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Supported by: <Development Partner, if any>
IT-ITeS Sector Skills Council,
Industry Specific Skills – Applied Communications
Guideline Document for the Facilitator
in the Outcomes Based Format (OBF)
Powered by: Alcatel-Lucent, Aricent, Huawei, and SASKEN
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<Inside page>
Every effort has been made to trace the owners of copyright material included in this document. NASSCOM® would be grateful for any omissions brought to their notice for acknowledgement in future editions of the book.
© First published in 2012 All rights are reserved. No part of this document or any related material provided may be circulated, quoted, or re-produced for distribution without the prior written approval from NASSCOM.
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Acknowledgements NASSCOM would like to place on record it appreciation of its member companies— Alcatel-Lucent, Aricent, Huawei, and SASKEN —who have partnered with us in this initiative. We would also like to thank Engineering Proficiency Program (EPP) members, as mentioned in Annexure VIII, for supporting this initiative, by structuring and fine-tuning the materials provided. NASSCOM is highly appreciative of its member companies for believing in this initiative under the IT-ITeS Sector Skill Council, which aims to increase the industry readiness of the available student pool. This is achieved by developing and facilitating the implementation of programs of educational relevance with an aim to bridge the perceived industry – academia skill gaps and specific industry related competencies w.r.t. Engineering Services Sector. The Applied Communications program is aimed at empowering students with Communications industry related skills. NASSCOM recognizes that this is an initiative of great importance for all the stakeholders concerned: the industry, academia, and students. The tremendous work and ceaseless support offered by members of the working group / partnering companies in strategizing and designing the training material for Communications is commendable. NASSCOM would also like to thank the senior leadership of these partner companies for sharing their thoughts and invaluable inputs in the planning and execution of the Communications program.
Introduction to the Program
The Applied Communications program will increase the industry readiness of students who want to start a career in engineering/services companies contributing to Communications industry. This program has been developed by Industry experts: Alcatel-Lucent, Aricent, Huawei, and SASKEN — with a vision to enhance the student awareness about communications eco system.
The Outcomes Based Format (OBF) used to develop this program ensures that the curriculum and delivery methods are in-line with the outcomes expected. The program has two tracks—one that is concentrated on guiding the facilitator and the other for guiding the student.
Objective of the Program This program has been developed to enable students to appreciate the value, scope, opportunity, fun and excitement that Communications industry can offer. The program aims to improve student‘s understanding of the Communications industry, domain knowledge, standards and technologies. This program provides the requisite awareness and knowledge to understand key concepts and apply the key concepts to come up with solutions for common communication needs. Students will be able to connect the dots by co-relating the concepts they learnt during their Engineering studies to the communications products and solutions under use.
About the Program NASSCOM suggests Applied Communications program to be run as an add-on program in various educational institutions. This will enable students to equip themselves with the nuances of communication technologies and develop an appreciation for this field. This will provide the
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students a higher level of employability and Industry will also benefit as a result of greater availability of engineers who have broad understanding and appreciation of the Communications landscape.
Eligibility This program is targeted towards students pursuing Graduate courses in Electronics and Communication Engineering, Telecommunications, Electrical and Electronics Engineering, and Computer Science. This program can also be offered to PG students who aspire to join the Communications industry.
Program Duration
The program is expected to be conducted over 60 hours including a blend of guided or instructor-led learning, tutorials, case studies and practical exercises.
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Table of Contents—Industry Specific Skills – Applied Communications
1. Module: Fun and Excitement of communications [ 2 hrs ]
1.1. Unit: Applications of Communications 1.1.1. Session: Communications in everyday life 1.1.2. Session: Communications in various industry verticals
2. Module: Communications – The Big Picture 2.1. Unit: Economics of Communication [ 3 hrs ]
2.1.1. Session: Electromagnetic spectrum and bands 2.1.2. Session: Interference, licensed/unlicensed electromagnetic spectrum, wireless coverage area 2.1.3. Session: urban/rural user density, cell size 2.1.4. Session: Capacity in 2G/3G/4G – voice, packet 2.1.5. Session: Power and interference in sizing of cells 2.1.6. Session: Throughput, Average Revenue per User (ARPU), Total Cost of Ownership / Operation (TCO)
2.2. Unit: Exercise [ 1 hr ] 2.2.1. Exercise to compute value of wireless spectrum for a circle
3. Module: Communications Ecosystem 3.1. Unit: Converged Network Topology [ 2 hrs ]
3.1.1. Session: High level network topology diagram with 2G/3G/4G/PSTN/DataCom/Internet 3.1.2. Session: Role of core, access, user equipment, transport in E2E communication network 3.1.3. Session: Role of each network element in network topology
3.2. Unit: Journey Through the Converged Network [ 3 hrs ] 3.2.1. Session: Voice call between a 2G phone and 3G Phone 3.2.2. Session: Voice call between a mobile phone and land phone 3.2.3. Session: VoIP calling card : PSTN phone VoIP network PSTN 3.2.4. Session: Hand off between SmallCells/2G/3G/4G networks
3.3. Unit: Journey of a Packet [ 2 hrs ] 3.3.1. Session: YouTube : Routing, ARP, DHCP, NAT, DNS, PPP, DSL, alternate transports, 3.3.2. Session: Skype call between a Laptop behind DSL modem and Skype app on 3G mobile phone. 3.3.3. Session: Watching streaming TV in a 3G smart phone
3.4. Unit: Platforms and Protocols [ 2 hrs ] 3.4.1. Session: Processors: GPPs, NPUs, DSPs, FPGAs, SoCs 3.4.2. Session: Platforms: uCOS/RTOS/MobileOS/OS (Android/Symbian/Linux/uCOS) 3.4.3. Session: Protocols: TCP/IP, MPLS, ATM, and SS7
3.5. Unit: Tools Appropriate for Communication Network [ 2 hrs ] 3.5.1. Session: Packet analyzers, such as WireShark 3.5.2. Session: NE simulators, such as NetHawk, Agilient/Catapult, FireBird, and DSP Algo 3.5.3. Session: Simulator such as Matlab and Labview
3.6. Unit: Communication Standards [ 1 hr ]
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3.6.1. Session: Why different standards? 3.6.2. Session: 3GPP, 3GPP2, ITU, RFC
3.7. Unit: Opportunities in Communications Industry [ 1 hr ] 3.7.1. Session: Various job functions 3.7.2. Session: Research and innovation opportunities
4. Module: Communications Projects 4.1. Unit: Smart Home [ 1 hr ]
