day1 before getting_started

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This is for the 6th batch trainees of BASIS Android Application Development Course

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Android Application Development

Before Getting Started

Ahsanul Karimhttp://androidstream.wordpress.com

Before Introduction

Rules of the Game

ScheduleTotal Duration: 80 hoursSessions Per Week: 3Hours Per Session: 4 hoursDays: Sunday, Tuesday, Thursday

Course Work

Lecture: 2.5 hoursAssignments& Q/A: 1.5 hours

Weekly AssignmentsWeekly QuizProjectsWritten Test

Evaluation

Attendance: 10%Assignments: 50%Project:20%Written Tests& Quiz: 20%

Course Materials

Tutorial SlidesClassroom VideosSample Projects

Android Application DevelopmentWe are going to learn world's most popular Mobile Platform

http://developer.android.com/about/index.html

Course Prerequisite

To take this course, you must know Java or C#. You should be able to answer most of the following questions:

● What is a difference between a class and an object?

● What is the difference between static and non-static field?

● What is the difference between extends and implements keywords?

● What is the purpose of @Override? etc.

Course OutlineAndroid Overview● Android Overview● Prospects● History● Versions

The Stack● Stack Overview

Linux● Native Libraries● Dalvik● App Framework● Applications

Quick Start● Installing SDK● Hello World● Anatomy of Project

Main Building Blocks● Overview● Activities

Intents● Services● ContentProviders● BroadcasrReceivers● Application Context

User Interface● Activity Lifecycle● Ways to Create UI● Views & Layouts● UI Widgets● Activities & Dialogs● Menus● Fragments & ActionBar● UI Design Patterns

Databases● About SQLite● Using SQLite● A bit optimization

Services● Lifecycle● IntentService● Binding● Common Patterns

Course OutlineBroadcastReceivers● Overview● Examples● RebootReceiver● Broadcasting

Intents● Network Receiver● SMS Receiver

ContentProviders

● Creating ContentProviders

● Accessing ContentProviders

Lists & Adapters● About Adapters● ListActivity● Custom ListViews

Preferences

Location API● Retrieving

Location● Location Providers● Best Practices

Maps API

● Google Maps● Issues● Obtaining API Key● OpenStreetMap

● Overview● SharedPreference

File System● File System

explained● Reading and Writing

files in External Storage

Telephony API● Retrieving

Network Info● Accessing Phone

Call States

Course OutlineCamera API● Image Capturing● Video Recording

Sensor API● Introduction● Availability Testing● Accelerometer● Examples

HTTP+Web Services● HTTP GET/POST● Accessing REST APIs● DownloadManager● Monitoring Network

State● Creating Own Service

Testing● Robotium● RoboelectricWebKit & Web Apps

● Javascript Interfaces● Cross Platform Tools

Deployment● Signing● Take your steps to

Google Play

So.. Today..● Basic Idea on Mobile, Smartphone & Tablet Platforms

● Basic Idea on Application Development

● Identify the Position of Android

● Some Background and History

● Prospects: Why Should We Learn Android

● What is Android (and What it isn't)

● Introduction to Android SDK Features

Mobile & Smartphone Applications

Mobile & Smartphone Applications

Mobile & Smartphone Applications

Overview of Application Platforms

Overview of Application Platforms

Application Platforms

Why Android● Android powers hundreds of millions of mobile devices in ● more than 190 countries around the world. ● It's the largest installed base ● growing fast—every day another 900,000 users power up their Android

devices

Why AndroidA Complete Eco-System Open Handset Alliance: Nov 2007

Why AndroidWide Range of Device Support

● Smartphones● Tablets● Television

Why AndroidTechnical Advantages

● Java Programming Language● Open Source Platform with less Proprietary Restrictions

and more Opportunities of Innovation● Development Environment Support in Windows, Mac OSX

and Linux● No need to pay to start development● Low barrier to Market (No app approval procedure and

Low fee)● Rich and Easy to Integrate Feature Set● Easy and Cost-effective Prototyping for Research and

Business

Imagination is the Limit !!!

Why AndroidBusiness

http://play.google.com

Why AndroidCisco Enterprise Market: https://marketplace.cisco.com/

Why AndroidGoogle Play: Some Awesome Features

Why AndroidGoogle Play: Some Awesome Features

Why AndroidGoogle Play: Some Awesome Features

Why AndroidGoogle Play: Monetization $ $ $ $ $ $

● Paid Apps● In-App Billing● Free Apps with Advertisements

Some Demo Apps

Some Demo Apps

Some Demo Apps

Some Demo Apps

Some Demo Apps

Some Demo Apps

Some Demo Apps

Some Demo Apps

Some Demo Apps

What is Android

Google’s Andy Rubin describes Android as follows:

The first truly open and comprehensive platform for mobile devices. It includes an operating system, user-interface and applications — all of the software to run a mobile phone but without the proprietary obstacles that have hindered mobile innovation.

—Where’s My Gphone?http://googleblog.blogspot.com/2007/11/ wheres-my-gphone.html

What is Android

Android is an ecosystem made up of a combination of three components:

● A free, open-source operating system for embedded devices

● An open-source development platform for creating applications

● Devices, particularly mobile phones, that run the Android operating system and the applications created for it

What is Android

More specifically, Android is made up of several necessary and dependent parts, including the following:

● A Compatibility Definition Document (CDD) and Compatibility Test Suite (CTS) that describe the capabilities required for a device to support the software stack.

● A Linux operating system kernel● Open source libraries including SQLite, WebKit, OpenGL and Media

Manager ● A run time used to execute and host Android applications, including the

Dalvik Virtual Machine (VM)● An application framework● A user interface framework● A set of core pre-installed applications● A software development kit (SDK) used to create applications,

including the related tools, plugins, and documentation

What is Android

Android SDK Features● Access to Hardware, including Camera, GPS and

Sensors ● Data Transfers using Wi-Fi, Bluetooth and NFC● Maps, Geocoding and Location Based Services● Background Services● SQLite Database● Shared Data and Inter-Application Communication● Full Multimedia Hardware control including Playback

and Recording● GSM, EDGE, 3G, 4G and LTE networks support for

Telephony and Data Transfer● Integrated HTML5 supported WebKit based Browser● 2D and 3D Graphics using OpenGL ES 2.0

Android SDK Features

Thank You

Questions

Sources:● http://developer.android.com● Profession Android 4 Application Development by Reto Meier● Various Websites

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