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Post on 22-Nov-2014
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Touch It Flash Based Microworlds for
Profound ASD Learners
Yusuke Namiki,
Aidan Lucey & Lipeng Li
Problem
There is a lack of toys, mulEmedia programs
and instrucEonal toolkits for individuals with
auEsm spectrum disorder (ASD).
SoluEon
• Create a moEvaEonal and funcEonal learning tool specifically mindful of the characterisEcs of ASD learners.
• Task‐based game‐like design that can be used to promote appropriate play behaviors that are simple enough so that parents can use with their child at home while teachers can use it at school to guide instrucEon, play based therapy and assessment.
Theory
• 3 AssumpEons of the CogniEve Theory of MulEmedia – Dual coding – AcEve processing – Limited capacity
• How do these relate to ASD learners?
Dual Coding
• language difficulEes mean must lean more heavily on visuals and incorporate less spoken or wriRen text
AcEve Processing
• remove unnecessary distracEons like keyboard and mouse and employ a touchscreen
Limited Capacity
• serious constraints to amount of informaEon that can be processed
Poke!!
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