4.1.1. Session: Home Appliance control from mobile 4.1.2. Session: Entertainment system control from mobile 4.1.3. Session: Automatic monitor and replenish of groceries
4.2. Unit: Automotive [ 2 hr ] 4.2.1. Session: Parking lot automation – Free slot identification and guidance 4.2.2. Session: Vehicle Tracking System 4.2.3. Session: Vehicle Security System – tcop
4.3. Unit: Aero / Space [ 1 hr ] 4.3.1. Session: Aircraft communication with Ground Station 4.3.2. Session: ISRO- Mission to Mars – Communication between ground station and space station
4.4. Unit: eCommerce [ 1 hr ] 4.4.1. Session: Inventory tracking in shops – RFID 4.4.2. Session: Shopping – NFC based payment
4.5. Unit: Business2Business (B2B) [ 1 hr ] 4.5.1. Session: Fleet monitoring services
5. Module: Know your smart phone 5.1. Unit: Inside Mobile Phone [2 hrs]
5.1.1. Session: Tear down of a mobile phone - SII 5.1.2. Session: Voice call handling through components
5.2. Unit: Radios [ 2 hrs] 5.2.1. Session: Radio Transceivers: Telecom (voice/Data), Bluetooth, WiFi (client/hotspot), Near Field Communication (NFC) 5.2.2. Session: Radio Transmitters: FM transmitter 5.2.3. Session: Radio Receivers: GPS, FM, and TV 5.2.4. Session: Airplane mode
5.3. Unit: Sensors, Modules, and Components [ 2 hrs] 5.3.1. Session: Gyro, accelerometer, proximity, orientation, temperature, magnetic, pressure, light sensor, and sound sensor 5.3.2. Session: LED light/flash, front/rear camera 5.3.3. Session: Touch screen, keypad, vibration motor, battery and charging kit, speaker, microphone
6. Module: Mobile Applications 6.1. Unit: Introduction to Mobile Operating System APIs [ 3 hrs ]
6.1.1. Session: Android APIs 6.1.2. Session: Mobile platform independent applications
6.2. Unit: Simple Applications [ 3 hrs ]
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6.2.1. Session: Turn smart phone to a torch light 6.2.2. Session: Turn Smart phone into a mirror 6.2.3. Session: Turn smart phone into a camera 6.2.4. Session: Using smart phone, measure the speed of the train/airplane you are travelling in 6.2.5. Session: App to measure the altitude 6.2.6. Session: App to turn off smart phone screen
6.3. Unit: Social Applications [ 3 hrs ] 6.3.1. Session: Warn fisherman when moving from Indian waters to International waters 6.3.2. Session: Street Bump – Report Pot Holes 6.3.3. Session: Traffic jam information sharing 6.3.4. Session: Location-based services – Find the Buddy 6.3.5. Session: Automatic accident reporting to Emergency / E911
6.4. Unit: Advanced Applications – Case Studies [ 3 hrs ] 6.4.1. Session: Angry Birds 6.4.2. Session: MagiTact - Beyond Touch – Musical instrument without touching smart phone 6.4.3. Session: Location based alarm (instead of time based alarm) 6.4.4. Session: NFC tag based application launching 6.4.5. Session: CamScanner - Scanner Application
7. Module: Communications Projects – Demos/Presentations [ 3 hrs ] 8. Module: Industry Challenges and Nuances [ 1 hr ]
8.1. Unit: The Current Challenges 8.1.1. Session: Device explosion 8.1.2. Session: Data explosion 8.1.3. Session: QoS 8.1.4. Session: TCO 8.1.5. Session: Power budgeting 8.1.6. Session: Remote deployment 8.1.7. Session: High availability
8.2. Unit: Nuances [ 1 hr ] 8.2.1. Session: Radiation 8.2.2. Session: Green environment
9. Module: Emerging Trends 9.1. Unit: The future [ 1 hr ]
9.1.1. Session: Present vs. future 9.1.2. Session: Impact of trends
9.2. Unit: Emerging Trends Fundamentals [ 1 hr ] 9.2.1. Session: Tower less Base stations 9.2.2. Session: Convergence 9.2.3. Session: Virtualization 9.2.4. Session: Cloud Computing
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How to Use this Program?
In order to make the teaching-learning process effective, this program has been developed based on the OBF for curricula design.
The curricula framework highlights an integrated output that encompasses the following for the program:
Outcomes
Processes
Inputs
The curricula framework enables every parameter to be detailed to maximize impact and empower the learner with the requisite skills and competencies toward lifelong learning and gainful employment.
For the expected learning outcomes, the facilitator must refer to the “Industry Specific skills – Applied Communications” OBF detailed in the following pages.
The module content identified is followed by a suggested lesson plan and the associated assessments with assessment keys.
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Outcomes Based Format for Curricula Design
Industry Specific Skills – Applied Communications
Curricula Framework
IT-ITeS Sector Skills Council,
An Industry Initiative
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Outcomes Based Format for the Foundation and Engineering and R&D Services Curricular Framework
Framework for “Employment” oriented curricula
The “Curricula Framework” highlights an integrated output that encompasses “Outcomes”, “Processes” and “Inputs”. The framework will enable stakeholders to develop and customize programs of learning using different media to empower candidates with the desired foundation and advanced skills necessary for entry level employment in the Engineering and R&D Services industry.
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We propose the course assessments, formative and summative, to be based on the learning styles, as explained in the adaptation of the Bloom’s taxonomy. Please refer to the illustration below.
Current Practice (anecdotal evidence)
Proposed System (Subject to module
requirement)
80 Remembering 10
15 Understanding 15
5 Applying 15
Analyzing 15
Evaluating 15
Creating 15
Effective Communication 15
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Part 1: Outcomes and Processes (are combined in this template)
Part-I: Outcomes Program: Industry Specific Skills – Applied Communications This program can be offered to students pursuing Graduate courses in Electronics and Communication Engineering, Telecommunications, Electrical and Electronics Engineering, and Computer Science. This program can also be offered to Post Graduate students who aspire to join the Communications industry. The program aims at providing:
An understanding of how communications play a pivotal role in shaping the modern world in all walks of life
An appreciation of the fundamental principles and the evolution of communications landscape
A basic understanding of the components that make a communications network
An understanding of application of communications technology to fulfill different modern needs
A peep into the emerging trends in modern communications This program will enable students to appreciate the world of communications and make them eager to participate, explore, and contribute to communications ecosystem.
1. Program Outcomes Course Outcomes Duration (Hrs.)
I. Professional Outcomes Details are covered separately in Professional Skills OBF 0
II. Course Outcomes After completing this program, the student will be able to:
Appreciate the role and importance of communication technologies for mankind
Understand the role played by various Communications industry players
Understand the fundamental concepts that make this complex communications a reality
Connect theoretical subjects studied in engineering to their applications in contemporary communication systems
Understand what communication technologies, protocols and equipment are right for specific everyday communication needs
Understand the key technologies behind various end user experiences (like smart phone features, etc.)
