ar/vr 之跨域人才培育 - cloud.edu.twgmail... · ar/vr專案企劃 敘事力 建模、動畫...
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AR/VR 之跨域人才培育
Min-Chun Hu 胡敏君
Assistant Professor,
Department of Computer Science and Information Engineering,
National Cheng Kung University
E-mail: anita_hu@mail.ncku.edu.tw
高科技必須奠基在基礎技術之上,臺灣要成為工業強國,一定得從基礎做起
--李家同
3
繪圖與視訊學程規劃
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以交大為例
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以成大為例
當VR設備尚未普及
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自己的無線VR自己做
Immersive Virtual Reality with Interactive
Sensors and Streaming Technologies
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Furniture Arrangement Application
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EMG/ACC-based Interactive Sensors: Myo
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A Sensor-based Official Basketball Referee Signals
Recognition System Using Deep Belief Networks
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A Sensor-based Official Basketball Referee Signals
Recognition System Using Deep Belief Networks
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Game Control Gestures
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Game Control Gesture Selection
Stat_1 M2 M3 M4 M5
M6 M7 M8 M9 M10
M11 M12
M1
當VR設備普及
AR/VR Course in NCKU
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AR Story Book
AR/VR Course in NCKU
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AR Object Control Using Hand Gesture
AR/VR Course in NCKU
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AR Catapult
AR/VR Course in NCKU
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AR Spelling Game
AR/VR Course in NCKU
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AR Tower Defense Game
Markerless AR Based on SLAM
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Markerless AR Based on SLAM
高教AR/VR人才培育的困難
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以研究型大學為例
缺乏多媒體設計師資與課程
AR/VR專案企劃
敘事力
建模、動畫
重研究輕教學讓老師對AR/VR卻步
紅海中求創新求生存難度高
缺乏業界實戰經驗
須經由產學合作或跨域合作定義並解決技術難點
THANK YOU
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