exploring education in virtual worlds vwer by lyr lobo

Post on 07-Jul-2015

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Virtual World Education Roundtable session on December 4, 2014 in Second Life. Examining student projects and discussion topics of interest to educators.

TRANSCRIPT

Exploring Education in Virtual Worlds

Cynthia Calongne, aka Lyr Lobo

Image by C. Calongne, physics experiment by a student in Second Life

Virtual World Strengths

• 3D content

• Identity diversity

• Community

• Immersion

• Engagement

• Collaboration

• High social presence

• Activity-based learning

• Problem-based learning

• Replication – process, curriculum and rezzers

Class Projects in 3D

Lyr Lobo’s class projects video, made with Animoto

http://ctusoftware.blogspot.com/2013/10/from-mars-to-margaritavillean-em-825.html

Class Presentations – Civic Justice

Immersive Experiences

What Educators Want

• Access control

• Content control

• Easy maintenance

• Improved usability

• Easy server hosting

• Authentic assessment

• Reduced cognitive load

• Rubrics and easy grading

• Safe learning environments

Martian World’s Fair

Projects that Integrate Existing Content

Human Barometer

Studies

Controversial

Subjects

What the Administration Fears

• Change

• Litigation

• Responsibility

• Reputation loss

• Exposure to adverse situations

• Personal or professional risks

• Loss of control – access or content

• Lack of a safe learning environment

• Adopting new roles - pioneer vs. settler

• Loss of instructional and personal power

Integrating Content to Transform Minds

Lyr Lobo’s contact info:

http://bit.ly/ccalongne

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