Appreciate the nuances, critical success factors, and typical challenges for communications industry
Appreciate the communications domain having participated in hand-on fun-filled experiments and open-ended challenging projects
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III. Employability Students will develop skills relevant to: 10
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Outcomes o Communications Industry (Telecom companies, Datacom companies) o Network, user equipment manufacturers, network operators, engineering
service providers o Mobile application development (entrepreneurial as well)
Total 60
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Program Outcomes
Student
Learning
Outcomes
Student Learning Objectives Key Performance Indicators (KPI)
Performance Ensuring Measures (PEM) / Assessments Continuous (C), Summative (S), Final (F)
Duration (Hrs.)
Process (How to do)
Professional Outcomes
Learning Ability &Technology Skills
Details are covered separately in Professional Skills OBF.
Communication Skills
Details are covered separately in Professional Skills OBF.
Behavioral Skills
Details are covered separately in Professional Skills OBF.
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Program Outcomes
Student
Learning
Outcomes
Student Learning Objectives Key Performance Indicators (KPI)
Performance Ensuring Measures (PEM) / Assessments Continuous (C), Summative (S), Final (F)
Duration
(Hrs.)
Process (How to do)
Course Outcomes ( Domain Subject ) (Cognitive Skills in Blooms Revised Taxonomy)
Remembering/Knowledge
At the end of the program, the students will be able to:
Know the communication
principles that drive the
network design,
operation, and economics
Describe the frequency
bands used in each
wireless technology,
throughput per unit
frequency in each
wireless technology
The student is able to:
Describe the communication principles used for network engineering.
Class Discussion
3 Face-to-Face (F2F) Facilitator shows slide/video presentations. Group discussions for a given challenge/brain teaser. Information brings in to a kitty party. It is similar “bring in a puzzle” in school days. Eg: For mobile application development, students should get few applications and everyone needs to analyse, discuss about various possible implementation.
Facilitator Training
2 Periodically “Train the Trainer” by Industry.
Know the processors, platforms, operating systems, protocols and tools used for building complex communication products
Distinguish
which platforms
/processors/prot
ocols and tools
are right for
each network
Class Discussion
1 Facilitator shall show the converged n/w topology diagram and discuss various processors, platforms… used in each n/w network element.
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element Quiz 2 Quiz among groups.
Know various
communication standards
and specifications that
drive the development of
communication systems
Know which standards drive each of the interface specification between network elements.
ITU
3GPP [IuPS, IuR, IuB - between Base station and RNC, etc.]
Class Discussion
2 Facilitator shall show the converted network topology diagram and explain standards for various interfaces. Students shall be given assignment to go through various standards and their Websites.
Know various radios,
sensors, and modules
that enable smart
applications on phone
Describe
various sensors
and their
functionality &
application
Describe the
airplane mode.
Understand the
reason why
WiFi radio is
turned off and
why not a GPS?
Class Discussion
2 Facilitator shall explain and show the tear down of mobile phone using a PPT or a video. Facilitator shall show the block diagram of a mobile phone and explain various sensors and modules.
Discuss the upcoming
trends
Describe the
future of
communication
Class Discussion
1 Face-to-Face
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Describe communications
in e-commerce industry
Explain the use
of
communications
in e-commerce
industry.
Class Discussion
1 Face-to-Face
Define converged
network topology
Explain
converged
network
topology.
Class Discussion
1 Face-to-Face
Understanding At the end of the program, the students will be able to:
Visualize/realize how communications help in daily life.
Understand how communications play vital role in different industry segments like Automobile, Healthcare, Aviation, Space etc...
The student is able to:
Explain how communications is involved in each step of our daily life.
Explain how communications is involved in phones, TVs, movie playing from a DVD player, number plate recording during traffic signal jumping, Internet, video calls, emails, etc
Video Presentations and explanation
Q and A - Students to answer
2 Videos and subsequent explanation on communication aspects of above. eg: LTE/Medical/Entertainment video, NASA/ISRO videos, videos for social/occupational. Videos may be provided to all engineering colleges from a central resource This should be a collaborative way. Any engineering college who finds a good video on the Internet should be able to upload to this location for the convenience/use of other colleges.
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At the end of the program the student should be able to:
Understand what it takes to design a communication network to serve a specific geographic area.
Student is able to apply the concepts of frequency band, radiation power, interference, cell size, ARPU to arrive at a fair price for frequency spectrum.
Class Discussion
2 Using brain teasers/examples. This section explains how to co-relate all the fundamental concepts he learned in earlier semesters. All the colleges across India shall be able to mutually share moderated information in a central access Colleges can identify multiple brain teasers to explain various fundamental concepts. Each college can choose the brain teasers they want to cover Sample brain teaser: Why a mobile operator pays huge money for spectrum? Facilitator shall be answering above question by connecting the concepts listed below. How each Base Station can cover N number of voice/data calls (How this N varies with each technology. How “per user throughput” and “throughput per unit frequency” is determined in each
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technology). In such case, depending on the population density and subsequent stats on simultaneous calls / population, leads to the Cell size determination. This varies with rural and urban areas. Hence, how many cells per the circle. Depending on these numbers, operator can determine how much to bid. Role of Power and Interference while determining the cells size.
Appreciate all about a
mobile phone - What is it
made of and how to
develop applications on it.
Understand how a voice call is handled in a mobile phone through Antenna, Modem, Processor, Microphone and speaker
Class Discussion
1 Facilitator shall show a mobile phone tear down eg: Samsung Galaxy SIII from internet sources. Next, show the block diagram of a mobile phone covering all necessary blocks. Taking an example of receiving a voice call shall be explained over the block diagram
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Understand the research
opportunities in
communication Industry
Explain the
research
opportunities in
various
communications
industry
Class Discussion
1 Facilitator shall explain the various research and innovation opportunities in the industry. Note: This is subject to time when it is being delivered.
Understand hand off
process between
SmallCells/2G/3G/4G
networks
Explain the
hand off
process
between
SmallCells/2G/3
G/4G networks
Differentiate
between
different types
of networks and
their
components.
Class Discussion
3 Face-to-Face
Explain a high level
network topology
diagram.
Explain different types of
networks, such as 2G,
3G, and 4G etc.
Explain different elements
in a given topology
Appreciate Industry
challenges and nuances
Understand the
challenges that
industry is
facing, such as
Device
explosion, data
explosion,
radiation (from
towers and
mobile phones)
and their
Class Discussion
2 Facilitator shall explain the various challenges of communication Industry including Device Explosion, Data explosion, QoS, Green, High Availability (99.999) etc.
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consequences
on health, and
power
consumption by
each cell site,
Green, Solar
NodeB
Understand the emerging
trends
Understand the different
types of emerging trends,
such as convergence and
virtualization
At the end of the program student will:
Understand the
direction in
which
communication
industry is
moving
Class discussion
1 Emerging trends like Tower less Base stations, Virtual RAN, Cloud Computing etc
Assignments and Group Discussions after
After class, students shall be asked to find out the trends on the Internet like sources and have a group discussion over the information collected.
