets a virtual directional wind, which affects the trajectory of the sparks.
n Air Resistance must be greater than 0 for Wind to have an effect.
Turbulence Adds randomness to the movement of the sparks.
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Number
Parameter Type Keyframeable
Description The Number parameter category is available only for the Pattern Generator effect. For more information, see “Pattern Generator” on page 168.
Use of Controls Number Offset Sets the offset of the number from the current frame number.
Opacity Sets the opacity of the number.
Text Size Sets the size of the number.
Stroke Width Sets the width of the number stroke.
R, G, B (Text color)
Sets the color of the number. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
T t
Text color
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Offset
Parameter Type Keyframeable
Description The Offset parameter category is available only for the Kaleidoscope effect. For more information, see “Kaleidoscope” on page 159.
Use of Controls X, Y Use the X and Y sliders to set the offset from the original source area.
n You can also click the corresponding marker, and drag within the image.
Anti-alias Sets whether or not transformed areas will be smoothed.
n This parameter is not keyframeable.
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Source
Parameter Type Keyframeable
Description The Source parameter category is available only for the FluidMorph effect. Select the morphing method from the Source Fast menu. For more information, see “FluidMorph” on page 157.
Use of Controls Source Fast menu Select the morphing method from the Source Fast menu:
• Still Image — The system takes snapshots of the first frame of outgoing video and the last frame of incoming video and creates an output that is a morph of the two images.
• Video Stream — The system creates the output by morphing the two clips, frame by frame.
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Start Timecode
Parameter Type Keyframeable
Description The Start Timecode parameter category is available only for the Timecode effect. For more information, see “Timecode” on page 178.
Use of Controls Starting timecode day
Sets the day for the starting timecode.
When Starting timecode day is 0, the value does not appear. You can use a non-zero Starting timecode day to identify items such as spool, reel, and so forth.
Starting timecode hour
Sets the hour for the starting timecode.
Starting timecode minute
Sets the minute for the starting timecode.
Starting timecode second
Sets the second for the starting timecode.
Starting timecode frame
Sets the frame for the starting timecode.
Starting timecode feet
When you select Feet and Frames as the Timecode Type, you can specify the starting feet. See “Timecode Input Parameters” on page 80.
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Key Parameters
Key parameters appear only in the Chroma Key, Luma Key, and RGB Keyer effects. These parameters control the key color and allow you to fine-tune the edges of key effects and the appearance of the foreground elements.
For information on the workflow for applying key effects, see “Creating Key Effects” in the effects guide or the Help.
Key
Chroma Key and Luma Key Effects
Parameter Type Global
Description Selects the primary key color to be replaced by video. Available in both Chroma Key and Luma Key.
Use of Controls Other Options button
Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see “Using the Windows Color Dialog Box” and “Using the Macintosh Color Picker” in the effects guide or the Help.
Hue Identifies the key color. The Hue parameter is measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red.
Sat (saturation) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
Lum (luminance) Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness or white.
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Secondary Key
Chroma Key Effect Only
Gain Specifies how much of the foreground and the background video is displayed. Values range from 0 to 63. A Gain of 0 shows only the foreground. A Gain of 63 replaces all the foreground video with the background video.
Soft (softness) Determines how the bordering colors along the edge of the key are processed in the effect. Colors that border the luminance or chroma specified for the key are displayed as a blend of the foreground and the background video. Values range from 0 to 63. The higher the Softness value, the more of the background video is blended in the border colors. Use the Soft slider to improve the appearance of the edges of the keyed areas.
Parameter Type Global
Description Selects a secondary background color to key out. For example, the floor in a blue screen or green screen shot might be a slightly different shade from the background. You can select the floor color as your secondary color and key it out. Available for the Chroma Key effect only.
Use of Controls See “Key” on page 90.
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Spill Suppression
Chroma Key Effect Only
Parameter Type Global
Description Neutralizes the selected color for the Chroma Key effect without affecting the luminance. The effect changes the spill color to a grayscale, allowing it to blend more easily with the foreground image.
Use the Spill Suppression key color to fix the following problems:
• Remove background color spill from the foreground image. Color spill occurs when the background color is present in the foreground image due to backdrop reflection.
• If the foreground object retains an outline of the chroma key color, you can use Spill Suppression to reduce the color effect in the outline.
Use of Controls See “Key” on page 90.
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Key Color
RGB Keyer Only
Parameter Type Global
Description Use the Key Color parameters in the RGB Keyer effect to select a color for the chroma key.
Use of Controls H (hue) Specifies the hue or tint measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red.
S (saturation) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
V (value) Specifies the value of the color.
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
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Chroma Key
RGB Keyer Only
Parameter Type Global
Description Use the Chroma Key parameters in the RGB Keyer effect to fine-tune the key effect.
Use of Controls Gain Softens the edge of the key, with a range from 0 to 100.
Soft (softness) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
Show Alpha Displays the grayscale alpha channel used to apply the key effect to the foreground and background sources. Viewing the alpha channel directly allows you to examine problem areas of the key while making adjustments.
Spill Suppresses the spill from the key color onto foreground objects that often occurs due to color reflection in the scene. The range is from 0 to 100.
Level Controls transparency of the foreground elements against the key background.
Reverse Inverts the key.
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
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Matte Control
RGB Keyer Only
Parameter Type Global
Description Use Matte Control in the RGB Keyer effect to fine-tune the edges of the matte used in the chroma key.
Use of Controls Blur Uses a box filter to blur the matte for the key. The range is 0 to 100; 0 indicates a blurring of 0 pixels, and 100 indicates a blurring of 10 pixels.
Erode Used with blur, decreases or “erodes” the outer edges of the blurred matte key.
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
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Color Correction
RGB Keyer Only
Parameter Type Global
Description Use the Color Correction parameters in the RGB Keyer effect for post-key color correction of the foreground elements in the Chroma Key effect. Because the foreground and background elements are often shot at different times and locations, post-key color correction is especially useful for maintaining the key while matching the visual characteristics of the foreground to the background.
Use of Controls Sat (saturation) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
Bright (brightness) Specifies the brightness level. Values range from 0 to 255, where 0 is black and 255 is full brightness or white.
Cont (contrast) Controls the contrast of light and dark areas in the picture. Values range from –100 to +100, where a value of 0 indicates the image is unchanged. A negative value is less contrast; a positive value is more contrast.
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
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Matrix Parameters
Parameter Type Global
Description Allows you to customize the grid used to define the position or progress of the Matrix effect over time. For example, the grid defines the number of squares used for the Grid and Speckle effects, or the number of horizontal bars used for the One-Way Row effect. Available for Matrix Wipe effects, Sawtooth Wipe effects, and some Shape Wipe effects.
Use of Controls Other Options button
Click to open the Matrix Effect dialog box.
Select a standard grid size or enter a custom number of rows and columns, and then click OK. The minimum number of rows and columns is 2 x 2. A graphical representation of the grid you select appears on the right side of the dialog box.
Columns Rows Graphical representation of the grid
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Traditional Motion Effect Parameters
Traditional motion effect parameters apply to Freeze Frame, Variable Speed, and Strobe Motion effects. For information about applying and editing various motion effects, see “Creating Traditional Motion Effects” in the effects guide or the Help. See also “Timewarp” on page 257.
Freeze Frame Parameters
Duration
Custom duration
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Parameter Type Global
Description Allows you to create and customize a freeze frame clip based on the image currently displayed in the Source pop-up monitor.
Use of Menu Commands
Freeze frame parameters are menu commands in the Clip menu. To create a freeze frame and access freeze frame parameters, select Clip > Freeze Frame, and then select the appropriate submenu commands.
• Duration commands (in seconds or minutes)
Specifies the length of the freeze frame clip that the Avid editing application creates in the Source pop-up monitor. You can either select a duration from the Freeze Frame submenu or select Other to enter a custom duration.
• Other Opens a dialog box that allows you to specify a custom duration for the freeze frame clip.
• Two Field Freeze Frames
Opens a submenu with commands that allow you to determine how the system creates and displays the effect media when working with two fields.
• Using Duplicated Field
The system uses a single field to create the effect. This option reduces the vertical resolution of the image by one-half, resulting in a lower quality image.
• Using Both Fields The system uses both fields to create the effect. This option is especially useful when there is motion in the footage.
• Using Interpolated Field
The system creates a second field for the effect by combining scan line pairs from the first field in the original media. This might result in a slightly softer look to the freeze frame.
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Variable Speed and Strobe Motion Parameters
Variable Speed effect
Strobe Motion effect
Parameter type Global
Description Allows you to create and customize variable speed or strobe motion clips based on all or part of the clip currently displayed in the Source pop-up monitor.
Use of controls Variable Speed and Strobe Motion parameters are available in the Motion Effect dialog box. To open the Motion Effect dialog box, click the Motion Effect button in the Source pop-up monitor.
Variable Speed
• Duration The duration of the effect in frames. Doubling the number of frames causes the frame rate to be half the current rate.
• Rate The rate of speed in frames per second (fps) at which the video will be played. Normal speed is 30 fps for NTSC, 25 fps for PAL.
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• % Speed The percent of speed at which the video will be played. Normal speed is 100%.
n To indicate reverse motion at full play rate, slow or fast, enter a negative play rate or a percent.
• Fit To Fill Sets the Variable Speed parameters, so the duration of the motion effect will match the IN to OUT duration marked in the sequence.
Strobe Motion
• Update every n frames
Specifies the update rate in frames for the Strobe Motion effect. For example, entering a rate of 5 causes every fifth frame to be displayed in the Strobe Motion effect.
n If a Strobe Motion effect becomes unrendered because it has been trimmed to a longer duration, the effect will not play and must be rendered again.
Render 2-field Motion Effect Using
• Duplicated Field The Avid editing application uses a single field to create the effect.
For two-field media, this reduces the information stored by half because it drops one field of the image, resulting in a lower quality image.
For single-field media, this is usually the best choice because of its speed (the other options do not improve effect quality for single-field media).
Effects render in the shortest amount of time using this option.
• Both Fields The Avid editing application uses both fields to create the effect. For example, the first two frames of a half-speed (50%) slow-motion effect repeat the original Frame 1 (both fields) twice.
This option is good for shots without inter-field motion and still shots.
With footage that includes inter-field motion, this method might result in minor shifting or bumping of the image because it disturbs the original order of fields: a Field 1 will appear both before and after the corresponding Field 2.
Effects render relatively quickly. For best results, use evenly divisible frame rates with this option.
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• Interpolated Field The Avid editing application creates a second field for the effect by combining scan line pairs from the first field in the original media.
This option calculates the motion effect at the field level rather than the frame level. Because the Avid editing application considers all fields and does not disturb the original order of fields, the smoothest effect results.
Effects created using this option take the longest amount of time to render.
• VTR-Style The Avid editing application creates a second field for the effect by shifting selected video fields of the original media by a full scan line. This technique is similar to that used by high-quality professional video decks when playing footage at less than normal speed.
This option also creates the motion effect at the field level rather than the frame level; however, because pixels are not filtered, the final image is sharper than that created by the Interpolated Field option. The image might display some slight jitter at certain speeds.
The time needed to render effects created with this option is longer than the time for effects created using either Duplicated Field or Both Fields but similar to the time needed for Interpolated Field.
• Ignore Render Setting
If a specific motion effect type is set in the Motion Effects Render Using option of the active Render setting, the Avid editing application automatically selects that motion effect type, makes all other motion effect type options unavailable, and displays the Ignore Render Setting check box. Click the Ignore Render Setting check box to temporarily override the active Render setting and make all four motion effect types available.
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Plug-in Effect Parameters
If you install third-party plug-in effects, these effects usually come with their own documentation. For information on installing and using third-party plug-in effects, see “Using Third-Party Plug-in Effects” in the effects guide or the Help.
Position
Scroll Position
c If you select all keyframes when changing the scroll position on a rolling title, all keyframes will be set to that position and the title will no longer move. Make sure you select the appropriate keyframes.
Parameter Type Keyframeable
Description Sets the horizontal and vertical position of the effect.
Use of Controls H Pos (horizontal position)
Moves the video from side to side. Values range from –999 to +999. Negative values move the image to the left. Positive values move the image to the right.
