experimedia project overview
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Introduction
Open Call Information Teleconference4 July 2012
Michael Boniface, IT Innovation(mjb@it-innovation.soton.ac.uk)
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
Who’s who?
IT InnovationMichael Boniface – Project CoordinatorStephen Phillips – Project Manager
ICCS / NTUA – Construction activity leaderKleopatra Konstanteli
JRS – Open call managementWolfgang Halb
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
Agenda
Project overview Michael Boniface
Open call process Stephen Phillips
Technical overview Stephen Phillips
Venue overview Manolis Wallace / Josep Escoda / Peter Höflehner
Questions and answers Over to you!
Exploring “live” Social and Networked Interaction with the Future Media Internet
1st Open Call Information Teleconference4 July 2012
Michael Boniface(mjb@it-innovation.soton.ac.uk)
IT Innovation
Media is a key driver for Internet usage
User centricity is increasingly important in research and design
Places that communicate the “how and why of human activity” offer huge potential for all
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
EXPERIMEDIA is creating Smart Venues for experimentation with enabling Future Media Internet technology
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
EXPERIMEDIA Testbed Concept
A place where people go for experiences, learning and social interaction
A place supporting four foundation elements for experiments Smart Venue Smart Community Live Events Baseline Future Media
Internet Technologies A hub for innovation A target ecosystem
Smart Venue
Smart CommunityLive Events
Baseline FMI Technologies
EXPERIMEDIA Smart Venues
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
Schladming Ski Resort
Foundation for the Hellenic World
CAR High Performance Sports Training Centre
EXPERIMEDIA Ecosystems
Copyright Atos and other members of the EXPERIMEDIA consortium, 2011
Schladming Ski Resort
Foundation for the Hellenic World
CAR High Performance Sports Traning Centre
Schladming
participative community experiences
social media, content delivery,
augmented reality, open data
large scale public
local authorities, event managers,
network operators, service providers, app developers,
advertisers
FoundationHellenic World
cultural and educational experiences
multimedia exhibitions, virtual
reconstructions, serious gaming
medium scale public and pro (curators)
museums, event mgmt, students,
tourtists, curators
CAR
collaborative working
experiences
human sensing, 3D reconstruction,
dynamic metadata synchronisation
small scale professional
students, permanent
athletes, sports federations,
coaches
the
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rienc
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esc
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the
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Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
Future Media Internet
Create value by linking people to each other and to locations in ways that capture popular imagination
We have defined three technical scenarios associated with Live Events
Live and augmented investigating production, management and delivery of user-
generated content with augmented reality for participative community experiences at large scale public events.
Live and online exploring the relationship between real-world and online
communities, and how such online communities can be used to adapt and provide efficient management of media content and improved personalised social experiences.
Live and 3D nvestigating the production, management and delivery of
high quality media content (largescale in terms of size of content), 3D Internet technologies and metadata management for professional collaborative working and experiences
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
Experimental Technologies
The EXPERIMEDIA Approach
Smart Venue Ecosystems
Infrastructure Services
FMI Architectural Vision
Baseline FMI Technologies supportingMixed Content Lifecycles
Experiment Content Com
ponent
Outcom
e
Social ContentCom
ponent
Audio/Visual Content Com
ponent
Pervasive ContentCom
ponent
3D Content
Component
insights into thebehaviour of FMI
systems
socio-economicimpact on target
ecosystem
Experimental FM
I SystemD
esign
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2011
Accelerate research, development and exploitation of innovative Future Media Internet products and services through testbeds that support experimentation conducted closer to the real world which explores new forms of social interaction and experience in online and real world communities.Exploring new forms of
“live” social interaction and experience enabled by the Future Media Internet
Engaging with users from culturally diverse communities through the R&D cycle
Accessing a multi-disciplinary team of experts from sociology, economics, legal, ethics and the Future Internet
Demand stimulated through open calls, world class venues and exciting live events
Competitive Calls2012/2013
(1M Euros)
Live Spectator SportsCollaborative Sports Training
Cultural and Educational Productions
Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2011
Objectives of the Call Experiments that want to trial FMI technologies
organisations results from R&D projects SMEs with beta technology academics with innovative technology in computer science
Each experiment: must target a single venue and demonstrate impact to stakeholders (e.g. quality of life through communication, visitor experience, sports performance, learning/education, etc); must include users and motivations/incentives for their participation; must consider the relationship between real-world and online interaction where real-world actions have real-world impact through the FMI; must explore the relationship between QoS and QoE; must use two or more EXPERIMEDIA baseline components together as enablers of the FMI; must contribute to the future vision of the FMI; must drive the evolution of the EXPERIMEDIA facility.
Innovative usage scenarios exploiting the multiple dimensions and scale of the EXPERIMEDIA facility, including system level experiments
A clear positive impact for users and other stakeholders within the venue ecosystems.
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