Applying At the end of the program, the students will be able to:
Analyze how a voice call, video call, YouTube video play is realized through a converged network.
Analyze how a voice call is made between 2G and 3G network
Analyze how a voice call is made between a mobile phone and a land line phone
The student is able to:
Articulate the role played by each element in converged network to realize the voice call/video call /video streaming
Class discussion
2 Facilitator shall explain few use cases on the converged network topology Few use cases shall be given for the group discussions for students to understand and discuss. As on need basis, facilitator can join the groups.
Understand how
communications is
applied in smart homes
Define how
communication
works in smart
Class discussion
1 Face-to-Face
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homes
Developing Mobile
phone applications
Design/impleme
nt simple mobile
applications.
Assignments 2 Students shall be given few assignments to develop small mobile applications. Students shall be given use cases for group discussions. Students shall discuss in groups various technologies and which is more appropriate for the given challenge.
Demonstrate by
developing an end to end
hands on project
At the end of
the program
student will be
able to produce
end to end
product for a
given
communication
challenge
Labs and Assignments
3 Students shall work together inter-disciplinary sharing work in multiple groups with appropriate skill set. Eg: Electronics students shall participate in circuit design and PCB design. Electronics/computer science students shall participate in microcontroller programming etc.
Analyzing at the end of the program the student should be able to understand:
Analyze a design of a communication network to serve a specific
Apply the
concepts of
frequency band,
radiation power,
interference,
Class discussion
2 Facilitator shall take an example like why telecom operator is paying huge money for spectrum? and explain why. The following concepts can
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geographic area cell size, ARPU
to arrive at a fair
price for
frequency
spectrum.
be covered. Eg: Limited resource - Frequency spectrum. Frequency bands in each 2G/3G/4G/WiFi/Satellite Communications technologies. Throughput/capacity per unit frequency spectrum in each 2G/3G/4G technologies. Per user throughput in each technology. Sizing of each cell in rural and urban areas, Interference, noise. Power control in sizing of cell, ARPU, License value, coverage area, Interference, Licensed and Unlicensed electromagnetic (wireless) spectrum, why freq spectrum is free in wired world? , Capacity in 2G/3G/4G, TDM/FDM/CDMA/OFDM, Modulation, while covering TCO, include cost of transport n/w
Group discussions
2 Facilitator/students shall bring in challenges. Group discussion on the possible solutions.
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Case Studies on market
products
Analyze the
implementation
logic in the
products
available in
market
Class discussion
3 Facilitator shall take few products in market and explain what might be the design/architecture Students shall be given few market products and asked to discuss the design/architecture details Students shall be asked to bring in few more market products that are relevant.
At the end of the program, the student will be able to
Create his own applications to address a communication challenge
Create his own end-to-
end product (similar to
home automation
embedded solution) for a
given communication
challenge
At the end of the program the student will be :
Able to come up
with new
applications
around various
sensors eg:
Make a piano
application
using compass
- MagiTact
Group discussions
3 Students shall come up with own applications/solutions for the given communication challenge.
Tear down a SII mobile
phone
Understand the
internals of a SII
mobile phone
Class Discussion
1 Face-to-Face
Practical 1 Videos
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Explain the examples of
communication in
automotive.
Use different
examples in
automotive
domain to bring
out the
relevance of
communication
Class Discussion
2 Face-to-Face Discuss and also show videos in the classroom of the latest trends of communication in automotive domain
Explain the role of
communication in social
applications
Discuss various
social
applications like
automatic 911
dialing etc.
Class Discussion
3 Face-to-Face Discuss and also show videos in the classroom of the latest trends of communication in social applications
Evaluating At the end of the program, the students will be able to:
Compare and contrast
different solutions for a
given communication
challenge
At the end of the program student will be able to:
Come-up with
multiple
possible ways
to solve the
same
communication
challenge.
Group discussions
1 Students shall be given a challenge and asked to narrate on the different ways the challenge can be addressed. Compare all these solutions.
At the end of the program, the student will be able to evaluate what is right wireless technology such as Bluetooth, WiFi, WiMax, Wireless Telco 2G/3G/4G, RFID, and NFC to solve a given communication challenge
He will be able to evaluate various technologies and select the best suitable one for the given problem
Group discussions
2 Students shall be given a challenge and asked to discuss in groups on the right wireless technology to be used for a given application.
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Program Outcomes
Student Learning Outcomes
Student Learning Objectives
Key Performance Indicators (KPI)
Performance Ensuring Measures (PEM)
Duration (Hrs.)
Process (How to do)
Employability Outcomes
Project management skills. Attention to details Abstract reasoning
At the end of the program, the students will be able to:
Understand the complexity of bigger projects
Need of multiple teams and huge communication needs between teams
Good documentation (and interface documentation) to help the smooth communication between teams
Will be able to analyze the given problem statement and come up with right solution considering the various advantages and limitations of each technology
The student is able to:
Time management
Execution dependency between functionalities, sequencing and timing the execution (similar to what is done in MPP)
Practical
Tracking of planning and execution of project
6 Lab - Tracking planning and execution of project
Entrepreneurial skills
At the end of the program, the students will be able to:
Understand the real world problems and come up with innovative/ cost effective solutions (similar to tcop, Connectify, Mouve, Locationof etc…)
The student is able to:
Make a new product
Group Discussion 2 Face-to-Face: Simplicity of solution and efforts to prototype
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Innovation skills At the end of the program, the students will be able to:
Understand the pros and cons of each technology and think through the better means of solving a problem.
The student is able to:
Make a new product
Group Discussion 2 Simplicity of the solution Posing more practical problems asking to find solution
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PART-II Inputs for facilitating and achieving the Outcomes Inputs
Curriculum This program is expected to be run as an add-on for students pursuing Graduate courses in Electronics and Communication Engineering, Telecommunications, Electrical and Electronics Engineering, and Computer Science. This program can also be offered to PG students who aspire to join the Communications Industry. The program aims at providing:
Basic understanding on the importance, evolution and principles of communication technologies
Basic understanding of the components that make up communications ecosystem
Ability to identify which communication technologies, protocols, and equipment are right for specific communication needs
Appreciation for key technologies behind various end user experiences (like smart phone features, etc.) This program will enable students to have an appreciation for the nuances and challenges of communications industry and make them good fit to contribute to communications industry. The program comprises of a mix of conceptual learning and experiments/projects. Please refer Table of Contents.