V Pos (vertical position)
Moves the video up and down. Values range from –999 to +999. Negative values move the image to the top. Positive values move the image to the bottom.
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Region Stabilize Parameters
Region Stabilize parameters appear only in the Region Stabilize effect. They allow you to establish the type of stabilization and the area of the image that is to remain stationary. For more information, see “Stabilizing an Image” in the effects guide or the Help.
Model
Parameter Type Global
Description Selects the type of stabilization. Available for the Region Stabilize effect only. For more information, see “Stabilizing an Image” in the effects guide or the Help.
Options Translational Keeps the region of interest steady along both the horizontal and the vertical axis.
Horizontal Constrains horizontal motion in the region of interest. Objects in the region of interest can move vertically but not horizontally.
Vertical Constrains vertical motion in the region of interest. Objects in the region of interest can move horizontally but not vertically.
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Region of Interest
Parameter Type Keyframeable
Description Defines the area of the image that is to remain stationary. Available for the Region Stabilize effect only. For more information, see “Stabilizing an Image” in the effects guide or the Help.
Use of Controls T (top) L (left) B (bottom) R (right)
Sets the corners of the region of interest. Values are relative to the center of the screen.
n You can also change the size and position of the Region of Interest by dragging the wire frame in the Effect Preview monitor. For more information, see “Manipulating Effects Directly” in the effects guide or the Help.
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Auto Zoom
Progressive Source
Parameter Type Global
Description Stabilization exposes black around the edges of the repositioned frames. Auto Zoom compensates by resizing and, if necessary, repositioning the clip to remove the exposed edges. Available for the Region Stabilize effect only. For more information, see “Stabilizing an Image” in the effects guide or the Help.
Parameter Type Global
Description Produces smoother results for the effect when your footage was captured or converted to progressive footage (not interlaced).
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Scaling
Parameter Type Keyframeable
Description Resizes the effect by adjusting height and width.
Use of Controls Wid (width) Controls the width of the image when the Fixed Aspect parameter is disabled. Values range from 0 to 400.
Hgt (height) Controls the height of the image when the Fixed Aspect parameter is disabled. Values range from 0 to 400.
Fixed Aspect Determines which position and size parameters are displayed. When the Fixed Aspect parameter is enabled, the aspect ratio of the picture cannot be changed. The Wid and Hgt sliders are ganged and move together.
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Transition Parameters
Transition Effect Duration boxClick the Transition Effect Alignment button to select a position from the pop-up menu.
Parameter Type Global
Description Transition parameters allow you to specify the starting point of a transition relative to the cut point and the length of a transition. Transition parameters appear at the bottom of the Effect Editor. For more information about using transition effects, see “Working with Transition Effects” in the effects guide or the Help.
Use of Controls Transition Effect Alignment button
Click the Transition Effect Alignment button to open a pop-up menu, and then select a position option.
Ending at Cut — The transition effect starts a number of frames before the cut defined by the duration, such that the effect completes at the cut point in the video.
Centered on Cut — The transition is centered on the cut so that half the effect occurs before the cut point and half occurs after the cut point in the sequence.
Starting at Cut — The transition effect starts immediately after the last frame of the outgoing video is displayed.
Custom Start — Allows you to specify the number of frames before and after the cut to be included in the effect.
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Transition Effect Duration box
Click in the box, and type a value to specify the length of time that the effect will span the transition. The Transition Effect Duration format that the effect displays (for example, 1:00 is 1 second and 0 frames) is determined by the Transition Effect Duration setting you selected at the top of the Effect Preview monitor.
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2D Effects
This section summarizes each 2D effect in alphabetical order within each effect category listed below. Parameters for each effect are listed here and are described in “2D Effects Parameters” on page 20.
• Blend Effects
• Box Wipe Effects
• Conceal Effects
• Edge Wipe Effects
• Film Effects
• Illusion FX
• Image Effects
• Key Effects
• L-Conceal Effects
• Matrix Wipe Effects
• Motion Effects
• Peel Effects
• Push Effects
• Sawtooth Wipe Effects
• Shape Wipe Effects
• Spin Effects
• Squeeze Effects
• Timewarp
• Title Effects
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Blend Effects
Blend effects are general two-channel effects used for transitions or multilayer segments. Blend effects include:
• Dip to Color
• Dissolve
• Fade from Color
• Fade to Color
• Picture-in-Picture
• Superimpose
Also see “Film Dissolve” on page 150 and “Film Fade” on page 151.
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Dip to Color
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Blend
Apply to Transitions
Parameters Foreground – level, reverse animation
Background – hue, saturation, luminance
Acceleration
Transition Parameters – transition effect alignment and duration
Description Fades from the outgoing video to black, white, or any color and then fades up to the incoming video.
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Dissolve
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Blend
Apply to Transitions
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Blends images from the outgoing video with the incoming video over time.
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Fade from Color
Beginning color Middle of effect Incoming footage
Effect Icon
Effect Category Blend
Apply to Transitions
Parameters Foreground – level, reverse animation
Background – hue, saturation, luminance
Acceleration
Transition Parameters – transition effect alignment and duration
Description Fades from any color to the incoming video.
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Fade to Color
Outgoing footage Middle of effect Final color
Effect Icon
Effect Category Blend
Apply to Transitions
Parameters Foreground – level, reverse animation
Background – hue, saturation, luminance
Acceleration
Transition Parameters – transition effect alignment and duration
Description Fades from the outgoing video to any color.
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Picture-in-Picture
Bottom track PIP as a segment effect Top track
Effect Icon
Effect Category Blend
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, swap sources, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
n You can promote Picture-in-Picture to advanced keyframes. For more information, see “Working with Advanced Keyframes” in the effects guide or the Help.
Description Creates a picture within a picture. Video from the higher layer, where the effect is applied, is displayed inside the video on the lower layer. When used on a transition, the incoming video appears inside the outgoing video.
You can promote a Picture in Picture effect to 3D or you can start off with a 3D PIP effect from the Xpress 3D Effects category. For information on 3D effect parameters, see “3D Effects Parameters” on page 268.
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Superimpose
Bottom track Superimpose effect Top track
Effect Icon
Effect Category Blend
Apply to Multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Description Blends the image from the upper video track (where the effect is applied) with the image from the lower video track over time. Level set at 100 percent shows only the video image from the upper track where the effect is applied. Level set at 0 percent shows only the video image from the lower video track.
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Box Wipe Effects
Box Wipe effects reveal one video channel on top of another video channel, using predefined growing rectangular shapes. Box Wipes include:
• Bottom Box
• Bottom Left to Top Right
• Bottom Right to Top Left
• Left Box
• Right Box
• Top Box
• Top Left to Bottom Right
• Top Right to Bottom Left
n For examples of similar effects, see “Comparison of Similar Effects” on page 266.
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Bottom Box
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the center of the bottom edge of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Bottom Left to Top Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the bottom left corner of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Bottom Right to Top Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the bottom right corner of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Left Box
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the center of the left edge of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Right Box
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the center of the right edge of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Top Box
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the center of the top edge of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Top Left to Bottom Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the top left corner of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Top Right to Bottom Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Box Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a box in the top right corner of the screen and wipes out the outgoing video as the box expands to fill the screen.
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Conceal Effects
Conceal effects overlap one video channel over another video channel, using a predefined path. Conceal effects include:
• Bottom Left to Top Right
• Bottom Right to Top Left
• Bottom to Top
• Left to Right
• Right to Left
• Top Left to Bottom Right
• Top Right to Bottom Left
• Top to Bottom
n For examples of similar effects, see “Comparison of Similar Effects” on page 266.
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Bottom Left to Top Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the bottom left to the top right of the screen.
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Bottom Right to Top Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the bottom right to the top left of the screen.
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Bottom to Top
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the bottom to the top of the screen.
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Left to Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the left edge to the right edge of the screen.
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Right to Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the right edge to the left edge of the screen.
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Top Left to Bottom Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the top left to the bottom right of the screen.
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Top Right to Bottom Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the top right to the bottom left of the screen.
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Top to Bottom
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Conceal
Apply to Transitions, single-layer and multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides on top of the outgoing video from the top to the bottom of the screen.
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Edge Wipe Effects
Edge Wipe effects reveal one video channel on top of another video channel by wiping an edge across the screen. Edge Wipes include:
• Horizontal
• Horizontal Open
• Lower Left Diagonal
• Lower Right Diagonal
• Upper Left Diagonal
• Upper Right Diagonal
• Vertical
• Vertical Open
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Horizontal
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins at the left edge of the screen and moves to the right edge, wiping out the outgoing video.
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Horizontal Open
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a vertical band in the center of the screen. This band expands to the left and right edges of the screen, wiping out the outgoing video.
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Lower Left Diagonal
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins in the bottom left corner of the screen and wipes out the outgoing video as a diagonal line moves from the bottom left corner to the top right corner of the screen.
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Lower Right Diagonal
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins in the bottom right corner of the screen and wipes out the outgoing video as a diagonal line moves from the bottom right corner to the top left corner of the screen.
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Upper Left Diagonal
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins in the top left corner of the screen and wipes out the outgoing video as a diagonal line moves from the top left corner to the bottom right corner of the screen.
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Upper Right Diagonal
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins in the top right corner of the screen and wipes out the outgoing video as a diagonal line moves from the top right corner to the bottom left corner of the screen.
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Vertical
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins at the top edge of the screen and expands downward to fill the screen.
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Vertical Open
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Edge Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a horizontal band in the center of the screen. This band expands up and down to fill the screen.
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Film Effects
Film effects, an option on some systems, emulate many of the effects an optical house can produce. Film effects include:
• 1.66 Mask
• 1.85 Mask
• 16:9 Mask
• Anamorphic Mask
• Blowup
• Film Dissolve
• Film Fade
• Mask
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1.66 Mask
Original image 1:1.66 Mask effect
Effect Icon
Effect Category Film
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Description Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 1.66 times wider than it is tall. The area surrounding the rectangle is masked by a black background.
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1.85 Mask
16:9 Mask
Effect Icon
Effect Category Film
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Description Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 1.85 times wider than it is tall. The area surrounding the rectangle is masked by a black background.
Effect Icon
Effect Category Film
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Description Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 16 units wide by 9 units high. The area surrounding the rectangle is masked by a black background.
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Anamorphic Mask
Effect Icon
Effect Category Film
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Description Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 2.35 times wider than it is tall. The area surrounding the rectangle is masked by a black background.
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Blowup
Original image Blowup effect
Effect Icon
Effect Category Film
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Description Blowup modifies the size and portion of the picture that is displayed.
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Film Dissolve
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Film
Apply to Transitions
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Blends the outgoing frame to the incoming frame over time. The Level parameter has been preset according to Kodak™ specifications. Avid does not recommend adjusting the Level parameter on this effect.
The Level set at 0% shows all of the outgoing frame. The Level set at 100% shows all of the incoming frame.
This dissolve has preset parameters that emulate film’s response to light when dissolving to another (nonblack) picture.
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Film Fade
Mask
Effect Icon
Effect Category Film
Apply to Transitions
Parameters Foreground – level, reverse animation
Acceleration
Description Blends the outgoing pictures to the incoming pictures over time. The Level parameter has been preset according to Kodak specifications. Avid does not recommend adjusting the Level parameter on this effect.
The Level set at 0% shows all of the outgoing frame. The Level set at 100% shows all of the incoming frame.
This dissolve has preset parameters that emulate film’s response to black material. Use this effect for fade ins and fade outs.
Effect Icon
Effect Category Film
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Description Masks out any area of the image that is not inside a rectangle defined by the Scaling, Fixed Aspect, and Position parameters of the effect.
The effect’s background color masks the area surrounding the rectangle.
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Illusion FX
The Illusion FX category contains AVX plug-ins, which you can use like any other AVX plug-ins. For more information on AVX plug-ins, see “Using Third-Party Plug-in Effects” in the effects guide or the Help. The Illusion FX category contains the following effects:
• Color Mix
• Crystal
• Film Grain
• Flare
• FluidBlur
• FluidColorMap
• FluidMorph
• Iris
• Kaleidoscope
• Lightning
• Melt
• Motion Blur
• Page Curl
• Particle Blast
• Particle Orbit
• Particle Wind
• Pattern Generator
• Pinch
• Radial Blur
• Random Blend
• Ripple
• Rollup
• Shear
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• Sparkler
• Sphere
• Swirl
• Timecode
• Twist
• Wave
Color Mix
Apply to Segments
Effect Category Illusion FX
Parameters Color Mix Input Parameters — color level, color
Description Allows you to keyframe a color effect.
