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Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition,

Chapter 13: I/O Systems

13.2 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Chapter 13: I/O Systems

I/O HardwareApplication I/O InterfaceKernel I/O SubsystemTransforming I/O Requests to Hardware OperationsSTREAMSPerformance

13.3 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Objectives

Explore the structure of an operating system’s I/O subsystemDiscuss the principles of I/O hardware and its complexityProvide details of the performance aspects of I/O hardware and software

13.4 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

I/O Hardware

Incredible variety of I/O devicesCommon concepts

Port Bus (daisy chain or shared direct access)Controller (host adapter)

I/O instructions control devicesDevices have addresses, used by

Direct I/O instructionsMemory-mapped I/O

13.5 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

A Typical PC Bus Structure

13.6 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Device I/O Port Locations on PCs (partial)

13.7 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Polling

Determines state of device command-readybusyError

Busy-wait cycle to wait for I/O from device

13.8 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Interrupts

CPU Interrupt-request line triggered by I/O device

Interrupt handler receives interrupts

Maskable to ignore or delay some interrupts

Interrupt vector to dispatch interrupt to correct handlerBased on prioritySome nonmaskable

Interrupt mechanism also used for exceptions

13.9 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Interrupt-Driven I/O Cycle

13.10 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Intel Pentium Processor Event-Vector Table

13.11 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Direct Memory Access

Used to avoid programmed I/O for large data movement

Requires DMA controller

Bypasses CPU to transfer data directly between I/O device and memory

13.12 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Six Step Process to Perform DMA Transfer

13.13 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Application I/O Interface

I/O system calls encapsulate device behaviors in generic classesDevice-driver layer hides differences among I/O controllers from kernelDevices vary in many dimensions

Character-stream or blockSequential or random-accessSharable or dedicatedSpeed of operationread-write, read only, or write only

13.14 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

A Kernel I/O Structure

13.15 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Characteristics of I/O Devices

13.16 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Block and Character Devices

Block devices include disk drivesCommands include read, write, seek Raw I/O or file-system accessMemory-mapped file access possible

Character devices include keyboards, mice, serial portsCommands include get(), put()

Libraries layered on top allow line editing

13.17 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Network Devices

Varying enough from block and character to have own interface

Unix and Windows NT/9x/2000 include socket interfaceSeparates network protocol from network operationIncludes select() functionality

Approaches vary widely (pipes, FIFOs, streams, queues, mailboxes)

13.18 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Clocks and Timers

Provide current time, elapsed time, timer

Programmable interval timer used for timings, periodic interrupts

ioctl() (on UNIX) covers odd aspects of I/O such as clocks and timers

13.19 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Blocking and Nonblocking I/O

Blocking - process suspended until I/O completedEasy to use and understandInsufficient for some needs

Nonblocking - I/O call returns as much as availableUser interface, data copy (buffered I/O)Implemented via multi-threadingReturns quickly with count of bytes read or written

Asynchronous - process runs while I/O executesDifficult to useI/O subsystem signals process when I/O completed

13.20 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Two I/O Methods

Synchronous Asynchronous

13.21 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Kernel I/O Subsystem

SchedulingSome I/O request ordering via per-device queueSome OSs try fairness

Buffering - store data in memory while transferring between devicesTo cope with device speed mismatchTo cope with device transfer size mismatchTo maintain “copy semantics”

13.22 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Device-status Table

13.23 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Sun Enterprise 6000 Device-Transfer Rates

13.24 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Kernel I/O Subsystem

Caching - fast memory holding copy of dataAlways just a copyKey to performance

Spooling - hold output for a deviceIf device can serve only one request at a time i.e., Printing

Device reservation - provides exclusive access to a deviceSystem calls for allocation and deallocationWatch out for deadlock

13.25 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Error Handling

OS can recover from disk read, device unavailable, transient write failures

Most return an error number or code when I/O request fails

System error logs hold problem reports

13.26 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

I/O Protection

User process may accidentally or purposefully attempt to disrupt normal operation via illegal I/O instructions

All I/O instructions defined to be privilegedI/O must be performed via system calls

Memory-mapped and I/O port memory locations must be protected too

13.27 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Use of a System Call to Perform I/O

13.28 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Kernel Data Structures

Kernel keeps state info for I/O components, including open file tables, network connections, character device state

Many, many complex data structures to track buffers, memory allocation, “dirty” blocks

Some use object-oriented methods and message passing to implement I/O

13.29 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

UNIX I/O Kernel Structure

13.30 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

I/O Requests to Hardware Operations

Consider reading a file from disk for a process:

Determine device holding file Translate name to device representationPhysically read data from disk into bufferMake data available to requesting processReturn control to process

13.31 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Life Cycle of An I/O Request

13.32 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

STREAMS

STREAM – a full-duplex communication channel between a user-level process and a device in Unix System V and beyond

A STREAM consists of:- STREAM head interfaces with the user process- driver end interfaces with the device - zero or more STREAM modules between them.

Each module contains a read queue and a write queue

Message passing is used to communicate between queues

13.33 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

The STREAMS Structure

13.34 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Performance

I/O a major factor in system performance:

Demands CPU to execute device driver, kernel I/O codeContext switches due to interruptsData copyingNetwork traffic especially stressful

13.35 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Intercomputer Communications

13.36 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Improving Performance

Reduce number of context switchesReduce data copying Reduce interrupts by using large transfers, smart controllers, polling Use DMABalance CPU, memory, bus, and I/O performance for highest throughput

13.37 Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition

Device-Functionality Progression

Silberschatz, Galvin and Gagne ©2009Operating System Concepts – 8th Edition,

End of Chapter 13

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