Syllabus
Module: Fun and Excitement of communications
Unit: Applications of Communications
Module: Communications – The Big Picture
Unit: Economics of Communication
Unit: Exercise
Module Communications eco system
Unit: Converged n/w topology
Unit: Journey through the converged n/w
Unit: Journey of a Packet
Unit: Platforms and Protocols
Unit: Tools appropriate for communication network
Unit: Communication Standards
Unit: Opportunities in communications industry
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Module: Communications Projects
Unit: Smart Home
Unit: Automotive
Unit: Aero / Space
Unit: eCommerce
Unit: Business2Business (B2B)
Module: Know your smart phone
Unit: Inside Mobile Phone
Unit: Radios
Unit: Sensors, Modules and components
Module: Mobile Applications
Unit: Introduction to Mobile Operating system APIs
Unit: Simple Applications
Unit: Social Applications
Unit: Advanced Applications – Case Studies
Module: Communications Projects – Demos/Presentations
Module: Industry Challenges and Nuances
Unit: The current challenges
Unit: Nuances:
Module: Emerging Trends
Unit: The future
Unit: Emerging trends fundamentals
Infrastructure Required System Infrastructure:
A common collaborative platform for all colleges across India to mutually share the following:
Case Studies
Projects
Brain teasers
Success stories
Reference material. This shall be maintained and moderated by a central body (TBD).
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College Infrastructure:
Multimedia system with projectors for classrooms: Required for the facilitator presentations and for student’s presentations on case study/hands-on projects.
Labs
PCs and Laptops: Required for students and facilitators
WiFi Routers: Required for wireless communications
Bluetooth, WiFi, ZigBee development kits: Required for experiments Project specific Infrastructure:
Project specific infrastructure is explained in respective sections.
Faculty and Support Staff
Faculty: i. Qualifications: B-Tech, B.E in Electronics and Communication Engineering, Telecommunications, Electrical
and Electronics Engineering, and Computer Science ii. Experience: 8-10 years, preferably with training experience
Support staff
Qualifications - NA
Experience - NA
Library 2. Library - Physical and virtual
CBT
WBT
Articles
Books
Internet references
Text books None
Practical -Labs infrastructure and ICT requirements
Practical:
Labs - Physical - Virtual
Tutorials
Internship programs
Internship
Company
Simulated in classroom
Lesson Plans Template
Lesson Plans for Delivery (a sample lesson Plan for each is to be prepared) and attaches as annexure Course/program delivery using Blended learning:
Lectures
Role plays
Presentations
Assignments (classrooms and homework)
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Discussion forums and Group discussions
Projects Projects:
Lab based
Classroom based
Online projects
Assessment & Evaluation Practice Details Sample question papers;
Assessments and Evaluation
Continuous
End of Module assessments
End of Course Certification
Certification framework to be worked.
Employment Skill Assessment
Certification framework to be worked.
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ANNEXURE-I
Content Outline Weekly Plan —Guideline document for the Trainer: To be filled in by the trainer while customizing delivery Course Name: Module :
Hours Lesson Plan for each activity in place Yes / No
Face -to-
Face
Team Work
individual project/
Internship +
Feedback
Practical +
Feedback
Assessments +Feedback
Continuous Summative
A.
B.
C.
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ANNEXURE-II
Directional Guideline Plan for Modules
Curriculum
Module 1
Unit 1
Session 1 Session
Rationale
Session Objectives
Session Plan
Session 2
|
Session n
Unit 2
|
Unit n
Module 2
|
Module n
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ANNEXURE-III
A. Lesson Plan Template: *Day-wise Template Note: This table is to be filled by the facilitator for each session based on the schedule and class information.
Course Name Applied Communications
Date, Day, Time DD/MM/YYYY, <Day>, HH:MM
Name of Faculty Mr./Ms/ XXX
Name of Company/ College/University
XXX University/ YYY College
Number and Nature of Students
30 students in engineering stream
Base Equipment Overhead Projector/Chart Board/Pens etc) in Class or Conference Room
*Course Lesson Plan templates Course Rationale, Objective & Plan
Course Rationale & Objective:
Course Rationale: The purpose of learning this course on Applied Communications is to enable students to appreciate the value, scope, opportunity, fun and excitement that Communications industry can offer. The program aims to improve student‘s understanding of the Communications industry, domain knowledge, standards and technologies.
Course Objective: At the end of this module on Economics of Communications, the learner will be able to describe how communication industry helps mankind in different walks of life and in different Industry verticals.
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Session Rationale, Objective & Plan
Session Rationale: The purpose of learning this session on Electromagnetic spectrum and bands is to explain the different types of electromagnetic spectrums and bands available and in use.
Session Objective: At the end of this Session on Electromagnetic spectrum and bands, the learner will be able to understand the different types of electromagnetic spectrums and bands available and in use.
Session Plan
Time Content Learning Aid /
Methodology
Trainer
Approach
Learner
Activity
Learning Outcome
(Skill, Competency)
9:00 to 9.10 AM Introduction Discussion Participation Introduction of the course.
9.10 to 9.40 AM
Electromagnetic
spectrum and
bands
PPT/Lecture Discussion Participation Understanding electromagnetic
spectrum and bands
9.40 to 9.50 AM “Did I get it?” self
check exercises Questions - Participation Verification of the concepts learnt
9.50 to 10.00 AM Conclusion &
Summary
Supplementary
information and
links
Discussion Participation Get a recap of things learnt and links
for further learning
Page 36
ANNEXURE-IV
Assessment Templates: Any further assessments required by the trainer can be developed.
Page 37
ANNEXURE-V
Employment Assessment
NASSCOM Assessment of Competence-Tech (NAC-Tech)
About NAC-Tech NAC-Tech has been conceived as an industry standard assessment and certification program to ensure the transformation of a "trainable" workforce into an "employable" workforce, hence creating a robust and continuous pipeline of talent for the IT/engineering industry. It is targeted at final year and pre-final year students, who will be seeking employment opportunities in the IT/engineering sector. Conceptualization of NAC-Tech In-depth meetings with the large recruiters in the industry were conducted to understand their recruitment practices, cause of attrition desired skills in a candidate, etc. Based on this, a job-skill matrix was developed which formed the basis for the design of this assessment program. Core and working committees from the industry were formed and constant interactions were made to make sure that the program was in line with the industry requirements. An evaluation committee was set up to finalize the vendors and decide on the approach to the pilot. Multi-tier evaluation of the vendors happened after the initial interaction. The identified vendors provided the content and technology to run the test. The companies that have helped develop the assessment program are—TCS, Wipro, Infosys, Accenture, Cognizant and HCL. Key Features of NAC-Tech Eligibility for NAC-Tech - Any candidate appearing in “final year” of BE, B. Tech, MCA, M. Sc-IT is eligible to take the test - Preferred scores of candidates: 60% aggregate in graduation, 12th standard & 10th standard Advantages of NAC-Tech for various stakeholders a. For Colleges/Universities
Enable the college to generate a quantifiable picture of the knowledge and skill level of its students.