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Crystal
Apply to Segments
Effect Category Illusion FX
Parameters Crystal Input Parameters — size, jitter, random seed, anti-alias
Border — left, right, top, bottom
Description Creates a mosaic effect using polygons. The size of the polygons and the randomness of their shape can be controlled.
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Film Grain
Apply to Segments
Effect Category Illusion FX
Parameters Film Grain Input Parameters — level, size, color, field mode, hilite grain, shadow grain
Description Adds a grainy texture to a video clip to simulate the imperfections present in some film footage, such as 16mm stock.
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Flare
FluidBlur
Apply to Segments
Effect Category Illusion FX
Parameters Flare Input Parameters — brightness, size, width, amount, random seed, X, Y
Description Creates a random ring flare. The brightness, size, and center of the flare can be controlled.
Apply to Segments
Effect Category Illusion FX
Parameters FluidBlur Input Parameters — blur amount, lower motion threshold, upper motion threshold, trail, sharpen leading edge, progressive source
Border — left, right, top, bottom
Description Creates a motion blur. The amount of blur is based on the amount of motion in the clip. Only objects that are moving from one frame to the next will be blurred.
n FluidBlur creates a higher quality effect than the Motion Blur effect because it blurs in the direction of travel. See “Motion Blur” on page 1-162. You must render this effect to see the result.
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FluidColorMap
FluidMorph
Apply to Segments
Effect Category Illusion FX
Parameters FluidColorMap Input Parameters — min motion threshold, max motion threshold, brightness, constant saturation, progressive source
Border — left, right, top, bottom
Description Creates an animation based on the amount of motion in a scene. The effect maps motion to color values as follows:
• Direction of movement maps to unique chroma (color) values. A different color is used for each direction within a 360 degree circle. The system uses the Vectorscope layout (used in the Video Input tool) as a compass of color values.
• Motion magnitude maps to luminance (brightness) and color saturation values. Motion magnitude is defined as the amount of pixels an object moves between frames (or fields).
Apply to Transitions
Effect Category Illusion FX
Parameters Source — still image, video stream
FluidMorph Input Parameters — feature match, swap sources, progressive source
Border — left, right, top, bottom
Description Allows you to morph between two clips.
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Iris
Apply to Transitions
Effect Category Illusion FX
Parameters Iris Input Parameters — amount, softness, X, Y, swap sources
Description Wipes the foreground clip away to reveal the background clip using a circle that radiates out from the center. The softness of the edge of the circle can be controlled.
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Kaleidoscope
Apply to Segments
Effect Category Illusion FX
Parameters Kaleidoscope Input Parameters — symmetry, angle, scale
Center — X, Y
Offset — X, Y, anti-alias
Border — left, right, top, bottom
Description Creates an animation that resembles a kaleidoscope. The number, angle, and position of the mirrors can be controlled, as can the source area for the effect.
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Lightning
Apply to Segments
Effect Category Illusion FX
Parameters Generation — amount, branch probability, random seed, render mode
Core — width, color
Glow — width, color
Description Creates a random lightning pattern.
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Melt
Apply to Transitions
Effect Category Illusion FX
Parameters Melt Input Parameters — bleed, melt up, amount, strength, random seed, anti-alias, swap sources
Border — left, right, top, bottom
Description Melts away the foreground clip to reveal the background clip. The foreground clip “melts” downward off the screen, while being distorted in a random “liquid” manner along the horizontal lines; the vertical lines are not distorted. The strength of the distortion can be controlled.
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Motion Blur
Apply to Segments
Effect Category Illusion FX
Parameters Motion Blur Input Parameters — amount, direction
Description Allows you to blur the edges of moving objects. See also “FluidBlur” on page 156.
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Page Curl
Apply to Transitions
Effect Category Illusion FX
Parameters Page Curl Input Parameters — turn left, reverse, swap sources
n This effect is similar to the Rollup effect. Rollup has more flexibility, but Page Curl adds a highlight along the curled edge. For more information, see “Rollup” on page 173.
Description Treats the foreground video channel as though it were a sheet of paper being rolled over to reveal another page beneath.
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Particle Blast
Apply to Transitions
Effect Category Illusion FX
Parameters Particle Blast Input Parameters — amount, size, spacing, front speed, front randomness, speed, speed randomness, acceleration, bumpiness, swap sources
Border — left, right, top, bottom
Description Divides the foreground image into circular particles and then blows away the particles from the center outward.
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Particle Orbit
Particle Orbit Example
When using this effect as a transition effect, the following parameter changes are recommended:
• At the first keyframe, set initial Amount and Bumpiness values to 0 so the transition will begin smoothly.
• Add a keyframe to increase the Amount value during the transition. For example, change the value from 0 to 40.
• At the same keyframe, set the Size value. For example, reduce Size from 10 to 0.
• (Option) At the same keyframe, increase Bumpiness. Increasing Bumpiness gives additional texture to the particles. For example, change the value from 0 to 100.
Apply to Transitions
Effect Category Illusion FX
Parameters Particle Orbit Input Parameters — amount, size, spacing, bumpiness, speed, swap sources
Border — left, right, top, bottom
Description Divides the foreground image into circular particles, which then orbit around their original position. The size and spacing of the particles can be controlled.
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The illustration below shows four frames from a transition effect using the values in the example.
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Particle Wind
Apply to Transitions
Effect Category Illusion FX
Parameters Particle Wind Input Parameters — amount, size, spacing, front speed, front randomness, speed, speed randomness, acceleration, angle, bumpiness, swap sources
Border — left, right, top, bottom
Description Divides the foreground image into circular particles and then blows the particles away directionally.
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Pattern Generator
Apply to Segments
Effect Category Illusion FX
Parameters Background — pattern type, axis, base color
Number — number offset, opacity, text size, stroke width, text color, X, Y
Circle — size, width, opacity, color, X, Y
Description Creates a clip using a solid color, a variety of color bars, or a grid. The frames can be numbered automatically, and a circle can be animated. This effect is useful for testing purposes.
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Pinch
Apply to Segments
Effect Category Illusion FX
Parameters Pinch Input Parameters — amount, size, X, Y, anti-alias
Border — left, right, top, bottom
Description Pinches the image in toward, or pushes it out from a user-defined point. The amount of distortion and the area affected can be controlled.
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Radial Blur
Apply to Segments
Effect Category Illusion FX
Input Parameters Radial Blur Input Parameters — zoom, angle, X, Y, render mode
n This effect can take a long time to render. The greater the angle, the more time it will take to render the effect.
Border — left, right, top, bottom
Description Blurs the image inward or outward from a user-defined point, and around a user-defined rotation. The zoom factor can be controlled.
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Random Blend
Apply to Transitions
Effect Category Illusion FX
Parameters Random Blend Input Parameters — amount, random scale, swap sources
Description Uses a random pattern to blend the image of the incoming and outgoing video.
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Ripple
Apply to Segments
Effect Category Illusion FX
Parameters Motion — amount, wave speed, ripple spread, reflections
Generation — strength, length, number of ripples, random seed, anti-alias
Illumination — color, angle
Border — left, right, top, bottom
Description Creates ripples on the image, as if you dropped a stone into a pond. The number of ripples; their size, speed, and spread; and the color and direction of the light can be controlled.
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Rollup
Apply to Transitions
Effect Category Illusion FX
Parameters Rollup Input Parameters — amount, curl size, direction, anti-alias, swap sources
Border — left, right, top, bottom
Description Rolls up the foreground clip to reveal the background clip. The size and direction of the rollup can be controlled.
n This effect is similar to the Page Curl effect. Rollup has more flexibility, but Page Curl adds a highlight along the curled edge. For more information, see “Page Curl” on page 163.
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Shear
Apply to Transitions
Effect Category Illusion FX
Parameters Shear Input Parameters — amount, min width, max width, width randomness, spread, angle, random seed, anti-alias, swap sources
Border — left, right, top, bottom
Description Divides the foreground clip into strips and moves alternate strips away in opposite directions to reveal the background clip.
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Sparkler
Apply to Segments
Effect Category Illusion FX
Generation Parameters
Generation — birth rate, lifetime, X, Y, link speed, length, speed bias X, speed bias Y
Movement — speed, gravity, air resistance, wind X, wind Y, turbulence
Glow — glow radius, color
Core — core radius, color
Description Creates random sparks or fireworks. The number and nature of the sparks can be controlled.
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Sphere
Apply to Segments
Effect Category Illusion FX
Parameters Sphere Input Parameters — amount, size, X, Y, anti-alias
Border — left, right, top, bottom
Description Creates a spherical distortion in the image. The size and position of the sphere can be controlled.
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Swirl
Apply to Segments
Effect Category Illusion FX
Parameters Swirl Input Parameters — amount, size, X, Y, anti-alias
Border — left, right, top, bottom
Description Distorts the image by swirling the pixels within a circular area. The size and position of the circle and the amount of swirl can be controlled.
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Timecode
Apply to Segments
Effect Category Illusion FX
Parameters Timecode Input Parameters — timecode color, timecode font and size, X, Y, timecode type, frames per foot
Start Timecode — starting day, starting hour, starting minute, starting second, starting frame
Description Allows you to add burn-in timecode on a clip. The system automatically increments the timecode on each frame of the clip. This effect works for 30-fps, 24-fps, and 25-fps projects.
This effect works well on a video mixdown or when you apply the effect to a separate uncut video filler track that plays above all other tracks. Applying the effect to adjacent clips can be time consuming because it means that you need to apply the effect, select the appropriate starting timecode, and render the effect for each clip.
n Feet and frames will be incorrect in a Matchback project.
n The system uses the native timecode for the project. For example, in a 24p project, the system uses 24-fps non-drop-frame timecode.
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Twist
Apply to Segments
Effect Category Illusion FX
Parameters Twist Input Parameters — amount, X, Y, axis, anti-alias
Border — left, right, top, bottom
Description Distorts the image by twisting the two ends in opposite directions. The position and the amount of the twist can be controlled.
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Wave
Apply to Segments
Effect Category Illusion FX
Parameters Wave Input Parameters — amount, minimum size, maximum size, horizontal factor, vertical factor, number of waves, speed, random seed, anti-alias
Border — left, right, top, bottom
Description Distorts the image by applying a user-defined number of waves to it. The size of the waves can be controlled.
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Image Effects
Image effects are general effects that apply to a single stream of video. Image effects include:
• Avid Pan & Zoom (AVX Plug-In Effect)
• Color Correction
• Color Effect
• Flip
• Flip-Flop
• Flop
• Mask
• Region Stabilize
• Resize
• Submaster
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Avid Pan & Zoom (AVX Plug-In Effect)
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters Other Options button for the Avid Pan & Zoom Effect
Display
Display Options
Size
Position for the Avid Pan & Zoom Effect
Velocity
Path
Filtering
Background for the Avid Pan & Zoom Effect
Advanced
Cache
Transition Parameters — transition effect alignment and duration
Description Allows you to import a high-resolution still image, and then pan and zoom over it. You can preview the movement in real time with no filtering and render the effect with a wide range of filtering options that provide exceptional image quality.
See “Using Avid Pan & Zoom” in the effects guide or the Help.
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Color Correction
Color Effect
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters All parameters and controls appear in the Color Correction tool.
Description The Color Correction effect allows you to access the tools available in Color Correction mode when you need to create a color correction that can be rendered. For more information, see the color correction guide for your system.
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters Luma Adjust – brightness, contrast, invert
Luma Range – luma range Fast menu, white point, black point, gamma
Luma Clip – high, low
Chroma Adjust – hue, saturation, invert
Color Style – posterization, solarization
Color Gain – red, green, blue
Description The Color Effect modifies the luminance, chroma, style (posterized or solarized), and color gain of the segment.
n For examples of the Color Effect, see “Color Effect Parameters” on page 34.
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Flip
Original image Flip effect applied
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters None
Description Video image is flipped vertically.
