i want to be a gui designer- gamer usability and designer mission
Post on 10-May-2015
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I want to be a GUI designer SNS Gamer usability and mission of the
designersPresenter: Nguyễn Xuân Phú- 2D art team leader of GSS
GUI: graphical user interface
Content
Common usabilities Trends of UI art. Testing or discussing UI?
Common usabilities
GUI have to be self-evident, which means gamers can get it on sight.
When GUI can’t be self-evident, let’s make it easy to understand.(explanatory)
Don’t make them think They’re always impatient
Common usabilities
Don’t make them think!– Icon Identification– 5 fingers
Common usabilities
Don’t make me think!
Icon Identification
Don’t make me think!
Icon Identification
Icon Identification
Don’t make me think!
Don’t make me think!
5 fingers
Don’t make me think!
5 fingers
5 fingers
Don’t make me think!
They’re always impatient.
– They don’t read, they CLICK
Common usabilities
What we think: let’s write some great literature or at
least as much as better
They’re always impatient
What a gamer thinks: across the field with a race car and
stop where we find interesting
They don’t read, they click
They’re always impatientThey don’t read, they click
They don’t read, they click
They’re always impatient
They don’t read, they click
They’re always impatient
Trends of UI Art
Texturizing
Borderless
Trends of UI art
Texturizing
Trends of UI art
Texturizing
Trends of UI art
Borderless
Trends of UI art
Borderless
Discussing:– Wasting time– Killing the creativity
Testing or discussing UI
Test- comment- fix- test- comment- fix- test…
Testing or discussing UI
Conclusion- Icon Identification- 5 fingers- They don’t read, they click- Texturizing- Borderless- Testing UI, not discussing.
I want to be a GUI designer
Q&A
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