Approach industry aggressively and in a more organized way for placement opportunities. b. For Students
Detailed feedback on their knowledge and skills help them decide career opportunities in different areas of IT.
NAC-Tech score card enables them to leap-frog to the next level of selection to multiple companies endorsing the program. c. For the Industry
Industry gets a pool of pre-assessed candidates mapped against competencies required for entry level professionals.
It helps them reach out to a wider geography and access talent from level 2 and 3 cities and institutions.
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Test Matrix for NAC-Tech is illustrated below:
Part A (this must be attempted by all candidates)
Skill Competencies Checked Duration (in min)
Mode of delivery
Verbal Ability To assess candidate's verbal building blocks by evaluating skills like grammar, spellings, punctuations, and vocabulary. To assess English usage by evaluating skills like structure, arguments, and verbal reasoning.
20 Online
Reading Comprehension To assess candidate's comprehension of English passages and ability to make inferences from a large amount of information. Be able to connect the dots and make an assessment based on information and ideas spread across the passage.
10 Online
Analytical Reasoning To assess problem-solving skills through questions on quantitative reasoning. To assess candidate's logical skills by evaluating skills like deduction, induction and visualization.
25 Online
Attention to Detail To assess candidates eye for detail. 5 Online
total duration 60
Part B - Optional (can be attempted if the student desires so) (The candidate can choose any one of the domains)
Skill Competencies Checked Duration (in min)
Mode of delivery
IT To assess candidate's technical skills in the core area of education. 30 Online
Electrical -do- 30 Online
Electronics -do- 30 Online
Mechanical -do- 30 Online
Civil -do- 30 Online
Chemical -do- 30 Online
Textile -do- 30 Online
Bio-Technology -do- 30 Online
Telecommunications -do- 30 Online
total duration 30
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Technical requirements for NAC-Tech
Minimum Configuration for NAC-Tech Tests
Description Client PC (Test Taking PC) (with a Monitor, Mouse, & Keyboard)
Operating System Windows® XP SP3+, or 7
CPU Pentium® IV and higher
RAM 1GB RAM and above
HDD At least 500 MB free disk space
Web browser: Internet Explorer 6.0, 7.0 or 8.0
Broadband Internet connection E1 with a bandwidth of at least 1Mbps or Shared DSL or cable with a bandwidth of at least 2 Mbps for 25–30 users
Sound Card with necessary audio and video drivers
Yes (Should support recording & playback capabilities)—OPTIONAL
Headset with Microphone Headset with a USB headset is strongly recommended -- OPTIONAL
Java Scripts JRE 1.6 (Enabled in the browser)
Adobe Flash Player 10.0 Yes
UPS (assuming that generator will be used during power failure)
2 Hours Battery Backup
Generator (may be used for 8 hours or more if needed)
Yes
CD-ROM Drive OPTIONAL
USB Ports OPTIONAL
Antivirus Yes
Screen resolution 1024 x 768 pixels
Network security access to allow http://202.138.124.234/Nactech2 (port 80)
Disable pop-up blocker on all machines
Page 40
ANNEXURE-VI
Central Collaborative Platform/ Resource Center Functions All the below items are centrally available with different access permissions for Facilitators & Students. All submissions from all colleges need to be moderated. Information on Challenges
Examples / Brain teasers
Case Studies
Hands-on Projects
Each of the above can be tagged to one or more courses. Hence multiple courses may point to same case study. Information on finished solutions:
Colleges who finished a specific case study or project shall be submitted back to the database with all design documentation, presentation
material, videos. Completed case studies, projects shall only have permission to Facilitators (and not to students)
Information on Trainings:
IIT/Universities/Colleges shall place class room video recordings
Presentations (video recordings / slides) from Industry in any college
“Train the Trainer” video recordings
Information on References:
References to external information like http://www.youtube.com/user/nptelhrd
Page 41
ANNEXURE-VII
Delivery method (Guide lines on TOC)
1. Module: Fun and Excitement of communications
1.1. Unit: Applications of Communications 1.1.1. Session: Communications in everyday life 1.1.2. Session: Communications in various Industry verticals
Detailed Description: This section describes how communication industry helps mankind in different walks of life and in different Industry verticals.
Entertainment (DVD->TV; Remote->TV etc), social/rural/occupational (eg: Radio, TV, Internet, social networks, radio cabs)
Mobility (voice and high speed data), device to device communication (DVD->TV)
Space (NASA or ISRO), medical, aeronautical, and automobile
Delivery method: Videos and subsequent explanation on communication aspects of above.
LTE/Medical/Entertainment video, NASA/ISRO videos, videos for social/occupational
Central repository for educational resources – Video, audio, slides, info
Any engineering college should be able to share useful resources (video, info, slides) through central repository
Infrastructure needs: A central repository for all colleges across India to mutually share information. This location shall provide resources like videos, URLs, reference materials etc… for each course
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2. Module: Communications – The Big Picture 2.1. Unit: Economics of Communication
2.1.1. Session: Electromagnetic spectrum and bands 2.1.2. Session: Interference, licensed/unlicensed electromagnetic spectrum, wireless coverage area 2.1.3. Session: Urban/rural user density, cell size 2.1.4. Session: Capacity in 2G/3G/4G – voice, packet 2.1.5. Session: Power and interference in sizing of cells 2.1.6. Session: Throughput, Average Revenue per User (ARPU), Total Cost of Ownership/Operation (TCO)
2.2. Unit: Exercise to Compute Value of Wireless Spectrum for a Circle
Guess how many crores did each wireless service provider paid to the government to get 3G license (5 MHz) to operate in Karnataka circle? [ Ans. 1500 crores] Facilitator shall be answering above question by connecting the concepts listed below.
How each Base Station can cover N number of voice/data calls? And how this N varies with each technology?
How “max user throughput” and “throughput per unit frequency” varies depending on technology?
Cell Size determination based on population density, average simultaneous calls per user, power and interference
Coverage area – Rural vs. Urban
# of base stations, # of cell sites/towers, TCO per site, ARPU to determine how much to bid
Concepts that can be covered in this sample example:
Limited resource – Electromagnetic spectrum – Frequency bands used by various communications technologies
Frequency bands used in each technology: 2G/3G/4G/WiFi/Satellite Communications
Capacity per unit frequency spectrum in each 2G/3G/4G technologies.
Role of Tx Power, interference, and noise in sizing of a cell
Licensed and Unlicensed electromagnetic (wireless) spectrum
Why frequency spectrum is free in wired world?