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Flip-Flop
Original image Flip-Flop effect applied
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters None
Description Video image is flipped both horizontally and vertically.
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Flop
Original image Flop effect applied
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters None
Description Video image is flipped horizontally, which reverses the camera angle.
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Mask
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Description Masks out any area of the image that is not inside a rectangle defined by the Scaling, Fixed Aspect, and Position parameters of the effect. The effect’s background color masks the area surrounding the rectangle.
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Region Stabilize
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters Region Stabilize Parameters – Model, Region of Interest, Auto Zoom
Description The Region Stabilize effect defines and tracks an area of an image to eliminate unwanted motion in a clip, such as motion from an unstable camera. For more information, see “Stabilizing an Image” in the effects guide or the Help and “Region Stabilize Parameters” on page 104.
n The Region Stabilize effect is available with Avid Xpress Pro.
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Resize
Original image Resize effect – reduced image Resize effect – enlarged image
Effect Icon
Effect Category Image
Apply to Single-layer segments
Parameters Background – hue, saturation, luminance
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
n You can promote Resize to advanced keyframes. For more information, see “Working with Advanced Keyframes” in the effects guide or the Help.
Description Resize modifies the size and position of the video. The background color displays where no video is present. Use the H Pos, V Pos, and Size sliders to specify the size and position of the video. Use the Crop parameters to remove the edges of the picture.
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Submaster
Effect Icon
Effect Category Image
Apply to The top video track under which are the video tracks that will be included in the Submaster effect
Parameters None
Description When rendered, the Submaster effect creates a single media file for all the video on the layers below the Submaster effect. This allows you to group several effects that reside on different video layers and render them as one effect; this is quicker than rendering each effect separately.
n The Submaster effect does not render each track separately; you cannot play each track separately after rendering.
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Key Effects
Key effects combine two streams of video using components from one of the streams. Key effects include:
• Chroma Key
• Luma Key
• Matte Key
• RGB Keyer (AVX Plug-in Effect)
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Chroma Key
Chroma Key effectKey image – video layer 2Background – video layer 1
Effect Icon
Effect Category Key
Apply to Transitions, multilayer segments
Parameters Key – hue, saturation, luminance, gain, softness
Secondary Key – hue, saturation, luminance, gain, softness
Spill Suppression – hue, saturation, luminance, gain, softness
Foreground – level, swap sources, reverse animation, invert key, show alpha
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Transition Parameters – transition effect alignment and duration
Description Replaces one part of the video image with another video image based on color. The key color in the video on the higher track is replaced with the video from the lower track number. Chroma Key is used most frequently with a foreground image shot in front of a highly saturated color screen.
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Luma Key
Key image Background image Luma Key effect
Effect Icon
Effect Category Key
Apply to Transitions, multilayer segments
Parameters Key – hue, saturation, luminance, gain, softness
Foreground – level, swap sources, reverse animation, invert key, show alpha
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Transition Parameters – transition effect alignment and duration
Description Replaces one part of the video image with another video image based on luminance.
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Matte Key
Video layer 1 — background Video layer 2 — foreground Video layer 3 — high-contrast matte image
Matte Key effect
Effect Icon
Effect Category Key
Apply to Multilayer segments
Parameters Foreground – level, swap sources, reverse animation, invert key, show alpha
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
Transition Parameters – transition effect alignment and duration
Description A three-layer track effect. The bottom layer is the background image, the middle layer is the foreground image, and the top layer contains the grayscale matte or alpha channel.
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RGB Keyer (AVX Plug-in Effect)
Background — video layer 1 Key image — video layer 2 Chroma Key effect
Effect Icon
Apply to Multilayer segments
Parameters Key Color — hue, saturation, value
Chroma Key — gain, softness, show alpha, spill suppression, level, reverse
Matte Control — blur, erode
Color Correction — hue, saturation, brightness, contrast
Grid
Description Replaces one part of the video image with another video image based on color. The key color in the video on the higher track is replaced with the video from the lower track number. You can also perform post-key color correction with the RGB Keyer effect.
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L-Conceal Effects
L-Conceal effects overlap one video channel with another using a predefined L-shaped path. L-Conceal effects include:
• Bottom Left
• Bottom Right
• Top Left
• Top Right
Bottom Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category L-Conceal
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides up the left half of the screen from bottom to top and then fills the screen from left to right.
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Bottom Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category L-Conceal
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides up the right half of the screen from bottom to top and then fills the screen from right to left.
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Top Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category L-Conceal
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides down the left half of the screen from top to bottom and then fills the screen from left to right.
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Top Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category L-Conceal
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video slides down the right half of the screen from top to bottom and then fills the screen from right to left.
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Matrix Wipe Effects
Matrix Wipes reveal one video channel on top of another video channel, using blocks or bands that appear in a predefined position or path. Matrix Wipes include:
• Grid
• One-Way Row
• Speckle
• Spiral
• Zig-Zag
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Grid
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Matrix Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as blocks in a grid pattern that wipe out the outgoing video as the blocks expand to fill the screen. Change the size of the grid by clicking the Other Options button.
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One-Way Row
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Matrix Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a block in the top left corner of the screen that wipes out the outgoing video as the band expands horizontally across the screen from left to right. When the first horizontal band reaches the right edge of the screen, a second band appears on the left edge of the screen, just below the first band, and repeats the process until the incoming video has wiped out all the outgoing video.
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Speckle
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Matrix Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video appears in a random series of blocks that wipe out the outgoing video until the blocks have filled the screen.
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Spiral
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Matrix Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video spirals over and wipes out the outgoing video using blocks of screen space, starting in the bottom left corner of the screen, spiraling inward in a counterclockwise movement.
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Zig-Zag
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Matrix Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a single block in the top left corner of the screen that wipes out the outgoing video as the band expands horizontally across the screen from left to right. When the first horizontal band reaches the right edge of the screen, a second band appears and expands horizontally across the screen from right to left. Succeeding bands repeat the process until the wipe is completed.
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Motion Effects
A motion effect is applied to a clip in the Source pop-up monitor and controls the rate at which the video channel is played. Motion effects include:
• Freeze Frame
• Variable Speed and Strobe Motion
See also “Timewarp” on page 257.
Freeze Frame
Variable Speed and Strobe Motion
Effect Category Motion
Apply to Current frame in the Source pop-up monitor
Parameters Traditional Motion Effect Parameters – duration, two-field media
Description This effect repeats the current frame in the Source pop-up monitor for the specified duration.
Effect Category Motion
Apply to The clip marked by the IN and OUT points in the Source pop-up monitor
Parameters Traditional Motion Effect Parameters – variable speed, strobe motion, two-field media
Description Variable Speed creates slow motion, fast motion, or reverse motion. Strobe Motion creates a stuttering effect. The Strobe Motion effect can be used in combination with the Variable Speed effect.
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Peel Effects
Peel effects treat one video channel as though it were a sheet of paper being peeled from the other video channel. Peel effects include:
• Bottom Left Corner
• Bottom Right Corner
• Bottom to Top
• Left to Right
• Right to Left
• Top Left Corner
• Top Right Corner
• Top to Bottom
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Bottom Left Corner
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the bottom left corner to the top right corner of the screen.
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Bottom Right Corner
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the bottom right corner to the top left corner of the screen.
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Bottom to Top
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the bottom edge to the top edge of the screen.
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Left to Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the left edge to the right edge of the screen.
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Right to Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the right edge to the left edge of the screen.
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Top Left Corner
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the top left corner to the bottom right corner of the screen.
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Top Right Corner
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is peeled from the incoming video from the top right corner to the bottom left corner of the screen.
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Top to Bottom
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Peel
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video is peeled from the outgoing video from the top to the bottom of the screen.
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Push Effects
Push effects move one video channel to fill the screen while the other video channel is pushed out of the screen. Push effects include:
• Bottom Left to Top Right
• Bottom Right to Top Left
• Bottom to Top
• Left to Right
• Right to Left
• Top Left to Bottom Right
• Top Right to Bottom Left
• Top to Bottom
n For examples of similar effects, see “Comparison of Similar Effects” on page 266.
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Bottom Left to Top Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the bottom left corner to the top right corner of the screen. Border is on the incoming video.
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Bottom Right to Top Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the bottom right corner to the top left corner of the screen. Border is on the incoming video.
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Bottom to Top
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the bottom to the top of the screen. Border is on the incoming video.
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Left to Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the left edge to the right edge of the screen. Border is on the incoming video.
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Right to Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the right edge to the left edge of the screen. Border is on the incoming video.
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Top Left to Bottom Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the top left corner to the bottom right corner of screen. Border is on the incoming video.
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Top Right to Bottom Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the top right corner to the bottom left corner of the screen. Border is on the incoming video.
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Top to Bottom
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Push
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video pushes out the outgoing video from the top to the bottom of the screen. Border is on the incoming video.
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Sawtooth Wipe Effects
Sawtooth Wipes reveal one video channel on top of another video channel, using moving sawtooth shapes. Shape Wipes include:
• Horizontal Sawtooth
• Horizontal Open Sawtooth
• Vertical Open Sawtooth
• Vertical Sawtooth
Horizontal Sawtooth
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Sawtooth Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video appears with a sawtooth on the left edge of the screen. The sawtooth edge moves to the right edge of the screen, revealing the incoming video.
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Horizontal Open Sawtooth
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Sawtooth Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a vertical sawtooth in the center of the screen. The sawtooth then expands outward to the left and right edges of the screen to display the incoming video in the center while covering the outgoing video.
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Vertical Open Sawtooth
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Sawtooth Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a horizontal sawtooth in the center of the screen. The sawtooth expands up and down, revealing the incoming video.
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Vertical Sawtooth
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Sawtooth Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Matrix Parameters (access through Other Options button) – matrix columns and rows
Acceleration
Transition Parameters – transition effect alignment and duration
Description The sawtooth edge moves from the top of the screen down, covering the outgoing video and displaying the incoming video above the sawtooth.
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Shape Wipe Effects
Shape Wipes reveal one video channel on top of another video channel, using a growing or moving geometric shape. Shape Wipes include:
• 4 Corners
• Center Box
• Circle
• Clock
• Diamond
• Ellipse
• Horizontal Bands
• Horizontal Blinds
• Vertical Blinds
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4 Corners
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as blocks in four corners of the screen and wipes out the outgoing video as the blocks expand to fill the screen.
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Center Box
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a small box in the center of the screen and wipes out the outgoing video as it expands to fill the screen.
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Circle
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a small circle in the center of the screen and wipes out the outgoing video as it expands to fill the screen.
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Clock
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and durations
Description Incoming video appears as a vertical line from the center of the screen to the top edge. The incoming video replaces the outgoing video in a clockwise motion as if it were the hand on a clock.
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Diamond
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a small diamond in the center of the screen and wipes out the outgoing video as it expands to fill the screen.
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Ellipse
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, and softness
Foreground – level, reverse animation
Acceleration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as a small ellipse in the center of the screen and wipes out the outgoing video as it expands to fill the screen.
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Horizontal Bands
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Reversible Yes
Description Horizontal bands expand toward the center of the screen to reveal the incoming video between alternate shrinking bands of the outgoing video.
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Horizontal Blinds
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as horizontal bands on the screen that wipe out the outgoing video as the incoming bands expand vertically to fill the screen.
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Vertical Blinds
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Shape Wipe
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Matrix Parameters (access through Other Options button) – matrix columns and rows
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video begins as vertical bands on the screen that wipe out the outgoing video as the incoming bands expand horizontally to fill the screen.
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Spin Effects
Spin effects rotate one or more video channels. Spin effects include:
• X Spin
• Y Spin
X Spin
Outgoing footage
Middle of effect
Incoming footage
Effect Icon
Effect Category Spin
Apply to Transitions
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is squeezed until it appears as a vertical line. Incoming video expands the line until it fills the screen. Border appears only on incoming video.
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Y Spin
Outgoing footage
Middle of effect
Incoming footage
Effect Icon
Effect Category Spin
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Outgoing video is squeezed until it appears as a horizontal line. The incoming video then expands from that horizontal line until it fills the screen.
