learnscope in second life

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Presentation given to the Australian Learnscope folks the same day that CSI: NY opened in Second Life, October 24, 2007.

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Learnscope in Second Life

Cynthia M. Calongne

Colorado Technical University

October 24, 2007

CSI: NY Opens in Second Life!

Copyright Cynthia M. Calongne, 2007.

Permission is granted for this material to be shared under a

Creative Commons Attribution - Share Alike 3.0 United States.

You are free to copy, distribute, display, perform, remix and make derivative works.

Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.

CSI: NY Opens in Second Life

Second Life Statistics

Prior to the CSI: NY in SL (10/24/07)10,267,710 accounts in Second LifeOver 51,000 simultaneous logins$15 million in resident and land sales2 X the size of San Francisco and growingEvery day - 120,000 people log into SLThey spend 4 hours at a time in worldThe average user - 15 hours per week10% of users stick with SL, similar to blogs

Visualizing Second Life at Svarga

Primitive life island - simulating the cycle of life

Terminology in Second Life

Avatar representation of self

Island simulator or region

Object linked set of prims

Prim, primitive a shape you build

RL - Real Life

Rez to render a 3D object drag from inventory or

Build menu to the ground

Sim simulator or region

SL - Second Life

NMC 1st Teachers Buzz Meeting

Avatar -- Self ExpressionGet them at Colorado Tech -- on the Boardwalk

Educational Activities in SL

Self image Mentor, collaborate Social networks Class projects Roleplay Learning games Blended reality Exploration Build

Create an avatar - you! Office hours, meetings Share ideas, meetings Applied learning Immersive learning Interactivities Real & virtual meetings Visit, tour, study Create and customize

Office Hours and Meetings

Avatars and Roleplay

Points to ConsiderSchool labs

SL software updates every other WednesdayCompliance requirements -- legal issuesBandwidth -- need 300KGraphics cards

3D with transform and lightingCan run on some unsupported graphics cardsDownscale preferences for graphics settings

Uses Quicktime for streaming audio/video

Finding Legitimacy in the Academy

Are we just playing games when we teach in a virtual world?

Thomson NETg in SL

Presenting video stream with Thomson NETg online course content

Real and Virtual Meetings

NMC Symposium, Lyr Lobo queries the MacArthur Foundation

Research

Virtual Hallucinations U of CA at Davis U of Queensboro Voices, gender,

schizophrenia, death Survey instrument

Seifert Surface Knot and fractal theory The Future in SL Crooked House

Dr. John Bransford Center for Learning in

Informal and Formal Environments (LIFE)

Cooperation to navigate a maze -- we sit above, gazing down while media screens with slides appear

Avatars sit above the maze looking at slides

Virtual Hallucinations

University of Queensboro University of Calif, Davis

Survey Instrument in SLVoices and Perception

Mathematics and a Tesseract

Research - Cooperation

Education in Second Life

Rhetoric Class Class Projects

English Composition Writing Topics

Glidden Classes Teaching design,

games, and strategies

Ramapo - 400 8th graders Of Mice and Men

Teen Tutorials from the Ivory Tower of

Primitives - Lumiere Noir

Teen Conferences Interactive content

40+ Free SL Classes Every Day

For RL classes, over 2500 educators are on the SLED listserv

Classes at Three Universities

Tutorials for Teens

Ramapo 8th Graders at Suffern Middle School in New York study in SL

Teens and Immersive Literature

Of Mice and Men in the courtroom

A Classroom Conference Center

8th Graders transformedthe courthouse into a Conference Center and hostedbiographies of famous people.Some included themselves.

Literature at Ramapo

Photos courtesy of Peggy Sheehy of Ramapo

Creative Classroom Spaces

8th Grade classes in a virtual world

CTU experimentaldesign spacein Second Life

Robotics Class in SL

Student and instructor projects featured.

LEGO® MINDSTORMS NXT partscourtsey of the Big Robot on Campus group, and Spider Mandala

Communicationin Second Life

Left to right

TeleportGroup Notice

2nd rowVoice Chat (*)Instant MessageURLs embedded

CTU Class Projects

Blending Systems Engineering & Software Requirements

Student projects -- sensor weapon system and portable duck shoot

Software Requirements Class

DART -- student project

Dementasia Aerial Rapid Transit

The Effects of Roleplay in Class

The monorail evolved intoa rollercoaster and went underwater after thecustomer requirementschanged during roleplay.

Monorail Goes Underwater then Becomes a Rollercoaster

Physics is enabled at the end, sending the car andriders rolling & plunging into the water.

Software Design with 12 Students

Game Maze

Traps

Traps and Scoreboard

PvP capture-the-flag game set in a maze filled with traps

Educational Opportunities

Collaboration and community Extracurricular events

Cultural venues SL groups, including

educational networks

Educational news

Learning extends beyond the classroom Student services and

union board activities Music, dance, art Real Life Education in

Second Life NMC Guests

www.nmc.org/sl

SL in Education listserv SLED Picayune

Art and Science

Photo by Jeff Hiles

An avatar floats overhead as the flight crew prepares to launch

Art Galleries

Learnscope in Second Life

Lyr Lobo in Second LifeRyl Redgrave on the Teen Grid at Ramapo

calongne@pcisys.net

For more information, contact

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