dwx 2014 unity3d talk

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Dies ist das Slidedeck vom Developer Week 2014 Vortrag zu Multi Platform Game Development with Unity3D

TRANSCRIPT

Multi Platform Game Development with

Unity3D

Dariusz Parys | Technical Evangelist

Dariusz Parys

Technical Evangelist

Microsoft Deutschland GmbH

@writeline

dparys@Microsoft.com

About Me

Was erwartet euch die nächsten Minuten?

• Recap „Spieleentwicklung“

• Überblick zu Unity

• Kleines Casual Game bauen

Recap „Spieleentwicklung“

Möglicher Aufbau einer Game Loop

Eingabe verarbeiten

(Input)

Objekte aktualisieren

(Update)

Objekte zeichnen(Render)

Frame Rate und Update

Render

Render

Render

Render

Render

Render

Render

Render

Render

Render

Render

Render

16.67ms

DEMOEin mini einfaches total simples sinnfreies Mini Game

Frameworks / Game Engines

• Starter Kits

• Game Maker

• Phaser.io

• Unity3D

• CryEngine

• UnrealEngine

• Cocos2dx

• Construct2

Überblick Unity3D

• Rapid Game Development

• 2D / 3D Game Design

• Assets Workflow

• Physics, Lighting, Particles

• Animation (Mecanim)

• C# as Script Language!

• Multiplattform!

http://beta.unity3d.com/jonas/DT2/

Spielideen

DEMOEin Spiel mit Unity bauen

©2013 Microsoft Corporation. All rights reserved. Microsoft, Windows, Office, Azure, System Center, Dynamics and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.

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