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Squeeze Effects
Squeeze effects expand a video channel from a single point or line until it fills the screen, obscuring the second video channel. Squeeze effects include:
• Bottom Centered
• Bottom Left
• Bottom Right
• Bottom to Top
• Centered Zoom
• Horizontal Centered
• Left Centered
• Left to Right
• Right Centered
• Right to Left
• Top Centered
• Top Left
• Top Right
• Top to Bottom
• Vertical Centered
n For examples of similar effects, see “Comparison of Similar Effects” on page 266.
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Bottom Centered
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the center bottom of the screen and expanding to fill the screen.
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Bottom Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the bottom left corner of the screen and expanding to fill the screen.
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Bottom Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the bottom right corner of the screen and expanding to fill the screen.
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Bottom to Top
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning at the bottom of the screen and filling to the top of the screen.
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Centered Zoom
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment
Description Incoming video starts as a rectangle in the center of the screen and zooms to fill the screen.
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Horizontal Centered
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video starts as a vertical band squeezed in the center of the screen and expands horizontally to fill the screen.
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Left Centered
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the center left edge of the screen and expanding to fill the screen.
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Left to Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning at the left edge of the screen and filling to the right edge of the screen.
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Right Centered
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the center right edge of the screen and expanding to fill the screen.
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Right to Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning at the right edge of the screen and filling to the left edge of screen.
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Top Centered
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the center top edge of the screen and expanding to fill the screen.
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Top Left
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the top left corner of the screen and expanding to fill the screen.
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Top Right
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning as a rectangle in the top right corner of the screen and expanding to fill the screen.
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Top to Bottom
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video squeezes over the outgoing video, beginning at the top edge of the screen and filling to the bottom edge of the screen.
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Vertical Centered
Outgoing footage Middle of effect Incoming footage
Effect Icon
Effect Category Squeeze
Apply to Transitions, multilayer segments
Parameters Border – hue, saturation, luminance, width, softness
Blend Color – hue, saturation, luminance
Foreground – level, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Description Incoming video starts as a horizontal band squeezed in the center of the screen and expands vertically to fill the screen.
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Timewarp
The following effects are available in the Timewarp category:
• Timewarp: 0% To 100%
• Timewarp: 100% To 0%
• Timewarp: 50% Speed
• Timewarp: Trim to Fill
• Timewarp: Reverse Motion
• Timewarp: Speed Boost
• Timewarp: Speed Bump
Timewarp effects are preset effects that are based on the Timewarp effect used by Avid Media Composer Adrenaline.
You cannot modify these effects but you can change the way that the system renders the effect by selecting options in the Render Settings dialog box, available in the Settings scroll list of the Project window. The Blended Interpolated and Blended VTR rendering options create a smoother effect than the traditional motion effects.
n You can use Trim mode to change the speed of the Trim to Fill effect.
See also “Motion Effects” on page 206.
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Timewarp: 0% To 100%
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect that ramps motion in a sequence from 0% (freeze frame) to 100% (full speed). Apply the effect to a clip in the Timeline. For more information, see “Using Timewarp Effects” in the Help. The inverse of this effect is “Timewarp: 100% To 0%” on page 259.
Speed Graph and Position Graph illustrating 0% To 100% Timewarp effect
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Timewarp: 100% To 0%
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect that ramps motion in a sequence from 100% (full speed) down to 0% (freeze frame). The last frame of the clip will be the last frame of the motion effect.
Apply the effect to a clip in the Timeline. For more information, see “Using Timewarp Effects” in the Help. The inverse of this effect is “Timewarp: 0% To 100%” on page 258.
Speed Graph and Position Graph illustrating 100% To 0% Timewarp effect
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Timewarp: 50% Speed
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect that changes the playback speed to 1/2 speed.
Apply the effect to a clip in the Timeline. For more information, see “Using Timewarp Effects” in the Help.
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Timewarp: Trim to Fill
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect that changes the playback speed to a constant rate. You can change the rate by trimming the clip
Apply the effect to a clip in the Timeline. The system displays the current speed in the Timeline along with the clip name. The default speed is 100%. To change the speed, enter Trim mode and trim the effect shorter (faster) or longer (slower).
When you perform the trim operation you are trimming the effect, not the clip. The beginning and ending frames (and the number of source frames) remain the same.
n You can achieve a similar result using the Fit to Fill checkbox for Traditional Motion effects or the Fit to Fill button on the Command palette. However, the Trim to Fill effect allows you to access the higher quality Blend rendering options available for Timewarp effects.
For more information, see “Using Timewarp Effects” in the Help.
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Timewarp: Reverse Motion
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect that creates a reverse motion effect at 100% speed. This effect plays a black filler until you render it. Apply the effect to a clip in the Timeline. For more information, see “Using Timewarp Effects” in the Help.
Speed Graph and Position Graph illustrating Reverse Motion Timewarp effect
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Timewarp: Speed Boost
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect. The effect starts out at half speed, reaches approximately double speed at the midpoint, and returns to half speed at the end, as shown in the following illustration.
Apply the effect to a clip in the Timeline. For more information, see “Using Timewarp Effects” in the Help.
A similar effect is “Timewarp: Speed Bump” on page 264.
Speed Graph and Position Graph illustrating Speed Boost Timewarp effect
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Timewarp: Speed Bump
Effect Icon
Apply to Single-layer segments
Parameters You cannot modify the parameters for this effect.
Description A preset effect using the Timewarp effect. The effect starts out at full speed, slows to approximately half speed at the midpoint, and returns to full speed at the end, as shown in the following illustration.
Apply the effect to a clip in the Timeline. For more information, see “Using Timewarp Effects” in the Help.
A similar effect is “Timewarp: Speed Boost” on page 263.
Speed Graph and Position Graph illustrating Speed Bump Timewarp effect
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Title Effects
Effect Icon
Effect Category Title effects
Apply to Multilayer segments
Static Title Parameters
Foreground – level, reverse animation
Acceleration
Rolling Title Parameters
Foreground – level, reverse animation
Acceleration
Scroll Position V
Reverse
Description Title effects are created in the Title tool and can incorporate text, graphic objects, imported graphics, and video. Similar to Matte Key effects, Title effects are placed on segments in one video layer and then keyed over background video on the underlying video layers.
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Comparison of Similar Effects
Four effect categories have similar results: Box Wipe, Conceal, Push, and Squeeze. Examples of these effects are shown here to assist you in using these effects.
Box Wipe – Top Left to Bottom Right
Conceal – Top Left to Bottom Right
Push – Top Left to Bottom Right
Squeeze – Top Left
Chapter 2
3D Effects Reference
This chapter provides reference information on parameters and effect shape options that appear in the Effect Editor when you apply an Xpress 3D effect to a transition or segment. For information on applying and editing 3D effects, see the chapter “Working with 3D Effects” in the effects guide or the Help.
The following sections describe the 3D parameters and effects:
• 3D Effects Parameters
• Xpress 3D Effects
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The following illustration shows the Xpress 3D effects in the Effect Palette.
3D Effects Parameters
This section provides general information about 3D effect parameters and descriptions of all 3D parameters, in alphabetical order. Each effect includes a subset of these parameters.
Some parameters have corresponding 2D versions, described in Chapter 1.
Effects parameters are grouped in the following categories:
• Acceleration (see also the 2D version: “Acceleration” on page 21)
• Axis
• Background (see also the 2D version: “Background” on page 32)
• Border (see also the 2D version: “Border” on page 33)
• Crop (see also the 2D version: “Crop” on page 41)
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• Foreground (see also the 2D version: “Foreground” on page 42)
• Position (see also the 2D version: “Position” on page 103)
• Rotation
• Scaling (see also the 2D version: “Scaling” on page 107)
• Shadow
• Shape
• Spline
• Target
• Trail
n For more information on working with parameters, see “Understanding Effect Parameters” and “Working with 3D Effects Parameters” in the effects guide or the Help.
Global Versus Keyframeable Parameters
Parameters for 3D effects are divided into two logical groups:
• Global parameters cannot change between keyframes. When you change one of these parameters, the Avid system automatically sets the value for all keyframes.
• Keyframeable parameters are adjustable on an individual keyframe basis, so that the parameters can change over time.
The type of parameter is indicated throughout this section.
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The Hierarchy of Parameters
The Avid editing application processes 3D effects parameters in a specific order. Knowing the order will help you understand why something looks a particular way or why an object behaves the way it does on a motion path.
The hierarchy of 3D effects parameters, and the relationships between them, are as follows:
• Parameters that are lower in the hierarchy, like Crop, are not affected by parameters that are higher in the hierarchy, such as Rotation. In an effect that has both rotation and cropping, for example, the same four edges are always cropped the same way no matter what angle you have selected for the rotation.
• Parameters that are higher in the hierarchy will always take into account the parameters lower in the hierarchy when processing. For example, before an object is rotated, the Avid editing application looks to see where the object is positioned in the frame to display the correct 3D point of view with the new angle.
• You always end up with the same effect no matter the order in which you change parameters. However, building an effect from the bottom of the hierarchy up will be easier to control. If you rotate an object, for example, and then move the axis (a lower parameter), your object might jump off the screen. It would be better to move the axis first, and then rotate the object.
• Parameters operate as 2D and 3D. All these choices affect the 3D path of the object differently. Two-dimensional (2D) parameters, such as Scaling, are lowest in the hierarchy and do not affect the path through space. Three-dimensional (3D) parameters, such as Position, directly affect the shape of the motion path.
Target
Position
Rotation
Axis
Scaling
Crop Lower
Higher
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Direct Manipulation of 3D Effect Parameters
Some 3D effect parameters that affect the size, position, or movement of an image can be adjusted in two ways. You can adjust the parameter using the controls in the Effect Editor, or you can click the button for the parameter on the right of the Effect Editor and use the on-screen handles to make direct adjustments. The individual parameter descriptions in this chapter show the parameter button as well as the parameter controls for those parameters that provide this option. For more information, see “Manipulating 3D Effects Directly” in the effects guide or the Help.
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Acceleration
Parameter Type Global
Description Adjusts the effect’s speed over time by having the effect ease in and ease out of every keyframe. This gives the effect a more natural appearance. The overall speed of an effect is determined by the duration of the effect, which is determined by the length of the clip in the sequence. If you want to slow down or speed up the movement of an effect, you will need to change the length of your effect or use add edits to limit the portion of the clip affected by the effect.
Acceleration affects the following 3D effects parameters:
• Shape (X and Y position)
• Position (if Spline is disabled)
• Scaling
• Rotation
• Axis
• Crop
• Shadow (X and Y position)
Use of Control Drag the slider to control ease in and ease out motion. When the slider is to the left (value of 0), there is no ease in and ease out motion. The effect maintains a constant speed throughout its path. As the slider moves to the right (toward a maximum value of 100), ease in and ease out motion increases.
n For information about the 2D version of this effect, see “Acceleration” on page 21.
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Axis
Parameter Type Keyframeable
Description Moves the center of rotation relative to the image. There is no fixed rotation axis with an image. The axis is independent of the image and is movable. For example, the rotation axis can be placed in the center of the image, on the edge, or off the picture.
To move the center of rotation off the image, you might find it useful to zoom out and activate the wire-frame handles. For more information, see “Effect Editor Controls” in the effects guide or the Help.
Use of Controls Axis button
Click the Axis button on the right of the Effect Editor to adjust the center of rotation directly in the Effect Preview monitor. For more information, see “Manipulating 3D Effects Directly” in the effects guide or the Help.
Enable button
Click the Enable button to turn the Axis parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Axis parameter controls to their default values.
X Moves the center of rotation along the X axis (right or left). Values range from –999 to +999, where 0 is the center of the X axis.
Y Moves the center of rotation along the Y axis (up or down). Values range from –999 to +999, where 0 is the center of the Y axis.
Z Moves the center of rotation along the Z axis. Values can range from –999 to +999, where 0 is the center of the Z axis. Positive values are closer and negative values are farther away. Adjusting the Z value moves the center of rotation off the plane of the video screen.
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Background
Parameter Type Global
Description Replaces the bottom video track with a background color.
You can achieve interesting effects on a two-track sequence using a background color for the bottom track and a Luma Key effect on the top track.
n For information on the 2D version of this effect, see “Background” on page 32.
Use of Controls Other Options button
Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see “Using the Windows Color Dialog Box” or “Using the Macintosh Color Picker” in the effects guide or the Help.