How The technology (2G, 3G, 4G, WiFi), modulation (TDM/FDM/CDMA/OFDM), transport network type (Cu, Fiber, Microwave, Satellite) will influence TCO
Currently, the big picture is explained through a wireless network example. Identify another example other than wireless to describe the big picture communications landscape. Examples: broad band and IMS
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3. Module: Communications Ecosystem 3.1. Unit: Converged n/w topology
3.1.1. Session: High level network topology diagram with 2G/3G/4G/PSTN/DataCom/Internet 3.1.2. Session: Role of Core, Access, User Equipment, Transport in e2e communication network. 3.1.3. Session: Role of each network element in network topology
3.2. Unit: Journey Through the Converged Network 3.2.1. Session: Voice call between a 2G phone and 3G Phone 3.2.2. Session: Voice call between a mobile phone and land phone 3.2.3. Session: VoIP calling card : PSTN phone -> VoIP network-> PSTN 3.2.4. Session: Hand off between SmallCells/2G/3G/4G networks
3.3. Unit: Journey of a Packet 3.3.1. Session: YouTube : Routing, ARP, DHCP, NAT, DNS, PPP, DSL, Alternate transports 3.3.2. Session: Skype call between a Laptop behind DSL modem and Skype app on 3G mobile phone 3.3.3. Session: Watching streaming TV in a 3G smart phone
Artifact needs: A communication network topology diagram is required. This topology diagram shall cover 2G/3G/4G/PSTN, and the Internet with key elements, such as transport networks, data communication networks. This can be a single zoomable diagram or can be multi level diagrams. All the following sections shall use this topology diagram with a relevant layer on top.
Delivery method: Show a typical multi-level block diagram and describe how below communication needs are fulfilled through different blocks. [Compare and contrast different alternatives – access, transport network options]
1) You tube download 2) Streaming application 3) Call flow between a mobile to mobile in 2G network. 2G->PSTN, 2G->3G etc.
Concepts that can be covered:
User equipment, access network, core network in mobile communications and wired (copper/optic) communications (eg: user equipment in wireless communications is a mobile phone and in wired communications, it is a desk phone / DSL modem)
Inter-working between mobile communications network, PSTN network, and the Internet
Inter-working between different wireless technologies (eg: handoff between 2G – 3G – 4G networks)
Clock synchronization network planning
Facilitator training needs: Facilitator needs to be trained by industry experts
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3.4. Unit: Platforms and Protocols [ 4 hrs ] 3.4.1. Session: Processors: GPPs, NPUs, DSPs, FPGAs, SoCs. 3.4.2. Session: Platforms: uCOS/RTOS/MobileOS/OS (Android/Symbian/Linux/uCOS). 3.4.3. Session: Protocols: TCP/IP, MPLS, ATM, SS7
3.5. Unit: Tools appropriate for Communication Network 3.5.1. Session: Packet analyzers: WireShark, 3.5.2. Session: NE simulators : NetHawk, Agilient/Catapult, FireBird, DSP Algo 3.5.3. Session: Simulator: Matlab; Labview.
Articulate why and where each type of processor is used (eg: GPP, NPU, DSP etc.). 1ms TTI can’t be covered in GPP today. Superimpose all these aspects - processors, protocols, tools etc on topology diagram.
Various tools are being used in different network elements. This section shall cover various tools and the use of them. Few concepts can be recapitulated while explaining these tools and their purposes:
While explaining Matlab, FT, FFT etc. can be recapitulated. Similarly while covering WireShark, a few TCP/IP protocols can be recapitulated.
Facilitator training needs: As the tools keep changing with time, facilitator needs a periodic training from Industry.
3.6. Unit: Communication Standards
3.6.1. Session: Why different standards? 3.6.2. Session: 3GPP, 3GPP2, ITU, RFC
Detailed description: Using the communication network topology diagram, standards driving the communications industry shall be described. Standards for each network element and standards for interfaces between network elements. Eg: 3GPP etc. URLs of various standards bodies to be shared. Objective: Learning of various standards in Wired and wireless communications. Wired: standards in T1/E1, OC-n, SONET, SDH, ATM, and IP etc. Wireless: standards in 2G/3G/4G between various network elements. Microwave.
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3.7. Unit: Opportunities in Communications Industry
3.7.1. Session: Various job functions 3.7.2. Session: Research and Innovation opportunities
Detailed description:
Using communication network topology diagram, explain different roles played by Industry in various parts of communication network.
Eg: User equipment manufacturing companies, network equipment companies, semiconductor device design companies, network operators / service providers, network management, Engineering R&D services
And various opportunities one can find in the communication industry. Eg: RF engineer, Network planning engineer, Embedded engineer, mobile application developer, test engineer, deployment engineer, Network operations engineer
4. Module: Communications Projects
4.1. Unit: Smart Home 4.1.1. Session: Home Appliance control from mobile 4.1.2. Session: Entertainment system control from mobile 4.1.3. Session: Automatic monitor and replenish of groceries
4.2. Unit: Automotive 4.2.1. Session: Parking lot automation – Free slot identification and guidance 4.2.2. Session: Vehicle Tracking System 4.2.3. Session: Vehicle Security System – tcop
4.3. Unit: Aero / Space 4.3.1. Session: Aircraft communication with ground station 4.3.2. Session: ISRO- Mission to mars – Communication between ground station and space station
4.4. Unit: eCommerce 4.4.1. Inventory tracking in shops – RFID 4.4.2. Shopping – NFC based payment
4.5. Unit: Business2Business (B2B) 4.5.1. Session: Fleet monitoring services
Detailed Description: This section introduces other communications technologies (that were not covered in earlier sections) – Zigbee, Zwave, WiFi, Blue Tooth, Satellite etc. This also gives a high level view of how different communication technologies are used in various Industry segments like consumer electronics, auto, aero, space, medical etc…
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In this section student shall be able to compare and contrast the suitability of various communications technologies for a given application. He should be able to choose a right communication technology for the need. This section gives an opportunity to student to work on an end to end system. This makes them ready for the Industry need. During this, they also learn how to collaborate with others in building dependent systems. Students shall follow full Project Life Cycle very similar to what is followed in Industry. Instructor to emphasize the need for interface definition documents. Guidelines to teaching faculty: Introduce the projects and assign them as home work to be carried out throughout the course. Embedded systems part of the project shall be done first. When the mobile application development is covered in next section, mobile application part of these end-to-end projects shall be completed. A final presentation of the projects shall be scheduled at the end of course.
