artivity phase 3 pitch
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10 Dec 2015 Artivity 27
The problem
● Art is about the process not about the outcome
Gino Ballantyne
10 Dec 2015 Artivity 28
Key audience
● Artists– self-archiving
● Researchers interested in art history– data about context – mode of work
● Researchers interested in technique– data about software tools and settings
● authenticity of digital art
10 Dec 2015 Artivity 29
Strands
● Research data deposit and sharing protocols & tools● Data creation, deposit and re-use by discipline● Research data systems integration and interoperability● Research data analytics● Shared research data services
10 Dec 2015 Artivity 30
Strands
● Research data deposit and sharing protocols & tools● Data creation, deposit and re-use by discipline● Research data systems integration and interoperability● Research data analytics● Shared research data services
in the ar
ts
10 Dec 2015 Artivity 31
Extended audiences
● Invoicing for freelancers / design studios– time spent of projects – people involved – resources used
● Group design– attribution – justification – annotation
● University administration– provide data for REF
● Teaching / learning– share instructions – automated assessment – evaluate exercises
● Developers of creative software– find out about the popularity / use of features
10 Dec 2015 Artivity 35
What we delivered
● Cross-platform Artivity deamon and Explorer– .NET/mono– Linux, MacOSX, Windows
10 Dec 2015 Artivity 41
What we delivered
● Cross-platform Artivity deamon and Explorer– .NET/mono– Linux, MacOSX, Windows
● Krita plugin
10 Dec 2015 Artivity 43
What we delivered
● Cross-platform Artivity deamon and Explorer– .NET/mono– Linux, MacOSX, Windows
● Krita plugin● Libre Graphics Meeting 2016
– London
10 Dec 2015 Artivity 45
What we delivered
● Cross-platform Artivity deamon and Explorer– .NET/mono– Linux, MacOSX, Windows
● Krita plugin● Libre Graphics Meeting 2016
– London
● Artivity data model– based on W3C PROV ontology
10 Dec 2015 Artivity 48
Mass deployment
● Deployment in UAL network– MS Windows: 3800 machines
(55%)– MacOS: 3200 machines (45%)– Adobe CS: 5200 machines
(76%)
10 Dec 2015 Artivity 49
Sustainability
● How to fund further development:– developer communities to contribute (e.g. by maintaining
plugins)– commercial add-ons to fund part of core development– push Artivity as a solution for Arts related REF submissions– deploy in large institutions– Artivity as a service (e.g. UAL or even JISC)
10 Dec 2015 Artivity 50
Sustainability
● Why software is future safe:– licenses checked: GPL and MIT– .NET/mono is a popular project– Openlink virtuoso is also popular
● any triple store will do
– Eto.forms is a healthy open source project● any UI toolkit will do
– Automated compiling is possible● Jenkins deployment and documentation
– Standard client/server architecture
10 Dec 2015 Artivity 54
Phase 3: Project planJan Feb Mar Apr May Jun
Photoshop plugin
Illustrator plugin deposit: e.g. ORCID, e-prints
MacOSX deployment
Windows deployment
Testing: Ballantyne, Gander
LGM
UAL deploy
Proposals:● CHArt conference – October 2016 (?)● AAH – April 2017● DH 2017 – August 2017
10 Dec 2015 Artivity 55
Phase 3: Budget
● Development costs: £20,000● Testing: £2,000● Directly Allocated:
– Research time: £9,346– Admin: £1,974
● Indirect costs: £7,831● Travel: £1,100● Total FEC: £41,651● JISC to fund: £31,688
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