Color Preview window
Move the mouse to the Color Preview window to activate the eyedropper, and then use the eyedropper to select a color from the video in the monitor. For a description of how to use the eyedropper, see “Using the Eyedropper” in the effects guide or the Help.
Enable button Click the Enable button to turn the Background parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Background parameter controls to their default values (black).
H (hue) Specifies the hue or shade of the color. Values range from 0 to 255.
S (saturation) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
L (luminance) Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness.
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Border
Parameter Type Keyframeable
Description Places a border around the image.
The default border color is black for Plain borders and shades of gray for other border types.
You can blend the foreground video with the background video if you turn on Border, use a zero width, and adjust the Soft parameter.
n For information about the 2D version of this effect, see “Border” on page 33.
Use of Controls Fast Menu button
Click this button and select a border type from the pop-up menu.
Color Preview window
Move the mouse to the Color Preview window to activate the eyedropper, and then use the eyedropper to select a color from the video in the monitor. For a description of how to use the eyedropper, see “Using the Eyedropper” in the effects guide or the Help.
Enable button Click the Enable button to turn the Border parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Border parameter controls to their default values (black).
Width Changes the width of the border. Values range from 0 (no border) to 100, where 50 is the default.
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Soft (softness) Changes the softness. Values range from 0 (hard edge) to 255 (a very soft edge), where 0 is the default. Border softness blends the border with the background image, giving the border a soft appearance.
H (hue) Specifies the hue or shade of the color. Values range from 0 to 255.
S (saturation) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color.
L (luminance) Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness.
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Crop
Parameter Type Keyframeable
Description Trims the top, bottom, left, and right edges of an image.
Crop is at the bottom of the effects parameters hierarchy. It always crops the same four edges of the object no matter what orientation the object has. Cropping works only in 2D space so that 3D parameters such as Rotation and Position, which are higher in the hierarchy, take effect later in the processing. You don’t need to adjust cropping before the other parameters, but it is difficult to crop edges if they are rotated to the vanishing point. For more information, see “The Hierarchy of Parameters” on page 270.
n For information about the 2D version of this effect, see “Crop” on page 41.
Use of Controls Crop button Click the Crop button on the right of the Effect Editor to crop the image directly in the Effect Preview monitor. For more information, see “Manipulating 3D Effects Directly” in the effects guide or the Help.
T (top) Crops the top edge of the image. Values range from –999 (bottom) to +999 (top). The values –999 to +999 are relative to the edges of the image. Zero is the center of the image.
B (bottom) Crops the bottom edge of the image. Values range from –999 (bottom) to +999 (top).
L (left) Crops the left edge of the image. Values range from –999 (left) to +999 (right).
R (right) Crops the right edge of the image. Values range from –999 (left) to +999 (right).
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Foreground
Parameter Type Global
Description Adjusts the transparency of the foreground image. Swaps the foreground and background footage.
n For information about the 2D version of this effect, see “Foreground” on page 42.
Use of Controls Enable button Click the Enable button to turn the Foreground parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Foreground parameter controls to their default values.
Level Adjusts the transparency of the foreground image from 0 (transparent) to 100 (opaque).
Reverse Switches the background and foreground source footage.
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Position
Parameter Type Keyframeable
Description Moves an image in 3D space.
n For information about the 2D version of this effect, see “Position” on page 103. For an illustration of the XYZ coordinate system, see “The 3D Coordinate System” in the effects guide or the Help.
Use of Controls Enable button
Click the Enable button to turn the Position parameter category on or off. The button is pink when the category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Position parameter controls to their default values.
XY Position button
Click the XY Position button on the right side of the Effect Editor to move the image directly on the X and Y axes in the Effect Preview monitor. For more information, see “Manipulating 3D Effects Directly” in the effects guide or the Help.
X Moves the image along the screen’s X axis (horizontally). Values range from –3000 to +3000, where 0 is the zero-point of the X axis. Negative values move the image to the left and positive values move the image to the right.
Y Moves the image along the screen’s Y axis (vertically). Values range from –3000 to +3000, where 0 is the zero-point of the Y axis. Negative values move the image down and positive values move the image up.
Z Moves the image closer to or farther from the observer along the Z axis. Values range from –749 to +249, where zero is the zero-point of the Z axis. Negative values move the image away from the observer and positive values move the image toward the observer.
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Rotation
Parameter Type Keyframeable
Description Rotates the image around the X, Y, or Z axis.
Since parameter values range between –720 and +720 degrees, you can spin the image more than once between two keyframes. For an explanation of rotation angles, see “Moving in 3D Space” in the effects guide or the Help.
Use of Controls Rotation buttons
Click the appropriate Rotation button on the right side of the Effect Editor to adjust the rotation directly in the Effect Preview monitor.
Enable button
Click the Enable button to turn the Rotation parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Rotation parameter controls to their default values.
Z Moves the center of rotation along the Z axis (clockwise or counterclockwise). Values range from –720 to +720, where 0 is the center of the Z axis.
X Moves the center of rotation along the X axis (right or left). Values range from –720 to +720, where 0 is the center of the X axis.
Y Moves the center of rotation along the Y axis (up or down). Values range from –720 to +720, where 0 is the center of the Y axis.
Z
X
Y
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Scaling
Parameter Type Keyframeable
Description Adjusts the size of the image or effect.
n For information about the 2D version of this effect, see “Scaling” on page 107.
Use of Controls Scale button Click the Scale button on the right side of the Effect Editor to adjust the image size directly in the Effect Preview monitor. For more information, see “Manipulating 3D Effects Directly” in the effects guide or the Help.
Enable button Click the Enable button to turn the Scaling parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Scaling parameter controls to their default values.
X Stretches or compresses along the X axis (horizontally). Values range from 0 to 400, where 100 indicates 100 percent scaling (normal size).
Y Stretches or compresses along the Y axis (vertically). Values range from 0 to 400, where 100 indicates 100 percent scaling (normal size).
Fixed Aspect When enabled, Fixed Aspect locks the aspect ratio of the image so you cannot move the X and Y sliders independently. The X and Y sliders are ganged and move together to maintain the selected aspect ratio.
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Shadow
Parameter Type Keyframeable
Description Places a shadow beneath an image and adjusts the shadow’s offset or transparency.
n Shadow and Trail (described in “Trail” on page 286) are mutually exclusive; you can have only one enabled at a time.
Use of Controls Enable button Click the Enable button to turn the Shadow parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Shadow parameter controls to their default values.
Opac. (opacity) Changes the shadow’s opacity from fully transparent (0) to fully opaque (100), where 50 is the default.
X Changes the shadow’s left/right offset. Values range from –100 to +100, where 50 is the default.
Y Changes the shadow’s top/bottom offset. Values range from –100 to 0, where –50 is the default.
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Shape
Effect Name and Icon Doesn’t Change When Switching Between 3D Effects in the Effect Editor
You can use the Shape menu in the Effect Editor to switch between the 3D Shapes but the name of the effect does not change when you change the shape. For example, when you are editing a 3D Ball effect you can change the shape to 3D Slats. All of the 3D Slats parameters apply to the effect but the name of the effect continues to be 3D Ball. This limitation applies to all the effects in the Xpress 3D Effect category.
Parameter Type Global
Description Allows you to select and adjust a 3D Shape effect. For more information, see “Xpress 3D Effects” on page 287.
Use of Controls Fast Menu button
Click this button and select a 3D Shape type from the pop-up menu. Each Shape type has its own set of parameter controls. For information on the controls for each Shape type, see “Xpress 3D Effects” on page 287.
The Fast Menu button is available in the Shape parameter category only when you begin by applying the 3D PIP effect from the Effect Palette. If you select a specific Shape type — such as 3D Ball — directly from the Effect Palette, you cannot switch to another Shape type within the Effect Editor.
Enable button Click the Enable button to turn the Shape parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Shape parameter controls to their default values.
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Spline
Parameter Type Global
Description Smooths the position changes between keyframes. Spline helps to reproduce the natural motion path of an object through 3D space. When you enable the Spline parameter and click the Outline/Path button in the Effect Editor, the wire-frame line that represents the path between keyframes appears as a smoothly curved line. Without Spline, moving objects follow the most direct path between keyframed positions, resulting in a “mechanical” feel.
Use of Controls Enable button Click the Enable button to turn the Spline parameter category on or off. The button is pink when the parameter category is on and gray when it is off.
Outline/Path button
Click the Outline/Path button at the bottom of the Effect Editor to view the effect’s outline and path as a wire frame. You can then adjust keyframe positions directly in the Effect Preview monitor. If Spline is enabled, the effect’s path will be smoothly curved.
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Target
Parameter Type Keyframeable
Description Changes the X Y positioning and the sizing of the effect while maintaining other parameter relationships.
Target is a post-transformation parameter. It is at the top of the hierarchy and affects objects after all the other parameters have affected it. If an object has other parameters applied, Target moves the object without changing the relationship of the other parameters. Think of it as moving the entire 3D world where point of view does not change. For more information, see “The Hierarchy of Parameters” on page 270.
Target can be used in many cases as a global parameter. If you have already created an effect and want the whole effect to move higher across the frame or to appear inside another frame, Target is the way to move it. It is also good for offsetting another track slightly if you want to use a black graphics image as a drop shadow.
Use of Controls Enable button Click the Enable button to turn the Target parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Target parameter controls to their default values.
X Moves the image along the screen’s X axis (horizontally). Values range from –999 to +999, where 0 is the default.
Y Moves the image along the screen’s Y axis (vertically). Values range from –999 to +999, where 0 is the default.
Size Scales the image and maintains the aspect ratio. Values range from 0 to 400, where 100 is the default scale of 100 percent.
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Trail
Parameter Type Keyframeable
Description Adds a trail to an effect as it moves across the screen.
n You do not see the trail when you step through the effect because it is a cumulative effect. Also, you cannot render a Trail effect.
n Trail and Shadow (described in “Shadow” on page 282) are mutually exclusive; you can have only one enabled at a time.
Use of Controls Enable button Click the Enable button to turn the Trail parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Trail parameter controls to their default values.
Decay Move the slider to change the rate of the trail’s decay, or dissipation, during the effect’s motion. Adjustment ranges from a quick decay (close to 0) to a slower decay (close to 100), where 75 is the default.
Use Sparkle Click the Use Sparkle button to paint the trail with sparkles. When Use Sparkle is not selected, the effect paints a trail using the image itself. The button is pink when Use Sparkle is on and gray when it is off.
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Xpress 3D Effects
With Xpress 3D effects, you can map the foreground video channel to various geometric shapes to create transitions or special effects. You can apply various effects from the Xpress 3D Effect category in the Effect Palette.
3D Shape Effects
Each shape effect displays a set of parameters that are specific to that shape in the Shape category. In addition, you can use other 3D effects parameters, such as Border, Scaling, Position, and Trail.
3D PIP Effect
You can promote a 2D Picture in Picture effect to 3D or you can start off with a 3D PIP effect. For general information on Picture-in-Picture effects, see “Picture-in-Picture” on page 116.
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Page Fold
Page Fold
Top
Flap
Parameter Type Keyframeable
Description Creates an illusion similar to turning a page in a book. The top image curls over and then becomes flat. You can see the video on either side when you rotate the image or curl the edges. The portion of the image that folds over is referred to as the flap.
Use of Controls Fast Menu buttonEnable button
See “Shape” on page 283.
Curl Move the slider to control the distance the page rolls up. The control specifies how far the fold has progressed. Values range from 0 to 100, where 0 represents no fold.
Radius Move the slider to control the tightness of the fold. Values range from 0 to 100, where 15 is the default.
Angle Move the slider to control the direction of the fold. Values range from –180 degrees to +180 degrees, where 45 degrees is the default.
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Tips for Page Fold Creation
To take the page from a flat, centered image to one that is completely off the screen:
t Vary the Curl value from 0 to 100 while keeping the radius at its default value.
To soften the edges of a Page Fold effect:
t Enable the Border parameter, and adjust the Soft slider. You can soften a border of zero width.
n Also refer to the Illusion FX Page Curl and Rollup effects. See “Page Curl” on page 163 and “Rollup” on page 173.
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3D Ball
Parameter Type Keyframeable
Description Lets you treat the video as a rubbery, rectangular sheet stretched around a sphere. If the radius of the sphere is very large, the corners of the sheet curve along the surface like a rubber patch on a ball. If the radius is small, the corners disappear, wrapping completely around the sphere’s surface.