5. Module: Know Your Smart Phone
5.1. Unit: Inside Mobile Phone 5.1.1. Session: Tear down of a mobile phone - SII 5.1.2. Session: Voice call handling through components
5.2. Unit: Radios [ 2 hr ] 5.2.1. Session: Radio Transceivers: Telecom (voice/Data), Bluetooth, WiFi (client/hotspot), Near field communication (NFC) 5.2.2. Session: Radio Transmitters: FM transmitter 5.2.3. Session: Radio Receivers: GPS, FM, and TV 5.2.4. Session: Airplane mode
5.3. Unit: Sensors, Modules, and Components 5.3.1. Session: Gyro, Accelerometer, Proximity, orientation, temperature, magnetic, pressure, light sensor, sound sensor 5.3.2. Session: LED Light/Flash, Front/Rear camera 5.3.3. Session: Touch screen, keypad, vibration motor, battery and charging ckt, speaker, microphone
Detailed Description: Tear down of a smart phone shall be shown using the Internet videos and photos. These shall be mapped to a block diagram. Making/Receiving a voice call shall be explained using this block diagram. Various radios (Bluetooth, WiFi, and NFC) shall be explained. In this section facilitator will not be covering the protocol details of Bluetooth or wifi. Trainer shall cover at abstract level the radio features - range, frequency band, simultaneous number of connections. Various radio transmitters, receivers, transceivers shall be covered. What is an airplane mode? Why this mode is required? In airplane mode what types of radios are turned Off [Radio Transceivers and transmitters].
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Cover behavior of each sensor. If time permits explain the How, WHY, and the implementation details (on Silicon)?
6. Module: Mobile Applications
6.1. Unit: Introduction to Mobile Operating System APIs 6.1.1. Session: Android APIs 6.1.2. Session: Mobile platform independent applications
Detailed Description:
This section introduces latest technology trend of “Mobile Applications Development”.
List 5 top Mobile OSs and respective application store names
Facilitator shall explain the difference between application development for different platforms (OS / Hardware)
How and why the “platform independent” frameworks arrived. Demonstrate few example applications developed on such platforms running on multiple platforms
In this section, facilitator shall explain few key (Android) APIs that are required for the next section. Students are expected to self–learn remaining APIs outside the class.
6.2. Unit: Simple Applications
6.2.1. Session: Turn smart phone to a torch light 6.2.2. Session: Turn Smart phone into a mirror 6.2.3. Session: Turn smart phone into a camera 6.2.4. Session: Using smart phone, measure the speed of the train/airplane you are travelling in 6.2.5. Session: App to measure the altitude 6.2.6. Session: App to Turn off Smart phone screen
6.3. Unit: Social Applications 6.3.1. Session: Warn fisherman when moving from Indian waters to International waters 6.3.2. Session: Street Bump – Report Pot Holes 6.3.3. Session: Traffic Jam information sharing 6.3.4. Session: Location Based Services – Find the Buddy 6.3.5. Session: Automatic accident reporting to Emergency/E911
6.4. Unit: Advanced Applications – Case Studies 6.4.1. Session: Angry Birds 6.4.2. Session: MagiTact - Beyond Touch – Musical Instrument without touching smart phone 6.4.3. Session: Location-based alarm (instead of tim- based alarm) 6.4.4. Session: NFC tag based application launching 6.4.5. Session: “CamScanner” - Scanner Application
Detailed description:
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In this section student shall write “hello world” type of applications, install them and see how they work. Gradually experiment little complex applications. As very complex applications can’t be done with in available time limits, few case studies on advanced and complex application shall be done.
7. Module: Communications Projects – Demos/Presentations
Detailed Description: Demos/ presentations for the communication projects / case studies (chapter-4) shall be done here.
7.1. Module: Industry Challenges and Nuances 7.2. Unit: The Current Challenges
7.2.1. Session: Device explosion 7.2.2. Session: Data explosion 7.2.3. Session: QoS 7.2.4. Session: TCO 7.2.5. Session: Power budgeting 7.2.6. Session: Remote deployment 7.2.7. Session: High availability
7.3. Unit: Nuances 7.3.1. Session: Radiation 7.3.2. Session: Green environment
8. Module: Emerging Trends 8.1. Unit: The Future
8.1.1. Session: Present vs. future 8.1.2. Session: Impact of trends
8.2. Unit: Emerging Trends Fundamentals 8.2.1. Session: Tower less Base stations 8.2.2. Session: Convergence 8.2.3. Session: Virtualization 8.2.4. Session: Cloud Computing
Page 49
ANNEXURE-VIII
Engineering Proficiency Program Members
S. No. Name of the Company Contact Person Email id
1. HCL Manjunatha Hebbar Manjunatha.Hebbar@hcl.com
2. HCL Vayu Nandan Kumar Nandankumar.Kv@hcl.com
3. HCL Ashok G Ashok.G@hcl.com
4. TCS S Selvan selvan.ss@tcs.com
5. Infosys KNS Acharya Sriranga_Acharya@infosys.com
6. Infosys Tomy Thomas Tomy_thomas@infosys.com
7. Infotech Enterprises Ramanand pattige Ramanand.Puttige@infotech-enterprises.com
8. Defiance KN Varadarajan Varadarajan.KN@defiance-tech.com
9. L&T Integrated Engineering Services
Krishnakumar Krishnakumar.Nair@lnties.com
10. iGate Santanu Ray Santanu.Ray@igate.com
11. iGate Sheela Jain sheela.jain@igatepatni.com
12. iGate Animesh Das Animesh.das@igate.com
13. EMC Veda Veda.Srinivasan@emc.com
14. KPIT Cummins Prashant Ghanekar Prashant.Ghanekar@kpitcummins.com
15. KPIT Cummins Renuka Krishna Renuka.Krishna@kpitcummins.com
16. Microsoft Phani Kondepudi phanikon@microsoft.com
17. Microsoft Vinay Tamboli Vinayt@microsoft.com
18. Wipro Hemachandra Bhat hemachandra.bhat@wipro.com
19. Alcatel Lucent Murthy Bhamidi murthy.bhamidi@alcatel-lucent.com
20. Alcatel Lucent RadhaKrishna rk.arvapally@alcatel-lucent.com
21. Synapse Naren Nande naren@synapse-da.com / nsnande@gmail.com
22. Aricent MC Parameswaran mc.parameswaran@aricent.com
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23. Mahindra Satyam Srinivas Ramanathan Srinivas_Ramanathan@mahindrasatyam.com
24. UTC Aerospace Systems
Sharatkumar Variyar sharatkumar.variyar@goodrich.com
25. Bosch Ajay Kumar Ajaykumar.KK@in.bosch.com
26. Bosch Anju Bhadoria Anju.Bhadoria@in.bosch.com
27. Tata Technologies Ravindra Ranade RAVINDRA.RANADE@tatatechnologies.com
28. Mahindra Engineering Prabu Sunil PRABHU.SUNIL@mahindraengg.com
29. Mahindra Engineering Durgaprasad Shukla Shukla.durgaprasad@mahindra.com
30. Airbus Suraj Chettri suraj.chettri@airbus.com
31. SAP Jai Prakash Nethala nethala.jai.prakash@sap.com
32. Intel Apreeta Singh apreeta.singh@intel.com
33. SASKEN Vijai Simha vijai.simha@sasken.com
34. Huawei Ashok Gopinath ashokg@huawei.com
***
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