hop: from complexity to simplicity in interactive installations

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Tinker.it! presenting at thishappened in Edinburgh a short presentation about Hop an interactive game developed for the Kinetica Art Fair

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Hopfrom complexity to simplicity in interactive installations

Alexandra Deschamps-SonsinoCEO & Co-Founder of Tinker.it!ThisHappened Edinburgh 2May 4th 2009

A context The first Kinetica Art Fair in London

First ideas Let’s use RFID!

Meh… Daniel Soltis stepped in

Meh… Engage people in meaningful waysGive them an interesting context to explore

An ideaMaybe people are the most kinetic thing there is

An ideaKISS: Something simple we can all understand will do the trick

An ideaA game would be nice

Design may varyFlexible interpretationPlay patterns vary

Specs14m long narrow spaceUncertain lighting conditions“VIP space”

IterationsThinking things through

Fake floor with carpet sensors?

Camera somewhere?

IR sensors pointing down?

Take a deep breathRethink this and start building

Lessons learntPeople know a lot about technologyPeople are shyMen vs womenConfusion can be good and bad

Thanks! http://www.flickr.com/photos/yogi/47155521/http://en.wikipedia.org/wiki/Hopscotchhttp://askville.amazon.com/basic-rules-hopscotch/AnswerViewer.do?requestId=8656231

Alexandra Deschamps-SonsinoCEO & Co-Founder of Tinker.it!alex@tinker.ittwitter.com/tinker_it

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