The effects use a 2D effect coordinate system that has its origin in the center of the image. X increases as you move to the right, and Y increases as you move down.
You can apply the 3D Ball effect directly from the Effect Palette, or you can apply the 3D PIP effect and then select 3D Ball from the Fast menu in the Shape parameter category.
Use of Controls Fast Menu buttonEnable button
See “Shape” on page 283.
Radius Move the slider to change the size of the ball. Values range from 0 to 100.
Curve Move the slider to give the ball a 3D effect. A value of 0 looks like a flat circle (and can be used as a Circle Wipe). Higher values give more depth to the ball’s shape. Values range from 0 to 100.
X Pos (X position)
Move the slider to move the shape to the right or left in relation to the image. The values range from –999 to +999, where 0 is the center of the image. Values increase to the right and decrease to the left.
Y Pos (Y position)
Move the slider to move the shape up or down in relation to the image. Values range from –999 to +999, where 0 is the center of the image. Values increase as you go down and decrease as you go up.
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Limitations to 3D Ball Shapes
The following limitations apply to 3D Ball effects:
• You cannot apply the Z perspective to a 3D Ball effect.
• The X and Y direct manipulation handles do not work for a 3D Ball effect. Use the Rotation (X, Y, Z) sliders in the Rotation parameter category instead.
n Once you rotate a 3D Ball effect in X or Y using the sliders, no direct manipulation other than XY position will work. To regain access to the direct manipulation Z handle, reset the X and Y Rotation sliders to 0.
Aspct (aspect ratio)
Move the slider to change the shape from perfectly round to a distorted shape. Values range from –100 to +100, where 0 is a circle.
Angle Move the slider to rotate the axis of the shape. This effect is visible only when the aspect ratio is not zero. Values range from –180 to +180.
Rotate around Z Axis Rotate around X Axis Rotate around Y Axis
Direct manipulation in Z works for Radial shapes.
Direct manipulation in X and Y does not work for Radial shapes. Use the Rotation sliders instead.
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3D Slats
Parameter Type Keyframeable
Description Slats split the image into alternating bands of video that enter the screen from opposite directions. Change the Amplitude to make the slats move in opposite directions. You can apply the Slat effect directly from the Effect Palette, or you can apply the 3D PIP effect and then, in the Shape parameter category, click the Fast menu button and select the Slat type. For more information, see “Shape” on page 283.
n When experimenting with these shapes, start with a Frequency value of 1 and an Amplitude of 0. This makes it easier to see how changes in these values affect the image.
Use of Controls Fast Menu button, Enable button
See “Shape” on page 283.
Ampl (amplitude)
Move the slider to control the distance the shape moves. Values range from –100 to +100. For transition effects, increase the amplitude to take the effect off the screen.
Angle Move the slider to control the slider to change the line along which the video pieces move. Values can range from –180 to +180. Use 0 for horizontal and 90 for vertical.
Freq (frequency)
Move the slider to control how many copies of the offset shape appear on the screen. Values range from 0 to 100.
Offset Move the slider to reposition the shape on the image. Values range from –100 to +100.
Numerics0% To 100% motion effect (2D) 2581:1.66 Mask effect 1461:1.85 Mask effect 147100% To 0% motion effect (2D) 25916:9 Mask effect 1472D effect parameters
See Effect parameters2D effects
See Effects3D Ball effect
described 290limitations on 291
3D effect parametersSee Effect parameters
3D effectsSee Effects
3D Page Fold effect 2883D PIP effect 2873D shape effects 2873D Slats effect 2924 Corners Shape Wipe effect 23050% Speed motion effect 260601 Level setting
in Avid Pan & Zoom effect 30
AAcceleration (2D) effect parameter 21Acceleration (3D) effect parameter 272Anamorphic Mask effect 148Aspect ratio
See Fixed Aspect optionAuto Zoom effect parameter 106Avid Pan & Zoom effect
parameters 182AVX Plug-ins
Color Mix 153Crystal 154Film Grain 155Flare 156FluidBlur 156FluidColorMap 157FluidMorph 157Iris 158Kaleidoscope 159Lightning 160Melt 161Motion Blur 162Page Curl 163Particle Blast 164Particle Orbit 165Particle Wind 167Pattern Generator 168Pinch 169
Index
A B C D E F G H I K L M N O P R S T U V W X Y Z
Index
294
Radial Blur 170Random Blend 171RGB Keyer 195Ripple 172Rollup 173Shear 174Sparkler 175Sphere 176Swirl 177Timecode 178Twist 179Wave 180
Axis effect parameters 273
BBackground (2D) effect parameters 32Background (3D) effect parameters 274Background parameters 44Ball, 3D
described 290limitations on 291
Black pointadjusting with Color Effect 36
Blend effectsDip to Color 112Dissolve 113Fade from Color 114Fade to Color 115Picture-in-Picture 116Superimpose 117
Blowup effect 149Border (2D) effect parameters 33Border (3D) effect parameters 275Border parameters (Illusion FX) 46Both Fields option (Motion effects) 101Bottom Box Wipe effect 119Bottom Centered Squeeze effect 242Bottom Left Corner Peel effect 208Bottom Left L-Conceal effect 196
Bottom Left Squeeze effect 243Bottom Left to Top Right Box Wipe effect 120Bottom Left to Top Right Conceal effect 128Bottom Left to Top Right Push effect 217Bottom Right Corner Peel effect 209Bottom Right L-Conceal effect 197Bottom Right Squeeze effect 244Bottom Right to Top Left Box Wipe effect 121Bottom Right to Top Left Conceal effect 129Bottom Right to Top Left Push effect 218Bottom to Top Conceal effect 130Bottom to Top Peel effect 210Bottom to Top Push effect 219Bottom to Top Squeeze effect 245Box Wipe effects
Bottom Box 119Bottom Left to Top Right 120Bottom Right to Top Left 121Left Box 122Right Box 123Top Box 124Top Left to Bottom Right 125Top Right to Bottom Left 126
BrightnessSee Luminance
CCenter Box Shape Wipe effect 231Center parameters (Illusion FX) 46Centered on Cut option 108Centered Zoom Squeeze effect 246Chroma Adjust effect parameters 38Chroma Key effect
2D parameters for 94parameter reference 192
Circle parameters (Illusion FX) 47Circle Shape Wipe effect 232Clock Shape Wipe effect 233Color Correction effect 183
Index
295
Color Correction parameters (2D) 96Color Effect
adjusting black point 36adjusting chrominance 38adjusting hue 38adjusting luma clip 37adjusting luma range 35adjusting luminance 34adjusting midtones 37adjusting saturation 38adjusting white point 36inverting chrominance 38inverting luminance 34parameters 34, 183posterizing images 39solarizing images 39
Color effectsColor Correction 183Color Correction (RGB Keyer) 96Color Effect 183Color Mix effect (Illusion FX) 153Dip to Color 112Fade from Color 114Fade to Color 115FluidColorMap (Illustion FX) 157
Color Gain effect parameters 40Color Mix effect 153Color Mix effect (Illusion FX) 153Color Mix parameters (Illusion FX) 54Color Style effect parameters 38Comparison of similar effects 266Conceal effects
Bottom Left to Top Right 128Bottom Right to Top Left 129Bottom to Top 130Left to Right 131Right to Left 132Top Left to Bottom Right 133Top Right to Bottom Left 134Top to Bottom 135
Core parameters (Illusion FX) 48Crop (2D) effect parameters 41Crop (3D) effect parameters 277Crystal effect (Illusion FX) 154Crystal parameters (Illusion FX) 55Custom Start option 108
DDiamond Shape Wipe effect 234Dip to Color effect
parameter reference 112Dissolve effect
described 113Drop shadow for 3D effects 282Duplicated Field option (Motion effects) 101
EEdge Wipe effects
Horizontal 137Horizontal Open 138Lower Left Diagonal 139Lower Right Diagonal 140Upper Left Diagonal 141Upper Right Diagonal 142Vertical 143Vertical Open 144
Effect parameters2D, overview 203D, described 268Acceleration (2D) 21Acceleration (3D) 272Auto Zoom 106Axis 273Background (2D) 32Background (3D) 274Border (2D) 33Border (3D) 275
Index
296
Border (Illusion FX) 46Center (Illusion FX) 46Chroma Adjust 38Chroma Key 90Circle (Illusion FX) 47Color Effect 34Color Gain 40Color Mix 54Color Style 38Core (Illusion FX) 48Crop (2D) 41Crop (3D) 277Crystal 55direct manipulation of 271Film Grain 56Flare 57FluidBlur 58FluidColorMap 59FluidMorph 60FluidMorph (Illusion FX) 88Foreground (2D) 42Foreground (3D) 278Freeze Frame 99Generation (Illusion FX) 49global versus keyframeable 21, 269Glow (Illusion FX) 51hierarchy of 3D 270Illumination (Illusion FX) 52Input (Color Mix) 54Input (Crystal) 55Input (Film Grain) 56Input (Flare) 57Input (FluidBlur) 58Input (FluidColorMap) 59Input (FluidMorph) 60Input (Iris) 61Input (Kaleidoscope) 62Input (Melt) 63Input (Motion Blur) 64Input (Page Curl) 65
Input (Particle Blast) 68Input (Particle Orbit) 70Input (Particle Wind) 71Input (Pinch) 73Input (Radial Blur) 74Input (Random Blend) 75Input (Rollup) 76Input (Shear) 77Input (Sphere) 78Input (Swirl) 79Input (Timecode) 80Input (Twist) 82Input (Wave) 83Iris 61Kaleidoscope 62, 63Kaleidoscope (Illusion FX) 46, 87Key 90Lightning (Illusion FX) 48, 49, 51Luma Adjust 34Luma Clip 37Luma Key 90Luma Range 35Matrix 97Model 104Motion 98Motion (Illusion FX) 84Motion Blur 64Movement (Illusion FX) 85Number (Illusion FX) 86Offset (Illusion FX) 87Page Curl 65Particle Blast 68Particle Orbit 70Particle Wind 71Pattern Generator 44Pattern Generator (Illusion FX) 44, 47, 86Pinch 73Position (2D) 103Position (3D) 279Radial Blur 74, 75
Index
297
Region of Interest 105Region Stabilize 104Ripple (Illusion FX) 49, 52, 84Rollup 76Rotation 280Scaling (2D) 107Scaling (3D) 281Secondary Key 91Shadow 282Shape 283Shear 77Source (Illusion FX) 88Sparkler (Illusion FX) 48, 49, 51, 85Sphere 78Spill Suppression 92Spline 284Start Timecode (Illusion FX) 89Strobe Motion 100Swirl 79Target 285Timecode 80Timecode (Illusion FX) 89Trail 286transition 108Twist 82Variable Speed 100Wave 83
Effects2D parameters, overview 202D types 193D Ball 2903D Page Fold 2883D Slats 2923D, parameters for 268Blend 111Box Wipe 118comparison of similar 266Conceal 127Edge Wipe 136Film 145
Illusion FX 152Image 181Key 191keys 96L-Conceal 196Matrix Wipe 200Motion 206Peel 207Push 216Region Stabilize 188RGB Keyer effect 195Sawtooth Wipe 225Shape Wipe 229Spin 239Squeeze 241Timewarp 257Title 265Xpress 3D Effect category 267
Ellipse Shape Wipe effect 235Ending at Cut option 108
FFade from Color effect
parameter reference 114Fade to Color effect
parameter reference 115Film Dissolve effect 150Film effects
1:1.66 Mask 1461:1.85 Mask 14716:9 Mask 147Anamorphic Mask 148Blowup 149Film Dissolve 150Film Fade 151Mask 151
Film Fade effect 151Film Grain effect (Illusion FX) 155Film Grain parameters (Illusion FX) 56
Index
298
Film negativesimulating look with solarization 39
Fit to Fillmotion effects 101
