ied europe - 2014 - expioring immersive education within real-life contexts

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ExpIoringImmersive Education within Real-life Contexts

Mark A.M. Kramer | @MAMK© 2014 Mark A.M. Kramer | @MAMK

Context | Structure

● Background● Augmented Scenarios● Current iED Scenarios● Emerging Scenarios● Designing Immersive Experiences● Reflections

Presenter

is a Nomadic Researcher / Lecturer Doctoral Candidate & UX Designer who is examining the impact of technology enhanced learning on communication and education

© 2014 Mark A.M. Kramer | @MAMK

http://personas.media.mit.edu/

Current Affiliations

Current ResearchEthnographic Research

Current Research

Current Research

Previous Experience

Augmented Reality

http://mediaconvergence.economist.com

Retro-AR

Google Goggles

Augmented Scenarios

FJORD Augmented Reality

AR Scenarios

Ubiquitous | Pervasive

Nokia Future Technologies

AR Scenarios

http://glass-apps.org/wp-content/uploads/2013/06/google-glass1.jpg

watch this video

VIDEO: Polar Rose - Recognizr

VIDEO: HuddleLamp: Spatially-Aware Mobile Displays

VIDEO: Say Hello to Project Tango

VIDEO: Project Tango Journey

INTERLUDE

VIDEO: Google I/O 2014 - Cardboard: VR for Android

VIDEO: Google Cardboard Virtual Reality Kit

Current iED Scenarios

Multi-screening

Audio Tours - Museums

iBeacons

Current Scenarios

Virtual

http://pmcdeadline2.files.wordpress.com/2014/02/minecraft-2__140227213724.jpg

Source: Robin Ashford https://c4.staticflickr.com/8/7438/buddyicons/25095603@N07.jpg?1371773468#25095603@N07

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Current Scenarios

Mixed

Immersive Gaming - Ars Electronica Center - FH Hagenberg

https://asunews.asu.edu/files/images/Decision%20Theater%20-%20Drum.jpg

Current Scenarios

Physical

http://www.visitdenmark.de/sites/default/files/vdk_images/Attractions-Activities-interest-accommodation-people-geo/Amusement-parks/legoland_park_miniland.jpg

http://i.ytimg.com/vi/92rYjlxqypM/maxresdefault.jpg

http://www.gadgetsmalta.com/wp-content/uploads/2014/07/ingress.png?w=536

http://www.giga.de/wp-content/gallery/ingress-mitarbeiter/mcc.jpg

Current Scenarios

Inspiration

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Audio

http://www.soundwalk.com/#/ABOUT/

Emerging Scenarios

Designing Immersive ExperiencesFrom a Designers Perspective

Apply “Service” [Experience]Design Methods to plan, model, create

Immersive [Experiential] Education

Service [Experience] Design

http://thisisservicedesignthinking.com

How can participatory design and co-creation methods shape meaningful Immersive Education Experiences?

Participatory Design / Co-creation

Prototype

http://www.seriousplay.com/uploads/19622/2000414_prod.png

Serious Play

http://www.teatrovalleoccupato.it/wp-content/uploads/2014/08/FONDAZIONE-TEATRO-VALLE-BENE-COMUNE-CON-IL-TEATRO-DI-ROMA.png

http://www.talkinbusiness.net/cms/wp-content/uploads/2013/06/Lego-Serious-Play.jpg

Reflections

WEARABLE TECHNOLOGY

SOURCE: https://2.bp.blogspot.com/-zCeI8crM9Do/Uzf7YkT9K8I/AAAAAAAAbvA/62BnrarVcbg/s1600/weareable+tech.png

Considerations:

● Physical Health● Mental Health● Limitations of technology

Critical Perspective

Conclusio:

Mark A.M. Kramer @MAMK | www.mamk.info

mark@kramer.mobiGSM +436603602256

Xing LinkedIn

Contact:

References:Roman Rädle, Hans-Christian Jetter, Nicolai Marquardt, Harald Reiterer, Yvonne Rogers. 2014. HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration. To Appear: In Proceedings of the 2014 ACM international conference on Interactive tabletops and surfaces (ITS '14). ACM, New York, NY, USA.

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