crowdsourced object segmentation with a game

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DESCRIPTION

We introduce a new algorithm for image segmentation based on crowdsourcing through a game : Ask'nSeek. The game provides information on the objects of an image, under the form of clicks that are either on the object, or on the background. These logs are then used in order to determine the best segmentation for an object among a set of candidates generated by the state-of-the-art CPMC algorithm. We also introduce a simulator that allows the generation of game logs and therefore gives insight about the number of games needed on an image to perform acceptable segmentation. Presented by Amaia Salvador in CrowdMM 2013 (http://crowdmm.org/). More info: https://imatge.upc.edu/web/publications/crowdsourced-object-segmentation-game-0

TRANSCRIPT

Crowdsourced object segmentation with a game

Vincent Charvillat

Axel Carlier

Amaia Salvador Aguilera

Xavier Giró i NietoOge Marques

Outline

• Motivation

• Object Segmentation

• Experiments

• Results

• Conclusions

• Ongoing work

2

Motivation

?

3

Motivation

?

4

Semi-Supervised object segmentation

• B. C. Russell, A. Torralba, K. P. Murphy, and W. T. Freeman. Labelme: A database and web-based tool for image annotation. IJCV, 2008

Rough segmentation

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Semi-Supervised object segmentation

• P. Arbelaez and L. Cohen. Constrained image segmentation from hierarchical boundaries. In CVPR'08, 2008.

• 2) K. McGuinness and N. E. O'Connor. A comparative evaluation of interactive segmentationalgorithms.

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Semi-Supervised object segmentation

Boring task for users!

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Games with a purpose

• J. Steggink and C. Snoek. Adding semantics to image-region annotations with the name-it-game. Multimedia Systems, 2011.

• L. von Ahn, R. Liu, and M. Blum. Peekaboom: a game for locating objects in images. In CHI'06, 2006.

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Ask’nSeek

A. Carlier, O. Marques, and V. Charvillat. Ask'nseek: A new game for object detection and labeling. In ECCV'12 Workshops 2012. 10

Motivation

?

11

Outline

• Motivation

• Object Segmentation

• Experiments

• Results

• Conclusions

• Next steps

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Constrained parametric min-cuts for automatic object segmentation (CPMC)

J. Carreira and C. Sminchisescu. Constrained parametric min-cuts for automatic object segmentation. In CVPR'10, 2010.

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Constrained parametric min-cuts for automatic object segmentation

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Motivation

CPMC

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Outline

• Motivation

• Object Segmentation

• Experiments

• Results

• Conclusions

• Ongoing Work

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Experiments

How many clicks do we need to achieve a certain quality in the segmentation?

Test the algorithm for a large image dataset

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Pascal VOC2010

1928 images divided in: Train (964) Validation (964)

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Problem

Simulator

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Simulator

• The simulator generates points using the ground truth of the image.

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Simulator: Location of clicks

S. Goferman, L. Zelnik-Manor, and A. Tal. Context-aware saliency detection. PAMI, 2012.

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Simulator: Foreground/Background ratio

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Outline

• Motivation

• Object Segmentation

• Experiments

• Results

• Conclusions

• Ongoing Work

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Jaccard index

Measure of similarity between the segmentation result and the ground truth mask

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Results

Using Pascal VOC2010 (Validation)

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Results

Using Pascal VOC2010 (Validation)

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Outline

• Motivation

• Object Segmentation

• Experiments

• Results

• Conclusions

• Ongoing Work

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Conclusions

• Realistic simulator to process large amounts of data.

• Estimation of the expected AVERAGE Jaccard index by clicks.

• Inter-class variance of results.

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Ongoing Work

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Ongoing Work

• Image segmentation

• CPMC candidates ● Label propagation throughhierarchical partitions (eg. UCM, BPT…)

● Grabcut + Superpixels

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Ongoing Work

• Data collection• Awarded with $250 in CrowdMM Competition (ACM MM Barcelona 2013).

• Already more than 1500 games collected with 100 users

More on that in our poster!

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Questions, suggestions…

Thank you for your attention

• Motivation

• Object Segmentation

• Experiments

• Results

• Conclusions

• Ongoing Work

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