Fixed Aspect option (Scaling (2D) effect parameters) 107, 281
Flap, in Page Fold effect 288Flare effect (Illusion FX) 156Flare parameters (Illusion FX) 57Flip effect 184Flip-Flop effect 185Flop effect 186FluidBlur effect (Illusion FX) 156FluidBlur parameters (Illusion FX) 58FluidColorMap effect (Illusion FX) 157FluidColorMap parameters (Illusion FX) 59FluidMorph parameters (Illusion FX) 60, 88Foreground (2D) effect parameters 42Foreground (3D) effect parameters 278Four Corners Shape Wipe effect 230Freeze Frame effect
parameter reference 99, 206
GGain with key effects 91Gamma
adjusting with Color Effect 37Generation parameters (Illusion FX) 49Global effect parameters 21, 269Glow parameters (Illusion FX) 51Grid Matrix Wipe effect 201
HHierarchy of 3D effect parameters 270Horizontal Bands Shape Wipe effect 236Horizontal Blinds Shape Wipe effect 237Horizontal Centered Squeeze effect 247
Horizontal Edge Wipe effect 137Horizontal Open Edge Wipe effect 138Horizontal Open Sawtooth Wipe effect 226Horizontal Sawtooth Wipe effect 225Hue
adjusting with Color Effect 38defined 32
IIllumination parameters (Illusion FX) 52Illusion FX
Border parameters 46Center parameters 46Circle parameters 47Color Mix 153Color Mix parameters 54Core parameters 48Crystal 154Crystal parameters 55Film Grain 155Film Grain parameters 56Flare 156Flare parameters 57FluidBlur 156FluidBlur parameters 58FluidColorMap 157FluidColorMap parameters 59FluidMorph 157FluidMorph parameters 60, 88Generation parameters 49Glow parameters 51Illumination parameters 52Iris 158Iris parameters 61Kaleidoscope 159Kaleidoscope parameters 46, 62, 63, 87Lightning 160Lightning parameters 48, 49, 51Melt 161
Index
299
Melt parameters 63Motion Blur 162Motion Blur parameters 64Motion parameters 84Movement parameters 85Number parameters 86Offset parameters 87Page Curl 163Page Curl parameters 65Particle Blast 164Particle Blast parameters 68Particle Orbit 165Particle Orbit parameters 70Particle Wind 167Particle Wind parameters 71Pattern Generator 44, 168Pattern Generator parameters 44, 47, 86Pinch 169Pinch parameters 73Radial Blur 170Radial Blur parameters 74, 75Random Blend 171Random Blend parameters 75Ripple 172Ripple parameters 49, 52, 84Rollup 173Rollup parameters 76Shear 174Shear parameters 77Source parameters 88Sparkler 175Sparkler parameters 48, 49, 51, 85Sphere 176Sphere parameters 78Start Timecode parameters 89Swirl 177Swirl parameters 79Timecode 178Timecode parameters 80, 89Twist 179
Twist parameters 82Wave 180Wave parameters 83
Image effectsAvid Pan & Zoom Effect 182Color Effect 183Flip 184Flip-Flop 185Flop 186Mask 187Region Stabilize 188Resize 189Submaster 190
Input parametersColor Mix 54Crystal 55Film Grain 56Flare 57FluidBlur 58FluidColorMap 59FluidMorph 60Iris 61Kaleidoscope 62Melt 63Motion Blur 64Page Curl 65Particle Blast 68Particle Orbit 70Particle Wind 71Pinch 73Radial Blur 74Random Blend 75Rollup 76Shear 77Sphere 78Swirl 79Timecode 80Twist 82Wave 83
Interpolated Field option (Motion effects) 102
Index
300
Invert Key option (Foreground effect parameter) 43
Inverting chrominancewith Color Effect 38
Iris effect (Illusion FX) 158Iris parameters (Illusion FX) 61
KKaleidoscope effect (Illusion FX) 159Kaleidoscope parameters (Illusion FX) 46, 62,
63, 87Key Color parameter (2D) 93Key effect parameters 90Key effects
Chroma Key 192Luma Key 193Matte Key 194RGB Keyer effect (AVX Plug-in effect) 195
Keyframeable effect parameters 21, 269Keyframes
3D parameters with 269
LL-Conceal effects
Bottom Left 196Bottom Right 197Top Left 198Top Right 199
Left Box Wipe effect 122Left Centered Squeeze effect 248Left to Right Conceal effect 131Left to Right Peel effect 211Left to Right Push effect 220Left to Right Squeeze effect 249Lightning effect (Illusion FX) 160Lightning parameters (Illusion FX) 48, 49, 51Lower Left Diagonal Edge Wipe effect 139
Lower Right Diagonal Edge Wipe effect 140Luma Adjust effect parameters 34Luma Clip effect parameters 37Luma Key effect 193Luma Range effect parameters 35Luminance
adjusting with Color Effect 34defined 32inverting with Color Effect 34
MManipulation of 3D Effect parameters 271Mask effect 151, 187Mask effects for film 146Matrix effect parameters 97Matrix Wipe effects
Grid 201One-Way Row 202Speckle 203Spiral 204Zig-Zag 205
Matte Control parameters (2D) 95Matte Key effect
described 194Melt effect (Illusion FX) 161Midtones
adjusting with Color Effect 37Model effect parameter 104Motion Blur effect (Illusion FX) 162Motion Blur parameters (Illusion FX) 64Motion Effect parameters 98Motion effects
0% To 100% 258100% To 0% 25950% Speed 260Freeze Frame 206Reverse Motion 262reversing 101Speed Boost 263
Index
301
Speed Bump 264Strobe Motion 206Trim to Fill 261Variable Speed 206
Motion parameters (Illusion FX) 84Movement parameters (Illusion FX) 85Multilayer effects
See also specific effect categories, for example, Blend effects
NNumber parameters (Illusion FX) 86
OOffset parameters (Illusion FX) 87One-Way Row Matrix Wipe effect 202
PPage Curl effect (Illusion FX) 163Page Curl parameters (Illusion FX) 65Page Fold effect
creation tips 289described 288
Pan & Zoom effect 182Parameters
See Effect parametersParticle Blast effect (Illusion FX) 164Particle Blast parameters (Illusion FX) 68Particle Orbit effect (Illusion FX) 165Particle Orbit parameters (Illusion FX) 70Particle Wind effect (Illusion FX) 167Particle Wind parameters (Illusion FX) 71Pattern Generator effect (Illusion FX) 168Pattern Generator effect parameters 44
Pattern Generator parameters (Illusion FX) 44, 47, 86
Peel effectsBottom Left Corner 208Bottom Right Corner 209Bottom to Top 210Left to Right 211Right to Left 212Top Left Corner 213Top Right Corner 214Top to Bottom 215
Picture-in-Picture effect3D PIP effect 287reference 116
Pinch effect (Illusion FX) 169Pinch parameters (Illusion FX) 73PIP
See Picture-in-Picture effectPlayback
individual tracks, restriction with Submaster effect 190
Position (2D) effect parameters 103Position (3D) effect parameters 279Posterization
adjusting with Color Effect 39Push effects
Bottom Left to Top Right 217Bottom Right to Top Left 218Bottom to Top 219Left to Right 220Right to Left 221Top Left to Bottom Right 222Top Right to Bottom Left 223Top to Bottom 224
RRadial Blur effect (Illusion FX) 170Radial Blur parameters (Illusion FX) 74, 75Random Blend effect (Illusion FX) 171
Index
302
Region of Interest effect parameters 105Region Stabilize effect
Auto Zoom parameter 106described 188Model parameter 104parameter reference 104reference 188Region of Interest parameters 105
RenderingSubmaster restriction 190
Resize effect 189Reverse Animation option (Foreground effect
parameter) 42Reverse Motion effect (2D) 262Reversing
motion effects 101RGB Keyer effect (AVX Plug-in) 195RGB settings
in Avid Pan & Zoom effect 30Right Box Wipe effect 123Right Centered Squeeze effect 250Right to Left Conceal effect 132Right to Left Peel effect 212Right to Left Push effect 221Right to Left Squeeze effect 251Ripple effect (Illusion FX) 172Ripple parameters (Illusion FX) 49, 52, 84Rollup effect (Illusion FX) 173Rollup parameters (Illusion FX) 76Rotation buttons 280Rotation effect parameters 280
SSaturation
adjusting with Color Effect 38Sawtooth Wipe effects
Horizontal 225Horizontal Open 226
Vertical 228Vertical Open 227
Scaling (2D) effect parameters 107Scaling (3D) effect parameters 281Secondary Key effect parameters 91Segment effects
See specific effect categories, for example, Image effects
Shadowsfor 3D effects, parameter reference 282
Shape effect parameters 283Shape Wipe effects
4 Corners 230Center Box 231Circle 232Clock 233Diamond 234Ellipse 235Horizontal Bands 236Horizontal Blinds 237Vertical Blinds 238
Shear effect (Illusion FX) 174Shear parameters (Illusion FX) 77Show Alpha option (Foreground effect
parameter) 43Size of effect
adjusting 285Slats, 3D effect 292Solarization
adjusting with Color Effect 39Source parameters (Illusion FX) 88Sparkler effect (Illusion FX) 175Sparkler parameters (Illusion FX) 48, 49, 51, 85Speckle Matrix Wipe effect 203Speed Boost effect (2D) 263Speed Bump effect (2D) 264Sphere effect (Illusion FX) 176Sphere parameters (Illusion FX) 78Spill Suppression effect parameters 92
Index
303
Spin effectsX Spin 239Y Spin 240
Spiral Matrix Wipe effect 204Spline effect parameter
reference 284Squeeze effects
Bottom Centered 242Bottom Left 243Bottom Right 244Bottom to Top 245Centered Zoom 246Horizontal Centered 247Left Centered 248Left to Right 249Right Centered 250Right to Left 251Top Centered 252Top Left 253Top Right 254Top to Bottom 255Vertical Centered 256
Stabilizing an imageRegion Stabilize parameters 104using Region Stabilize 188
Start Timecode parameters (Illusion FX) 89Starting at Cut option 108Strobe Motion effect
parameter reference 100, 206Submaster effect
described 190Superimpose effect 117Swap Sources option (Foreground effect
parameter) 42Swirl effect (Illusion FX) 177Swirl parameters (Illusion FX) 79
TTarget effect parameters 285Timecode effect (Illusion FX) 178Timecode parameters (Illusion FX) 80, 89Timewarp effects 257
0% to 100% 258100% to 0% 25950% Speed 260Reverse motion 262Speed boost 263Speed bump 264Trim to Fill 261
Titleseffect parameter reference 265
Top Box Wipe effect 124Top Centered Squeeze effect 252Top Left Corner Peel effect 213Top Left L-Conceal effect 198Top Left Squeeze effect 253Top Left to Bottom Right Box Wipe effect 125Top Left to Bottom Right Conceal effect 133Top Left to Bottom Right Push effect 222Top Right Corner Peel effect 214Top Right L-Conceal effect 199Top Right Squeeze effect 254Top Right to Bottom Left Box Wipe effect 126Top Right to Bottom Left Conceal effect 134Top Right to Bottom Left Push effect 223Top to Bottom Conceal effect 135Top to Bottom Peel effect 215Top to Bottom Push effect 224Top to Bottom Squeeze effect 255Tracks of video
gain levels 91Trail effect parameters 286Transition effects
See also specific effect categories, for example, Blend effects
alignment 108parameter reference 108
Index
304
Trim to Fill motion effect 261Twist effect (Illusion FX) 179Twist parameters (Illusion FX) 82Types of effects 19
UUpper Left Diagonal Edge Wipe effect 141Upper Right Diagonal Edge Wipe effect 142
VVariable Speed motion effect
parameter reference 100, 206Vertical Blinds Shape Wipe effect 238Vertical Centered Squeeze effect 256Vertical Edge Wipe effect 143Vertical Open Edge Wipe effect 144Vertical Open Sawtooth Wipe effect 227Vertical Sawtooth Wipe effect 228VTR-Style option (Motion effects) 102
WWave effect (Illusion FX) 180Wave parameters (Illusion FX) 83White point
adjusting with Color Effect 36Wipe effects
Box Wipe 118Edge Wipe 136Matrix Wipes 200Sawtooth Wipes 225Shape Wipes 229
XX Spin effect 239Xpress 3D effects
3D Ball 2903D Page fold 2883D PIP 2873D Slats 292
YY Spin effect 240
ZZig-Zag Matrix Wipe effect 205
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